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- -- FeX was created by snakez on v3rm or snakez#7611 on discord..
- -- As always vouches are appreciated!
- -- If you use this in a video, make sure to credit me.
- -- Enjoy Exploiting Users!
- --|-----------------------------------------------------------|--
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("FeX has successfully loaded.." ,"All")
- wait(0.1)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("FeX is now active, enjoy exploiting." ,"All")
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local fekill = Instance.new("TextButton")
- local feanim = Instance.new("TextButton")
- local epixfe = Instance.new("TextButton")
- local fedab = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local FuckFE = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local clicktp = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local openFrame = Instance.new("Frame")
- local TextButton_3 = Instance.new("TextButton")
- local jmpower = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0, 289, 0, 12)
- Frame.Size = UDim2.new(0, 485, 0, 491)
- Frame.Selectable = true
- Frame.Draggable = true
- Frame.Visible = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784)
- TextLabel.Size = UDim2.new(0, 485, 0, 54)
- TextLabel.Font = Enum.Font.Cartoon
- TextLabel.Text = "|-- FeX --|"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 1
- TextButton.Position = UDim2.new(0, 451, 0, 0)
- TextButton.Size = UDim2.new(0, 34, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "X"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.Visible = true
- TextButton.MouseButton1Click:connect(function()
- Frame.Visible = false
- end)
- fekill.Name = "fekill"
- fekill.Parent = Frame
- fekill.BackgroundColor3 = Color3.new(1, 1, 1)
- fekill.Position = UDim2.new(0, 0, 0, 66)
- fekill.Size = UDim2.new(0, 242, 0, 50)
- fekill.Font = Enum.Font.SourceSans
- fekill.Text = "FE Kill"
- fekill.TextColor3 = Color3.new(0, 0, 0)
- fekill.TextScaled = true
- fekill.TextSize = 14
- fekill.TextWrapped = true
- feanim.Name = "feanim"
- feanim.Parent = Frame
- feanim.BackgroundColor3 = Color3.new(1, 1, 1)
- feanim.Position = UDim2.new(0, 259, 0, 82)
- feanim.Size = UDim2.new(0, 226, 0, 50)
- feanim.Font = Enum.Font.SourceSans
- feanim.Text = "FE Animations"
- feanim.TextColor3 = Color3.new(0, 0, 0)
- feanim.TextScaled = true
- feanim.TextSize = 14
- feanim.TextWrapped = true
- epixfe.Name = "epixfe"
- epixfe.Parent = Frame
- epixfe.BackgroundColor3 = Color3.new(1, 1, 1)
- epixfe.Position = UDim2.new(0, 0, 0, 152)
- epixfe.Size = UDim2.new(0, 243, 0, 50)
- epixfe.Font = Enum.Font.SourceSans
- epixfe.Text = "Epix FE GUI"
- epixfe.TextColor3 = Color3.new(0, 0, 0)
- epixfe.TextScaled = true
- epixfe.TextSize = 14
- epixfe.TextWrapped = true
- fedab.Name = "fedab"
- fedab.Parent = Frame
- fedab.BackgroundColor3 = Color3.new(1, 1, 1)
- fedab.Position = UDim2.new(0, 261, 0, 171)
- fedab.Size = UDim2.new(0, 224, 0, 50)
- fedab.Font = Enum.Font.SourceSans
- fedab.Text = "FE Dab / Hammer"
- fedab.TextColor3 = Color3.new(0, 0, 0)
- fedab.TextScaled = true
- fedab.TextSize = 14
- fedab.TextWrapped = true
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0, 0, 0, 446)
- TextLabel_2.Size = UDim2.new(0, 485, 0, 30)
- TextLabel_2.Font = Enum.Font.Cartoon
- TextLabel_2.Text = "|-- Developed and Designed By Snakez --|"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- FuckFE.Name = "Fuck FE"
- FuckFE.Parent = Frame
- FuckFE.BackgroundColor3 = Color3.new(1, 1, 1)
- FuckFE.Position = UDim2.new(0, 0, 0, 240)
- FuckFE.Size = UDim2.new(0, 243, 0, 50)
- FuckFE.Font = Enum.Font.SourceSans
- FuckFE.Text = "Walkspeed"
- FuckFE.TextColor3 = Color3.new(0, 0, 0)
- FuckFE.TextScaled = true
- FuckFE.TextSize = 14
- FuckFE.TextWrapped = true
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_2.Position = UDim2.new(0, 262, 0, 260)
- TextButton_2.Size = UDim2.new(0, 223, 0, 50)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Jumpower"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 14
- TextButton_2.TextWrapped = true
- TextLabel_3.Parent = Frame
- TextLabel_3.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784)
- TextLabel_3.Position = UDim2.new(0, 0, 0, 429)
- TextLabel_3.Size = UDim2.new(0, 485, 0, 12)
- TextLabel_3.Font = Enum.Font.Cartoon
- TextLabel_3.Text = ""
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- TextLabel_4.Parent = Frame
- TextLabel_4.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784)
- TextLabel_4.Position = UDim2.new(0, 0, 0, 479)
- TextLabel_4.Size = UDim2.new(0, 485, 0, 12)
- TextLabel_4.Font = Enum.Font.Cartoon
- TextLabel_4.Text = ""
- TextLabel_4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 14
- TextLabel_4.TextWrapped = true
- clicktp.Name = "clicktp"
- clicktp.Parent = Frame
- clicktp.BackgroundColor3 = Color3.new(1, 1, 1)
- clicktp.Position = UDim2.new(0, 0, 0, 332)
- clicktp.Size = UDim2.new(0, 243, 0, 50)
- clicktp.Font = Enum.Font.SourceSans
- clicktp.Text = "Click Teleport"
- clicktp.TextColor3 = Color3.new(0, 0, 0)
- clicktp.TextScaled = true
- clicktp.TextSize = 14
- clicktp.TextWrapped = true
- btools.Name = "btools"
- btools.Parent = Frame
- btools.BackgroundColor3 = Color3.new(1, 1, 1)
- btools.Position = UDim2.new(0, 260, 0, 351)
- btools.Size = UDim2.new(0, 225, 0, 50)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(0, 0, 0)
- btools.TextScaled = true
- btools.TextSize = 14
- btools.TextWrapped = true
- openFrame.Name = "openFrame"
- openFrame.Parent = ScreenGui
- openFrame.Active = true
- openFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- openFrame.Position = UDim2.new(0, 0, 0, 444)
- openFrame.Selectable = true
- openFrame.Size = UDim2.new(0, 211, 0, 42)
- openFrame.Selectable = true
- openFrame.Draggable = true
- openFrame.Visible = true
- TextButton_3.Parent = openFrame
- TextButton_3.BackgroundColor3 = Color3.new(0.654902, 1, 0.752941)
- TextButton_3.Size = UDim2.new(0, 211, 0, 42)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "OPEN"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextScaled = true
- TextButton_3.TextSize = 14
- TextButton_3.TextWrapped = true
- TextButton_3.Visible = true
- TextButton_3.MouseButton1Click:connect(function()
- Frame.Visible = true
- end)
- -- Scripts
- fekill.MouseButton1Click:connect(function()
- -- Made By JackMcJagger15
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- -- Properties
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling By JackMcJagger15"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- feanim.MouseButton1Click:connect(function()
- -- Energize by illremember, fe animations
- -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated!
- -- Thank you, and enjoy.
