Guest User

Untitled

a guest
Jul 29th, 2022
247
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.91 KB | None | 0 0
  1. CXX = g++10
  2.  
  3. GAME_VERSION := $(shell cat ../../__REVISION__)
  4.  
  5. GccMajorVersion := $(shell expr `$(CXX) -dumpversion | cut -f1 -d.`)
  6. GccMinorVersion := $(shell expr `$(CXX) -dumpversion | cut -f2 -d.`)
  7. GccMinorEGT8 := $(shell expr $(GccMinorVersion) \>= 8)
  8.  
  9. INCDIR =
  10. LIBDIR =
  11. BINDIR = ..
  12. OBJDIR = .obj
  13. $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)
  14.  
  15. ## LIST OF CONSTANTS BEGIN
  16. ENABLE_GOOGLE_TEST = 0
  17. ENABLE_HSHIELD_SYSTEM = 0
  18. ENABLE_XTRAP_SYSTEM = 0
  19. ENABLE_LUA_5_VERSION = 0
  20. ENABLE_GCC_AUTODEPEND = 1
  21. ENABLE_STATIC = 1
  22. ## LIST OF CONSTANTS END
  23.  
  24. # Depend Path File
  25. ifneq ($(ENABLE_GCC_AUTODEPEND), 1)
  26. DEPFILE = Depend
  27. endif
  28.  
  29. # Standard Libraries
  30. LIBS = -lm -lmd
  31.  
  32. # Project Flags
  33. CFLAGS = -m32 -g -w -Wall -O2 -pipe -fexceptions -fno-strict-aliasing -pthread -D_THREAD_SAFE -DNDEBUG
  34. CFLAGS += -Wno-deprecated-declarations -Wno-nonnull-compare -Wno-deprecated-declarations -Wno-array-bounds -Wno-address
  35. CFLAGS += -Wno-int-in-bool-context -Wno-format-truncation -Wno-stringop-truncation -Wno-sign-compare
  36. CXXFLAGS = -std=c++20 -Wl,-rpath=/usr/local/lib/gcc10
  37.  
  38. ifeq ($(ENABLE_STATIC), 1)
  39. CFLAGS += -static
  40. endif
  41.  
  42. ifeq ($(GccMinorEGT8), 1)
  43. CFLAGS += -Wno-unused-local-typedefs
  44. endif
  45.  
  46. # FreeBSD stack protector
  47. CFLAGS += -fstack-protector-all
  48.  
  49. # Version defines
  50. CFLAGS += -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__GAME_VERSION__=\"$(GAME_VERSION)\"
  51.  
  52. # Boost
  53. INCDIR += -I../../../Extern/include/boost
  54.  
  55. # DevIL
  56. INCDIR += -I../../../Extern/include/IL
  57. LIBS += ../../../Extern/lib/libIL.a\
  58. ../../../Extern/lib/libjasper.a\
  59. ../../../Extern/lib/libpng.a\
  60. ../../../Extern/lib/libtiff.a\
  61. ../../../Extern/lib/libjbig.a\
  62. ../../../Extern/lib/libmng.a\
  63. /usr/lib/liblzma.a\
  64. ../../../Extern/lib/liblcms.a\
  65. ../../../Extern/lib/libjpeg.a
  66.  
  67. # MySQL
  68. INCDIR += -I/usr/local/include/mysql
  69. LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a
  70.  
  71. # CryptoPP
  72. LIBS += ../../../Extern/lib/libcryptopp.a
  73.  
  74. # GTest
  75. ifeq ($(ENABLE_GOOGLE_TEST), 1)
  76. LIBS += /usr/local/lib/libgtest.a
  77. CFLAGS += -DENABLE_GOOGLE_TEST
  78. endif
  79.  
  80. # HackShield
  81. ifeq ($(ENABLE_HSHIELD_SYSTEM), 1)
  82. INCDIR += -I../../libhackshield/include
  83. CFLAGS += -DENABLE_HSHIELD_SYSTEM
  84. endif
  85.  
  86. # XTrap
  87. ifeq ($(ENABLE_XTRAP_SYSTEM), 1)
  88. INCDIR += -I../../libxtrap/include
  89. CFLAGS += -DENABLE_XTRAP_SYSTEM
  90. endif
  91.  
  92. # OpenSSL
  93. INCDIR += -I/usr/include
  94. LIBS += -lssl -lcrypto
  95. # LIBS += /usr/lib/libssl.a
  96.  
