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- <align=center><size=50><b><color=#808080>Larry's Labyrinth</color></b></size></align>
- <align=center><size=30><color=#5763ee><link=https://discord.gg/GQWw6qP6T3>Discord</link></color> | <color=#ff6c54><link=https://patreon.com/larryslabyrinth>Patreon</link></color></size></align>
- <align=center><size=20>(Clickable) (Clickable)</size></align>
- <align=center>Check out our <color=#5763ee><link=https://discord.gg/GQWw6qP6T3>Discord Server</link></color> for <color=#ff6c54><link=https://patreon.com/larryslabyrinth>Patreon Role</link></color> benefits!</align>
- <align=center><size=35><color=#c2a563><u>Rules:</u></color></size></align>
- <size=25><color=#018a16>General Rules:</color></size>
- <color=#02d923>1. Micspam is only permitted in proximity chat and Soundboards are only permitted in proximity chat and intercom.
- 2. No toxicity, bullying, racism, homophobia, transphobia, or slurs are permitted on this server.</color>
- <color=#018a16>A. Attempting or giving out personal information of another player is absolutely not allowed.</color>
- <color=#02d923>3. Advertising other communities on Larry’s Labyrinth is not allowed.</color>
- <size=25><color=#a80006>KoS/Killing Rules:</color></size>
- <color=#f71b23>4. Guards cannot KoS D-Class in Light Containment Zone until the first spawn wave.</color>
- <color=#a80006>A. To avoid confusion, a KoS is when a guard immediately kills a D-Class upon sight of said D-Class, even when the targeted D-Class was willing to cooperate completely with Guards. Guards can shoot a D-Class if the D-Class:
- I. Refuses to cooperate - Do not loophole this, refusing to cooperate does not mean not doing something when told do, it means doing something when told not to. You may not tell a Class-D to do something ridiculous that would get them killed.
- II. Attempts to flee guards
- III. Attempts to kill the guards, such as telling their locations to 939, or attempting to trigger 096
- IV. Refuses to be cuffed
- V. Attempts or is in the process of using an advantageous SCP item.
- B. Guards are recommended to wait at least 3 seconds on non-cooperation before shooting.</color>
- <color=#f71b23>5. You may not kill cuffed Class-Ds or Scientists.</color>
- <color=#a80006>A. Only SCPs are exempt from this.
- B. You may kill them if they try to run.
- C. If you kill them in crossfire, it is fine.</color>
- <color=#f71b23>6. You may not attempt to spawn kill Chaos Insurgency or Mobile Task Force waves with a Micro HID, Grenade, or any other mass-killing device before they have spawned.</color>
- <color=#a80006>A. You may however kill them with any weapon AFTER they have spawned. (I.E. charging up micro after spawn, throwing grenade after spawn).</color>
- <color=#f71b23>7. You may not kill yourself as an SCP that you do not like.</color>
- <color=#a80006>A. This does not apply to any instance of SCP-049-2</color>
- <size=25><color=#0045ad>Team Rules:</color></size>
- <color=#176ceb>8. Teaming Guidelines:</color>
- <color=#0045ad>A. Any role can team with each other.
- B. However, you may not team if it holds up the round or gets your teammate killed.
- C. Teaming counts if the two teams stay around each other and work together.</color>
- <color=#176ceb>9. You are not permitted to close doors on teammates.</color>
- <color=#0045ad>A. You are only allowed to close doors on teammates when running from an opposing team.
- B. This does not include other roles you are teaming with.</color>
- <size=25><color=#277004>Camping Rules:</color></size>
- <color=#46ab16>10. Camping Guidelines:</color>
- <color=#277004>A. Camping is allowed up until the first spawn wave (roughly 5 minutes round time).
- B. For it to count as camping, you and, if they're alive, any human around you, have to be the last target, the SCP/Enemy has to know that you are there, and the door has to be locked.
- C. If you are caught camping after the first spawn wave, an admin will ask you to open the door. If you refuse within 1 minute, the admin may take action.</color>
- <color=#46ab16>11. You may <b>NOT</b> camp the exit hall as an SCP.
- 12. If you are stuck in a locked room in Light Containment Zone as a non-zombie SCP, an admin should open the door for you after 30 seconds.</color>
- <color=#277004>A. If there is a human in the room, the door will not be opened.
- B. If there is an 079 on the team, the door will not be opened.</color>
- <size=25><color=#a18e02>Miscellaneous Rules:</color></size>
- <color=#e3cd2b>13. You are not allowed to un-detain somebody before they escape if your entire group does not want them to escape un-detained.</color>
- <color=#8a3333>Feel free to report anybody you see breaking the rules. This <b>includes</b> abusing staff.</color>
- Contact Email: fwulf7283@gmail.com
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