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  1.  
  2. //--- Control Chat - Format: {channelID<number>, disableChat<bool>, disableVoice<bool>}
  3. disableChannels[] = {
  4. {0, false, true}, //--- Global Chat
  5. {1, true, true}, //--- Side Chat
  6. {2, true, true}, //--- Command Chat
  7. {3, false, false}, //--- Group Chat
  8. {4, false, false}, //--- Vehicle Chat
  9. {5, false, false}, //--- Direct Chat
  10. {6, true, true}, //--- System Chat
  11. {7, true, true} //--- Civ Side Chat
  12. };
  13. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  14.  
  15. #include "config\Config_SpyGlass.hpp"
  16. #include "CfgRemoteExec.hpp"
  17. #include "dialog\MasterHandler.hpp"
  18. #include "config\Config_Master.hpp"
  19. #include "infiSTAR_AdminMenu.hpp"
  20.  
  21. class CfgServer {
  22. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  23. DebugMode = 1; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  24. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  25. /*
  26. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  27. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  28. */
  29. };
  30.  
  31. class RscTitles {
  32. #include "dialog\progress.hpp"
  33. #include "dialog\hud_nameTags.hpp"
  34. #include "dialog\hud_stats.hpp"
  35. #include "dialog\statusBar.hpp"
  36. };
  37.  
  38. class CfgFunctions {
  39. #include "Functions.hpp"
  40. };
  41.  
  42. class CfgSounds {
  43. sounds[] = {};
  44. class sirenLong {
  45. name = "sirenLong";
  46. sound[] = {"\sounds\sirenLong.ogg", 1.0, 1};
  47. titles[] = {};
  48. };
  49.  
  50. class akbar
  51. {
  52. name = "akbar";
  53. sound[] = {"\sounds\akbar.ogg",1.0, 1};
  54. titles[] = {};
  55. };
  56.  
  57. class wasted {
  58. name = "wasted";
  59. sound[] = {"\sounds\wasted.ogg", 1.0, 1};
  60. titles[] = {};
  61. };
  62.  
  63. class sound
  64. {
  65. name = "sound";
  66. sound[] = {"\sounds\sound.ogg", 14.0, 1};
  67. titles[] = {};
  68. };
  69.  
  70. class medicSiren {
  71. name = "medicSiren";
  72. sound[] = {"\sounds\medicSiren.ogg", 1.0, 1};
  73. titles[] = {};
  74. };
  75.  
  76. class tazerSound {
  77. name = "tazerSound";
  78. sound[] = {"\sounds\tazer.ogg", 0.5, 1};
  79. titles[] = {};
  80. };
  81.  
  82. class flashbang {
  83. name = "flashbang";
  84. sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  85. titles[] = {};
  86. };
  87.  
  88. class mining {
  89. name = "mining";
  90. sound[] = {"\sounds\mining.ogg", 1.0, 1};
  91. titles[] = {};
  92. };
  93.  
  94. class harvest {
  95. name = "harvest";
  96. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  97. titles[] = {};
  98. };
  99.  
  100. class InsertCard {
  101. name = "InsertCard";
  102. sound[] = {"\sounds\banking\insertcard.ogg", 1.0, 1};
  103. titles[] = {};
  104. };
  105.  
  106. class lockCarSound {
  107. name = "lockCarSound";
  108. sound[] = {"\sounds\carLock.ogg", 1.0, 1};
  109. titles[] = {};
  110. };
  111.  
  112. class unlockCarSound {
  113. name = "unlockCarSound";
  114. sound[] = {"\sounds\carUnlock.ogg", 0.75, 1};
  115. titles[] = {};
  116. };
  117.  
  118. class CarAlarm {
  119. name = "CarAlarm";
  120. sound[] = {"\sounds\caralarm.ogg", 1.0, 1};
  121. titles[] = {};
  122. };
  123.  
  124. };
  125.  
  126. class CfgDebriefing {
  127. class NotWhitelisted {
  128. title = "$STR_NotWhitelisted_Title";
  129. subtitle = "$STR_NotWhitelisted_SubTitle";
  130. description = "$STR_NotWhitelisted_Descript";
  131. pictureBackground = "";
  132. picture = "";
  133. pictureColor[] = {0,0.3,0.6,1};
  134. };
  135.  
  136. class Blacklisted {
  137. title = "$STR_Blacklisted_Title";
  138. subtitle = "$STR_Blacklisted_SubTitle";
  139. description = "$STR_Blacklisted_Descript";
  140. pictureBackground = "";
  141. picture = "";
  142. pictureColor[] = {0,0.3,0.6,1};
  143. };
  144.  
  145. class SpyGlass {
  146. title = "$STR_SpyDetect_Title";
  147. subTitle = "$STR_SpyDetect_SubTitle";
  148. description = "$STR_SpyDetect_Descript";
  149. pictureBackground = "";
  150. picture = "";
  151. pictureColor[] = {0,0.3,0.6,1};
  152. };
  153. };
  154.  
  155. class CfgNotifications {
  156. class MedicalRequestEmerg {
  157. title = "$STR_MedicalRequestEmerg_Title";
  158. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  159. description = "%1";
  160. duration = 5;
  161. priority = 7;
  162. };
  163.  
  164. class DeliveryAssigned {
  165. title = "$STR_DeliveryAssigned_Title";
  166. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  167. description = "%1";
  168. duration = 10;
  169. priority = 7;
  170. };
  171.  
  172. class DeliveryFailed {
  173. title = "$STR_DeliveryFailed_Title";
  174. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  175. description = "%1";
  176. duration = 7;
  177. priority = 7;
  178. };
  179.  
  180. class DeliverySucceeded {
  181. title = "$STR_DeliverySucceeded_Title";
  182. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  183. description = "%1";
  184. duration = 6;
  185. priority = 6;
  186. };
  187.  
  188. class TextMessage {
  189. title = "$STR_TextMessage_Title";
  190. iconPicture = "icons\ico_messageNew.paa";
  191. description = "%1";
  192. duration = 10;
  193. priority = 6;
  194. };
  195.  
  196. class PoliceDispatch {
  197. title = "$STR_PoliceDispatch_Title";
  198. iconPicture = "icons\ico_messagePolice.paa";
  199. description = "%1";
  200. duration = 10;
  201. priority = 6;
  202. };
  203.  
  204. class AdminDispatch {
  205. title = "$STR_AdminDispatch_Title";
  206. iconPicture = "icons\ico_messageAdmin.paa";
  207. description = "%1";
  208. duration = 10;
  209. priority = 6;
  210. };
  211.  
  212. class AdminMessage {
  213. title = "$STR_AdminMessage_Title";
  214. iconPicture = "icons\ico_messageAdmin.paa";
  215. description = "%1";
  216. duration = 10;
  217. priority = 5;
  218. };
  219. };
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