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- Made by Hatson (@HatsonFGC) 12th May, 2017
- Special shoutouts to TOOL_ASSISTED for his stream and help and oki calculator (it's already updated with some Ed stuff, check it out; http://toolassisted.github.io/OKI/#ED/69/10/10/1,0,,0,/1,0,,0,/1,0,,0,/1,0,,0,/1,0,,0,/1,0,,0,/1,0,,0,/ )
- I will be updating the FAT app with this information in the next few days.
- S = Startup
- A = Active Frames
- R = Recovery Frames
- T = Total Frames
- fr = Frames
- KD = Knockdown (Delayed/Quickrise/Backrise)
- oH = On Hit
- oB = On Block
- CH = Chain
- SP = Special
- SU = Super / CA
- VT = V-Trigger
- -----
- Dashes
- -----
- Dash fwd: 16fr
- Dash back: 21fr
- -----
- Normals
- -----
- st.LP: 4S, 2A, 8R, 13T: +5/+3
- > 30 dmg / 70 stun
- > Cancel: CH/SP/SU/VT
- st.MP: 6S, 3A, 16R, 24T: +9/+3
- > 60 dmg / 100 stun
- > Cancel: VT
- st.HP: 11S, 3A, 21R, 34T: +2/-2
- > 90 dmg / 150 stun
- > Crush Counter (spinning KD: +93/+34/+39)
- > Cancel: SU/VT
- st.LK: 3S, 3A, 8R, 13T: +2/+1
- > 30 dmg / 70 stun
- > Cancel: CH/VT
- st.MK: 7S, 3A, 15R, 24T: +4/+2
- > 70 dmg / 100 stun
- > Further reaching hitbox cannot hit crouching
- > Cancel: VT
- st.HK: 15S, 4A, 22R, 40T: +2/-4
- > 90 dmg / 150 stun
- > Crush Counter (stagger: +20), hops over lows
- > Cancel: VT
- cr.LP: 4S, 2A, 8R, 13T: +5/+3
- > 30 dmg / 70 stun
- > Cancel: CH/SP/SU/VT
- cr.MP: 6S, 3A, 12R, 20T: +4/+2
- > 60 dmg / 100 stun
- > Cancel: SP/SU/VT
- cr.HP: 8S, 6A, 21R, 34T: +1/-5
- > 90 dmg / 150 stun
- > 10 less damage after 1st frame, only crush counters on 1st active frame
- > Crush Counter (Launcher: +123/+64/+69)
- > Cancel: SP/SU/VT
- cr.LK: 4S, 2A, 8R, 13T: +2/0
- > 20 dmg / 70 stun
- > Cancel: CH/VT
- cr.MK: 8S, 2A, 17R, 26T: +1/-3
- > 50 dmg / 100 stun
- > Special cancelable
- > Cancel: SP/SU/VT
- cr.HK: 10S, 9A, 20R, 38T: KD (+68/19/24)/-10
- > 90 dmg / 150 stun
- > Crush Counter (HKD)
- > Cancel: VT
- j.LP: 4S, 5A, 4R, ~T: ~
- > 40 dmg / 70 stun
- j.MP: 7S, 5A, 4R, ~T: ~
- > 70 dmg / 100 stun
- > Puts opponent into a juggle state
- j.HP: 9S, 4A, 4R, ~T: ~
- > 90 dmg / 150 stun
- j.LK: 3S, 6A, 4R, ~T: ~
- > 40 dmg / 70 stun
- j.MK: 8S, 5A, 4R, ~T: ~
- > 60 dmg / 100 stun
- > Cross-up
- j.HK: 9S, 5A, 4R, ~T: ~
- > 90 dmg / 150 stun
- ------
- Throws
- ------
- Fwd Throw: 5S, 2A, 18R, 24T: +67/+18/+18
- > 120 dmg / 150 stun
- > Throw Loop in corner; GG
- Back Throw: 5S, 2A, 18R, 24T: +57/+8/+8
- > 140 dmg dmg / 200 stun
- ------
- Specials
- ------
- Psycho Knuckle (HP hold): 30S, 12A, 27R, 68T: Crumple KD (+85/+53/+53) / -2 oB
- > 100 dmg / 200 stun
- > On-Whiff framedata, on hit/block it changes, due to sideswitch and all that
- Psycho Spark (f+MP): 11S, 8A, 16R, 34T: +1/-3
- > 50 dmg / 80 stun
- > Cancels into Fireball follow-ups below on hit/block/whiff as early as 14F
- > Projectile Invincible on his outward leg and arm on frames 1~30
- > 1-Hit Projectile Hitbox
- Psycho Blast (Fireball): 13+13S, 1A, 26R, T: +4 oH / -4 oB
- > 50+45 dmg / 80+63 stun
- > Projectile Invincible on outstretched hand during animation
- EX Psycho Blast (EX Fireball): 13+13S, 1A, 23R, ?T: KD (+108/+50/+55) / +8 oB
- > 50+?? dmg / 80+?? stun
- Psycho Flicker (5xP): 6S, 2A(7)2(9)2, 22R, 49T: +3/-3
- > 80 dmg / 150 stun
- > Cancel: Super
- Psycho Upper (2P): 16S, 5A, 33R, 53T: KD (+86/+27/+32) / -16 oB
- > 100 dmg / 150 stun
- EX Psycho Upper (3P): 16S, 11A, 32R, 58T: KD (+93/+34/+39) / -20 oB
- > 140 dmg / 200 stun
- > FULLY invincible on frames 1~18
- Psycho Rising (2K): 12S, 18A, 48R, 77T: KD (+70/+11/+16) / -38 oB
- > 50 dmg / 100 stun
- > Projectile Invincible: 3~9F
- > Strike & Projectile Invincible: 10~14F
- > Can follow-up into Psycho Splash on HIT only
- Psycho Splash (2P): ?+14S, ?A, ?R, ?T: KD (+85/+26/+31) / ~
- > 50+63 dmg / 100+90 stun
- EX Psycho Splash (3P): ?+14S, ?A, ?R, ?T: KD (+113/+54/+59) / ~
- > 50+72 dmg / 100+90 stun
- > Projectile Invincible
- -----
- V-System
- -----
- V-Skill: 21S, 6A, 45R, 67T: KD (+56/+7/+12) / -2
- > 80 dmg / 200 stun
- V-Skill (hold): 35S, 6A, 62R, 98T: KD (+119/+60/+65) / +3 oB
- > 120 dmg / 0 stun
- > Puts opponent into a free juggle state on hit
- > Suction effect is always +3 oB no matter how meaty
- d+V-Skill: 9S, 4A, 47R, 59T: KD (+14/+14/+14) / ~
- > 100 dmg / 150 stun
- > HARD KNOCKDOWN
- d+V-Skill (hold) 26S, 6A, 50R, 80T: KD (+84/+84/+84) / ~
- > 80 dmg / 100 stun
- > HARD KNOCKDOWN
- > Can OTG afterwards
- V-Reversal: 1S, ~A, 29R, 29T
- > Strike & Projectile invincible the entire duration of 1~29F
- V-Trigger: 16S, 1A, 9R, 26T: KD (+161/102/107) / +48 oB
- > 20x5 (100) dmg / 30x5 (150) stun
- -----
- Super
- -----
- Shadow Boxing: 13S, 2(6)2(15)2(9)2(24)2(20)2(19)2A, 49R, 168T: KD (+69/+10/+10) / -21 oB
- > 340 damage / 0 stun
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