- -- Objects
- local Energize = Instance.new("ScreenGui") -- The actual GUI
- local SideFrame = Instance.new("Frame") -- Visible when GUI is closed
- local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
- local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame
- local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame
- local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame
- local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there
- local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations
- local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
- local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations
- local CrazySlash = Instance.new("TextButton")--COMPLETE
- local Open = Instance.new("TextButton")--COMPLETE
- local R15Spinner = Instance.new("TextButton")--COMPLETE
- local ArmsOut = Instance.new("TextButton")--COMPLETE
- local FloatSlash = Instance.new("TextButton")--COMPLETE
- local WeirdZombie = Instance.new("TextButton")--COMPLETE
- local DownSlash = Instance.new("TextButton")--COMPLETE
- local Pull = Instance.new("TextButton")--COMPLETE
- local CircleArm = Instance.new("TextButton")--COMPLETE
- local Bend = Instance.new("TextButton")--COMPLETE
- local RotateSlash = Instance.new("TextButton")--COMPLETE
- local FlingArms = Instance.new("TextButton")--COMPLETE
- local FullSwing = Instance.new("TextButton")--COMPLETE
- local GlitchLevitate = Instance.new("TextButton")--COMPLETE
- local MoonDance = Instance.new("TextButton")--COMPLETE
- local FullPunch = Instance.new("TextButton")--COMPLETE
- local Crouch = Instance.new("TextButton")--COMPLETE
- local SpinDance = Instance.new("TextButton")--COMPLETE
- local FloorFaint = Instance.new("TextButton")--COMPLETE
- local JumpingJacks = Instance.new("TextButton")--COMPLETE
- local Spinner = Instance.new("TextButton")--COMPLETE
- local MegaInsane = Instance.new("TextButton")--COMPLETE
- local ArmDetach = Instance.new("TextButton")--COMPLETE
- local WeirdMove = Instance.new("TextButton")--COMPLETE
- local Faint = Instance.new("TextButton")--COMPLETE
- local CloneIllusion = Instance.new("TextButton")--COMPLETE
- local Levitate = Instance.new("TextButton")--COMPLETE
- local DinoWalk = Instance.new("TextButton")--COMPLETE
- local FloorCrawl = Instance.new("TextButton")--COMPLETE
- local SwordSlam = Instance.new("TextButton")--COMPLETE
- local LoopHead = Instance.new("TextButton")--COMPLETE
- local HeroJump = Instance.new("TextButton")--COMPLETE
- local Insane = Instance.new("TextButton")--COMPLETE
- local FloatingHead = Instance.new("TextButton")--COMPLETE
- local HeadThrow = Instance.new("TextButton")--COMPLETE
- local MovingDance = Instance.new("TextButton")--COMPLETE
- local SuperPunch = Instance.new("TextButton")--COMPLETE
- local ArmTurbine = Instance.new("TextButton")--COMPLETE
- local Dab = Instance.new("TextButton")--COMPLETE
- local FloatSit = Instance.new("TextButton")--COMPLETE
- local SuperFaint = Instance.new("TextButton")--COMPLETE
- local BarrelRoll = Instance.new("TextButton")--COMPLETE
- local Scared = Instance.new("TextButton")--COMPLETE
- local InsaneArms = Instance.new("TextButton")--COMPLETE
- local SwordSlice = Instance.new("TextButton")--COMPLETE
- local SpinDance2 = Instance.new("TextButton")--COMPLETE
- local BowDown = Instance.new("TextButton")--COMPLETE
- local LoopSlam = Instance.new("TextButton")--COMPLETE
- local GuiTopFrame = Instance.new("Frame") -- Top of the main frame
- local CloseGUI = Instance.new("TextButton") -- To close the GUI
- local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize
- -- Properties
- Energize.Name = "Energize"
- Energize.Parent = game.Players.LocalPlayer.PlayerGui
- SideFrame.Name = "SideFrame"
- SideFrame.Parent = Energize
- SideFrame.Active = true
- SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- SideFrame.Draggable = true
- SideFrame.Position = UDim2.new(0, 376, 0, 125)
- SideFrame.Size = UDim2.new(0, 460, 0, 32)
- SideFrame.Visible = false
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = SideFrame
- OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGUI.BackgroundTransparency = 1
- OpenGUI.Position = UDim2.new(0, 426, 0, 0)
- OpenGUI.Size = UDim2.new(0, 34, 0, 32)
- OpenGUI.Font = Enum.Font.SourceSans
- OpenGUI.FontSize = Enum.FontSize.Size48
- OpenGUI.Text = "X"
- OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- OpenGUI.TextSize = 40
- OpenGUI.TextWrapped = true
- SideFrameTitle.Name = "SideFrameTitle"
- SideFrameTitle.Parent = SideFrame
- SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SideFrameTitle.BackgroundTransparency = 1
- SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
- SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
- SideFrameTitle.Font = Enum.Font.Arial
- SideFrameTitle.FontSize = Enum.FontSize.Size24
- SideFrameTitle.Text = "-Energize-"
- SideFrameTitle.TextSize = 21
- SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882)
- SideFrameTitle.TextStrokeTransparency = 0.69999998807907
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Energize
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 376, 0, 125)
- MainFrame.Size = UDim2.new(0, 444, 0, 280)
- GuiBottomFrame.Name = "Gui BottomFrame"
- GuiBottomFrame.Parent = MainFrame
- GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
- GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)
- Credits.Name = "Credits"
- Credits.Parent = GuiBottomFrame
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Size = UDim2.new(0, 460, 0, 32)
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "By illremember -FE Animations Gui"
- Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- Credits.TextSize = 14
- Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726)
- Credits.TextStrokeTransparency = 0.69999998807907
- Credits.TextWrapped = true
- ScrollingFrame.Parent = MainFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrame.ScrollBarThickness = 13
- FullSwing.Name = "FullSwing"
- FullSwing.Parent = ScrollingFrame
- FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullSwing.Position = UDim2.new(0, 17, 0, 322)
- FullSwing.Size = UDim2.new(0, 119, 0, 34)
- FullSwing.Font = Enum.Font.Highway
- FullSwing.FontSize = Enum.FontSize.Size24
- FullSwing.Text = "Full Swing"
- FullSwing.TextSize = 20
- FullSwing.TextWrapped = true
- GlitchLevitate.Name = "GlitchLevitate"
- GlitchLevitate.Parent = ScrollingFrame
- GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
- GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
- GlitchLevitate.Font = Enum.Font.Highway
- GlitchLevitate.FontSize = Enum.FontSize.Size24
- GlitchLevitate.Text = "Glitch Levitate"
- GlitchLevitate.TextSize = 20
- GlitchLevitate.TextWrapped = true
- MoonDance.Name = "MoonDance"
- MoonDance.Parent = ScrollingFrame
- MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MoonDance.Position = UDim2.new(0, 319, 0, 280)
- MoonDance.Size = UDim2.new(0, 119, 0, 34)
- MoonDance.Font = Enum.Font.Highway
- MoonDance.FontSize = Enum.FontSize.Size24
- MoonDance.Text = "Moon Dance"
- MoonDance.TextSize = 20
- MoonDance.TextWrapped = true
- FullPunch.Name = "FullPunch"
- FullPunch.Parent = ScrollingFrame
- FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullPunch.Position = UDim2.new(0, 17, 0, 280)
- FullPunch.Size = UDim2.new(0, 119, 0, 34)
- FullPunch.Font = Enum.Font.Highway
- FullPunch.FontSize = Enum.FontSize.Size24
- FullPunch.Text = "Full Punch"
- FullPunch.TextSize = 20
- FullPunch.TextWrapped = true
- Crouch.Name = "Crouch"
- Crouch.Parent = ScrollingFrame
- Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Crouch.Position = UDim2.new(0, 168, 0, 280)
- Crouch.Size = UDim2.new(0, 119, 0, 34)
- Crouch.Font = Enum.Font.Highway
- Crouch.FontSize = Enum.FontSize.Size24
- Crouch.Text = "Crouch"
- Crouch.TextSize = 20
- Crouch.TextWrapped = true
- SpinDance.Name = "SpinDance"
- SpinDance.Parent = ScrollingFrame
- SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance.Position = UDim2.new(0, 168, 0, 236)
- SpinDance.Size = UDim2.new(0, 119, 0, 34)
- SpinDance.Font = Enum.Font.Highway
- SpinDance.FontSize = Enum.FontSize.Size24
- SpinDance.Text = "Spin Dance"
- SpinDance.TextSize = 20
- SpinDance.TextWrapped = true
- FloorFaint.Name = "FloorFaint"
- FloorFaint.Parent = ScrollingFrame
- FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorFaint.Position = UDim2.new(0, 17, 0, 236)
- FloorFaint.Size = UDim2.new(0, 119, 0, 34)
- FloorFaint.Font = Enum.Font.Highway
- FloorFaint.FontSize = Enum.FontSize.Size24
- FloorFaint.Text = "Floor Faint"
- FloorFaint.TextSize = 20
- FloorFaint.TextWrapped = true
- JumpingJacks.Name = "JumpingJacks"
- JumpingJacks.Parent = ScrollingFrame
- JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
- JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
- JumpingJacks.Font = Enum.Font.Highway
- JumpingJacks.FontSize = Enum.FontSize.Size24
- JumpingJacks.Text = "Jumping Jacks"
- JumpingJacks.TextSize = 20
- JumpingJacks.TextWrapped = true
- Spinner.Name = "Spinner"
- Spinner.Parent = ScrollingFrame
- Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Spinner.Position = UDim2.new(0, 17, 0, 192)
- Spinner.Size = UDim2.new(0, 119, 0, 34)
- Spinner.Font = Enum.Font.Highway
- Spinner.FontSize = Enum.FontSize.Size24
- Spinner.Text = "Spinner"
- Spinner.TextSize = 20
- Spinner.TextWrapped = true
- MegaInsane.Name = "MegaInsane"
- MegaInsane.Parent = ScrollingFrame
- MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MegaInsane.Position = UDim2.new(0, 168, 0, 192)
- MegaInsane.Size = UDim2.new(0, 119, 0, 34)
- MegaInsane.Font = Enum.Font.Highway
- MegaInsane.FontSize = Enum.FontSize.Size24
- MegaInsane.Text = "Mega Insane"
- MegaInsane.TextSize = 20
- MegaInsane.TextWrapped = true
