luna8neko

Shio Kotomine

Oct 25th, 2020 (edited)
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  1. [Basic Information]
  2. Name: Shio Kotomine
  3. Age: 20
  4. Occupation: Executioner (Formerly), Templar (Currently)
  5. Description: Shio stands 5'10 with shaggy white hair and blue eyes, he has an athletic build wearing a red jacket over a black shirt and blue jeans, usually he dresses casual as he doesnt like the stuffy formal attire of the Church's Garments.
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  7. [Skills]
  8. -Magecraft: It is the ability to bring about what is possible through science with supernatural means; although the process is considered a miracle, the result is not. The limits of Thaumaturgy have changed with time, as science evolved and Magic from the past became possible through science. There exists no impossibility for modern Magecraft within the rules of the world and limits of human intellect; there are limitations, however, where it only appears that something is possible. Because Magecraft acts as the reenactment of preexisting phenomena, it is impossible to use it to create new artifacts; even with an infinite amount of research, there exists a "wall" preventing human wisdom from doing so in the current era. The realm past this "wall" is known as Magic.
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  10. -Adept Hand to Hand Combatant: Shiro is a practitioner of a type of Bajiquan that Shio calls "The Ten Movements of Heaven." It is an ultimate technique born from the miraculous fusion of Bajiquan and magecraft, having become an Internal Art that transcends the External Art. It is a style that takes the shortest route without any initial movement to damage the inside instead of the outside. He is an expert capable of defeating a normal person with a single hit, but claims that it is a mimicry of taolu without much behind it. He is able to break apart a tree without utilizing his arms because his strength as a martial arts master is not only produced from the wrist. It would seem that his hands are his main weapon, but the level of Shio's training makes his entire body a weapon. Being bound does not leave him helpless as long as he can plant both feet on the ground.
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  12. -Spiritual Healing: Shio is a Spiritual doctor that heals through a spiritual medium, as in healing through the soul rather than the flesh. It is a "curse" that can remove the infected part without using a single surgical knife on the body. While he has practiced many different types of magecraft, healing is the only one that fit him because his magical aptitude is specialized in "opening wounds". Shio's abilities in fixing spiritual and mental bodies is at bishop level, and Shinsei comments that people at Shio's level in the Mage's Association are few and that there are also few people in the Church able to handle spirits at his level.
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  14. -The Baptism Rite: The Baptism Rite is the sole magical miracle that is permitted to be learned in the Church. The teachings of God are considered to be the greatest weapon against spirits within the systematic basis of their magecraft, so the chant is a key of providence that eliminates wondering souls with the holy words of the Bible. It is the purification and elevating of a wayward soul through the teachings of the Lord by sending a ghost to its "throne". It is a miracle that has healed the hearts of many, so that is most likely the reason that it is the theory of thaumaturgy with the most widespread theory.
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  16. -Black Key Mastery: Shio is extremely skilled with Black Keys, thin blades resembling a rapier that are longer than a meter with a short hilt. They are used specifically by Executors as projectile weapons. They boast great power and a high difficulty to master, so Shio is a strong and rare expert at utilizing them in battle. The blade is a semi-solid formed by magical energy, so it is only necessary to carry the small hilt. He holds a high number of them at one time under his frock, and nobody knows their exact number. It is a sacrament rather than magecraft that is utilized to fight spirits, so it can affect a Servant should one somehow hit them. They lack balance in close combat, making them unwieldy to defend against a smaller weapon like a dagger, so he instead relies on his Bajiquan under such circumstances.
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  18. -Origin: Origin is the starting point that defines one's existence and directs one's actions throughout life. It is the driving force that comes from within the Root that has managed to stream out of the Source and take on material form. The form it can take on at times is that of a human being, and all humans match their actions to be in harmony with the driving force that originated them from the moment they enter into the world.
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  20. -Gradation Air: Gradation Air, more commonly known as Projection, is a Magecraft that materializes objects, in accordance to the caster’s imagination, through the use of magical energy. Gradation comes from the fact that the created object slowly fades away after being created, and Air is an allusion to the fact that said object is made out of “nothing”.
  21. -Projection (Trace Version): Projection (Trace Version) is the personal variation of Gradation Air that Shio and Shinrei use, referred as Tracing due to the unique aria, "Trace On", that is used for its activation. Tracing greatly differs from normal Projection in the fact that not only does it reproduce the shape and substance of an object, but also its entire history as well. Objects created with tracing are slightly inferior to the originals due to the fact that only so much information can be gathered by sight alone, and Noble Phantasms are degraded by an entire rank. Objects need to be seen directly in order to be traced, as even with a blueprint and materials, The Jeweled Sword of Zelretch was impossible to trace. Objects seen through shared memories can be traced.
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  23. [Weapons/Items/Gears]
  24. -Black Keys: Black Keys are a sacrament of the Church, one of their many charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits like Servants to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances. They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although Shio shows them to be capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Church, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
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  26. -Holy Shrouds: Holy Shrouds are cloths used to wrap around the remains of saints, they are a type of Mystic Code. Shio's Shroud allows the negation of magical projectiles and nullification of curses upon his person.
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  28. -Scriptures: Scriptures are powerful Conceptual Weapons that have only been granted to a few selected Executors. Shio believes weapons of this level could potentially allow a person to defeat a Heroic Spirit.
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  30. -M1 Garand + Origin Bullets: Shio carries with him an M1 Garand he can summon through Magecraft, despite the rifle looking like a normal M1, it is lined through with magical circuits and implanted with a Mystic Code. While it is a powerful weapon with especially powerful bullets displaying destructive power capable of easily puncturing bulletproof vests and killing large animals in a single shot when discharged from a the rifle, its true use lies in the specialized firing pin and additional magical modifications for firing the Origin Bullets. Origin Bullets, containing part of Shio's soul, actualize his Origin of "Severing and Binding" upon contact with the target, which can cripple living creatures that are fired upon. There are no wounds or bleeding upon the bullet making contact, but the targeted area or body part appears to be suffering from necrosis. While it seems to have healed properly on the surface, the nerves and capillaries will never regenerate properly and the original function will be forever lost. While it would be bad for a living being to be hit by it, as a Conceptual Weapon, this bullet poses an even graver threat to magi in particular. Origin Bullets will immediately affect magi upon coming in contact with their magecraft. The only practical way for magi to defend against one is to discard all magecraft and defend purely by physical means, but he uses a particularly malicious method forcing the use of magecraft by making it impossible to physically block it. The bullets excel in penetration, and there is little outside of magecraft capable of blocking the specialized hunting rifle unless they are protected by the military-grade armor of an armored vehicle. Being forced to defend with magecraft, the impact of the Origin within the bullet affects everything all the way down to the Magic Circuits of the practitioner. If a magus' Circuits are a high-voltage power cable, then the impact of the bullet is comparatively a drop of water attaching itself to a thickly-placed electrical circuit. Once a conductive liquid becomes attached, the short-circuiting current will destroy the circuit itself, resulting in permanent damage.
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  32. [Bio]
  33. At a young age, raised by his father and eldest brother, Shio has shown great skill in magecraft and later, an adept learner in combat. As he grew so did his skills, by 14 he was enlisted as Chivalric Order as a knight of the church. By 17 he climbed in rank to Executioner, learning and mastering the usage of Black Keys under 3 months. After A mission on the east went wrong, he stopped his active duty but not before being granted the rank of Templar. Leaving the church for the time, traveling the world for a month before returning more skilled and knowledgeable in magecraft and it's ilk.
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