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- Publik: How many people are currently in discussion? I've got a little work to get finished, but I'm available in about an hour for about 2
- VictorM: Dude, honestly Im not tyring to be a dick but you arent really fit for the project. You already threatened to change the way I wanted to play MY project by threatening to use TS3 anyway for company comm so, I understand if you want to play another way but when its MY project, naturally im going to want to play MY way.
- Publik: Ever notice that while I think you're making a mistake I still want to be a part of it?
- Publik: Ever hear of group think?
- VictorM: Group think?
- Publik: Having people who think differently can only lead to better decisions being made
- VictorM: no
- VictorM: Yes and thats fine in RL but in a game its too easy for people who think diff to ruin it for the rest
- Publik: It's the social phenomenon where if everyone the leader surrounds himself with agrees with the leader, no one objects to ideas that may or may not be detrimental
- Publik: What led to the Cuban Missile Crisis
- VictorM: And at this point I have to be extreamly paranoid about people who may have been interested messing the project up for the people who want to play "realistically"
- Publik: True
- VictorM: dude I think ur exagerating the relation to the situation, the only thing Im not budging on is the TS3 thing. Its the only IMMERSION killer everyone seemed so hell bent on. Other things Im always open to hear
- Publik: Which is fine. I don't really care if it breaks your immersion, and as soon as Rocket gives us radio I'll switch to it
- Publik: But until then, it's detrimental to not have
- Publik: Which is my opinion, nothing more
- VictorM: Right and thats fine, but since its my project I reserve the right to say screw you I dont want you using TS3 on my project. And you can easily go create your own project and use TS3 and since you said I couldent stop u using TS3 which I cant, I think u should go elsewhere
- Publik: Fair enough. I should warn you though, this is not the game to make enemies in.
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