- ArmDetach.Name = "ArmDetach"
- ArmDetach.Parent = ScrollingFrame
- ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmDetach.Position = UDim2.new(0, 319, 0, 192)
- ArmDetach.Size = UDim2.new(0, 119, 0, 34)
- ArmDetach.Font = Enum.Font.Highway
- ArmDetach.FontSize = Enum.FontSize.Size24
- ArmDetach.Text = "Arm Detach"
- ArmDetach.TextSize = 20
- ArmDetach.TextWrapped = true
- WeirdMove.Name = "WeirdMove"
- WeirdMove.Parent = ScrollingFrame
- WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdMove.Position = UDim2.new(0, 168, 0, 148)
- WeirdMove.Size = UDim2.new(0, 119, 0, 34)
- WeirdMove.Font = Enum.Font.Highway
- WeirdMove.FontSize = Enum.FontSize.Size24
- WeirdMove.Text = "Weird Move"
- WeirdMove.TextSize = 20
- WeirdMove.TextWrapped = true
- Faint.Name = "Faint"
- Faint.Parent = ScrollingFrame
- Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Faint.Position = UDim2.new(0, 17, 0, 148)
- Faint.Size = UDim2.new(0, 119, 0, 34)
- Faint.Font = Enum.Font.Highway
- Faint.FontSize = Enum.FontSize.Size24
- Faint.Text = "Faint"
- Faint.TextSize = 20
- Faint.TextWrapped = true
- CloneIllusion.Name = "CloneIllusion"
- CloneIllusion.Parent = ScrollingFrame
- CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
- CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
- CloneIllusion.Font = Enum.Font.Highway
- CloneIllusion.FontSize = Enum.FontSize.Size24
- CloneIllusion.Text = "Clone Illusion"
- CloneIllusion.TextSize = 20
- CloneIllusion.TextWrapped = true
- Levitate.Name = "Levitate"
- Levitate.Parent = ScrollingFrame
- Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Levitate.Position = UDim2.new(0, 17, 0, 104)
- Levitate.Size = UDim2.new(0, 119, 0, 34)
- Levitate.Font = Enum.Font.Highway
- Levitate.FontSize = Enum.FontSize.Size24
- Levitate.Text = "Levitate"
- Levitate.TextSize = 20
- Levitate.TextWrapped = true
- DinoWalk.Name = "DinoWalk"
- DinoWalk.Parent = ScrollingFrame
- DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DinoWalk.Position = UDim2.new(0, 168, 0, 104)
- DinoWalk.Size = UDim2.new(0, 119, 0, 34)
- DinoWalk.Font = Enum.Font.Highway
- DinoWalk.FontSize = Enum.FontSize.Size24
- DinoWalk.Text = "Dino Walk"
- DinoWalk.TextSize = 20
- DinoWalk.TextWrapped = true
- FloorCrawl.Name = "FloorCrawl"
- FloorCrawl.Parent = ScrollingFrame
- FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
- FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
- FloorCrawl.Font = Enum.Font.Highway
- FloorCrawl.FontSize = Enum.FontSize.Size24
- FloorCrawl.Text = "Floor Crawl"
- FloorCrawl.TextSize = 20
- FloorCrawl.TextWrapped = true
- SwordSlam.Name = "SwordSlam"
- SwordSlam.Parent = ScrollingFrame
- SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlam.Position = UDim2.new(0, 319, 0, 60)
- SwordSlam.Size = UDim2.new(0, 119, 0, 34)
- SwordSlam.Font = Enum.Font.Highway
- SwordSlam.FontSize = Enum.FontSize.Size24
- SwordSlam.Text = "Sword Slam"
- SwordSlam.TextSize = 20
- SwordSlam.TextWrapped = true
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = ScrollingFrame
- LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopHead.Position = UDim2.new(0, 168, 0, 60)
- LoopHead.Size = UDim2.new(0, 119, 0, 34)
- LoopHead.Font = Enum.Font.Highway
- LoopHead.FontSize = Enum.FontSize.Size24
- LoopHead.Text = "Loop Head"
- LoopHead.TextSize = 20
- LoopHead.TextWrapped = true
- HeroJump.Name = "HeroJump"
- HeroJump.Parent = ScrollingFrame
- HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeroJump.Position = UDim2.new(0, 17, 0, 60)
- HeroJump.Size = UDim2.new(0, 119, 0, 34)
- HeroJump.Font = Enum.Font.Highway
- HeroJump.FontSize = Enum.FontSize.Size24
- HeroJump.Text = "Hero Jump"
- HeroJump.TextSize = 20
- HeroJump.TextWrapped = true
- Insane.Name = "Insane"
- Insane.Parent = ScrollingFrame
- Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Insane.Position = UDim2.new(0, 319, 0, 16)
- Insane.Size = UDim2.new(0, 119, 0, 34)
- Insane.Font = Enum.Font.Highway
- Insane.FontSize = Enum.FontSize.Size24
- Insane.Text = "Insane"
- Insane.TextSize = 20
- Insane.TextWrapped = true
- FloatingHead.Name = "FloatingHead"
- FloatingHead.Parent = ScrollingFrame
- FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatingHead.Position = UDim2.new(0, 168, 0, 16)
- FloatingHead.Size = UDim2.new(0, 119, 0, 34)
- FloatingHead.Font = Enum.Font.Highway
- FloatingHead.FontSize = Enum.FontSize.Size24
- FloatingHead.Text = "Floating Head"
- FloatingHead.TextSize = 20
- FloatingHead.TextWrapped = true
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = ScrollingFrame
- HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeadThrow.Position = UDim2.new(0, 17, 0, 16)
- HeadThrow.Size = UDim2.new(0, 119, 0, 34)
- HeadThrow.Font = Enum.Font.Highway
- HeadThrow.FontSize = Enum.FontSize.Size24
- HeadThrow.Text = "Head Throw"
- HeadThrow.TextSize = 20
- HeadThrow.TextWrapped = true
- MovingDance.Name = "MovingDance"
- MovingDance.Parent = ScrollingFrame
- MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MovingDance.Position = UDim2.new(0, 168, 0, 324)
- MovingDance.Size = UDim2.new(0, 119, 0, 34)
- MovingDance.Font = Enum.Font.Highway
- MovingDance.FontSize = Enum.FontSize.Size24
- MovingDance.Text = "Moving Dance"
- MovingDance.TextSize = 20
- MovingDance.TextWrapped = true
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = ScrollingFrame
- SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperPunch.Position = UDim2.new(0, 168, 0, 366)
- SuperPunch.Size = UDim2.new(0, 119, 0, 34)
- SuperPunch.Font = Enum.Font.Highway
- SuperPunch.FontSize = Enum.FontSize.Size24
- SuperPunch.Text = "Super Punch"
- SuperPunch.TextSize = 20
- SuperPunch.TextWrapped = true
- ArmTurbine.Name = "ArmTurbine"
- ArmTurbine.Parent = ScrollingFrame
- ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
- ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
- ArmTurbine.Font = Enum.Font.Highway
- ArmTurbine.FontSize = Enum.FontSize.Size24
- ArmTurbine.Text = "Arm Turbine"
- ArmTurbine.TextSize = 20
- ArmTurbine.TextWrapped = true
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Dab.Position = UDim2.new(0, 17, 0, 366)
- Dab.Size = UDim2.new(0, 119, 0, 34)
- Dab.Font = Enum.Font.Highway
- Dab.FontSize = Enum.FontSize.Size24
- Dab.Text = "Dab"
- Dab.TextSize = 20
- Dab.TextWrapped = true
- FloatSit.Name = "FloatSit"
- FloatSit.Parent = ScrollingFrame
- FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSit.Position = UDim2.new(0, 168, 0, 410)
- FloatSit.Size = UDim2.new(0, 119, 0, 34)
- FloatSit.Font = Enum.Font.Highway
- FloatSit.FontSize = Enum.FontSize.Size24
- FloatSit.Text = "Float Sit"
- FloatSit.TextSize = 20
- FloatSit.TextWrapped = true
- SuperFaint.Name = "SuperFaint"
- SuperFaint.Parent = ScrollingFrame
- SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperFaint.Position = UDim2.new(0, 17, 0, 498)
- SuperFaint.Size = UDim2.new(0, 119, 0, 34)
- SuperFaint.Font = Enum.Font.Highway
- SuperFaint.FontSize = Enum.FontSize.Size24
- SuperFaint.Text = "Super Faint"
- SuperFaint.TextSize = 20
- SuperFaint.TextWrapped = true
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.Parent = ScrollingFrame
- BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
- BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
- BarrelRoll.Font = Enum.Font.Highway
- BarrelRoll.FontSize = Enum.FontSize.Size24
- BarrelRoll.Text = "Barrel Roll"
- BarrelRoll.TextSize = 20
- BarrelRoll.TextWrapped = true
- Scared.Name = "Scared"
- Scared.Parent = ScrollingFrame
- Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Scared.Position = UDim2.new(0, 319, 0, 454)
- Scared.Size = UDim2.new(0, 119, 0, 34)
- Scared.Font = Enum.Font.Highway
- Scared.FontSize = Enum.FontSize.Size24
- Scared.Text = "Scared"
- Scared.TextSize = 20
- Scared.TextWrapped = true
- InsaneArms.Name = "InsaneArms"
- InsaneArms.Parent = ScrollingFrame
- InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- InsaneArms.Position = UDim2.new(0, 17, 0, 454)
- InsaneArms.Size = UDim2.new(0, 119, 0, 34)
- InsaneArms.Font = Enum.Font.Highway
- InsaneArms.FontSize = Enum.FontSize.Size24
- InsaneArms.Text = "Insane Arms"
- InsaneArms.TextSize = 20
- InsaneArms.TextWrapped = true
- SwordSlice.Name = "SwordSlice"
- SwordSlice.Parent = ScrollingFrame
- SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlice.Position = UDim2.new(0, 168, 0, 454)
- SwordSlice.Size = UDim2.new(0, 119, 0, 34)
- SwordSlice.Font = Enum.Font.Highway
- SwordSlice.FontSize = Enum.FontSize.Size24
- SwordSlice.Text = "Sword Slice"
- SwordSlice.TextSize = 20
- SwordSlice.TextWrapped = true
- SpinDance2.Name = "SpinDance2"
- SpinDance2.Parent = ScrollingFrame
- SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance2.Position = UDim2.new(0, 168, 0, 498)
- SpinDance2.Size = UDim2.new(0, 119, 0, 34)
- SpinDance2.Font = Enum.Font.Highway
- SpinDance2.FontSize = Enum.FontSize.Size24
- SpinDance2.Text = "Spin Dance 2"
- SpinDance2.TextSize = 20
- SpinDance2.TextWrapped = true
- BowDown.Name = "BowDown"
- BowDown.Parent = ScrollingFrame
- BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BowDown.Position = UDim2.new(0, 319, 0, 498)
- BowDown.Size = UDim2.new(0, 119, 0, 34)
- BowDown.Font = Enum.Font.Highway
- BowDown.FontSize = Enum.FontSize.Size24
- BowDown.Text = "Bow Down"
- BowDown.TextSize = 20
- BowDown.TextWrapped = true
- LoopSlam.Name = "LoopSlam"
- LoopSlam.Parent = ScrollingFrame
- LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopSlam.Position = UDim2.new(0, 17, 0, 410)
- LoopSlam.Size = UDim2.new(0, 119, 0, 34)
- LoopSlam.Font = Enum.Font.Highway
- LoopSlam.FontSize = Enum.FontSize.Size24
- LoopSlam.Text = "Loop Slam"
- LoopSlam.TextSize = 20
- LoopSlam.TextWrapped = true
- GuiTopFrame.Name = "Gui TopFrame"
- GuiTopFrame.Parent = MainFrame
- GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)
- CloseGUI.Name = "CloseGUI"
- CloseGUI.Parent = GuiTopFrame
- CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseGUI.BackgroundTransparency = 1
- CloseGUI.Position = UDim2.new(0, 426, 0, 0)
- CloseGUI.Size = UDim2.new(0, 34, 0, 32)
- CloseGUI.Font = Enum.Font.SourceSans
- CloseGUI.FontSize = Enum.FontSize.Size48
- CloseGUI.Text = "X"
- CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- CloseGUI.TextSize = 40
- CloseGUI.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = GuiTopFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 460, 0, 32)
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "-Energize-"
- Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Title.TextSize = 14
- Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
- Title.TextStrokeTransparency = 0.69999998807907
- Title.TextWrapped = true
- CheckR.Name = "CheckR"
- CheckR.Parent = GuiTopFrame
- CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
- CheckR.BackgroundTransparency = 1
- CheckR.Size = UDim2.new(0, 171, 0, 32)
- CheckR.Font = Enum.Font.SourceSansBold
- CheckR.FontSize = Enum.FontSize.Size14
- CheckR.Text = "Text"
- CheckR.TextScaled = true
- CheckR.TextSize = 14
- CheckR.TextWrapped = true
- ScrollingFrameR15.Name = "ScrollingFrameR15"
- ScrollingFrameR15.Parent = MainFrame
- ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrameR15.Visible = false
- ScrollingFrameR15.ScrollBarThickness = 13
- CrazySlash.Name = "CrazySlash"
- CrazySlash.Parent = ScrollingFrameR15
- CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CrazySlash.Position = UDim2.new(0, 17, 0, 16)
- CrazySlash.Size = UDim2.new(0, 119, 0, 34)
- CrazySlash.Font = Enum.Font.Highway
- CrazySlash.FontSize = Enum.FontSize.Size24
- CrazySlash.Text = "CrazySlash"
- CrazySlash.TextSize = 20
- CrazySlash.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = ScrollingFrameR15
- Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Open.Position = UDim2.new(0, 168, 0, 16)
- Open.Size = UDim2.new(0, 119, 0, 34)
- Open.Font = Enum.Font.Highway
- Open.FontSize = Enum.FontSize.Size24
- Open.Text = "Open"
- Open.TextSize = 20
- Open.TextWrapped = true
- R15Spinner.Name = "R15Spinner"
- R15Spinner.Parent = ScrollingFrameR15
- R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- R15Spinner.Position = UDim2.new(0, 17, 0, 60)
- R15Spinner.Size = UDim2.new(0, 119, 0, 34)
- R15Spinner.Font = Enum.Font.Highway
- R15Spinner.FontSize = Enum.FontSize.Size24
- R15Spinner.Text = "Spinner"
- R15Spinner.TextSize = 20
- R15Spinner.TextWrapped = true
- ArmsOut.Name = "ArmsOut"
- ArmsOut.Parent = ScrollingFrameR15
- ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmsOut.Position = UDim2.new(0, 319, 0, 16)
- ArmsOut.Size = UDim2.new(0, 119, 0, 34)
- ArmsOut.Font = Enum.Font.Highway
- ArmsOut.FontSize = Enum.FontSize.Size24
- ArmsOut.Text = "ArmsOut"
- ArmsOut.TextSize = 20
- ArmsOut.TextWrapped = true
- FloatSlash.Name = "FloatSlash"
- FloatSlash.Parent = ScrollingFrameR15
- FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSlash.Position = UDim2.new(0, 168, 0, 148)
- FloatSlash.Size = UDim2.new(0, 119, 0, 34)
- FloatSlash.Font = Enum.Font.Highway
- FloatSlash.FontSize = Enum.FontSize.Size24
- FloatSlash.Text = "FloatSlash"
- FloatSlash.TextSize = 20
- FloatSlash.TextWrapped = true
- WeirdZombie.Name = "WeirdZombie"
- WeirdZombie.Parent = ScrollingFrameR15
- WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
- WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
- WeirdZombie.Font = Enum.Font.Highway
- WeirdZombie.FontSize = Enum.FontSize.Size24
- WeirdZombie.Text = "WeirdZombie"
- WeirdZombie.TextSize = 20
- WeirdZombie.TextWrapped = true
- DownSlash.Name = "DownSlash"
- DownSlash.Parent = ScrollingFrameR15
- DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DownSlash.Position = UDim2.new(0, 319, 0, 148)
- DownSlash.Size = UDim2.new(0, 119, 0, 34)
- DownSlash.Font = Enum.Font.Highway
- DownSlash.FontSize = Enum.FontSize.Size24
- DownSlash.Text = "DownSlash"
- DownSlash.TextSize = 20
- DownSlash.TextWrapped = true
- Pull.Name = "Pull"
- Pull.Parent = ScrollingFrameR15
- Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Pull.Position = UDim2.new(0, 17, 0, 104)
- Pull.Size = UDim2.new(0, 119, 0, 34)
- Pull.Font = Enum.Font.Highway
- Pull.FontSize = Enum.FontSize.Size24
- Pull.Text = "Pull"
- Pull.TextSize = 20
- Pull.TextWrapped = true
- CircleArm.Name = "CircleArm"
- CircleArm.Parent = ScrollingFrameR15
- CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CircleArm.Position = UDim2.new(0, 168, 0, 104)
- CircleArm.Size = UDim2.new(0, 119, 0, 34)
- CircleArm.Font = Enum.Font.Highway
- CircleArm.FontSize = Enum.FontSize.Size24
- CircleArm.Text = "CircleArm"
- CircleArm.TextSize = 20
- CircleArm.TextWrapped = true
- Bend.Name = "Bend"
- Bend.Parent = ScrollingFrameR15
- Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bend.Position = UDim2.new(0, 319, 0, 104)
- Bend.Size = UDim2.new(0, 119, 0, 34)
- Bend.Font = Enum.Font.Highway
- Bend.FontSize = Enum.FontSize.Size24
- Bend.Text = "Bend"
- Bend.TextSize = 20
- Bend.TextWrapped = true
- RotateSlash.Name = "RotateSlash"
- RotateSlash.Parent = ScrollingFrameR15
- RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- RotateSlash.Position = UDim2.new(0, 319, 0, 60)
- RotateSlash.Size = UDim2.new(0, 119, 0, 34)
- RotateSlash.Font = Enum.Font.Highway
- RotateSlash.FontSize = Enum.FontSize.Size24
- RotateSlash.Text = "RotateSlash"
- RotateSlash.TextSize = 20
- RotateSlash.TextWrapped = true
- FlingArms.Name = "FlingArms"
- FlingArms.Parent = ScrollingFrameR15
- FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FlingArms.Position = UDim2.new(0, 168, 0, 60)
- FlingArms.Size = UDim2.new(0, 119, 0, 34)
- FlingArms.Font = Enum.Font.Highway
- FlingArms.FontSize = Enum.FontSize.Size24
- FlingArms.Text = "FlingArms"
- FlingArms.TextSize = 20
- FlingArms.TextWrapped = true
- -- Buttons
- col = Color3.new(0.886275, 0.776471, 0.368627)
- loc = Color3.new(1, 0.906471, 0.568627)
- rcol = Color3.new(0.682353, 0.701961, 0.792157)
- rloc = Color3.new(0.882353, 0.901961, 0.992157)
- CloseGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- SideFrame.Visible = true
- SideFrame.Position = MainFrame.Position
- end)
- OpenGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- SideFrame.Visible = false
- MainFrame.Position = SideFrame.Position
- end)
- if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
- ScrollingFrame.Visible = false
- ScrollingFrameR15.Visible = true
- CheckR.Text = "Showing R15 Animations"
- else
- ScrollingFrame.Visible = true
- ScrollingFrameR15.Visible = false
- CheckR.Text = "Showing R6 Animations"
- end
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeadThrowACTIVE = false
- HeadThrow.MouseButton1Click:connect(function()
- HeadThrowACTIVE = not HeadThrowACTIVE
- if HeadThrowACTIVE then
- HeadThrow.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeadThrowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeadThrow.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://121572214"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatingHeadACTIVE = false
- FloatingHead.MouseButton1Click:connect(function()
- FloatingHeadACTIVE = not FloatingHeadACTIVE
- if FloatingHeadACTIVE then
- track:Play(.1, 1, 1)
- FloatingHead.BackgroundColor3 = loc
- else
- track:Stop()
- FloatingHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://182724289"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrouchACTIVE = false
- Crouch.MouseButton1Click:connect(function()
- CrouchACTIVE = not CrouchACTIVE
- if CrouchACTIVE then
- track:Play(.1, 1, 1)
- Crouch.BackgroundColor3 = loc
- else
- track:Stop()
- Crouch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorCrawlACTIVE = false
- FloorCrawl.MouseButton1Click:connect(function()
- FloorCrawlACTIVE = not FloorCrawlACTIVE
- if FloorCrawlACTIVE then
- track:Play(.1, 1, 1)
- FloorCrawl.BackgroundColor3 = loc
- else
- track:Stop()
- FloorCrawl.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204328711"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DinoWalkACTIVE = false
- DinoWalk.MouseButton1Click:connect(function()
- DinoWalkACTIVE = not DinoWalkACTIVE
- if DinoWalkACTIVE then
- track:Play(.1, 1, 1)
- DinoWalk.BackgroundColor3 = loc
- else
- track:Stop()
- DinoWalk.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429681631"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local JumpingJacksACTIVE = false
- JumpingJacks.MouseButton1Click:connect(function()
- JumpingJacksACTIVE = not JumpingJacksACTIVE
- if JumpingJacksACTIVE then
- track:Play(.1, 1, 1)
- JumpingJacks.BackgroundColor3 = loc
- else
- track:Stop()
- JumpingJacks.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopHeadACTIVE = false
- LoopHead.MouseButton1Click:connect(function()
- LoopHeadACTIVE = not LoopHeadACTIVE
- if LoopHeadACTIVE then
- LoopHead.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopHeadACTIVE then
- track:Play(.5, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- LoopHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeroJumpACTIVE = false
- HeroJump.MouseButton1Click:connect(function()
- HeroJumpACTIVE = not HeroJumpACTIVE
- if HeroJumpACTIVE then
- HeroJump.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeroJumpACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeroJump.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181526230"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FaintACTIVE = false
- Faint.MouseButton1Click:connect(function()
- FaintACTIVE = not FaintACTIVE
- if FaintACTIVE then
- track:Play(.1, 1, 1)
- Faint.BackgroundColor3 = loc
- else
- track:Stop()
