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- //Player TextDraws:
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][15];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 584.098571, 179.103485, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 10.833338);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 636.200195, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 170);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 593.000000, 200.000000, "1");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][1], true);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 610.000000, 260.000000, "0");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][2], true);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 610.000000, 200.000000, "2");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][3], true);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 610.000000, 220.000000, "5");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][4], true);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 610.000000, 240.000000, "8");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][5], true);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 593.000000, 240.000000, "7");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][6], true);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 593.000000, 220.000000, "4");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][7], true);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 627.000000, 200.000000, "3");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][8], true);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 627.000000, 240.000000, "9");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][9], true);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 627.000000, 220.000000, "6");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][10], true);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 609.999938, 182.362899, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 1.233334);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 47.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], -1061109505);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
- TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 610.333435, 181.288864, "]]]]");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.339000, 1.400000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
- TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 620.000000, 260.000000, "ld_chat:thumbdn");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 16.000000, 13.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][13], true);
- TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 585.000000, 260.000000, "ld_chat:thumbup");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 16.000000, 13.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
- //Total textdraws exported: 15 (0 global textdraws / 15 player textdraws) ~ 26/6/2018 ~ 22:37:7
- TDEditor V1.18 BY ADRI1
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