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- Log uploaded on Sunday, May 12, 2019, 3:55:11 PM
- Loaded mods:
- Core: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Xeva's Rimhair: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- Increased Stack: (no assemblies)
- Prisoner Harvesting: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.5.71)
- Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Realistic Rooms: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- More Vanilla Turrets 1.0: (no assemblies)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.8.445)
- Hospitality: $HugsLibChecker(0.5.0.0)
- Allow Tool: $HugsLibChecker(0.5.0.0)
- Ancient Rim - core: GraphicApparelDetour(1.19.0.0), UniversalFermenter(1.0.0.0)
- Ancient Rim - SPQRim: (no assemblies)
- Ancient Rim - Mediterran Factions: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Active Harmony patches:
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
- Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- Harmony versions present: 1.2.0.1: fluffy.medicaltab, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, com.rimworld.modcheck, fluffy.colonymanager, UnlimitedHugs.HugsLib, de.hatti.rimworld.mod.qualitybuilder, rimworld.randomKiwi.hfm, com.rimfridge.rimworld.mod
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- ReflectionTypeLoadException getting types in assembly Hospitality: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Hospitality.Settings' from assembly 'Hospitality, Version=1.0.16.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'Hospitality, Version=1.0.16.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass13_0' from assembly 'Hospitality, Version=1.0.16.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly AllowTool: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.AllowToolUtility+<>c__DisplayClass10_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.DesignatorContextMenuController+<>c' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AllowTool.Context.BaseDesignatorMenuProvider' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'DesignatorEntry' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass101_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass103_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass105_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MenuActionMethod' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<ListMenuEntries>d__18' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass21_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass24_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<ListMenuEntries>d__10' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass11_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<ListMenuEntries>d__10' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<ListMenuEntries>d__4' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<ListMenuEntries>d__10' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<ListMenuEntries>d__8' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass10_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'InitialCandidateFilter' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ExpansionCandidateFilter' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass11_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass6_0' from assembly 'AllowTool, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- Could not find type named Hospitality.ThinkNode_InGuestArea from node <li Class="Hospitality.ThinkNode_InGuestArea"><invert>true</invert><subNodes><li Class="Hospitality.JobGiver_GotoGuestArea" /></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostDuty</insertTag></li><li Class="Hospitality.ThinkNode_InGuestArea"><invert>true</invert><subNodes><li Class="Hospitality.JobGiver_GotoGuestArea" /></subNodes></li><li Class="Hospitality.ThinkNode_FilterGuestRooms"><subNodes><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PreMain</insertTag></li><li Class="ThinkNode_PrioritySorter"><subNodes><li Class="JobGiver_GetFood" /><li Class="Hospitality.JobGiver_Sleep" /><li Class="Hospitality.JobGiver_Relax" /></subNodes></li><li Class="Hospitality.ThinkNode_ConditionalWantsToHelp"><subNodes><li Class="JobGiver_Work" /></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMain</insertTag></li><li Class="ThinkNode_ConditionalRandom"><subNodes><li Class="JobGiver_StandAndBeSociallyActive" /></subNodes></li><!-- Wander --><li Class="JobGiver_WanderColony"><maxDanger>None</maxDanger></li></subNodes></li></subNodes>
- Could not find a type named Hospitality.InteractionWorker_GuestDiplomacy
- Could not find a type named Hospitality.InteractionWorker_CharmGuestAttempt
- Could not find a type named Hospitality.JobDriver_CharmGuest
- Could not find a type named Hospitality.JobDriver_GuestImproveRelationship
- Could not find a type named Hospitality.JobDriver_BuyItem
- Could not find a type named Hospitality.JobDriver_BrowseItems
- Could not find a type named Hospitality.JoyGiver_BuyFood
- Could not find a type named Hospitality.JoyGiver_BuyStuff
- Could not find a type named Hospitality.MainTab.MainTabWindow_Hospitality
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Faction
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Entertain
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Recruit
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_AccommodationArea
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_ShoppingArea
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_FriendsForRecruiting
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Hospitality
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_ButtonMore
- Could not find a type named Hospitality.MainTab.PawnTable_Guests
- Could not find a type named Hospitality.RoomRoleWorker_GuestRoom
- Could not find a type named Hospitality.StatWorker_RelationshipDamage
- Could not find a type named Hospitality.StatWorker_ForcedRelationshipDamage
- Could not find a type named Hospitality.StatWorker_RecruitEffectivity
- Could not find a type named Hospitality.IncidentWorker_VisitorGroup
- Could not find a type named Hospitality.IncidentWorker_VisitorGroupMax
- Could not find a type named Hospitality.ThoughtWorker_Beds
- Could not find a type named Hospitality.WorkGiver_Recruiter
- Could not find a type named Hospitality.WorkGiver_Diplomat
- Could not find a type named AllowTool.JobDriver_FinishOff
- Could not find a type named AllowTool.WorkGiver_HaulUrgently
- Could not find a type named AllowTool.WorkGiver_FinishOff
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.5</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.4</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Pelte</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find a type named CompOversizedWeapon.CompOversizedWeapon
- Could not find a type named CompOversizedWeapon.CompOversizedWeapon
- Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
