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- #pragma once
- #include <QtNetwork>
- using namespace Qt;
- class Client :public QObject {
- Q_OBJECT
- private:
- QTcpSocket* pTcpSocket;
- int sizeOfData, number;
- QVariant imgs;
- QList<QString> str, name2;
- QString name, password;
- public:
- Client(QObject* pointer = nullptr);
- ~Client();
- signals:
- void somethingEmpty(QString name);
- void accesSigningIn(QString name, int number, QVariant imgs);
- void accesSigningUp(QString name, int number, QVariant imgs);
- void notAccesSigningIn(QString name);
- void notAccesSigningUp(QString name);
- public slots:
- void slotReadyRead();
- void slotSendToServer(QString argName, QString argPassword);
- void slotQueryServerContent(int index);
- };
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