Advertisement
Guest User

diocane

a guest
Jan 18th, 2020
113
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 46.47 KB | None | 0 0
  1. ///REMOVE///
  2.  
  3. RemoveBuildingForPlayer(playerid, 1369, 2104.0156, -105.2656, 1.7031, 0.25);
  4. RemoveBuildingForPlayer(playerid, 12990, 2113.5781, -96.7344, 0.9844, 0.25);
  5.  
  6.  
  7. new fso_map;
  8. CreateDynamicObject(647, 2130.128174, -61.627396, 2.260345, 0.000007, 0.000000, 113.799927, -1, -1);
  9. fso_map = CreateDynamicObject(10984, 2132.733154, -60.141113, 1.101069, 0.000005, -0.000004, 153.699982, -1, -1);
  10. SetDynamicObjectMaterial(fso_map, 0, 10756, "airportroads_sfse", "stones256128", 0);
  11. CreateDynamicObject(705, 2132.585693, -60.267239, 0.318376, -0.000000, 0.000007, 23.799982, -1, -1);
  12. fso_map = CreateDynamicObject(1454, 2139.663330, -66.849792, 7.765255, 89.999992, 391.631500, -76.631493, -1, -1);
  13. SetDynamicObjectMaterial(fso_map, 1, 1355, "break_s_bins", "dirt64b", 0);
  14. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  15. CreateDynamicObject(1454, 2139.663330, -66.849792, 6.415260, 89.999992, 391.631500, -76.631493, -1, -1);
  16. CreateDynamicObject(18691, 2139.525635, -67.139107, 5.338677, 0.000000, 0.000000, 0.000000, -1, -1);
  17. fso_map = CreateDynamicObject(3498, 2139.653320, -66.860817, 4.272669, -0.000010, -0.000026, -135.000046, -1, -1);
  18. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  19. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  20. fso_map = CreateDynamicObject(16302, 2139.789551, -67.342690, -2.401783, 0.000010, 0.000026, 44.999985, -1, -1);
  21. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  22. fso_map = CreateDynamicObject(1454, 2139.663330, -95.319778, 7.295256, 89.999992, 379.471222, -64.471207, -1, -1);
  23. SetDynamicObjectMaterial(fso_map, 1, 1355, "break_s_bins", "dirt64b", 0);
  24. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  25. CreateDynamicObject(18691, 2139.525635, -95.369102, 5.338677, 0.000000, 0.000000, 0.000000, -1, -1);
  26. CreateDynamicObject(1454, 2139.663330, -95.319778, 5.945261, 89.999992, 379.471222, -64.471207, -1, -1);
  27. fso_map = CreateDynamicObject(3498, 2139.653320, -95.330803, 3.802669, -0.000005, -0.000020, -135.000046, -1, -1);
  28. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  29. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  30. fso_map = CreateDynamicObject(16302, 2139.789551, -95.812675, -2.871783, 0.000005, 0.000020, 44.999985, -1, -1);
  31. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  32. fso_map = CreateDynamicObject(3498, 2149.941895, -83.676704, 4.207193, -12.099966, -25.000006, 124.799988, -1, -1);
  33. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  34. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  35. fso_map = CreateDynamicObject(3498, 2149.537354, -85.374168, 3.887598, 0.837813, -29.428644, -141.288483, -1, -1);
  36. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  37. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  38. fso_map = CreateDynamicObject(16302, 2150.010254, -85.014839, -2.011781, 0.000000, 0.000015, 0.000000, -1, -1);
  39. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  40. fso_map = CreateDynamicObject(3498, 2150.849609, -85.825340, 3.637028, -12.099966, 24.999994, 124.799988, -1, -1);
  41. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  42. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  43. fso_map = CreateDynamicObject(3243, 2148.011963, -96.568001, 1.482541, 0.000000, 0.000000, 180.000000, -1, -1);
  44. SetDynamicObjectMaterial(fso_map, 1, 17933, "carter_mainmap", "mp_apt1_brokedoor", 0);
  45. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "cj_hay2", 0);
  46. fso_map = CreateDynamicObject(3499, 2148.463623, -103.891365, -3.556106, -4.948451, 0.279037, 134.905365, -1, -1);
  47. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  48. fso_map = CreateDynamicObject(3499, 2147.038818, -107.327843, -3.846556, 3.300001, -3.700014, 0.000006, -1, -1);
  49. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  50. fso_map = CreateDynamicObject(3499, 2151.780762, -102.263939, -3.247409, 3.300001, -3.700014, 0.000006, -1, -1);
  51. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  52. fso_map = CreateDynamicObject(1463, 2151.800049, -107.509323, 1.786666, 3.300001, -3.700006, 0.000006, -1, -1);
  53. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  54. fso_map = CreateDynamicObject(16304, 2151.697998, -107.462067, -0.689386, 4.955791, -0.071042, -47.503525, -1, -1);
  55. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  56. fso_map = CreateDynamicObject(3499, 2148.463623, -110.774918, -3.953010, -0.277988, -4.948515, 44.881355, -1, -1);
  57. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  58. CreateDynamicObject(18689, 2151.718262, -107.927002, 0.085714, 3.300001, -3.700014, 0.000006, -1, -1);
  59. fso_map = CreateDynamicObject(3499, 2155.344482, -103.916985, -3.111891, -0.277988, -4.948515, 44.881355, -1, -1);
  60. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  61. CreateDynamicObject(3499, 2151.780762, -111.927818, -3.804624, 3.300001, -3.700014, 0.000006, -1, -1);
  62. fso_map = CreateDynamicObject(3499, 2156.769287, -107.364067, -3.218345, 3.300001, -3.700014, 0.000006, -1, -1);
  63. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  64. fso_map = CreateDynamicObject(3499, 2155.344482, -110.800537, -3.508795, -4.948451, 0.279037, 134.905365, -1, -1);
  65. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  66. CreateDynamicObject(760, 2156.588135, -115.280922, 0.866217, 0.000000, 0.000000, 90.000000, -1, -1);
  67. fso_map = CreateDynamicObject(3243, 2163.663086, -111.117958, 1.432541, 0.000000, 0.000000, 90.000000, -1, -1);
  68. SetDynamicObjectMaterial(fso_map, 1, 17933, "carter_mainmap", "mp_apt1_brokedoor", 0);