- Could not find type named CompOverlays.CompProperties_Overlays from node <li Class="CompOverlays.CompProperties_Overlays"><overlays><li><usesStuff>true</usesStuff><graphicData><texPath>Buildings/Furniture/Heater_overlay</texPath><graphicClass>Graphic_Single</graphicClass><drawRotated>false</drawRotated><allowFlip>false</allowFlip><damageData><rect>(0.2,0,0.6,0.1)</rect></damageData><drawSize>1</drawSize></graphicData><offset>(0,1.0,0)</offset></li></overlays></li>
- XML error: <overlays><li><usesStuff>true</usesStuff><graphicData><texPath>Buildings/Furniture/Heater_overlay</texPath><graphicClass>Graphic_Single</graphicClass><drawRotated>false</drawRotated><allowFlip>false</allowFlip><damageData><rect>(0.2,0,0.6,0.1)</rect></damageData><drawSize>1</drawSize></graphicData><offset>(0,1.0,0)</offset></li></overlays> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOverlays.CompProperties_Overlays"><overlays><li><usesStuff>true</usesStuff><graphicData><texPath>Buildings/Furniture/Heater_overlay</texPath><graphicClass>Graphic_Single</graphicClass><drawRotated>false</drawRotated><allowFlip>false</allowFlip><damageData><rect>(0.2,0,0.6,0.1)</rect></damageData><drawSize>1</drawSize></graphicData><offset>(0,1.0,0)</offset></li></overlays></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.95</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.4</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum1</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.95</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.4</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum2</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.95</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.4</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Scutum3</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.95</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.5</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.4</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/Parma</texPath><drawSize>(1.2, 1.2)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.4</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.8</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.6</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonBlank</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.8</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.6</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonMacedon</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <rangedBlockChanceFactor>0.8</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <shieldTakeDamageFactor>0.6</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Items/Shields/HoplonSparta</texPath><drawSize>(0.7, 0.7 )</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.1, -0.017, -0.2)</northOffset><southOffset>(0.1, 0.033, -0.2)</southOffset><westOffset>(-0.1, 0.053, -0.2)</westOffset><eastOffset>(0.1, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.8</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>0.6</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.2</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLight</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLight</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li><li>ShieldsGreek</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>200</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsRomeLegion</li><li>ShieldsGreek</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreek</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreek</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreek</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreek</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreek</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreek</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreekMacedon</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreekMacedon</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreekMacedon</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreekMacedon</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreekSparta</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>2000</max></shieldMoney><shieldTags><li>ShieldsGreekSparta</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>0</min><max>500</max></shieldMoney><shieldTags><li>ShieldsGreekLight</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>0</min><max>500</max></shieldMoney><shieldTags><li>ShieldsGreekLight</li></shieldTags></li></modExtensions>
- Could not find type named PawnShields.ShieldPawnGeneratorProperties from node <li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>0</min><max>500</max></shieldMoney><shieldTags><li>ShieldsGreekLight</li></shieldTags></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>0</min><max>500</max></shieldMoney><shieldTags><li>ShieldsGreekLight</li></shieldTags></li></modExtensions>
- [VGP Garden Gourmet] Patch operation Verse.PatchOperationReplace(Defs/RecipeDef[defName = "MakeSilage"]/ingredients) failed
- file: F:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1185906628\Patches\Vanilla.xml
- [VGP Garden Gourmet] Patch operation Verse.PatchOperationReplace(Defs/RecipeDef[defName = "MakebulkSilage"]/ingredients) failed
- file: F:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1185906628\Patches\Vanilla.xml
- [VGP Garden Gourmet] Patch operation Verse.PatchOperationReplace(Defs/RecipeDef[defName = "MakeSilage"]/fixedIngredientFilter |
- Defs/RecipeDef[defName = "MakebulkSilage"]/fixedIngredientFilter) failed
- file: F:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1185906628\Patches\Vanilla.xml
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FruitFoodRaw (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FruitFoodRaw (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FruitFoodRaw (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Failed to find Verse.ThingCategoryDef named FruitFoodRaw. There are 55 defs of this type loaded.
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named VG_Campfire (wanter=recipeUsers)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawBarley (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbanana (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawsnowbeet (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawbean (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Rawmushroom (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named RawCoconut (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FruitFoodRaw (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named LavishMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named CookingSupplies (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named FineMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SimpleMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingCategoryDef named SweetMeals (wanter=thingCategories)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named Bamboo (wanter=thingDefs)
- Could not resolve cross-reference to Verse.ThingDef named VG_Biofuel (wanter=thingDefs)
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Replace_Stuff.NewThing.NewThingReplacement ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at Replace_Stuff.NewThing.NewThingReplacement..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
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