Advertisement
Guest User

[TextDraws] Pin

a guest
Jul 11th, 2018
300
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 12.11 KB | None | 0 0
  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][15];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 584.098571, 179.103485, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 10.833338);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 636.200195, 0.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 170);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  15. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  16. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 593.000000, 200.000000, "1");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.400000, 1.600000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 12.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  23. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 255);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  27. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  28. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][1], true);
  30.  
  31. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 610.000000, 260.000000, "0");
  32. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.400000, 1.600000);
  33. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 12.000000);
  34. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  35. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  36. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  40. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  41. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  42. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][2], true);
  43.  
  44. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 610.000000, 200.000000, "2");
  45. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.400000, 1.600000);
  46. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 12.000000);
  47. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  48. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  49. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
  50. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 255);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  53. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  54. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  55. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][3], true);
  56.  
  57. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 610.000000, 220.000000, "5");
  58. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.400000, 1.600000);
  59. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 12.000000);
  60. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
  61. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  62. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  63. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 255);
  64. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  65. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  66. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  67. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  68. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][4], true);
  69.  
  70. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 610.000000, 240.000000, "8");
  71. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.400000, 1.600000);
  72. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 12.000000);
  73. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 2);
  74. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  75. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  76. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 255);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  78. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  79. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  80. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  81. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][5], true);
  82.  
  83. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 593.000000, 240.000000, "7");
  84. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.400000, 1.600000);
  85. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 12.000000);
  86. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
  87. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  88. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
  89. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], 255);
  90. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  91. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  92. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  93. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  94. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][6], true);
  95.  
  96. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 593.000000, 220.000000, "4");
  97. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.400000, 1.600000);
  98. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 12.000000);
  99. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  100. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  101. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][7], 1);
  102. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][7], 255);
  103. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  104. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  105. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  106. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  107. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][7], true);
  108.  
  109. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 627.000000, 200.000000, "3");
  110. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.400000, 1.600000);
  111. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 12.000000);
  112. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
  113. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  114. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
  115. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 255);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  117. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  118. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  119. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  120. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][8], true);
  121.  
  122. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 627.000000, 240.000000, "9");
  123. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.400000, 1.600000);
  124. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 12.000000);
  125. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 2);
  126. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  127. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
  128. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 255);
  129. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  130. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  131. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  132. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  133. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][9], true);
  134.  
  135. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 627.000000, 220.000000, "6");
  136. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.400000, 1.600000);
  137. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 12.000000);
  138. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 2);
  139. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  140. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  141. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 255);
  142. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  143. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  144. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  145. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  146. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][10], true);
  147.  
  148. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 609.999938, 182.362899, "box");
  149. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 1.233334);
  150. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 47.000000);
  151. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 2);
  152. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  153. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
  154. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], -1061109505);
  155. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  156. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  157. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  158. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  159.  
  160. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 610.333435, 181.288864, "]]]]");
  161. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.339000, 1.400000);
  162. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 2);
  163. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  164. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  165. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  166. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  167. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  168.  
  169. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 620.000000, 260.000000, "ld_chat:thumbdn");
  170. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 16.000000, 13.000000);
  171. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  172. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  173. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  174. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  175. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  176. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  177. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][13], true);
  178.  
  179. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 585.000000, 260.000000, "ld_chat:thumbup");
  180. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 16.000000, 13.000000);
  181. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  182. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  183. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  184. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  185. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  186. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  187. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
  188.  
  189.  
  190.  
  191.  
  192. //Total textdraws exported: 15 (0 global textdraws / 15 player textdraws) ~ 26/6/2018 ~ 22:37:7
  193. TDEditor V1.18 BY ADRI1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement