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- local Keys = {
- ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
- ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
- ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
- ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
- ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
- ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
- ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
- ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
- ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
- }
- ESX = nil
- local PlayerData = {}
- Citizen.CreateThread(function()
- while ESX == nil do
- TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
- Citizen.Wait(0)
- end
- end)
- RegisterNetEvent('esx:playerLoaded')
- AddEventHandler('esx:playerLoaded', function(xPlayer)
- PlayerData = xPlayer
- end)
- RegisterNetEvent('esx:setJob')
- AddEventHandler('esx:setJob', function(job)
- PlayerData.job = job
- end)
- function openMenu()
- ESX.UI.Menu.Open(
- 'default', GetCurrentResourceName(), 'id_card_menu',
- {
- title = 'ID menu',
- elements = {
- {label = 'Vê o teu CC', value = 'checkID'},
- {label = 'Mostra o teu CC', value = 'showID'},
- {label = 'Vê a tua carta de condução', value = 'checkDriver'},
- {label = 'Mostra a tua carta de condução', value = 'showDriver'},
- {label = 'Vê a tua licença de armas', value = 'checkFirearms'},
- {label = 'Mostra a tua licença de armas', value = 'showFirearms'},
- }
- },
- function(data, menu)
- local val = data.current.value
- if val == 'checkID' then
- TriggerServerEvent('jsfour-idcard:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(PlayerId()))
- elseif val == 'checkDriver' then
- TriggerServerEvent('jsfour-idcard:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(PlayerId()), 'driver')
- elseif val == 'checkFirearms' then
- TriggerServerEvent('jsfour-idcard:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(PlayerId()), 'weapon')
- else
- local player, distance = ESX.Game.GetClosestPlayer()
- if distance ~= -1 and distance <= 3.0 then
- if val == 'showID' then
- TriggerServerEvent('jsfour-idcard:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(player))
- elseif val == 'showDriver' then
- TriggerServerEvent('jsfour-idcard:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(player), 'driver')
- elseif val == 'showFirearms' then
- TriggerServerEvent('jsfour-idcard:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(player), 'weapon')
- end
- else
- ESX.ShowNotification('Sem jogadores por perto')
- end
- end
- end,
- function(data, menu)
- menu.close()
- end
- )
- end
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(1)
- if IsControlJustReleased(0, Keys['F5']) then
- openMenu()
- end
- end
- end)
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