- Faint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorFaintACTIVE = false
- FloorFaint.MouseButton1Click:connect(function()
- FloorFaintACTIVE = not FloorFaintACTIVE
- if FloorFaintACTIVE then
- FloorFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FloorFaintACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- FloorFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperFaintACTIVE = false
- SuperFaint.MouseButton1Click:connect(function()
- SuperFaintACTIVE = not SuperFaintACTIVE
- if SuperFaintACTIVE then
- SuperFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperFaintACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- SuperFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LevitateACTIVE = false
- Levitate.MouseButton1Click:connect(function()
- LevitateACTIVE = not LevitateACTIVE
- if LevitateACTIVE then
- track:Play(.1, 1, 1)
- Levitate.BackgroundColor3 = loc
- else
- track:Stop()
- Levitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://183412246"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DabACTIVE = false
- Dab.MouseButton1Click:connect(function()
- DabACTIVE = not DabACTIVE
- if DabACTIVE then
- Dab.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if DabACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Dab.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://188632011"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinACTIVE = false
- Spinner.MouseButton1Click:connect(function()
- SpinACTIVE = not SpinACTIVE
- if SpinACTIVE then
- Spinner.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- Spinner.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSitACTIVE = false
- FloatSit.MouseButton1Click:connect(function()
- FloatSitACTIVE = not FloatSitACTIVE
- if FloatSitACTIVE then
- track:Play(.1, 1, 1)
- FloatSit.BackgroundColor3 = loc
- else
- track:Stop()
- FloatSit.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429703734"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MovingDanceACTIVE = false
- MovingDance.MouseButton1Click:connect(function()
- MovingDanceACTIVE = not MovingDanceACTIVE
- if MovingDanceACTIVE then
- MovingDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MovingDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MovingDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local WeirdMoveACTIVE = false
- WeirdMove.MouseButton1Click:connect(function()
- WeirdMoveACTIVE = not WeirdMoveACTIVE
- if WeirdMoveACTIVE then
- track:Play(.1, 1, 1)
- WeirdMove.BackgroundColor3 = loc
- else
- track:Stop()
- WeirdMove.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CloneIllusionACTIVE = false
- CloneIllusion.MouseButton1Click:connect(function()
- CloneIllusionACTIVE = not CloneIllusionACTIVE
- if CloneIllusionACTIVE then
- track:Play(.5, 1, 1e7)
- CloneIllusion.BackgroundColor3 = loc
- else
- track:Stop()
- CloneIllusion.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local GlitchLevitateACTIVE = false
- GlitchLevitate.MouseButton1Click:connect(function()
- GlitchLevitateACTIVE = not GlitchLevitateACTIVE
- if GlitchLevitateACTIVE then
- track:Play(.5, 1, 1e7)
- GlitchLevitate.BackgroundColor3 = loc
- else
- track:Stop()
- GlitchLevitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429730430"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDanceACTIVE = false
- SpinDance.MouseButton1Click:connect(function()
- SpinDanceACTIVE = not SpinDanceACTIVE
- if SpinDanceACTIVE then
- SpinDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://45834924"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MoonDanceACTIVE = false
- MoonDance.MouseButton1Click:connect(function()
- MoonDanceACTIVE = not MoonDanceACTIVE
- if MoonDanceACTIVE then
- MoonDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MoonDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MoonDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204062532"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullPunchACTIVE = false
- FullPunch.MouseButton1Click:connect(function()
- FullPunchACTIVE = not FullPunchACTIVE
- if FullPunchACTIVE then
- FullPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullPunchACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://186934910"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDance2ACTIVE = false
- SpinDance2.MouseButton1Click:connect(function()
- SpinDance2ACTIVE = not SpinDance2ACTIVE
- if SpinDance2ACTIVE then
- SpinDance2.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDance2ACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance2.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204292303"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BowDownACTIVE = false
- BowDown.MouseButton1Click:connect(function()
- BowDownACTIVE = not BowDownACTIVE
- if BowDownACTIVE then
- BowDown.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BowDownACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- BowDown.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSlamACTIVE = false
- SwordSlam.MouseButton1Click:connect(function()
- SwordSlamACTIVE = not SwordSlamACTIVE
- if SwordSlamACTIVE then
- SwordSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SwordSlamACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SwordSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopSlamACTIVE = false
- LoopSlam.MouseButton1Click:connect(function()
- LoopSlamACTIVE = not LoopSlamACTIVE
- if LoopSlamACTIVE then
- LoopSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopSlamACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- LoopSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MegaInsaneACTIVE = false
- MegaInsane.MouseButton1Click:connect(function()
- MegaInsaneACTIVE = not MegaInsaneACTIVE
- if MegaInsaneACTIVE then
- MegaInsane.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MegaInsaneACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- MegaInsane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperPunchACTIVE = false
- SuperPunch.MouseButton1Click:connect(function()
- SuperPunchACTIVE = not SuperPunchACTIVE
- if SuperPunchACTIVE then
- SuperPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperPunchACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- SuperPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://218504594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullSwingACTIVE = false
- FullSwing.MouseButton1Click:connect(function()
- FullSwingACTIVE = not FullSwingACTIVE
- if FullSwingACTIVE then
- FullSwing.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullSwingACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullSwing.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://259438880"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmTurbineACTIVE = false
- ArmTurbine.MouseButton1Click:connect(function()
- ArmTurbineACTIVE = not ArmTurbineACTIVE
- if ArmTurbineACTIVE then
- track:Play(.1, 1, 1e3)
- ArmTurbine.BackgroundColor3 = loc
- else
- track:Stop()
- ArmTurbine.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://136801964"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BarrelRollACTIVE = false
- BarrelRoll.MouseButton1Click:connect(function()
- BarrelRollACTIVE = not BarrelRollACTIVE
- if BarrelRollACTIVE then
- BarrelRoll.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BarrelRollACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- BarrelRoll.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ScaredACTIVE = false
- Scared.MouseButton1Click:connect(function()
- ScaredACTIVE = not ScaredACTIVE
- if ScaredACTIVE then
- Scared.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ScaredACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Scared.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33796059"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneACTIVE = false
- Insane.MouseButton1Click:connect(function()
- InsaneACTIVE = not InsaneACTIVE
- if InsaneACTIVE then
- track:Play(.1, 1, 1e8)
- Insane.BackgroundColor3 = loc
- else
- track:Stop()
- Insane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmDetachACTIVE = false
- ArmDetach.MouseButton1Click:connect(function()
- ArmDetachACTIVE = not ArmDetachACTIVE
- if ArmDetachACTIVE then
- ArmDetach.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ArmDetachACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- ArmDetach.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35978879"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSliceACTIVE = false
- SwordSlice.MouseButton1Click:connect(function()
- SwordSliceACTIVE = not SwordSliceACTIVE
- if SwordSliceACTIVE then
- track:Play(.1, 1, 1)
- SwordSlice.BackgroundColor3 = loc
- else
- track:Stop()
- SwordSlice.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneArmsACTIVE = false
- InsaneArms.MouseButton1Click:connect(function()
- InsaneArmsACTIVE = not InsaneArmsACTIVE
- if InsaneArmsACTIVE then
- InsaneArms.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if InsaneArmsACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- InsaneArms.BackgroundColor3 = col
- end
- end)
- -- R15
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://674871189"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrazySlashACTIVE = false
- CrazySlash.MouseButton1Click:connect(function()
- CrazySlashACTIVE = not CrazySlashACTIVE
- if CrazySlashACTIVE then
- CrazySlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CrazySlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrazySlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582855105"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local OpenACTIVE = false
- Open.MouseButton1Click:connect(function()
- OpenACTIVE = not OpenACTIVE
- if OpenACTIVE then