  69. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "cj_hay2", 0);
  70. fso_map = CreateDynamicObject(1454, 2162.237549, -116.447395, 7.295256, 89.999992, 360.000000, -89.999992, -1, -1);
  71. SetDynamicObjectMaterial(fso_map, 1, 1355, "break_s_bins", "dirt64b", 0);
  72. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  73. CreateDynamicObject(1454, 2162.237549, -116.447395, 5.945261, 89.999992, 360.000000, -89.999992, -1, -1);
  74. CreateDynamicObject(18691, 2162.104248, -116.719116, 5.338677, 0.000000, 0.000000, 0.000000, -1, -1);
  75. fso_map = CreateDynamicObject(3498, 2162.222412, -116.447853, 3.802669, 0.000000, -0.000007, 179.999954, -1, -1);
  76. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  77. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  78. fso_map = CreateDynamicObject(16302, 2161.978027, -116.884941, -2.871782, 0.000000, 0.000007, 0.000000, -1, -1);
  79. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  80. CreateDynamicObject(1453, 2122.221436, -160.722458, 0.108296, 0.000005, 90.000023, 76.199974, -1, -1);
  81. CreateDynamicObject(1453, 2121.944336, -161.767288, 0.108296, -0.000005, 89.999977, -103.800011, -1, -1);
  82. CreateDynamicObject(1453, 2123.357422, -161.001389, 0.108296, 0.000005, 90.000038, 76.199974, -1, -1);
  83. CreateDynamicObject(325, 2123.140869, -161.959213, 0.590543, 0.000017, 90.600014, 60.599926, -1, -1);
  84. CreateDynamicObject(1453, 2123.080078, -162.046326, 0.108296, -0.000005, 89.999962, -103.800117, -1, -1);
  85. CreateDynamicObject(3260, 2123.727539, -161.658020, 0.384136, -89.999992, 430.034576, 146.234497, -1, -1);
  86. CreateDynamicObject(325, 2123.616455, -161.848541, 0.587087, 0.000002, 90.599991, -59.400036, -1, -1);
  87. CreateDynamicObject(1453, 2124.522949, -161.287674, 0.108296, 0.000005, 90.000031, 76.199974, -1, -1);
  88. CreateDynamicObject(1453, 2143.151855, -145.427536, 0.108296, 0.000000, 90.000015, 46.599987, -1, -1);
  89. CreateDynamicObject(1453, 2142.394775, -146.199097, 0.108296, 0.000000, 89.999985, -133.400040, -1, -1);
  90. CreateDynamicObject(1453, 2124.245850, -162.332504, 0.108296, -0.000005, 89.999969, -103.800072, -1, -1);
  91. CreateDynamicObject(1453, 2144.001953, -146.231262, 0.108296, 0.000000, 90.000031, 46.599987, -1, -1);
  92. CreateDynamicObject(325, 2143.340332, -146.957001, 0.590543, 0.000013, 90.600006, 30.999931, -1, -1);
  93. CreateDynamicObject(1453, 2143.244629, -147.002823, 0.108296, 0.000000, 89.999969, -133.400146, -1, -1);
  94. CreateDynamicObject(325, 2143.808594, -147.095718, 0.587087, 0.000009, 90.599991, -89.000053, -1, -1);
  95. CreateDynamicObject(3260, 2143.999268, -146.984909, 0.384136, -89.999992, 450.000000, 136.599960, -1, -1);
  96. fso_map = CreateDynamicObject(1570, 2161.617920, -128.899414, 2.651280, 0.000000, 0.000000, -82.099991, -1, -1);
  97. SetDynamicObjectMaterial(fso_map, 2, 1408, "break_fence1", "compfence2_LAe", 0);
  98. SetDynamicObjectMaterial(fso_map, 1, 16322, "a51_stores", "des_ghotwood1", 0);
  99. CreateDynamicObject(1453, 2144.873779, -147.055786, 0.108296, 0.000000, 90.000023, 46.599987, -1, -1);
  100. CreateDynamicObject(1453, 2144.116699, -147.827347, 0.108296, 0.000000, 89.999977, -133.400101, -1, -1);
  101. CreateDynamicObject(760, 2172.089844, -124.520691, 1.326216, 0.000000, 0.000000, 180.000000, -1, -1);
  102. CreateDynamicObject(14875, 2170.282471, -128.156296, 3.925130, 0.000000, 0.000000, 11.599996, -1, -1);
  103. fso_map = CreateDynamicObject(2350, 2172.220215, -127.997055, 3.468290, 0.000015, 0.000007, 157.799698, -1, -1);
  104. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  105. fso_map = CreateDynamicObject(2350, 2171.762939, -129.117493, 3.468290, 0.000015, 0.000007, 157.799698, -1, -1);
  106. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  107. fso_map = CreateDynamicObject(2350, 2171.275635, -130.311874, 3.468290, 0.000015, 0.000007, 157.799698, -1, -1);
  108. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  109. fso_map = CreateDynamicObject(2350, 2174.600586, -127.057045, 3.468290, 0.000015, 0.000015, 157.799698, -1, -1);
  110. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  111. CreateDynamicObject(19818, 2173.277588, -129.452103, 3.995467, 0.000015, 0.000000, 157.799698, -1, -1);
  112. fso_map = CreateDynamicObject(1961, 2173.735840, -129.148621, 3.917232, 89.999992, 564.943726, -47.143959, -1, -1);
  113. SetDynamicObjectMaterial(fso_map, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  114. CreateDynamicObject(19818, 2174.276123, -128.542007, 3.995467, 0.000015, 0.000000, 157.799698, -1, -1);
  115. fso_map = CreateDynamicObject(2804, 2173.774414, -129.205673, 3.970645, 0.000000, 0.000000, 0.000000, -1, -1);
  116. SetDynamicObjectMaterial(fso_map, 1, 19882, "marcossteak2", "cj_steak", 0);
  117. SetDynamicObjectMaterial(fso_map, 0, 19829, "lightswitches", "lightswitch2", 0);
  118. fso_map = CreateDynamicObject(2357, 2173.288086, -129.904266, 3.508373, 0.000015, 0.000007, 67.799889, -1, -1);
  119. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0xFFFFFFFF);
  120. CreateDynamicObject(19822, 2173.431885, -129.837234, 3.904370, 0.000015, 0.000000, 157.799698, -1, -1);
  121. CreateDynamicObject(19818, 2172.635254, -131.025986, 3.995467, 0.000015, 0.000000, 157.799698, -1, -1);
  122. fso_map = CreateDynamicObject(2804, 2173.113770, -130.635666, 3.970645, 0.000000, 0.000000, 180.000000, -1, -1);
  123. SetDynamicObjectMaterial(fso_map, 1, 19882, "marcossteak2", "cj_steak", 0);
  124. SetDynamicObjectMaterial(fso_map, 0, 19829, "lightswitches", "lightswitch2", 0);
  125. fso_map = CreateDynamicObject(1961, 2173.108643, -130.685410, 3.917232, 89.999992, 564.943726, -47.143959, -1, -1);
  126. SetDynamicObjectMaterial(fso_map, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  127. CreateDynamicObject(19818, 2173.599854, -130.199142, 3.995467, 0.000015, 0.000000, 157.799698, -1, -1);
