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- Paladin: Paladins are holy warriors of God, serving to both aid and protect their allies.
- Equipment: Plate, if they don't have it already.
- Skills:
- Blessed Weapons: A Paladin may temporarily call upon their god to bless their weapon with holy power. Their attacks shed light as bright as a torch, and sear unholy targets.
- Level 2
- Abolish: A Paladin may smash the target with their weapon, causing a divine light to echo from their body. Enemies nearby take 50% of the damage the Paladin slammed as holy damage, while the paladin is healed for the same amount. (20 Mana, CD: 4)
- Level 3
- Flash of Light: Should an ally be attacked, the Paladin may rush to their aid, charging in front of them and releasing them from any crowd control based effect. (Such as a stun; CD: 4)
- Level 4:
- Divine Favor: A Paladin may empower a target so that their next three attacks heal them when they connect. (20 Mana)
- Level 5:
- Divine Shield: The Paladin focuses his faith and mana into a nigh-impenetrable shield, allowing them to withstand incredible blows for the next 3 rounds. (CD: 6. 30 Mana minimum; scales higher depending on damage taken during the duration.)
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