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ManOhMan

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Jul 5th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors:
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Part")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("Seat")
  31. o4 = Instance.new("Part")
  32. o1.Parent = mas
  33. o1.BrickColor = BrickColor.new("Institutional white")
  34. o1.Position = Vector3.new(-35.8883629, 2.82876587, 21.1734314)
  35. o1.Anchored = true
  36. o1.Size = Vector3.new(4, 1, 2)
  37. o1.CFrame = CFrame.new(-35.8883629, 2.82876587, 21.1734314, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  38. o1.BottomSurface = Enum.SurfaceType.Smooth
  39. o1.TopSurface = Enum.SurfaceType.Smooth
  40. o1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  41. o1.Position = Vector3.new(-35.8883629, 2.82876587, 21.1734314)
  42. o2.Parent = mas
  43. o2.Material = Enum.Material.Sand
  44. o2.BrickColor = BrickColor.new("Cyan")
  45. o2.Position = Vector3.new(-35.8211098, 2.61374903, 18.3320961)
  46. o2.Anchored = true
  47. o2.Size = Vector3.new(4.61000156, 1.00999963, 8.96000576)
  48. o2.CFrame = CFrame.new(-35.8211098, 2.61374903, 18.3320961, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  49. o2.BottomSurface = Enum.SurfaceType.Smooth
  50. o2.TopSurface = Enum.SurfaceType.Smooth
  51. o2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  52. o2.Position = Vector3.new(-35.8211098, 2.61374903, 18.3320961)
  53. o3.Parent = mas
  54. o3.Material = Enum.Material.Sand
  55. o3.BrickColor = BrickColor.new("Black")
  56. o3.Transparency = 0.99000000953674
  57. o3.Position = Vector3.new(-35.8244591, 3.66618919, 17.4902763)
  58. o3.Rotation = Vector3.new(90, 0, 0)
  59. o3.Anchored = true
  60. o3.Size = Vector3.new(4, 1, 2)
  61. o3.CFrame = CFrame.new(-35.8244591, 3.66618919, 17.4902763, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  62. o3.BottomSurface = Enum.SurfaceType.Smooth
  63. o3.TopSurface = Enum.SurfaceType.Smooth
  64. o3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  65. o3.Position = Vector3.new(-35.8244591, 3.66618919, 17.4902763)
  66. o4.Parent = mas
  67. o4.Material = Enum.Material.Sand
  68. o4.BrickColor = BrickColor.new("Institutional white")
  69. o4.Position = Vector3.new(-35.8211098, 1.13400495, 18.3620815)
  70. o4.Anchored = true
  71. o4.Size = Vector3.new(4.61000156, 2.33999944, 9.01999569)
  72. o4.CFrame = CFrame.new(-35.8211098, 1.13400495, 18.3620815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  73. o4.BottomSurface = Enum.SurfaceType.Smooth
  74. o4.TopSurface = Enum.SurfaceType.Smooth
  75. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  76. o4.Position = Vector3.new(-35.8211098, 1.13400495, 18.3620815)
  77. mas.Parent = workspace
  78. mas:MakeJoints()
  79. local mas1 = mas:GetChildren()
  80. for i=1,#mas1 do
  81. mas1[i].Parent = workspace
  82. ypcall(function() mas1[i]:MakeJoints() end)
  83. end
  84. mas:Destroy()
  85. for i=1,#cors do
  86. coroutine.resume(cors[i])
  87. end
  88.  
  89. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  90. game:GetService("Lighting").Brightness = 2
  91. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  92. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  93. game:GetService("Lighting").GlobalShadows = true
  94. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  95. game:GetService("Lighting").Outlines = false
  96. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  97. game:GetService("Lighting").TimeOfDay = "14:00:00"
  98. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  99. game:GetService("Lighting").FogEnd = 100000
  100. game:GetService("Lighting").FogStart = 0
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