  128. fso_map = CreateDynamicObject(2350, 2172.284424, -132.732468, 3.468290, 0.000015, 0.000015, 157.799698, -1, -1);
  129. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  130. fso_map = CreateDynamicObject(2350, 2175.488525, -129.331070, 3.468290, 0.000015, 0.000015, 157.799698, -1, -1);
  131. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  132. fso_map = CreateDynamicObject(2350, 2175.031250, -130.451508, 3.468290, 0.000015, 0.000015, 157.799698, -1, -1);
  133. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  134. CreateDynamicObject(760, 2163.208496, -144.300888, 1.126216, 0.000000, 0.000000, 90.000000, -1, -1);
  135. fso_map = CreateDynamicObject(2350, 2174.543945, -131.645889, 3.468290, 0.000015, 0.000015, 157.799698, -1, -1);
  136. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  137. CreateDynamicObject(3276, 2159.047363, -149.199097, 1.446555, 0.000000, -0.099997, -90.699989, -1, -1);
  138. fso_map = CreateDynamicObject(18259, 2174.041504, -132.747726, 3.053462, 0.000000, 0.000000, 10.700007, -1, -1);
  139. SetDynamicObjectMaterial(fso_map, 1, 3193, "cxref_desert", "sw_woodslat01", 0);
  140. SetDynamicObjectMaterial(fso_map, 0, 5520, "bdupshouse_lae", "sw_woodflloor", 0);
  141. fso_map = CreateDynamicObject(2350, 2171.633057, -136.053909, 3.468290, 0.000007, 0.000015, 88.099777, -1, -1);
  142. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  143. fso_map = CreateDynamicObject(2350, 2173.553223, -134.267715, 3.468290, 0.000007, 0.000007, 88.099777, -1, -1);
  144. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  145. CreateDynamicObject(19818, 2173.355225, -135.790817, 3.995467, 0.000007, 0.000000, 88.099777, -1, -1);
  146. CreateDynamicObject(12990, 2149.634766, -160.526535, 0.793724, 0.000000, 0.000000, 270.000000, -1, -1);
  147. fso_map = CreateDynamicObject(2350, 2174.842529, -134.310501, 3.468290, 0.000007, 0.000007, 88.099777, -1, -1);
  148. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  149. CreateDynamicObject(14875, 2177.183350, -131.659470, 3.925130, 0.000000, 0.000000, 281.600006, -1, -1);
  150. fso_map = CreateDynamicObject(1961, 2173.838867, -136.116577, 3.917232, 89.999992, 584.999939, -136.900146, -1, -1);
  151. SetDynamicObjectMaterial(fso_map, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  152. fso_map = CreateDynamicObject(2804, 2173.852783, -136.165314, 3.970645, 0.000000, 0.000000, 315.000000, -1, -1);
  153. SetDynamicObjectMaterial(fso_map, 1, 19882, "marcossteak2", "cj_steak", 0);
  154. SetDynamicObjectMaterial(fso_map, 0, 19829, "lightswitches", "lightswitch2", 0);
  155. fso_map = CreateDynamicObject(2357, 2174.633789, -136.013977, 3.508373, 0.000015, 0.000000, -1.900069, -1, -1);
  156. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0xFFFFFFFF);
  157. CreateDynamicObject(1453, 2140.169922, -170.053574, 0.108296, -0.000012, 89.999977, -176.899933, -1, -1);
  158. fso_map = CreateDynamicObject(2350, 2176.052002, -134.350616, 3.468290, 0.000007, 0.000007, 88.099777, -1, -1);
  159. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  160. CreateDynamicObject(19818, 2174.465332, -136.408524, 3.995467, 0.000007, 0.000000, 88.099777, -1, -1);
  161. CreateDynamicObject(19822, 2174.746582, -136.125687, 3.904370, 0.000007, 0.000000, 88.099777, -1, -1);
  162. CreateDynamicObject(19818, 2175.054199, -135.847168, 3.995467, 0.000007, 0.000000, 88.099777, -1, -1);
  163. fso_map = CreateDynamicObject(2350, 2173.436035, -137.796036, 3.468290, 0.000007, 0.000015, 88.099777, -1, -1);
  164. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  165. CreateDynamicObject(691, 2163.382080, -148.795578, 0.009257, 0.000000, 0.000000, 109.699997, -1, -1);
  166. CreateDynamicObject(1453, 2141.250244, -170.014969, 0.108296, 0.000012, 90.000023, 3.100005, -1, -1);
  167. fso_map = CreateDynamicObject(1961, 2175.497803, -136.171616, 3.917232, 89.999992, 584.999939, -136.900146, -1, -1);
  168. SetDynamicObjectMaterial(fso_map, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  169. fso_map = CreateDynamicObject(2804, 2175.530762, -136.172424, 3.970645, 0.000000, 0.000000, 495.000000, -1, -1);
  170. SetDynamicObjectMaterial(fso_map, 1, 19882, "marcossteak2", "cj_steak", 0);
  171. SetDynamicObjectMaterial(fso_map, 0, 19829, "lightswitches", "lightswitch2", 0);
  172. CreateDynamicObject(1453, 2140.233154, -171.221390, 0.108296, -0.000012, 89.999962, -176.900040, -1, -1);
  173. CreateDynamicObject(14875, 2172.365234, -140.305283, 3.925130, 0.000000, 0.000000, 101.599998, -1, -1);
  174. CreateDynamicObject(325, 2140.334229, -171.254227, 0.590543, 0.000023, 90.600014, -12.500036, -1, -1);
  175. fso_map = CreateDynamicObject(2350, 2174.725342, -137.838821, 3.468290, 0.000007, 0.000015, 88.099777, -1, -1);
  176. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  177. CreateDynamicObject(19818, 2176.254150, -136.467865, 3.995467, 0.000007, 0.000000, 88.099777, -1, -1);
  178. CreateDynamicObject(1453, 2141.313477, -171.182983, 0.108296, 0.000012, 90.000038, 3.100005, -1, -1);
  179. fso_map = CreateDynamicObject(10984, 2163.948975, -150.140732, 0.647238, 0.000000, -9.199997, 360.000000, -1, -1);
  180. SetDynamicObjectMaterial(fso_map, 0, 10756, "airportroads_sfse", "stones256128", 0);
  181. CreateDynamicObject(3260, 2140.792725, -171.727997, 0.384136, -89.999992, 407.463898, 50.563835, -1, -1);
  182. CreateDynamicObject(1453, 2140.298096, -172.419998, 0.108296, -0.000012, 89.999969, -176.899994, -1, -1);
  183. CreateDynamicObject(760, 2168.648193, -145.820908, 1.836217, 0.000000, 0.000000, 90.000000, -1, -1);
  184. fso_map = CreateDynamicObject(2350, 2175.934814, -137.878937, 3.468290, 0.000007, 0.000015, 88.099777, -1, -1);