- Open.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if OpenACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Open.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local R15SpinnerACTIVE = false
- R15Spinner.MouseButton1Click:connect(function()
- R15SpinnerACTIVE = not R15SpinnerACTIVE
- if R15SpinnerACTIVE then
- R15Spinner.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if R15SpinnerACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- R15Spinner.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582384156"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmsOutACTIVE = false
- ArmsOut.MouseButton1Click:connect(function()
- ArmsOutACTIVE = not ArmsOutACTIVE
- if ArmsOutACTIVE then
- ArmsOut.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if ArmsOutACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- ArmsOut.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSlashACTIVE = false
- FloatSlash.MouseButton1Click:connect(function()
- FloatSlashACTIVE = not FloatSlashACTIVE
- if FloatSlashACTIVE then
- FloatSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FloatSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FloatSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://708553116"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- WeirdZombieACTIVE = false
- WeirdZombie.MouseButton1Click:connect(function()
- WeirdZombieACTIVE = not WeirdZombieACTIVE
- if WeirdZombieACTIVE then
- WeirdZombie.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if WeirdZombieACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- WeirdZombie.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://746398327"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- DownSlashACTIVE = false
- DownSlash.MouseButton1Click:connect(function()
- DownSlashACTIVE = not DownSlashACTIVE
- if DownSlashACTIVE then
- DownSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if DownSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- DownSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025795"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- PullACTIVE = false
- Pull.MouseButton1Click:connect(function()
- PullACTIVE = not PullACTIVE
- if PullACTIVE then
- Pull.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if PullACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Pull.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://698251653"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- CircleArmACTIVE = false
- CircleArm.MouseButton1Click:connect(function()
- CircleArmACTIVE = not CircleArmACTIVE
- if CircleArmACTIVE then
- CircleArm.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CircleArmACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CircleArm.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://696096087"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- BendACTIVE = false
- Bend.MouseButton1Click:connect(function()
- BendACTIVE = not BendACTIVE
- if BendACTIVE then
- Bend.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if BendACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Bend.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025570"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- RotateSlashACTIVE = false
- RotateSlash.MouseButton1Click:connect(function()
- RotateSlashACTIVE = not RotateSlashACTIVE
- if RotateSlashACTIVE then
- RotateSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if RotateSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- RotateSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754656200"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- FlingArmsACTIVE = false
- FlingArms.MouseButton1Click:connect(function()
- FlingArmsACTIVE = not FlingArmsACTIVE
- if FlingArmsACTIVE then
- FlingArms.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FlingArmsACTIVE then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- FlingArms.BackgroundColor3 = rcol
- end
- end)
- end)
- epixfe.MouseButton1Click:connect(function()
- local wsmode = 1
- local jpmode = 1
- local gothrough = false
- local lotptog = false
- local bodyang = nil
- local cameratoggle = false
- local spintoggle = false
- local flytoggle = false
- local scg = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- scg.ResetOnSpawn = false
- local frm = Instance.new('Frame',scg)
- frm.BorderSizePixel = 0
- frm.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
- frm.Size = UDim2.new(0.3,0,0.3,0)
- frm.Position = UDim2.new(0.35,0,0.35,0)
- frm.Draggable = true
- local topl = Instance.new('TextLabel',frm)
- topl.BorderSizePixel = 0
- topl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- topl.Size = UDim2.new(0.9,1,0.2,0)
- topl.Position = UDim2.new(0,0,0,0)
- topl.TextScaled = true
- topl.Font = "SourceSansLight"
- topl.TextColor3 = Color3.new(1,1,1)
- topl.Text = "Epix's FE Gui V1.1"
- topl.Draggable = true
- local scrl = Instance.new('ScrollingFrame',frm)
- scrl.BorderSizePixel = 0
- scrl.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
- scrl.Size = UDim2.new(1,0,0.8,0)
- scrl.Position = UDim2.new(0,0,0.2,0)
- scrl.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- scrl.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- local plr = Instance.new('TextBox',scrl)
- plr.BorderSizePixel = 0
- plr.BackgroundColor3 = Color3.new(255/255,150/255,150/255)
- plr.Size = UDim2.new(0.425,0,0.1,0)
- plr.Position = UDim2.new(0.05,0,0.025,0)
- plr.TextScaled = true
- plr.Font = "SourceSansLight"
- plr.TextColor3 = Color3.new(1,1,1)
- plr.Text = "Player Specify"
- local plrsp = Instance.new('TextButton',scrl)
- plrsp.BorderSizePixel = 0
- plrsp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- plrsp.Size = UDim2.new(0.425,0,0.1,0)
- plrsp.Position = UDim2.new(0.5,0,0.025,0)
- plrsp.TextScaled = true
- plrsp.Font = "SourceSansLight"
- plrsp.TextColor3 = Color3.new(1,1,1)
- plrsp.Text = "Spawn Blocks"
- local minim = Instance.new('TextButton',frm)
- minim.BorderSizePixel = 0
- minim.BackgroundColor3 = Color3.new(200/255,50/255,50/255)
- minim.Size = UDim2.new(0.1,0,0.2,0)
- minim.Position = UDim2.new(0.9,0,0,0)
- minim.TextScaled = true
- minim.Font = "SourceSansLight"
- minim.TextColor3 = Color3.new(1,1,1)
- minim.Text = "-"
- function sblock()
- for i=1,20 do
- wait(1)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA'Accoutrement' then
- v.Parent=game.Players.LocalPlayer.Character
- v.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA'Accoutrement' then
- for ape,hax in pairs(v.Handle:GetChildren()) do
- hax:Destroy()
- end
- wait'.1'
- v.Parent=game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if dad:IsA'Accoutrement' then
- dad.Parent = game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- end
- plrsp.MouseButton1Click:connect(sblock)
- local spin = Instance.new('TextButton',scrl)
- spin.BorderSizePixel = 0
- spin.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- spin.Size = UDim2.new(0.425,0,0.1,0)
- spin.Position = UDim2.new(0.05,0,0.15,0)
- spin.TextScaled = true
- spin.Font = "SourceSansLight"
- spin.TextColor3 = Color3.new(1,1,1)
- spin.Text = "Crazy Spin: OFF"
- local fly = Instance.new('TextButton',scrl)
- fly.BorderSizePixel = 0
- fly.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- fly.Size = UDim2.new(0.425,0,0.1,0)
- fly.Position = UDim2.new(0.5,0,0.15,0)
- fly.TextScaled = true
- fly.Font = "SourceSansLight"
- fly.TextColor3 = Color3.new(1,1,1)
- fly.Text = "Fly: OFF"
- local seethr = Instance.new('TextButton',scrl)
- seethr.BorderSizePixel = 0
- seethr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- seethr.Size = UDim2.new(0.425,0,0.1,0)
- seethr.Position = UDim2.new(0.05,0,0.275,0)
- seethr.TextScaled = true
- seethr.Font = "SourceSansLight"
- seethr.TextColor3 = Color3.new(1,1,1)
- seethr.Text = "See-Through: OFF"
- local tpto = Instance.new('TextButton',scrl)
- tpto.BorderSizePixel = 0
- tpto.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- tpto.Size = UDim2.new(0.425,0,0.1,0)
- tpto.Position = UDim2.new(0.5,0,0.275,0)
- tpto.TextScaled = true
- tpto.Font = "SourceSansLight"
- tpto.TextColor3 = Color3.new(1,1,1)
- tpto.Text = "Teleport To"
- local ws = Instance.new('TextButton',scrl)
- ws.BorderSizePixel = 0
- ws.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- ws.Size = UDim2.new(0.425,0,0.1,0)
- ws.Position = UDim2.new(0.05,0,0.4,0)
- ws.TextScaled = true
- ws.Font = "SourceSansLight"
- ws.TextColor3 = Color3.new(1,1,1)
- ws.Text = "WalkSpeed: Normal"
- local jp = Instance.new('TextButton',scrl)
- jp.BorderSizePixel = 0
- jp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- jp.Size = UDim2.new(0.425,0,0.1,0)
- jp.Position = UDim2.new(0.5,0,0.4,0)
- jp.TextScaled = true
- jp.Font = "SourceSansLight"
- jp.TextColor3 = Color3.new(1,1,1)
- jp.Text = "JumpPower: Normal"
- local lotp = Instance.new('TextButton',scrl)
- lotp.BorderSizePixel = 0
- lotp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- lotp.Size = UDim2.new(0.425,0,0.1,0)
- lotp.Position = UDim2.new(0.05,0,0.525,0)
- lotp.TextScaled = true
- lotp.Font = "SourceSansLight"
- lotp.TextColor3 = Color3.new(1,1,1)
- lotp.Text = "Loop-Teleport: OFF"
- local sb = Instance.new('TextButton',scrl)
- sb.BorderSizePixel = 0
- sb.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- sb.Size = UDim2.new(0.425,0,0.1,0)
- sb.Position = UDim2.new(0.5,0,0.525,0)
- sb.TextScaled = true
- sb.Font = "SourceSansLight"
- sb.TextColor3 = Color3.new(1,1,1)
- sb.Text = "Noclip"
- local cr = Instance.new('TextLabel',scrl)
- cr.BorderSizePixel = 0
- cr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- cr.Size = UDim2.new(0.875,0,0.225,0)
- cr.Position = UDim2.new(0.05,0,0.65,0)
- cr.TextScaled = true
- cr.Font = "SourceSansLight"
- cr.TextColor3 = Color3.new(1,1,1)
- cr.Text = "Gui Created by Epix#2044 on Discord."
