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Calamity League Rundown

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Feb 5th, 2022
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  1. General Server Rules
  2.  
  3. 1. Be respectful to others.
  4. 2. No aggressive name-calling and heated arguments, discussions can happen but don't turn it into an argument.
  5. 3. Don't be overly annoying for the sake of it, everyone likes joking around a bit but if you get on other people's nerves after they ask you to stop for good reason then you can expect a warning and/or temporary mute.
  6. 4. No outright explicit NSFW imagery and videos, if you're unsure whether something you want to send is too much then either ask a Mod or don't send it at all. No NSFL things whatsoever.
  7. 5. No blatant advertising of your own servers in here unless you're either already a trusted member of the community or have struck some partnership deal with us.
  8. 6. Avoid the usage of racist or homophobic slurs.
  9.  
  10.  
  11. League Rules
  12.  
  13. - Challenger teams consist of 9 Pokemon. Moves and Abilities may not be changed once a team has been submitted, anything else is fair game.
  14. - Rotom is locked into a single form on Challenger teams, Silvally is not.
  15. - Both Single and Double Battles are permitted.
  16. - All Pokemon battles are done on this server at lv 100. Only the Custom Field Tiers may be used. If a battle must be done without a Field Effect, Gen 8 Custom Games will be permitted for now.
  17. - Movesets follow Gen 8 Nat Dex availability. If it's there, it's legal.
  18. - The League uses the following Showdown Clauses: Freeze, Sleep, Evasion, OHKO, Species, Dynamax, Endless Battle
  19. - Gym Leaders may have reserve leaders that will take battles in their place when they are unable to do so. To challenge a reserve you must first ping the main Gym Leader and then wait 15 minutes before challenging the reserve.
  20.  
  21.  
  22. League Banlist
  23.  
  24. Pokemon: Anything with a BST higher than 600 (Excluding Regigigas, Slaking, and Megas), Blacephalon, Celebi, Celesteela, Darkrai, Darmanitan-Galarian, Deoxys, Genesect, Heatran, Jirachi, Kartana, Keldeo, Landorus-Incarnate, Landorus-Therian Latios, Magearna, Manaphy, Marshadow, Melmetal, Mew, Naganadel, Pheromosa, Regieleki, Shaymin-Sky, Spectrier, Thundurus-Therian, Tornadus-Therian, Victini, Xurkitree, Zygarde-50%,
  25.  
  26. Items: Alakazite, Diancite, Gengarite, Kommomium-Z, Latiasite, Lucarionite, Metagrossite, Salamencite, Slowbronite
  27.  
  28. Abilities: Battle Bond, Electric Surge, Grassy Surge, Libero, Misty Surge, Power Construct, Psychic Surge
  29.  
  30. Moves: Bolt Beak, Electric Terrain, Fishious Rend, Grassy Terrain, Misty Terrain, Psychic Terrain, Surging Strikes, Wicked Blow
  31.  
  32. Specific Bans: Mega-Blastoise + Shell Smash, Mega-Kangaskhan + Seismic Toss
  33.  
  34.  
  35. Field Effects (We only have 18 of them + 1 Custom One)
  36.  
  37. General
  38. - Field Seeds not implemented
  39. - Mimicry not fully implemented
  40. - Steel Roller only does 90 BP, can always be used, and has no secondary efect
  41.  
  42. Grassy Terrain
  43. - Overgrow activated
  44. - Grassy Glide has +1 Priority
  45. - Corrosive Gas changes field to Corrosive Field
  46.  
  47. Burning Field
  48. - Continental Crush, Defog, Gust, Hurricane, Razor Wind, Sand Tomb, Supersonic Skystrike, Tailwind, Twister, Whirlwind, and Sand no longer terminate the field
  49. - Heavy Duty Boots prevent field damage
  50. - Fiery Wrath gets a 1.5x boost and becomes Fire-Type
  51.  
  52. Electric Terrain
  53. - Rising Voltage deals 1.5x damage instead of 2x
  54.  
  55. Psychic Terrain
  56. - Telepathy now boosts user's speed by 1.5x instead of 2x
  57. - Calm Mind boosts user's Special Attack by 2 and Special Defense by 1
  58. - Cosmic Power no longer has boosted effects
  59. - Hypnosis has 80% accuracy instead of 90% accuracy
  60. - Expanding Force is now only regularly boosted
  61.  