  185. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  186. CreateDynamicObject(1453, 2141.378418, -172.381393, 0.108296, 0.000012, 90.000031, 3.100005, -1, -1);
  187. fso_map = CreateDynamicObject(2350, 2177.759521, -136.257156, 3.468290, 0.000007, 0.000015, 88.099777, -1, -1);
  188. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  189. CreateDynamicObject(14875, 2178.478027, -139.703583, 3.925130, 0.000000, 0.000000, 191.600006, -1, -1);
  190. fso_map = CreateDynamicObject(10984, 2178.930664, -138.800705, 1.131069, 0.000000, 0.000000, 360.000000, -1, -1);
  191. SetDynamicObjectMaterial(fso_map, 0, 10756, "airportroads_sfse", "stones256128", 0);
  192. CreateDynamicObject(1453, 2169.762451, -154.740555, 2.718681, 0.000000, 0.000000, 0.000000, -1, -1);
  193. CreateDynamicObject(1458, 2167.151367, -158.295486, 2.480417, 0.000000, 0.000000, 180.000000, -1, -1);
  194. fso_map = CreateDynamicObject(18609, 2180.340088, -143.841904, 1.834547, 8.199997, 0.000000, 106.799965, -1, -1);
  195. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  196. fso_map = CreateDynamicObject(11694, 2188.245605, -126.465309, -30.033276, 0.600000, 0.000000, 285.600006, -1, -1);
  197. SetDynamicObjectMaterial(fso_map, 2, 5114, "beach_las2", "sw_sand", 0);
  198. SetDynamicObjectMaterial(fso_map, 1, 5114, "beach_las2", "sw_sand", 0);
  199. SetDynamicObjectMaterial(fso_map, 0, 5114, "beach_las2", "sw_sand", 0);
  200. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, 0.000016, 162.799973, 134.999954, -1, -1);
  201. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  202. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  203. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  204. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  205. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, -0.000005, 162.799973, 44.999985, -1, -1);
  206. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  207. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  208. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  209. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  210. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, -0.000016, 162.799973, -45.000004, -1, -1);
  211. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  212. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  213. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  214. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  215. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, 0.000005, 162.799973, -135.000000, -1, -1);
  216. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  217. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  218. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  219. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  220. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, 0.000015, 162.799973, 179.999878, -1, -1);
  221. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  222. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  223. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  224. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  225. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, -0.000015, 162.799973, 0.000015, -1, -1);
  226. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  227. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  228. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  229. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  230. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, -0.000007, 162.799973, -90.000008, -1, -1);
  231. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  232. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  233. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  234. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  235. fso_map = CreateDynamicObject(1308, 2173.732178, -155.985397, 7.859447, 0.000007, 162.799973, 89.999947, -1, -1);
  236. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  237. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  238. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  239. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  240. CreateDynamicObject(869, 2178.704590, -150.091736, 1.938500, 0.000000, 0.000000, 90.000000, -1, -1);
  241. fso_map = CreateDynamicObject(10984, 2182.079590, -146.630692, 0.051069, 0.000000, 0.000000, 39.899971, -1, -1);
  242. SetDynamicObjectMaterial(fso_map, 0, 10756, "airportroads_sfse", "stones256128", 0);
  243. fso_map = CreateDynamicObject(16302, 2174.117432, -156.099655, -2.071783, 0.000007, 0.000015, 89.999947, -1, -1);
  244. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  245. CreateDynamicObject(19320, 2167.016113, -165.614777, 2.591513, 0.000000, 0.000000, -87.500000, -1, -1);
  246. fso_map = CreateDynamicObject(3499, 2168.245850, -165.471512, -2.557996, 0.000013, 0.000013, 134.999954, -1, -1);
  247. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  248. CreateDynamicObject(760, 2184.138916, -150.170914, 0.876216, 0.000000, 0.000000, 0.000000, -1, -1);
  249. CreateDynamicObject(760, 2174.988037, -160.870895, 1.976216, 0.000000, 0.000000, 0.000000, -1, -1);
  250. fso_map = CreateDynamicObject(3499, 2171.569824, -163.829010, -2.557996, 0.000000, 0.000000, 0.000000, -1, -1);
  251. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  252. fso_map = CreateDynamicObject(3499, 2166.817871, -168.919006, -2.557996, 0.000000, 0.000000, 0.000000, -1, -1);
  253. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  254. CreateDynamicObject(3276, 2161.674561, -175.748184, 2.184918, 0.000000, -4.199997, -74.199982, -1, -1);
  255. CreateDynamicObject(700, 2183.767822, -154.855103, 1.032221, 3.141590, 0.000000, -148.172592, -1, -1);
  256. fso_map = CreateDynamicObject(1463, 2171.932617, -168.775925, 2.757345, 0.000000, 0.000007, 0.000000, -1, -1);