- local fl = Instance.new('TextLabel',scrl)
- fl.BorderSizePixel = 0
- fl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- fl.Size = UDim2.new(0.875,0,0.075,0)
- fl.Position = UDim2.new(0.05,0,0.9,0)
- fl.TextScaled = true
- fl.Font = "SourceSansLight"
- fl.TextColor3 = Color3.new(1,1,1)
- if game.Workspace.FilteringEnabled == true then
- fl.Text = "Filtering is Enabled"
- else
- fl.Text = "Filtering is Disabled"
- end
- local gui2 = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- gui2.ResetOnSpawn = false
- local oc = Instance.new('TextButton',gui2)
- oc.BorderSizePixel = 0
- oc.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- oc.Size = UDim2.new(0,50,0,50)
- oc.Position = UDim2.new(0,0,0,0)
- oc.TextScaled = true
- oc.Font = "SourceSansLight"
- oc.TextColor3 = Color3.new(1,1,1)
- oc.Text = "Close"
- oc.Draggable = true
- local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function () -- Call this function to stop flying
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- function spintogl()
- if spintoggle == true then
- spintoggle = false
- spin.Text = "Crazy Spin: OFF"
- else
- spintoggle = true
- spin.Text = "Crazy Spin: ON"
- local bodyang = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character.PrimaryPart)
- bodyang.AngularVelocity = Vector3.new(90,999,0)
- bodyang.MaxTorque = Vector3.new(60000,100,3000)
- bodyang.P = 5000000
- repeat
- wait(0.001)
- until spintoggle == false
- bodyang:Destroy()
- end
- end
- spin.MouseButton1Click:connect(spintogl)
- function flytogl()
- if flytoggle == true then
- flytoggle = false
- fly.Text = "Fly: OFF"
- else
- flytoggle = true
- fly.Text = "Fly: ON"
- startFly()
- repeat
- wait(0.001)
- until flytoggle == false
- endFly()
- end
- end
- fly.MouseButton1Click:connect(flytogl)
- function opctogl()
- if scg.Enabled == true then
- scg.Enabled = false
- oc.Text = "Open"
- else
- scg.Enabled = true
- oc.Text = "Close"
- end
- end
- oc.MouseButton1Click:connect(opctogl)
- function telep()
- game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
- end
- tpto.MouseButton1Click:connect(telep)
- function camtogl()
- if cameratoggle == false then
- cameratoggle = true
- game.Workspace.CurrentCamera.CameraType = "Follow"
- seethr.Text = "See-Through: ON"
- else
- cameratoggle = false
- game.Workspace.CurrentCamera.CameraType = "Custom"
- seethr.Text = "See-Through: OFF"
- end
- end
- seethr.MouseButton1Click:connect(camtogl)
- function wsp()
- if wsmode ~= 5 then
- wsmode = wsmode + 1
- else
- wsmode = 1
- end
- if wsmode == 1 then
- ws.Text = "WalkSpeed: Normal"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- if wsmode == 2 then
- ws.Text = "WalkSpeed: Fast"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- end
- if wsmode == 3 then
- ws.Text = "WalkSpeed: FASTER"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
- end
- if wsmode == 4 then
- ws.Text = "WalkSpeed: EXTREME"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end
- if wsmode == 5 then
- ws.Text = "WalkSpeed: The Speed of Light"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 4357234785243
- end
- end
- ws.MouseButton1Click:connect(wsp)
- function jpp()
- if jpmode ~= 5 then
- jpmode = jpmode + 1
- else
- jpmode = 1
- end
- if jpmode == 1 then
- jp.Text = "JumpPower: Normal"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- if jpmode == 2 then
- jp.Text = "JumpPower: Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end
- if jpmode == 3 then
- jp.Text = "JumpPower: Big Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200
- end
- if jpmode == 4 then
- jp.Text = "JumpPower: Bigger Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 400
- end
- if jpmode == 5 then
- jp.Text = "JumpPower: The Speed of Light"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80000
- end
- end
- jp.MouseButton1Click:connect(jpp)
- function spawnblock()
- if gothrough == false then
- gothrough = true
- sb.Text = "Noclip"
- local gc = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1,#gc,1 do
- if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
- gc[i].CollisionGroupId = 29
- end
- end
- game:service("RunService").Stepped:wait()
- else
- gothrough = false
- sb.Text = "Noclip"
- local gc = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1,#gc,1 do
- if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
- gc[i].CollisionGroupId = 1
- game:service("RunService").Stepped:wait()
- end
- end
- end
- end
- sb.MouseButton1Click:connect(spawnblock)
- function looptelep()
- if lotptog == false then
- lotptog = true
- lotp.Text = "Loop-Teleport: ON"
- repeat
- game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
- wait(0.001)
- until lotptog == false
- else
- lotptog = false
- lotp.Text = "Loop-Teleport: OFF"
- end
- end
- lotp.MouseButton1Click:connect(looptelep)
- function minimi()
- scg.Enabled = false
- oc.Text = "Open"
- end
- minim.MouseButton1Click:connect(minimi)
- end)
- fedab.MouseButton1Click:connect(function()
- --All scripts included in this GUI are NOT made by XeX, they where all taken from different GUIs and v3rm posts to make 1 GUI.
- --Oh i forgot to mention, this was made by XeX, im shit at scripting btw.
- local Music = Instance.new("Sound", game.Workspace)
- Music.SoundId = "rbxassetid://869859606"
- Music.Volume = 1
- Music.Pitch = 1
- Music:Play()
- wait(1)
- local GUI = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local FEHT = Instance.new("TextButton")
- local Dab = Instance.new("TextButton")
- local CloseButton = Instance.new("TextButton")
- local MinimizeButton = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Dance = Instance.new("TextButton")
- local Spas = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local Brick = Instance.new("TextButton")
- local NC = Instance.new("TextButton")
- GUI.Name = "GUI"
- GUI.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = GUI
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.BorderColor3 = Color3.new(0, 0, 0)
- OpenFrame.Position = UDim2.new(0, 0, 0, 609)
- OpenFrame.Size = UDim2.new(0, 241, 0, 58)
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = OpenFrame
- OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenButton.BackgroundTransparency = 1
- OpenButton.Size = UDim2.new(0, 241, 0, 58)
- OpenButton.Font = Enum.Font.SourceSansLight
- OpenButton.FontSize = Enum.FontSize.Size14
- OpenButton.Text = "Open"
- OpenButton.TextColor3 = Color3.new(0, 0, 0)
- OpenButton.TextScaled = true
- OpenButton.TextSize = 14
- OpenButton.TextWrapped = true
- ScrollingFrame.Parent = GUI
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.BorderColor3 = Color3.new(0, 0, 0)
- ScrollingFrame.Position = UDim2.new(0, 509, 0, 180)
- ScrollingFrame.Size = UDim2.new(0, 587, 0, 375)
- ScrollingFrame.Visible = false
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.850000024, 0)
- ScrollingFrame.ScrollBarThickness = 0
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 375, 0, 64)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "100/100 GUI fam"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- ImageLabel.Parent = ScrollingFrame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Position = UDim2.new(0, 0, 0, 70)
- ImageLabel.Size = UDim2.new(0, 251, 0, 153)
- ImageLabel.Image = "rbxassetid://982367808"
- FEHT.Name = "FEHT"
- FEHT.Parent = ScrollingFrame
- FEHT.BackgroundColor3 = Color3.new(1, 1, 1)
- FEHT.BorderColor3 = Color3.new(0, 0, 0)
- FEHT.Position = UDim2.new(0, 24, 0, 260)
- FEHT.Size = UDim2.new(0, 253, 0, 78)
- FEHT.Font = Enum.Font.SourceSansLight
- FEHT.FontSize = Enum.FontSize.Size14
- FEHT.Text = "FE Hammer Tool {For Cafes}"
- FEHT.TextScaled = true
- FEHT.TextSize = 14
- FEHT.TextWrapped = true
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.BackgroundColor3 = Color3.new(1, 1, 1)
- Dab.BorderColor3 = Color3.new(0, 0, 0)
- Dab.Position = UDim2.new(0, 310, 0, 262)
- Dab.Size = UDim2.new(0, 253, 0, 78)
- Dab.Font = Enum.Font.SourceSansLight
- Dab.FontSize = Enum.FontSize.Size14
- Dab.Text = "Cancer \"dance\" {Dab}"
- Dab.TextScaled = true
- Dab.TextSize = 14
- Dab.TextWrapped = true
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = ScrollingFrame
- CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseButton.BorderColor3 = Color3.new(0, 0, 0)
- CloseButton.Position = UDim2.new(0, 534, 0, 0)
- CloseButton.Size = UDim2.new(0, 53, 0, 45)
- CloseButton.Font = Enum.Font.SourceSansLight
- CloseButton.FontSize = Enum.FontSize.Size14
- CloseButton.Text = "X"
- CloseButton.TextScaled = true
- CloseButton.TextSize = 14
- CloseButton.TextWrapped = true
- MinimizeButton.Name = "MinimizeButton"
- MinimizeButton.Parent = ScrollingFrame
- MinimizeButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MinimizeButton.BorderColor3 = Color3.new(0, 0, 0)
- MinimizeButton.Position = UDim2.new(0, 481, 0, 0)
- MinimizeButton.Size = UDim2.new(0, 53, 0, 45)
- MinimizeButton.Font = Enum.Font.SourceSansLight
- MinimizeButton.FontSize = Enum.FontSize.Size14
- MinimizeButton.Text = "_"
- MinimizeButton.TextScaled = true
- MinimizeButton.TextSize = 14
- MinimizeButton.TextWrapped = true
- TextLabel_2.Parent = ScrollingFrame
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0, 250, 0, 56)
- TextLabel_2.Size = UDim2.new(0, 322, 0, 149)
- TextLabel_2.Font = Enum.Font.SourceSansLight
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "All scripts in this GUI where taken from all different GUIs and scripts found on v3rm to make a one GUI. All credits go to their creators."