  62. Misty Terrain
  63. - Cosmic Power no longer has boosted effects
  64. - Defog, Gust, Hurricane, Razor Wind, Supersonic Skystrike, Tailwind, Twister, Whirlwind no longer terminate the field
  65. - Misty Explosion deals 2x damage
  66. - Strange Steam deals 1.5x damage
  67.  
  68. Corrosive Mist
  69. - Defog, Gust, Hurricane, Razor Wind, Supersonic Skystrike, Tailwind, Twister, Whirlwind no longer terminate the field
  70. - Strange Steam deals 1.5x damage
  71.  
  72. Water Surface
  73. - Speed drop has been removed
  74. - Surf is now only regularly boosted
  75. - Gulp Missile is refreshed at end of each turn
  76. - Torrent is no longer activated
  77. - Life Dew heals 33% HP
  78.  
  79. Underwater Field
  80. - Speed drop now is 1/2 instead of 1/4
  81. - Physical moves are no longer nerfed
  82. - Torrent is no longer activated
  83. - Gulp Missile is refreshed at end of each turn
  84. - Life Dew heals 33% HP
  85.  
  86. Murkwater Surface
  87. - Speed drop has been removed
  88. - Gulp Missile is refreshed at end of each turn
  89. - Life Dew heals 33% HP but will also poison
  90.  
  91. Icy Field
  92. - Ice Scales halves all damage from attacks
  93. - Ice Face protects from all damaging moves
  94. - Freezing Glare deals 1.5x damage and becomes Ice-Type
  95.  
  96. Inverse Field
  97. - Same as Reborn
  98.  
  99. Mountain Field
  100. - Thunder is no longer boosted
  101. - Strong Winds no longer boosts move damage
  102.  
  103. Snowy Mountain
  104. - Ice Face protects from all damaging moves
  105. - Icy Wind deals 1.5x damage instead of 2x
  106. - Strong Winds no longer boosts move damage
  107.  
  108. Desert Field
  109. - Sand Spit makes the user take 25% less damage while in Sandstorm
  110. - Scorching Sands deals 1.5x damage
  111. - Nature Power is now Scorching Sands
  112.  
  113. New World Field
  114. - Speed drop has been removed
  115. - RKS System and Multitype no longer change the user's type
  116. - Victory Star no longer provides boosts
  117. - Camouflage and Mimicry turn the user into a Dark-type instead of a random type
  118. - Behemoth Bash, Behemoth Blade, Dynamax Cannon, and Eternabeam, deal 1.5x damage
  119. - Meteor Assault and Meteor beam deal 2x damage
  120. - Future Sight deals 1.5x damage instead of 2x damage
  121. - Cosmic Power no longer has boosted effects but instead gives Miracle Eye
  122.  
  123. Fairy Tale Field
  124. - Steel moves deal 1.2x damage instead of 1.5x
  125. - Dragon moves deal 1.5x damage instead of 2x
  126. - Dragon is no longer weak to Steel
  127. - Stance Change no longer lowers or boosts user's stats upon changing forms
  128. - Dauntless Shield and Intrepid Sword stat change is doubled
  129. - Behemoth Bash and Behemoth Blade deal 1.5x damage
  130.  
  131. Starlight Arena
  132. - Weather no longer terminates the field
  133. - Draco Meteor and Meteor Mash deal 1.5x damage instead of 2x
  134. - Victory Star no longer provides boosts
  135. - Meteor Assault and Meteor beam deal 2x damage
  136. - Cosmic Power no longer has boosted effects but instead gives Miracle Eye
  137.  
  138. Carboniferous Forest (New Field!)
  139. - Bug moves deal 1.5x damage
  140. - Grass and Dragon moves deal 1.3x damage
  141. - Rock has its weaknesses and resistances inverted
  142. - Rain lasts 8 turns
  143. - Ancient Power deals 1.5x damage and acts like Photon Geyser
  144. - Dragon Tail, Glare, Leer, Roar, Scary Face, Tar Shot all lower the opponent's Attack and Special Attack by one stage after use
  145. - Chlorophyll, Leaf Guard, Overgrow, Swarm are all activated
  146. - Intimidate's effect is doubled
  147. - Sap Sipper recovers health each turn
  148. - Rattled raise speed upon entry
  149. - Nature Power becomes Ancient Power
  150. - Secret Power lowers attack
  151. - Camouflage, Mimicry and Terrain Pulse all become Dragon
  152. - Roar of Time deals 1.5x damage
  153. - Eruption and Glaciate do 1.5x and terminate the field
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