  257. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  258. fso_map = CreateDynamicObject(16304, 2171.671143, -168.871277, 0.294417, -0.000005, 0.000005, -47.399990, -1, -1);
  259. SetDynamicObjectMaterial(fso_map, 0, 1355, "break_s_bins", "dirt64b", 0);
  260. CreateDynamicObject(18689, 2171.742920, -169.290817, 1.092027, 0.000000, 0.000000, 0.000000, -1, -1);
  261. fso_map = CreateDynamicObject(3499, 2175.140869, -165.471512, -2.557996, 0.000000, 0.000007, 44.999985, -1, -1);
  262. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  263. fso_map = CreateDynamicObject(3499, 2168.245850, -172.366501, -2.557996, 0.000000, 0.000007, 44.999985, -1, -1);
  264. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  265. CreateDynamicObject(869, 2188.735596, -152.111740, 1.588501, 0.000000, 0.000000, 0.000000, -1, -1);
  266. CreateDynamicObject(325, 2171.972168, -173.544785, 3.064931, -0.000004, 90.599998, -132.500000, -1, -1);
  267. CreateDynamicObject(691, 2201.263428, -139.959549, 1.029258, 0.000000, 0.000000, -128.500000, -1, -1);
  268. CreateDynamicObject(3499, 2171.569824, -173.508942, -2.557996, 0.000000, 0.000000, 0.000000, -1, -1);
  269. fso_map = CreateDynamicObject(3499, 2176.568848, -168.919006, -2.557996, 0.000000, 0.000000, 0.000000, -1, -1);
  270. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  271. CreateDynamicObject(869, 2184.924805, -160.831757, 1.868500, 0.000000, 0.000000, 0.000000, -1, -1);
  272. fso_map = CreateDynamicObject(1428, 2182.778076, -164.275024, 2.383624, -0.000015, 0.000000, -89.999954, -1, -1);
  273. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  274. fso_map = CreateDynamicObject(3499, 2175.140869, -172.366501, -2.557996, 0.000013, 0.000013, 134.999954, -1, -1);
  275. SetDynamicObjectMaterial(fso_map, 1, 3054, "break_ballx", "brk_ball1", 0);
  276. fso_map = CreateDynamicObject(3498, 2184.406006, -164.257797, -0.957333, 0.000000, -0.000015, 179.999908, -1, -1);
  277. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  278. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  279. fso_map = CreateDynamicObject(2350, 2186.574463, -162.986694, 4.008291, 0.000007, 0.000015, 179.999847, -1, -1);
  280. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  281. fso_map = CreateDynamicObject(2350, 2188.423340, -161.216919, 4.008291, 0.000007, 0.000022, 179.999847, -1, -1);
  282. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  283. CreateDynamicObject(647, 2192.980225, -156.192383, 1.700346, 0.000000, 0.000000, 0.000000, -1, -1);
  284. fso_map = CreateDynamicObject(2350, 2186.574463, -164.196899, 4.008291, 0.000007, 0.000015, 179.999847, -1, -1);
  285. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  286. fso_map = CreateDynamicObject(2350, 2189.977051, -160.654572, 4.008291, 0.000007, 0.000007, 179.999878, -1, -1);
  287. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  288. fso_map = CreateDynamicObject(3498, 2189.983643, -160.007782, -0.957333, -0.000015, 0.000000, -89.999954, -1, -1);
  289. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  290. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  291. CreateDynamicObject(19818, 2188.683838, -162.714233, 4.535468, 0.000007, 0.000007, 179.999847, -1, -1);
  292. CreateDynamicObject(19818, 2190.798096, -160.519440, 4.535468, 0.000000, 0.000000, 0.000000, -1, -1);
  293. fso_map = CreateDynamicObject(2725, 2190.813721, -160.666779, 4.026002, 0.000007, 0.000000, 179.999878, -1, -1);
  294. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  295. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  296. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0xFFFFFFFF);
  297. fso_map = CreateDynamicObject(1961, 2188.412842, -163.480103, 4.457233, 89.999992, 494.999969, 44.999878, -1, -1);
  298. SetDynamicObjectMaterial(fso_map, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  299. fso_map = CreateDynamicObject(2350, 2186.574463, -165.486938, 4.008291, 0.000007, 0.000015, 179.999847, -1, -1);
  300. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  301. fso_map = CreateDynamicObject(2804, 2188.393555, -163.586990, 4.500651, 0.000000, 0.000000, 675.000000, -1, -1);
  302. SetDynamicObjectMaterial(fso_map, 1, 19882, "marcossteak2", "cj_steak", 0);
  303. SetDynamicObjectMaterial(fso_map, 0, 19829, "lightswitches", "lightswitch2", 0);
  304. CreateDynamicObject(19818, 2188.103271, -163.934204, 4.535468, 0.000007, 0.000007, 179.999847, -1, -1);
  305. fso_map = CreateDynamicObject(3498, 2190.103760, -162.707809, 8.092673, -0.000015, 90.000000, -89.999954, -1, -1);
  306. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  307. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  308. CreateDynamicObject(19822, 2188.391846, -164.232544, 4.444371, 0.000007, 0.000007, 179.999847, -1, -1);
  309. fso_map = CreateDynamicObject(2357, 2188.283936, -164.348923, 4.048374, 0.000007, 0.000000, 89.999977, -1, -1);
  310. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0xFFFFFFFF);
  311. fso_map = CreateDynamicObject(2350, 2191.666016, -160.654572, 4.008291, 0.000006, 0.000003, -142.800003, -1, -1);
  312. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  313. CreateDynamicObject(3276, 2165.469238, -187.151230, 3.290507, 0.000000, -5.099997, -69.399994, -1, -1);
  314. CreateDynamicObject(19818, 2188.683838, -164.504272, 4.535468, 0.000007, 0.000007, 179.999847, -1, -1);
  315. fso_map = CreateDynamicObject(2350, 2190.104736, -162.986694, 4.008291, 0.000007, 0.000022, 179.999847, -1, -1);
  316. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  317. fso_map = CreateDynamicObject(2804, 2188.428955, -165.064743, 4.500651, 0.000000, 0.000000, 495.000000, -1, -1);
  318. SetDynamicObjectMaterial(fso_map, 1, 19882, "marcossteak2", "cj_steak", 0);
  319. SetDynamicObjectMaterial(fso_map, 0, 19829, "lightswitches", "lightswitch2", 0);
  320. fso_map = CreateDynamicObject(1961, 2188.412842, -165.140015, 4.457233, 89.999992, 494.999969, 44.999878, -1, -1);
  321. SetDynamicObjectMaterial(fso_map, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  322. CreateDynamicObject(19818, 2188.103271, -165.634155, 4.535468, 0.000007, 0.000007, 179.999847, -1, -1);
  323. fso_map = CreateDynamicObject(19756, 2190.019043, -164.442108, 8.174937, 0.000000, 0.000000, 0.000000, -1, -1);
  324. SetDynamicObjectMaterial(fso_map, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  325. fso_map = CreateDynamicObject(19715, 2190.231934, -164.260788, 8.014229, 0.000000, 180.000000, 0.000000, -1, -1);
  326. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  327. SetDynamicObjectMaterial(fso_map, 0, 3193, "cxref_desert", "sw_woodslat01", 0);
  328. fso_map = CreateDynamicObject(19715, 2190.228027, -164.265823, 7.541227, 0.000000, 180.000000, 0.000000, -1, -1);
  329. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  330. SetDynamicObjectMaterial(fso_map, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  331. fso_map = CreateDynamicObject(2350, 2190.104736, -164.196899, 4.008291, 0.000007, 0.000022, 179.999847, -1, -1);
  332. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  333. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, -0.000005, 162.799973, -44.999989, -1, -1);
  334. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  335. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  336. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  337. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  338. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, 0.000005, 162.799973, 44.999989, -1, -1);
  339. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  340. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  341. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  342. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  343. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, -0.000005, 162.799973, -135.000000, -1, -1);
  344. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  345. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  346. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  347. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  348. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, 0.000005, 162.799973, 135.000000, -1, -1);
  349. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  350. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  351. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  352. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  353. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, -0.000007, 162.799973, -89.999977, -1, -1);
  354. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  355. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  356. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  357. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  358. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, 0.000007, 162.799973, 89.999977, -1, -1);
  359. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  360. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  361. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  362. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  363. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, 0.000000, 162.799973, 179.999954, -1, -1);
  364. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  365. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  366. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  367. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  368. fso_map = CreateDynamicObject(1308, 2173.401367, -181.869995, 7.859447, 0.000000, 162.799973, 0.000000, -1, -1);
  369. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  370. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  371. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  372. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  373. fso_map = CreateDynamicObject(19715, 2190.228027, -164.265823, 4.791226, -0.000000, 720.000000, -179.999893, -1, -1);
  374. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  375. SetDynamicObjectMaterial(fso_map, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  376. CreateDynamicObject(647, 2202.720703, -149.272415, 4.140346, 0.000000, 0.000000, 0.000000, -1, -1);
  377. fso_map = CreateDynamicObject(3498, 2190.103760, -165.957794, 8.092673, -0.000015, 90.000000, -89.999954, -1, -1);
  378. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  379. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  380. fso_map = CreateDynamicObject(2350, 2190.104736, -165.486938, 4.008291, 0.000007, 0.000022, 179.999847, -1, -1);
  381. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  382. fso_map = CreateDynamicObject(2350, 2188.423340, -167.346802, 4.008291, 0.000007, 0.000022, 179.999847, -1, -1);
  383. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  384. fso_map = CreateDynamicObject(1570, 2181.432861, -175.059174, 3.081576, -5.700000, 0.000000, -86.500015, -1, -1);
  385. SetDynamicObjectMaterial(fso_map, 2, 1408, "break_fence1", "compfence2_LAe", 0);
  386. SetDynamicObjectMaterial(fso_map, 1, 16322, "a51_stores", "des_ghotwood1", 0);
  387. fso_map = CreateDynamicObject(16302, 2173.287109, -182.255096, -2.071783, 0.000000, 0.000007, 0.000000, -1, -1);
  388. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  389. CreateDynamicObject(647, 2188.881592, -168.592422, 1.470345, 0.000000, 0.000000, 90.000000, -1, -1);
  390. fso_map = CreateDynamicObject(2350, 2189.977051, -168.036911, 4.008291, 0.000000, 0.000007, 37.199997, -1, -1);
  391. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  392. fso_map = CreateDynamicObject(11686, 2193.424561, -164.359390, 3.619583, 0.000000, 0.000000, 270.000000, -1, -1);