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- Dance.Name = "Dance"
- Dance.Parent = ScrollingFrame
- Dance.BackgroundColor3 = Color3.new(1, 1, 1)
- Dance.BorderColor3 = Color3.new(0, 0, 0)
- Dance.Position = UDim2.new(0, 22, 0, 375)
- Dance.Size = UDim2.new(0, 253, 0, 78)
- Dance.Font = Enum.Font.SourceSansLight
- Dance.FontSize = Enum.FontSize.Size14
- Dance.Text = "Dance 'till you're dead, lol."
- Dance.TextScaled = true
- Dance.TextSize = 14
- Dance.TextWrapped = true
- Spas.Name = "Spas"
- Spas.Parent = ScrollingFrame
- Spas.BackgroundColor3 = Color3.new(1, 1, 1)
- Spas.BorderColor3 = Color3.new(0, 0, 0)
- Spas.Position = UDim2.new(0, 312, 0, 375)
- Spas.Size = UDim2.new(0, 253, 0, 78)
- Spas.Font = Enum.Font.SourceSansLight
- Spas.FontSize = Enum.FontSize.Size14
- Spas.Text = "Have a spasm attack"
- Spas.TextScaled = true
- Spas.TextSize = 14
- Spas.TextWrapped = true
- God.Name = "God"
- God.Parent = ScrollingFrame
- God.BackgroundColor3 = Color3.new(1, 1, 1)
- God.BorderColor3 = Color3.new(0, 0, 0)
- God.Position = UDim2.new(0, 21, 0, 491)
- God.Size = UDim2.new(0, 253, 0, 78)
- God.Font = Enum.Font.SourceSansLight
- God.FontSize = Enum.FontSize.Size14
- God.Text = "God Mode {May glitch out items}"
- God.TextScaled = true
- God.TextSize = 14
- God.TextWrapped = true
- Brick.Name = "Brick"
- Brick.Parent = ScrollingFrame
- Brick.BackgroundColor3 = Color3.new(1, 1, 1)
- Brick.BorderColor3 = Color3.new(0, 0, 0)
- Brick.Position = UDim2.new(0, 309, 0, 490)
- Brick.Size = UDim2.new(0, 253, 0, 78)
- Brick.Font = Enum.Font.SourceSansLight
- Brick.FontSize = Enum.FontSize.Size14
- Brick.Text = "Brick the mother fuckin' place"
- Brick.TextScaled = true
- Brick.TextSize = 14
- Brick.TextWrapped = true
- NC.Name = "NC"
- NC.Parent = ScrollingFrame
- NC.BackgroundColor3 = Color3.new(1, 1, 1)
- NC.BorderColor3 = Color3.new(0, 0, 0)
- NC.Position = UDim2.new(0, 24, 0, 601)
- NC.Size = UDim2.new(0, 544, 0, 78)
- NC.Font = Enum.Font.SourceSansLight
- NC.FontSize = Enum.FontSize.Size14
- NC.Text = "Noclip {Use the Keybind M to toggle it}"
- NC.TextScaled = true
- NC.TextSize = 14
- NC.TextWrapped = true
- OpenButton.MouseButton1Click:connect(function()
- game.CoreGui.GUI.OpenFrame.Visible = false
- game.CoreGui.GUI.ScrollingFrame.Visible = true
- end)
- MinimizeButton.MouseButton1Click:connect(function()
- game.CoreGui.GUI.OpenFrame.Visible = true
- game.CoreGui.GUI.ScrollingFrame.Visible = false
- end)
- CloseButton.MouseButton1Click:connect(function()
- game.CoreGui.GUI.OpenFrame.Visible = false
- game.CoreGui.GUI.ScrollingFrame.Visible = false
- end)
- FEHT.MouseButton1Click:connect(function()
- --fe cafe hammertool script cuz im gay--
- maind = nil
- if workspace:FindFirstChild'GiveSystem' then
- if workspace.GiveSystem:FindFirstChild'GiveItem' then
- maind = workspace.GiveSystem.GiveItem
- end
- end
- if workspace:FindFirstChild'HandToCentre' then
- if workspace.HandToCentre:FindFirstChild'SendItem' then
- maind = workspace.HandToCentre.SendItem
- end
- end
- if maind == nil then
- print'could not find give event :('
- return
- end
- tool = Instance.new'Tool'
- me = game:GetService'Players'.LocalPlayer
- tool.RequiresHandle = false
- tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
- tool.Name = 'ya like jazz?'
- tool.Parent = me.Backpack
- buttonf = nil
- tool.Equipped:connect(function()
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- buttonf = m.Button1Down:connect(function()
- if m.Target == nil then return end
- local ob = m.Target
- if ob:IsA'BasePart' or ob:IsA'WedgePart' then
- if ob:IsDescendantOf(me.Character) then return end
- m.Icon = 'rbxasset://textures/HammerOverCursor.png'
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 0
- ex.Position = ob.Position
- ex.Parent = workspace
- maind:FireServer(workspace, ob)
- wait(0.3)
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- end
- end)
- end)
- tool.Unequipped:connect(function()
- if buttonf ~= nil then
- buttonf:Disconnect()
- buttonf = nil
- end
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = ''
- end)
- end)
- Dab.MouseButton1Click:connect(function()
- Player = "LocalPlayer"
- AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end)
- God.MouseButton1Click:connect(function()
- local player = game.Players.LocalPlayer
- if player.Character then
- if player.Character:FindFirstChild("Humanoid") then
- player.Character.Humanoid.Name = "1"
- end
- local l = player.Character["1"]:Clone()
- l.Parent = player.Character
- l.Name = "Humanoid"; wait(0.1)
- player.Character["1"]:Destroy()
- workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
- player.Character.Animate.Disabled = true; wait(0.1)
- player.Character.Animate.Disabled = false
- end
- end)
- Dance.MouseButton1Click:connect(function()
- Player = "LocalPlayer"
- AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end)
- NC.MouseButton1Click:connect(function()
- --Script by Kohltastrophe / Toggle made by Kujo ; )
- game.Players.LocalPlayer.DevCameraOcclusionMode = 'Invisicam' --INVISCAM!!!
- local mouse = game.Players.LocalPlayer:GetMouse()
- local torso = game.Players.LocalPlayer.Character.Torso
- local dir = {w = 0, s = 0, a = 0, d = 0}
- local spd = 2 mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then dir.w = 1
- elseif key:lower() == "s" then dir.s = 1
- elseif key:lower() == "a" then dir.a = 1
- elseif key:lower() == "d" then dir.d = 1
- elseif key:lower() == "q" then spd = spd + 1
- elseif key:lower() == "e" then spd = spd - 1
- end end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- dir.w = 0
- elseif key:lower() == "s" then dir.s = 0
- elseif key:lower() == "a" then dir.a = 0
- elseif key:lower() == "d" then dir.d = 0
- end end)
- enabled = false
- mouse.keyDown:connect(function(key)
- if (key) == "m" and enabled == false then
- enabled = true
- repeat wait(1/44)
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd)
- until enabled == false
- elseif enabled == false then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- end
- if (key) == "m" and enabled == true then
- enabled = false
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- end
- end)
- end)
- Spas.MouseButton1Click:connect(function()
- Player = "LocalPlayer"
- AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(99) --Set '1' to any value you want to adjust the animation speed.
- end)
- Brick.MouseButton1Click:connect(function()
- for i=1,20 do
- wait(1)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA'Accoutrement' then
- v.Parent=game.Players.LocalPlayer.Character
- v.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA'Accoutrement' then
- for ape,hax in pairs(v.Handle:GetChildren()) do
- hax:Destroy()
- end
- wait'.1'
- v.Parent=game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if dad:IsA'Accoutrement' then
- dad.Parent = game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- end)
- end)
- FuckFE.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
- game.StarterGui:SetCore("SendNotification", {
- Title = "FeX";
- Text = "Walkspeed was set to 70. Reset if you do not want this change.";
- })
- end)
- TextButton_2.MouseButton1Click:connect(function()
- game:service('Players').LocalPlayer.Character.Humanoid.JumpPower = 100
- end)
- clicktp.MouseButton1Click:connect(function()
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- end)
- btools.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://536904585")[1].Source)()
- end)
- TextButton_2.MouseButton1Click:connect(function()
- game:service('Players').LocalPlayer.Character.Humanoid.JumpPower = 100
- game.StarterGui:SetCore("SendNotification", {
- Title = "FeX";
- Text = "Jumpower was set to 70. Reset if you do not want this change.";
- })
- end)
- ------ FeX was created by snakez on v3rm!
- ------ The GUI's in the script were not created by me, all credits go to their owners.
- ------ You may use the scripts within the code.
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