  97. # Lua
  98. CFLAGS += -DENABLE_LUA_5_VERSION=ENABLE_LUA_5_VERSION
  99. ifeq ($(ENABLE_LUA_5_VERSION), 2)
  100. INCDIR += -I../../liblua/5.2/install/include
  101. LIBDIR += -L../../liblua/5.2/install/lib
  102. LIBS += ../../liblua/5.2/install/lib/liblua.a
  103. else
  104. INCDIR += -I../../liblua/5.0/include
  105. LIBDIR += -L../../liblua/5.0/lib
  106. LIBS += ../../liblua/5.0/lib/liblua.a ../../liblua/5.0/lib/liblualib.a
  107. endif
  108.  
  109. # Project Libraries
  110. INCDIR += -I../../../Extern/include
  111. INCDIR += -I/usr/local/include
  112. LIBDIR += -L/usr/local/lib
  113.  
  114. LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib
  115. LIBS += -lthecore -lpoly -lsql -lgame
  116.  
  117. # PROJECT_SRC_FILES BEGIN
  118. MAINCPP = main.cpp
  119.  
  120. CFILE = minilzo.c
  121.  
  122. CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp\
  123. arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
  124. char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
  125. char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
  126. cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
  127. desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
  128. entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
  129. guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
  130. input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp\
  131. item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
  132. locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
  133. messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
  134. party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
  135. questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
  136. questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
  137. questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
  138. questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
  139. questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
  140. refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
  141. skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
  142. wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp\
  143. BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
  144. HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp\
  145. SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp\
  146. FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\
  147. buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp\
  148. group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\
  149. shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp shutdown_manager.cpp\
  150. questlua_dnd.cpp switchbot.cpp
  151. # PROJECT_SRC_FILES END
  152.  
  153. # PROJECT_OBJ_FILES BEGIN
  154. COBJS = $(CFILE:%.c=$(OBJDIR)/%.o)
  155. CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o)
  156. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  157. CDEPS = $(COBJS:%.o=%.d)
  158. CPPDEPS = $(CPPOBJS:%.o=%.d)
  159. endif
  160.  
  161. MAINOBJ = $(MAINCPP:%.cpp=$(OBJDIR)/%.o)
  162. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  163. MAINDEPS = $(MAINOBJ:%.o=%.d)
  164. endif
  165.  
  166. # PROJECT_OBJ_FILES END
  167.  
  168. # Target Paths
  169. MAIN_TARGET = $(BINDIR)/game_r$(GAME_VERSION)
  170.  
  171. default: $(MAIN_TARGET)
  172. test: $(TEST_TARGET)
  173.  
  174. $(OBJDIR)/%.o: %.c
  175. @echo compiling $<
  176. @$(CXX) $(CFLAGS) $(INCDIR) -c $< -o $@
  177. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  178. @$(CXX) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
  179. @sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
  180. endif
  181.  
  182. $(OBJDIR)/%.o: %.cpp
  183. @echo compiling $<
  184. @$(CXX) $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $@
  185. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  186. @$(CXX) -MM -MG -MP $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
  187. @sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
  188. endif
  189.  
  190. limit_time:
  191. @echo update limit time
  192. @python update_limit_time.py
  193.  
  194. $(MAIN_TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
  195. @echo linking $(MAIN_TARGET)
  196. @$(CXX) $(CFLAGS) $(CXXFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(MAIN_TARGET)
  197.  
  198. symlink:
  199. @ln -fs game_r$(GAME_VERSION) $(BINDIR)/game_symlink
  200.  
  201. strip:
  202. @cp $(MAIN_TARGET) $(BINDIR)/game_r
  203. @strip $(BINDIR)/game_r
  204.  
  205. clean:
  206. @echo cleaning $(MAIN_TARGET) $(OBJDIR)
  207. @rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ)
  208. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  209. @rm -f $(CDEPS) $(CPPDEPS) $(MAINDEPS)
  210. endif
  211. @rm -f $(BINDIR)/game_r* $(BINDIR)/test_r* $(BINDIR)/conv
  212.  
  213. dep:
  214. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  215. @echo "Note: gcc autodepend is autodetected, so target dep skipped"
  216. else
  217. makedepend -f $(DEPFILE) $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > $(DEPFILE)
  218. endif
  219.  
  220. # AUTO_DEPEND_CHECK BEGIN
  221. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  222. sinclude $(CDEPS)
  223. sinclude $(CPPDEPS)
  224. sinclude $(MAINDEPS)
  225. else
  226. sinclude $(DEPFILE)
  227. endif
  228. # AUTO_DEPEND_CHECK END
  229.  
Advertisement
Add Comment
Please, Sign In to add comment