  393. SetDynamicObjectMaterial(fso_map, 4, 1453, "break_farm", "CJ_DarkWood", 0);
  394. SetDynamicObjectMaterial(fso_map, 3, 3054, "break_ballx", "brk_ball1", 0);
  395. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0xFFFFFFFF);
  396. CreateDynamicObject(19818, 2190.798096, -168.089401, 4.535468, 0.000000, 0.000000, 0.000000, -1, -1);
  397. fso_map = CreateDynamicObject(2725, 2190.829346, -168.024475, 4.026002, 0.000000, 0.000000, 0.000000, -1, -1);
  398. SetDynamicObjectMaterial(fso_map, 2, 1453, "break_farm", "CJ_DarkWood", 0);
  399. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  400. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0xFFFFFFFF);
  401. fso_map = CreateDynamicObject(3498, 2193.546143, -164.257797, -0.957333, 0.000000, -0.000015, 179.999908, -1, -1);
  402. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  403. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  404. fso_map = CreateDynamicObject(3498, 2189.983643, -168.547745, -0.957333, -0.000015, 0.000000, -89.999954, -1, -1);
  405. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  406. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  407. CreateDynamicObject(1453, 2180.875000, -178.870560, 2.588681, 0.000000, 0.000000, 0.000000, -1, -1);
  408. fso_map = CreateDynamicObject(2350, 2191.666016, -168.036911, 4.008291, 0.000000, 0.000007, 0.000000, -1, -1);
  409. SetDynamicObjectMaterial(fso_map, 0, 3054, "break_ballx", "brk_ball1", 0);
  410. CreateDynamicObject(700, 2208.497070, -148.457367, 4.155283, 3.141590, 0.000000, 180.527420, -1, -1);
  411. CreateDynamicObject(1736, 2196.740479, -164.132309, 6.360140, 0.000000, 0.000000, 270.000000, -1, -1);
  412. CreateDynamicObject(760, 2176.920166, -188.810822, 1.636216, 0.000000, 0.000000, 180.000000, -1, -1);
  413. CreateDynamicObject(647, 2187.670410, -178.732407, 2.520345, 0.000000, 0.000000, 0.000000, -1, -1);
  414. fso_map = CreateDynamicObject(11694, 2235.382324, -104.984497, -28.112053, 0.000000, 0.000000, 170.800049, -1, -1);
  415. SetDynamicObjectMaterial(fso_map, 2, 10765, "airportgnd_sfse", "desgreengrass", 0);
  416. SetDynamicObjectMaterial(fso_map, 1, 10765, "airportgnd_sfse", "desgreengrass", 0);
  417. SetDynamicObjectMaterial(fso_map, 0, 10765, "airportgnd_sfse", "desgreengrass", 0);
  418. CreateDynamicObject(691, 2207.634521, -157.753281, 2.329257, 0.000000, 0.000000, -70.300003, -1, -1);
  419. CreateDynamicObject(705, 2187.923096, -181.530151, 0.578375, 0.000000, 0.000000, 270.000000, -1, -1);
  420. fso_map = CreateDynamicObject(10984, 2187.979004, -181.715958, 1.361068, 0.000000, 0.000000, 39.899971, -1, -1);
  421. SetDynamicObjectMaterial(fso_map, 0, 10756, "airportroads_sfse", "stones256128", 0);
  422. fso_map = CreateDynamicObject(3243, 2195.234619, -174.208084, 0.702541, 0.000000, 0.000000, 450.000000, -1, -1);
  423. SetDynamicObjectMaterial(fso_map, 1, 17933, "carter_mainmap", "mp_apt1_brokedoor", 0);
  424. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "cj_hay2", 0);
  425. fso_map = CreateDynamicObject(3243, 2176.135254, -194.838120, 1.732542, 0.000000, 0.000000, 630.000000, -1, -1);
  426. SetDynamicObjectMaterial(fso_map, 1, 17933, "carter_mainmap", "mp_apt1_brokedoor", 0);
  427. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "cj_hay2", 0);
  428. fso_map = CreateDynamicObject(11694, 2255.648682, -90.131805, -25.072041, 0.000000, 0.000000, 555.599976, -1, -1);
  429. SetDynamicObjectMaterial(fso_map, 2, 10765, "airportgnd_sfse", "desgreengrass", 0);
  430. SetDynamicObjectMaterial(fso_map, 1, 10765, "airportgnd_sfse", "desgreengrass", 0);
  431. SetDynamicObjectMaterial(fso_map, 0, 10765, "airportgnd_sfse", "desgreengrass", 0);
  432. fso_map = CreateDynamicObject(11694, 2246.971924, -110.070007, -27.052055, 0.000000, 0.000000, 285.600006, -1, -1);
  433. SetDynamicObjectMaterial(fso_map, 2, 5114, "beach_las2", "sw_sand", 0);
  434. SetDynamicObjectMaterial(fso_map, 1, 5114, "beach_las2", "sw_sand", 0);
  435. SetDynamicObjectMaterial(fso_map, 0, 5114, "beach_las2", "sw_sand", 0);
  436. CreateDynamicObject(647, 2215.981201, -161.602356, 4.840348, 0.000000, 0.000000, 90.000000, -1, -1);
  437. CreateDynamicObject(869, 2208.734619, -172.861786, 3.028501, 0.000000, 0.000000, 0.000000, -1, -1);
  438. CreateDynamicObject(869, 2224.434814, -161.731689, 4.418501, 0.000000, 0.000000, 90.000000, -1, -1);
  439. CreateDynamicObject(700, 2216.835938, -171.479950, 2.539969, 3.141590, 0.000000, 0.527419, -1, -1);
  440. CreateDynamicObject(3276, 2178.083496, -203.688141, 3.866080, 0.000000, 4.800000, -29.200003, -1, -1);
  441. fso_map = CreateDynamicObject(8550, 2192.266602, -196.851196, 5.646559, 0.000000, 0.000000, 248.600006, -1, -1);
  442. SetDynamicObjectMaterial(fso_map, 4, 1453, "break_farm", "CJ_DarkWood", 0);
  443. SetDynamicObjectMaterial(fso_map, 3, 1453, "break_farm", "CJ_DarkWood", 0);
  444. SetDynamicObjectMaterial(fso_map, 2, 3193, "cxref_desert", "sw_woodslat01", 0);
  445. SetDynamicObjectMaterial(fso_map, 1, 3374, "ce_farmxref", "sw_barndoor1", 0);
  446. SetDynamicObjectMaterial(fso_map, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  447. CreateDynamicObject(691, 2233.125732, -168.853333, 2.879256, 0.000000, 0.000000, 0.000000, -1, -1);
  448. fso_map = CreateDynamicObject(3498, 2206.642090, -196.446793, 4.337193, -12.099972, -25.000002, 124.800011, -1, -1);
  449. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  450. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  451. CreateDynamicObject(647, 2226.541016, -182.142334, 3.640348, 0.000000, 0.000000, 180.000000, -1, -1);
  452. fso_map = CreateDynamicObject(3498, 2206.237549, -198.144257, 4.017598, 0.837818, -29.428638, -141.288483, -1, -1);
  453. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  454. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  455. fso_map = CreateDynamicObject(16302, 2206.710449, -197.784927, -1.881781, 0.000000, 0.000007, 0.000000, -1, -1);
