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- local p = game.Players.LocalPlayer
- local char = p.Character
- local hed = char.Head
- local hes = game.Players.LocalPlayer.Character.Humanoid
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(hed:children()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- local Part = Instance.new("Part",hed)
- Part.BrickColor = BrickColor.new("Really black")
- Part.Size = Vector3.new(1,1,1)
- Part.CanCollide = false
- Part.Material = "Neon"
- local M = Instance.new("SpecialMesh",Part)
- M.MeshId = "rbxassetid://227430350"
- M.Scale = Vector3.new(3,3,3)
- local Part2 = Instance.new("Weld",Part)
- Part2.Part0 = hed
- Part2.Part1 = Part
- Part2.C0 = CFrame.new(0, 1, -0.5)
- hes.MaxHealth = math.huge
- warn'Edit By BonnieKunG1s'
- print("Edit By BonnieKunG1s")
- --------------------------------------------------------------- Bunny ear 10907529
- plr = game.Players.LocalPlayer
- chr = plr.Character
- chr.Head.face.Texture = "rbxassetid://851605535"
- chr.Shirt.ShirtTemplate = "rbxassetid://424568309"
- chr.Pants.PantsTemplate = "rbxassetid://743269480"
- local plr = game:service'Players'.LocalPlayer
- local char = plr.Character
- for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
- for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
- local Part = Instance.new("Part",chr)
- Part.BrickColor = BrickColor.new("Royal blue")
- Part.Size = Vector3.new(1,1,1)
- Part.CanCollide = false
- Part.Material = "Neon"
- local M = Instance.new("SpecialMesh",Part)
- M.MeshId = "rbxassetid://0"
- M.Scale = Vector3.new(1.2,1.2,1.2)
- M.TextureId = "rbxassetid://0"
- local Part2 = Instance.new("Weld",Part)
- Part2.Part0 = chr.Head
- Part2.Part1 = Part
- Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
- local Part1 = Instance.new("Part",chr)
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Size = Vector3.new(1,1,1)
- Part1.CanCollide = false
- Part1.Material = "Neon"
- local M1 = Instance.new("SpecialMesh",Part1)
- M1.MeshId = "rbxassetid://430440803"
- M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
- local Part21 = Instance.new("Weld",Part1)
- Part21.Part0 = chr.Head
- Part21.Part1 = Part1
- Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
- local Bon = chr["Body Colors"]
- Bon.HeadColor = BrickColor.new("White")
- Bon.LeftArmColor = BrickColor.new("White")
- Bon.LeftLegColor = BrickColor.new("White")
- Bon.RightArmColor = BrickColor.new("White")
- Bon.RightLegColor = BrickColor.new("White")
- Bon.TorsoColor = BrickColor.new("White")
- --------------------------------------------------------------- Hair Edit
- local p = game.Players.LocalPlayer
- local Character = p.Character
- Face = Instance.new("Decal",Character.Head)
- Face.Texture = "rbxassetid://865640345"
- Face.Face = "Front"
- Face.Transparency = 0
- Face.Name = "Blood"
- Face = Instance.new("Decal",Character.Head)
- Face.Texture = "rbxassetid://228862153"
- Face.Face = "Front"
- Face.Transparency = 0
- Face.Name = "Shadow"
- ----------------------------------------------- Effect Dark,Blood
- local Wolf = game.Players.LocalPlayer
- local Nom = Wolf.Character
- local WolfMouse = Wolf:GetMouse()
- wait(0.5)
- function TheWolf()
- local Talk = Instance.new("Sound", Nom)
- Talk.SoundId = "rbxassetid://1087802599"
- Talk.Volume = 1
- Talk:Play()
- end
- WolfMouse.KeyDown:connect(function(key) local key = key:lower()
- if key == "f" then
- TheWolf()
- end
- end)
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