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- [SystemSettings]
- GameSettingsVersion=-1
- StaticDecals=False
- DynamicDecals=True
- UnbatchedDecals=False
- DecalCullDistanceScale=0.300000
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=True
- MotionBlurSkinning=0
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=True
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=True
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- AllowDoubleRenderFrames=False
- ModulatedShadowStartFadeDistance=0.000000
- ModulatedShadowFullyFadeDistance=0.000000
- VsyncPresentInterval=1
- UseCinematicMipCalculations=False
- bUseTripleBuffering=False
- UpscaleScreenPercentage=True
- Fullscreen=True
- FullscreenWindowed=False
- MeshScreenPixelAreaThreshold=256
- OctreeScreenPixelAreaThreshold=512
- AllowOpenGL=False
- AllowRadialBlur=False
- UseDX11=False
- UseD3D11Beta=False
- bAllowTexturePack=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=2
- ParticleLODBias=20
- DetailMode=0
- MaxDrawDistanceScale=0.700000
- ShadowFilterQualityBias=0
- MaxAnisotropy=0
- MaxMultisamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=500.000000
- TemporalAA_StartDepthVelocityScale=100.000000
- MinShadowResolution=16
- MinPreShadowResolution=8
- MaxShadowResolution=16
- MobileShadowTextureResolution=1120
- MaxWholeSceneDominantShadowResolution=16
- ShadowFadeResolution=16
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.000000
- ResX=1920
- ResY=1080
- ScreenPercentage=90.000000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=0.000000
- PreShadowResolutionFactor=0.100000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=48.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=True
- ShadowFilterRadius=2.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- AllowLogitechLedSdk=True
- AllowPerFrameSleep=True
- AllowPerFrameYield=True
- MobileFeatureLevel=0
- MobileFog=True
- MobileHeightFog=False
- MobileSpecular=True
- MobileBumpOffset=True
- MobileNormalMapping=True
- MobileEnvMapping=True
- MobileRimLighting=True
- MobileColorBlending=True
- MobileColorGrading=False
- MobileVertexMovement=True
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=True
- MobileAllowDepthPrePass=False
- MobileGfxGammaCorrection=False
- MobileLODBias=-0.5
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=True
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=True
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=True
- MobileLoadCPreprocessedShaders=True
- MobileSharePixelShaders=True
- MobileShareVertexShaders=True
- MobileShareShaderPrograms=True
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=10
- MobileLightShaftScale=2.0
- MobileLightShaftFirstPass=0.5
- MobileLightShaftSecondPass=1.0
- MobileModShadows=True
- MobileTiltShift=False
- MobileMaxMemory=300
- MobilePostProcessBlurAmount=32.0
- bMobileUsingHighResolutionTiming=True
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileMaxShadowRange=500.0
- MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
- MobileClearDepthBetweenDPG=False
- MobileSceneDepthResolveForShadows=TRUE
- MobileLandscapeLodBias=0
- MobileUseShaderGroupForStartupObjects=FALSE
- MobileMinimizeFogShaders=FALSE
- MobileFXAAQuality=0
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxChunkIslandCount=2500
- ApexDestructionMaxShapeCount=0
- ApexDestructionMaxChunkSeparationLOD=1.0
- ApexDestructionMaxActorCreatesPerFrame=-1
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- ApexDestructionSortByBenefit=True
- ApexGRBEnable=false
- ApexGRBGPUMemSceneSize=128
- ApexGRBGPUMemTempDataSize=128
- ApexGRBMeshCellSize=7.5
- ApexGRBNonPenSolverPosIterCount=9;
- ApexGRBFrictionSolverPosIterCount=3;
- ApexGRBFrictionSolverVelIterCount=3;
- ApexGRBSkinWidth=0.025
- ApexGRBMaxLinearAcceleration=1000000.0
- bEnableParallelAPEXClothingFetch=True
- bApexClothingAsyncFetchResults=False
- ApexClothingAvgSimFrequencyWindow=60
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=FALSE
- TargetFrameRate=60
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,MaxLODSizeTexturePack=2048,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=3,LODBiasTexturePack=3,MinMagFilter=Linear,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=2048,MaxLODSizeTexturePack=2048,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- MaxActiveDecals=10
- bAllowRagdolling=False
- bAllowParticleSystemPerfBias=True
- bAllowPerfThrottling=False
- PerfScalingFramerateStart=30.000000
- PerfScalingFramerateRange=20.000000
- PerfScalingMaxReduction=0.600000
- PerfScalingBias=0.200000
- Borderless=False
- StaticMeshLODBias=4
- bAllowDropShadows=False
- SpeedTreeLODBias=4
- bUseLowQualMaterials=True
- bUseSpectatorTextureSettings=False
- TexturePoolSize=150
- PreferD3D11=False
- FXAAQuality=0
- AllowScreenDoorFade=True
- AllowScreenDoorLODFading=True
- bAllowFog=False
- MaterialQualityLevel=1
- SettingsVersion=9
- SpeedTreeWind=False
- TEXTUREGROUP_NPC=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldDetail=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,MaxLODSizeTexturePack=64,LODBias=4,LODBiasTexturePack=4,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
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