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- merchant demon
- 120 HP 13 AC. 20ft movespeed
- str +0
- dex +4
- con +1
- wis +3
- int +1
- cha +1
- +5 deception +3 intimidation
- casts mindcrush every turn the target is grappled
- A grappled psion can’t use powers for N rounds. Melee range.
- mayor action: +3 to hit 2d4+3 damage casts snare attack for 1 round snared targets cannot be snared twice in a row
- mayor action: +2 to hit 1d8+2 damage. con check of 10 or suffer an extra 2d6 damage
- Full turn: multistrike 3. +3 to hit. 2d6+3 damage 4 recharge
- mayor action: +4 to hit. grapple a single target. deal 1d4 damage to it, and target loses the ability to cast magic.
- full turn: uses a random potion from its shop.
- 6- 2d6+4 health
- 5- reduces damage taken from next attack in half
- 4- next attack deals +2d4 damage to the target
- 3- recover 1d4 health, next attack deals an extra 1d6 to the drinker
- 2- take 2d6 damage. main attack becomes a minor action the next turn
- 1- nothing happens
- minor action: attack with the grappled target. both target and "weapon" take 1d8+3 damage
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