  456. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_HAY", 0);
  457. fso_map = CreateDynamicObject(3498, 2207.549805, -198.595428, 3.767028, -12.099972, 24.999998, 124.800011, -1, -1);
  458. SetDynamicObjectMaterial(fso_map, 1, 1453, "break_farm", "CJ_DarkWood", 0);
  459. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "CJ_DarkWood", 0);
  460. fso_map = CreateDynamicObject(3243, 2217.405762, -194.838120, 1.112542, 0.000000, 0.000000, 148.199966, -1, -1);
  461. SetDynamicObjectMaterial(fso_map, 1, 17933, "carter_mainmap", "mp_apt1_brokedoor", 0);
  462. SetDynamicObjectMaterial(fso_map, 0, 1453, "break_farm", "cj_hay2", 0);
  463. CreateDynamicObject(691, 2235.923828, -185.145615, 1.679257, 0.000000, 0.000000, 160.700043, -1, -1);
  464. CreateDynamicObject(700, 2247.847656, -185.405167, 2.647669, 3.141590, 0.000000, 90.527420, -1, -1);
  465. CreateDynamicObject(2369, 2161.984619, -132.326447, 2.128025, 0.000000, 0.000000, 264.147614, -1, -1);
  466. fso_map = CreateDynamicObject(1342, 2161.456787, -132.573898, 2.388025, 0.000000, 0.000000, 174.147614, -1, -1);
  467. SetDynamicObjectMaterial(fso_map, 15, 19480, "signsurf", "sign", 0);
  468. SetDynamicObjectMaterial(fso_map, 14, 19480, "signsurf", "sign", 0);
  469. SetDynamicObjectMaterial(fso_map, 13, 19480, "signsurf", "sign", 0);
  470. SetDynamicObjectMaterial(fso_map, 12, 19480, "signsurf", "sign", 0);
  471. SetDynamicObjectMaterial(fso_map, 11, 6049, "law_beach2", "glasses2_law", 0);
  472. SetDynamicObjectMaterial(fso_map, 10, 19480, "signsurf", "sign", 0);
  473. SetDynamicObjectMaterial(fso_map, 9, 19480, "signsurf", "sign", 0);
  474. SetDynamicObjectMaterial(fso_map, 8, 19480, "signsurf", "sign", 0);
  475. SetDynamicObjectMaterial(fso_map, 7, 19480, "signsurf", "sign", 0);
  476. SetDynamicObjectMaterial(fso_map, 6, 19480, "signsurf", "sign", 0);
  477. SetDynamicObjectMaterial(fso_map, 5, 6049, "law_beach2", "blueshade3_64", 0);
  478. SetDynamicObjectMaterial(fso_map, 4, 19480, "signsurf", "sign", 0);
  479. SetDynamicObjectMaterial(fso_map, 3, 19480, "signsurf", "sign", 0);
  480. SetDynamicObjectMaterial(fso_map, 2, 6094, "canalsg_law", "ws_sheetwood_clean", 0);
  481. SetDynamicObjectMaterial(fso_map, 1, 19480, "signsurf", "sign", 0);
  482. fso_map = CreateDynamicObject(8407, 2161.456787, -132.573898, 2.388025, 0.000000, 0.000000, 174.147614, -1, -1);
  483. SetDynamicObjectMaterial(fso_map, 2, 19480, "signsurf", "sign", 0);
  484. SetDynamicObjectMaterial(fso_map, 1, 19480, "signsurf", "sign", 0);
  485. SetDynamicObjectMaterial(fso_map, 0, 19480, "signsurf", "sign", 0);
  486. fso_map = CreateDynamicObject(18663, 2161.035400, -132.344742, 2.388025, 0.000000, 0.000000, 354.147614, -1, -1);
  487. SetDynamicObjectMaterialText(fso_map, 0, " {30A641}Fish&Fish", 130, "Georgia", 19, 1, 0xFFFFFFFF, 0, 1);
  488. fso_map = CreateDynamicObject(18066, 2161.077637, -132.349075, 2.388025, 0.000000, 0.000000, 264.147614, -1, -1);
  489. SetDynamicObjectMaterial(fso_map, 1, 2028, "cj_games", "CJ_speaker4", 0);
  490. SetDynamicObjectMaterial(fso_map, 0, 6094, "canalsg_law", "ws_sheetwood_clean", 0);
  491. //////////////////////////
  492. CreateObject(8947, 2112.46802, -87.27766, -1.90076, 0.00000, 0.00000, -62.00000);
  493. CreateObject(8947, 2119.38281, -100.28330, -1.90080, 0.00000, 0.00000, -62.00000);
  494. CreateObject(18765, 2105.41797, -77.16850, -1.35350, 0.00000, 0.00000, 28.00000);
  495. CreateObject(13489, 2105.32275, -76.82580, 3.17150, 0.00000, 0.00000, -62.00000);
  496. CreateObject(1244, 2102.94116, -79.09289, 1.88390, 0.00000, 0.00000, 29.00000);
  497. CreateObject(1244, 2102.10962, -77.51105, 1.88390, 0.00000, 0.00000, 29.00000);
  498. CreateObject(1244, 2107.68237, -74.56381, 1.88390, 0.00000, 0.00000, 29.00000);
  499. CreateObject(1244, 2108.42822, -76.02641, 1.88390, 0.00000, 0.00000, 29.00000);
  500. CreateObject(1244, 2102.46533, -75.93650, 1.88390, 0.00000, 0.00000, 118.00000);
  501. CreateObject(1244, 2106.21655, -74.00480, 1.88390, 0.00000, 0.00000, 118.00000);
  502. CreateObject(19588, 2096.36279, -85.53630, 1.63590, 0.00000, 0.00000, 28.00000);
  503. CreateObject(18764, 2088.10742, -90.08460, -1.35350, 0.00000, 0.00000, 30.00000);
  504. CreateObject(18764, 2083.77759, -92.59010, -1.35350, 0.00000, 0.00000, 30.00000);
  505. CreateObject(18765, 2077.24048, -96.27150, -1.35350, 0.00000, 0.00000, 30.00000);
  506. CreateObject(9237, 2076.97900, -96.40000, 8.98920, 0.00000, 0.00000, 211.00000);
  507. CreateObject(19588, 2093.30371, -97.90280, 1.61630, 0.00000, 0.00000, 120.00000);
  508. CreateObject(18765, 2101.40796, -106.66780, -1.35350, 0.00000, 0.00000, 30.00000);
  509. CreateObject(18765, 2110.06055, -101.65540, -1.35350, 0.00000, 0.00000, 30.00000);
  510. CreateObject(17068, 2099.12500, -114.49940, 1.11900, 0.00000, 0.00000, 210.00000);
  511. CreateObject(11495, 2091.09131, -124.40540, 1.11850, 0.00000, 0.00000, -240.00000);
  512. CreateObject(11495, 2093.95361, -129.13319, 1.11850, 0.00000, 0.00000, -60.00000);
  513. CreateObject(11497, 2121.43457, -100.13049, 1.16129, 0.00000, 0.00000, 118.00000);
  514. CreateObject(1685, 2121.18652, -95.16692, 2.13274, 0.00000, 0.00000, 29.00000);
  515. CreateObject(2060, 2116.08057, -98.30291, 1.77110, 0.00000, 0.00000, 142.00000);
  516. CreateObject(2060, 2115.83301, -97.67155, 1.88510, 0.00000, 17.00000, 105.00000);
  517. CreateVehicle(484, 2092.4089, -119.1871, 1.1169, 120.0000, -1, -1, 100);
  518. CreateVehicle(472, 2086.8892, -130.0214, 0.9338, 120.0000, -1, -1, 100);
  519. CreateVehicle(472, 2096.1509, -124.6535, 0.9338, 120.0000, -1, -1, 100);
  520. CreateVehicle(454, 2090.0144, -112.3041, 0.2635, 120.0000, -1, -1, 100);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement