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- Log uploaded on Wednesday, January 16, 2019, 5:39:37 PM
- Loaded mods:
- ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- [1.0] Advanced Animal Frameworks 3.3: 0Harmony(1.1.0.0), AnimalJobs(1.0.0.0), AnimalVehicles(1.0.0.0), AnimalWeaponFramework(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- Architect Icons: ArchitectIcons(1.2.0.0)
- MineItAll - unofficial[ov:1.0.0]: $HugsLibChecker(0.5.0.0), MineItAll(1.0.0.0)
- [XND] Forbiddable Debris: (no assemblies)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
- BetterMiniMap: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), BetterMiniMap(1.0.1.42926)
- Moody: Moody(2.4.2.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
- Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- InventoryTab: InventoryTab(1.0.0.0)
- Better Electronics: BetterElectronics(1.0.0.0)
- Evil Tactician's RimWorld Tweaks: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Collapser: 0Harmony(1.2.0.1), Collapser(1.2.0.0)
- [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
- PriorityClean Mod: 0Harmony(1.0.9.1), PriorityClean(1.0.0.0)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- Roof Support 1.0: (no assemblies)
- Expanded Context Menus: 0Harmony(1.2.0.1), Merthsoft.ExpandedContextMenu(1.0.0.0)
- Expando Zone: 0Harmony(1.2.0.1), Merthsoft.ExpandoZone(1.0.0.0)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6954.31334)
- Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
- [Ods] Mens Hair : (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.8.0)
- Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- Run and Hide: RunandHide(18.10.30.0)
- [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
- Surgical Body Shaping (SBS): SBS(1.0.0.0)
- Toolboxifier: (no assemblies)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
- Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- Recipe icons: 0Harmony(1.2.0.0), RecipeIcons(1.0.379.18)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Better Records Tab: 0Harmony(1.2.0.1), RecordsPlus(1.0.0.0)
- TicksPerSecond: 0Harmony(1.2.0.1), TicksPerSecond(1.0.0.0)
- Draggable Corners: 0Harmony(1.2.0.1), DraggableCorners(1.0.0.0)
- Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
- RunAndGun: RunAndGun(1.18.3.0)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- RimHair Styles Merged: (no assemblies)
- [Uru] Rim Seraph hair (1.0): (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Quantum Cooling: (no assemblies)
- Magical Freezer: (no assemblies)
- [KV] Change Mirror - 1.0: 0Harmony(1.2.0.1), ChangeMirror(1.0.0.0)
- Invisible Conduits 1.0: (no assemblies)
- M-13's ChemFuel Generators: (no assemblies)
- M-13's Geothermal Generators: (no assemblies)
- M-13's Solar Panels: M13Solars(1.0.1966.0)
- M-13's Wood-Fired Generators: (no assemblies)
- M-13's Wind Turbines: M13Turbines(0.0.0.0)
- M-13's Watermill Generators: M13Watermills(1.0.1966.0)
- M-13's Safe Batteries and Conduits: M13SafeBatteries(1.0.1966.0)
- [CP] Portable Power Generator (1.0): (no assemblies)
- Big Batteries: (no assemblies)
- Efficient batteries: (no assemblies)
- ED-CheatReactor: (no assemblies)
- [WD] Partially-Passable Wind Turbines 1.0: (no assemblies)
- Subsurface Conduit: $HugsLibChecker(0.5.0.0), SubsurfaceConduit(1.0.0.0)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- ED-ReverseCycleCooler: ED-ReverseCycleCooler(1.0.0.0)
- ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
- Crazy's Body Power: Super Deluxe Editon: (no assemblies)
- SS Lightning Rod: 0Harmony(1.1.0.0), LightningRod(1.0.6889.37730)
- Time-of-Day Switches: Merthsoft.TimeOfDaySwitch(1.0.0.0)
- PowerSwitch: PowerSwitch(1.0.0.0)
- Anti-tunnel Wall [1.0]: (no assemblies)
- Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
- ElectricFence: ElectricFence(1.0.6899.33137)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- As Simple As A Rack (Continued): (no assemblies)
- Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0)
- Extended Storage Extended: (no assemblies)
- Storage Solutions: (no assemblies)
- DocWalledVitals: DocWalledVitals(1.0.6913.34000)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Doors Close Fast Again: 0Harmony(1.1.0.0), DoorsCloseFastAgain(1.0.6830.32862)
- Hold Open Opens Doors: $HugsLibChecker(0.5.0.0), Hold_Open_Opens_Doors(1.0.0.6)
- Faction Discovery: Faction Discovery(1.0.3.0)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- Death Rattle: DeathRattle(18.10.30.0)
- [CP] Detailed Body Textures II (1.0): (no assemblies)
- [FSF] Better Spike Traps: (no assemblies)
- GloomyFurniture: Gloomylynx(1.0.4.0)
- More Furniture [1.0]: (no assemblies)
- Auto Recycling[1.0]: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), AutoRecycling(1.0.0.0)
- CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6865.27726)
- Disinfectant stand.: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- [1.0] Medical IV's: 0Harmony(1.0.9.1), IV(1.2.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- LED Lights: (no assemblies)
- Sun Lights [1.0]: (no assemblies)
- Auto Light Switch: Merthsoft.AutoOnAutoOff(1.0.0.0)
- [FSF] Simply Soil: (no assemblies)
- Tilled Soil: (no assemblies)
- Super Soil: (no assemblies)
- Terraform Rimworld: 0Harmony(1.1.0.0), TerraformRimworld(1.0.0.0)
- Wallponic: (no assemblies)
- [1.0] Metal Corn: (no assemblies)
- [B19] Farmable Neutroamine: (no assemblies)
- [FSF] Growable Ambrosia: (no assemblies)
- [FSF] Growable Mushrooms: (no assemblies)
- [XND] Genetically Engineered Plants: (no assemblies)
- Harvest Sync: 0Harmony(1.2.0.1), HarvestSync(1.0.0.0)
- High Density Hydroponics: HighDensityHydro(1.0.0.0)
- [FSF] Indoor Tree Farms: (no assemblies)
- Muffalo Plants: (no assemblies)
- Plant Human: PlantHuman(1.0.0.0)
- Plant saver: (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- Plant saver veg garden: (no assemblies)
- VGP Garden Resources: (no assemblies)
- Plant Saver VG Resources: (no assemblies)
- Gas Traps And Shells: GasTrap(1.0.0.0)
- MiningCo. ForceField: MiningCo. ForceField(1.0.0.0)
- MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0)
- MiningCo. MiningHelmet: MiningCo. MiningHelmet(1.0.0.0)
- Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
- More Vanilla Turrets [1.0]: (no assemblies)
- Extended Turrets: 0Harmony(1.1.0.0), LaserBeam(1.0.0.0)
- DF.9 Turret: (no assemblies)
- [WD] More Mini-Turrets 1.0: (no assemblies)
- Heppoko Security Turrets [1.0]: (no assemblies)
- Ra2Bunker[1.0]: 0Harmony(1.2.0.1), Ra2Bunker(1.0.0.0)
- Sniper Turret: (no assemblies)
- Mechanoid Turrets: (no assemblies)
- Turrets Feel Stuffed Now: (no assemblies)
- Landmines: Landmines(1.0.0.0)
- Regenerator Nanohive: RepairingAura(1.0.0.0)
- [1.0] Defenses Expanded: (no assemblies)
- Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.1)
- [Ling]MoveSteamGeyser: (no assemblies)
- Cremate Auto Strip: (no assemblies)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- No "Ate Without A Table": (no assemblies)
- Meal radius: (no assemblies)
- [WD] Additional RAIDs! 1.0: (no assemblies)
- [1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
- [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
- FashionRIMsta: (no assemblies)
- Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
- [FSF] No Default Shelf Storage: (no assemblies)
- Loot Boxes: 0Harmony(1.2.0.1), LootBoxes(1.0.0.0)
- No more sleeping Z's: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
- Quarry 1.0: Quarry(0.19.0.0)
- Questionable Ethics: 0Harmony(1.2.0.2), QEthics(1.0.0.0)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
- Dampening Belts: 0Harmony(1.2.0.1), DampeningBelts(1.0.0.0)
- No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
- Realistic Rooms: (no assemblies)
- Resource Generators: (no assemblies)
- Resource Replicator (1.0): (no assemblies)
- Auto Seller: 0Harmony(1.2.0.1), RWASFilterLib(1.0.0.0), RWASWidgets(1.0.0.0), RWAutoSell(2.0.2.0)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
- Fallout Traits: (no assemblies)
- More Practical Traits: MorePracticalTraits(1.0.0.0)
- Common Sense: 0Harmony(1.2.0.2), CommonSense(1.0.6915.4567)
- 4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(av:0.1.1.7,fv:0.1.1.8)
- ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
- TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.1.1.0)
- CustomDeathRandomness: 0Harmony(1.2.0.1), CustomDeathRandomness(1.1.2.0)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- Dummy!: (no assemblies)
- Effigy Mod[1.0]: Recipes_Effigies(0.0.0.0), Thoughts_Memory_Effigies(0.0.0.0), Thought_MemoryObservation(0.0.0.0)
- Realistic Darkness 1.0: (no assemblies)
- Outdoor Lighting: (no assemblies)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- Project RimFactory - Core: 0Harmony(1.2.0.1), 0NoMessySpawns(1.0.0.0), ProjectRimFactory(av:0.2.0.0,fv:1.0.0.0)
- Project RimFactory - Drones: (no assemblies)
- Project RimFactory - Insanity: (no assemblies)
- Project RimFactory - Storage: (no assemblies)
- [KV] Infinite Storage - 1.0: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0)
- Quantum Storage 1.0: 0Harmony(1.2.0.1), RT_QuantumStorage(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- Stats Matter: (no assemblies)
- Stronger Quality Scaling (1.0): (no assemblies)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- RIMMSqol: 0Harmony(1.2.0.1), Priority Queue(4.1.1.0), RIMMSqol(1.0.6951.22930)
- LongRangePodLauncher: (no assemblies)
- Bulk Carrier: 0Harmony(1.2.0.1), BulkCarrier(1.0.0.0)
- Fuel Economy: 0Harmony(1.2.0.1), Fuel_Economy(1.0.0.0)
- Advanced Transport Pods: (no assemblies)
- [KV] Improved Load Transport Pods: LoadTransportPod(1.0.0.0)
- Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- CaravanOptions: 0Harmony(1.2.0.1), CaravanOptions(0.19.0.0)
- Musical Instruments: 0Harmony(1.2.0.1), MusicalInstruments(1.0.0.0)
- WM Smarter food selection[ov:2.3.0.7]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
- Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
- Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Regeneration Bay: RegenBay(1.0.0.0)
- [1.0] Tank Beds (Fast Sleep): (no assemblies)
- Fast regen 1.0: (no assemblies)
- Harvest Everything!: (no assemblies)
- Prisoner Harvesting: (no assemblies)
- [SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
- The Executor: (no assemblies)
- Furnace: (no assemblies)
- Turtle Friendly Raids: (no assemblies)
- Enhanced Raiders 1.0: (no assemblies)
- SF [v1.0] Priority Treatment: (no assemblies)
- Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
- Science Never Stops: (no assemblies)
- Sci-Fire-Power Core: (no assemblies)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- Jecs Everlasting Apparel: 0Harmony(1.0.9.1), JecrellsEverlastingApparel(1.0.0.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- Strong Back: (no assemblies)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
- Cyber Fauna 1.0: (no assemblies)
- Archotech Expanded: (no assemblies)
- [CP] Red Horse Furniture (1.0): 0Harmony(1.0.9.1), GraphicApparelDetour(1.19.0.0), RedHorse(0.0.0.0), ReinforcementCall(1.0.0.0)
- [RH] Faction: Militaires Sans Frontieres (1.0): 0Harmony(1.0.9.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- UltraMod: (no assemblies)
- Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- Sparkling Worlds Extension - BMC Hardcore Patch [1.0]: (no assemblies)
- Age Morphosis Cells: AgeMorphosisCells(0.15.1.0)
- [CP] Metal Gear Solid - CQC Takedown (1.0): 0Harmony(1.0.9.1), CPAbilityUser(1.18.0.0), CPAbilityUserAI(1.18.0.0), CQCTakedown(0.0.0.0)
- 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
- No Prison Breaks 1.0: 0Harmony(1.1.0.0), NoPrisonBreaksRelease2(1.0.0.0)
- Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
- Brain In a Jar: (no assemblies)
- More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Locks (DoorsExpanded): 0Harmony(1.2.0.1), LocksDoorsExpanded(1.0.0.0)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6912.29279)
- No Friendly Fire: 0Harmony(1.2.0.1), No More Friendly Fire(1.0.0.0)
- Radiology: 0Harmony(1.2.0.0), Radiology(1.0.688.957)
- Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
- A RimWorld of Magic: 0Harmony(1.2.0.1), TorannMagic(2.3.3.3)
- Super animals 1.0: (no assemblies)
- Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.0.8.1)
- [CP] Metal Gear Solid - Incident Sounds (1.0): (no assemblies)
- Outfitter 0.18.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), Outfitter(1.0.0.0)
- Storage Tweaks: 0Harmony(1.2.0.1), StorageTweaks(0.0.0.0)
- Tactics Mode: 0Harmony(1.2.0.1), TacticsMode(av:1.0.0.0,fv:1.0.12.1)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
- Psychology Imprisonment Patch: 0Harmony(1.2.0.1), PsychologyImprisonmentPatch(1.0.0.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.11.0)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- Milkable Colonists: Milk(1.0.0.0)
- Restraints: $HugsLibChecker(0.5.0.0), Restraints(1.0.0.0)
- Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
- [FSF] Complex Jobs: (no assemblies)
- Simple Rubber Bullets Mod: 0Harmony(1.0.9.1), RubberBullets_Mod(1.0.0.0)
- RimJobWorld: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.1), RJW(1.0.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeRecipeProducts>c__Iterator0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
- <PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
- AbilityDecisionConditionalNode_CasterHealth.CanContinueTraversing: PRE: TorannMagic.HarmonyPatches+CasterHealth_Check_Patch.Prefix
- AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
- AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
- AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
- ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: PRE: Radiology.PatchApparelUtilityHasPartsToWear.Prefix
- AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
- AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
- Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
- Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: [600]DampeningBelts.DampeningBelts+ArmorUtility_GetPostArmorDamage_Patch.Postfix, JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
- AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoUndrafter.AutoUndraftTick: PRE: TorannMagic.HarmonyPatches.AutoUndrafter_Undead_Prefix
- AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- Bill.PawnAllowedToStartAnew: PRE: AnimalJobsPatch.HarmonyPatches.PawnAllowedToStartAnew_Prefix post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, RecipeIcons.PatchBillStackDoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix, HOOD.Patch_Building.Postfix, HOOD.Patch_Building.Postfix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.Tick: post: DoorsCloseFastAgain.HarmonyPatches.Postfix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
- Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
- Building_Storage.ExposeData: post: StorageTweaks.Building_Storage_ExposeData_Patch.ExposeData_Postfix
- Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos, SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.Tick: post: TorannMagic.HarmonyPatches.TurretGunTick_Overdrive_Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler
- CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.get_ImmobilizedByMass: post: CaravanOptions.Main.Get_ImmobilizedByMass
- Caravan.get_NightResting: PRE: TorannMagic.HarmonyPatches.Get_NightResting_Undead
- CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.AllSendablePawns: post: TorannMagic.HarmonyPatches+AddNullException_Alerts_Patch.Postfix
- CaravanFormingUtility.StopFormingCaravan: post: [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.GetAvailableJoyKindsFor: post: MusicalInstruments.PatchGetAvailableJoyKindsFor.Postfix
- Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: MusicalInstruments.PatchTrySatisfyJoyNeed.Transpiler
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
- CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- ColonistBarColonistDrawer.DrawIcons: PRE: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Prefix
- ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_PawnAbility.GizmoOnGUI: PRE: TorannMagic.HarmonyPatches+GizmoOnGUI_Prefix_Patch.Prefix
- CompAbilityItem.PostDrawExtraSelectionOverlays: PRE: TorannMagic.HarmonyPatches.CompAbilityItem_Overlay_Prefix
- CompAffectedByFacilities.CanPotentiallyLinkTo_Static: post: Radiology.PatchFacilities.Postfix
- CompBreakdownable.CheckForBreakdown: PRE: BetterElectronics.Patch_NoBreakdown.Prefix, Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompLaunchable.ChoseWorldTarget: TRANS: Fuel_Economy.ChoseWorldTargetPatch.Transpiler
- CompLaunchable.TryLaunch: TRANS: Fuel_Economy.TryLaunchPatch.Transpiler
- CompLaunchable.get_MaxLaunchDistance: TRANS: Fuel_Economy.MaxLaunchDistance_Patch.Transpiler
- CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
- CompPowerPlant.CompTick: post: TorannMagic.HarmonyPatches.PowerCompTick_Overdrive_Postfix
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
- CompRefuelable.PostDraw: PRE: TorannMagic.HarmonyPatches.CompRefuelable_DrawBar_Prefix
- CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix, ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- Corpse.PostMake: post: TorannMagic.HarmonyPatches+Corpse_UndeadStage_Patch.Postfix
- Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
- DamageWorker.ExplosionStart: PRE: TorannMagic.HarmonyPatches+ExplosionNoShaker_Patch.Prefix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
- DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix, DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix, Fuel_Economy.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix, Room_Food.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
- DesignationDragger.DraggerOnGUI: TRANS: DraggableCorners.DesignationDragger_DraggerOnGUI.Transpiler
- DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix TRANS: DraggableCorners.DesignationDragger_UpdateDragCellsIfNeeded.Transpiler
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
- Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_DebugActionsMenu.DoListingItems_AllModePlayActions: post: RIMMSqol.DebugAction_RegenerateFactionLeaders.Postfix
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TD_Enhancement_Pack.CaravanWithSelection.Postfix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.PostOpen: PRE: InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
- Dialog_LoadTransporters.CheckForErrors: post: Fuel_Economy.SmallPod.Postfix
- Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
- Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
- Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
- Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
- Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
- Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+StoreOldName.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, TD_Enhancement_Pack.PauseAfterTrader.Postfix
- Dialog_Trade.DoWindowContents: post: RWAutoSell.DialogPatcher.PostDoWindowContents TRANS: RWAutoSell.DialogPatcher.Transpiler
- Dialog_Trade.FillMainRect: TRANS: RWAutoSell.DialogPatcher.Transpiler
- Dialog_Trade.PostOpen: post: RWAutoSell.DialogPatcher.PostOpenTrade
- Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
- DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix, LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
- EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FertilityGrid.CalculateFertilityAt: post: TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, RegenBay.MenuMaker_Patch.CarryPatch, AMCells.Patches+FloatMenuMakerCarryAdder.AddFloatMenuOption, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix, [100]TorannMagic.HarmonyPatches.AddHumanLikeOrders_RestrictEquipmentPatch TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: TorannMagic.HarmonyPatches+SkipPolymorph_UndraftedOrders_Patch.Prefix
- FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_ROMV_Undead_Patch.Postfix, Restraints.FloatMenuMakerMapPatch.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix, WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix, WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
- ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbidden: post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, AnimalJobsPatch.HarmonyPatches.CompleteConstruction_Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.AddMap: post: BetterMiniMap.MiniMap_GameComponent.AddMiniMap, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: PRE: BetterMiniMap.MiniMap_GameComponent.RemoveMiniMap post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
- GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
- GenConstruct.CanConstruct: PRE: AnimalJobsPatch.HarmonyPatches.CanConstruct_Prefix post: AlienRace.HarmonyPatches.CanConstructPostfix, PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: PRE: AnimalJobsPatch.HarmonyPatches.HandleBlockingThingJob_Prefix TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
- GenDraw.DrawMeshNowOrLater: PRE: TorannMagic.HarmonyPatches+DrawMesh_Cloaks_Patch.Prefix
- GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches.DrawRadiusRing_Patch
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
- GenMagic.Magic: TRANS: LootBoxes.Harmony_GenMagic_Magic.Transpiler
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, RT_QuantumStorage.RT_QuantumStorage_Reflection.Spawn post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler, SimpleFixes.Patches.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlobalControlsUtility.DoTimespeedControls: post: TicksPerSecond.TicksPerSecond.RimWorld_GlobalControlsUtility_DoTimespeedControls_Postfix
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- HaulAIUtility.HaulToCellStorageJob: post: StorageTweaks.HaulAIUtility_HaulToCellStorageJob_Patch.HaulToCellStorageJob_Postfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
- HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: PRE: Radiology.PatchHealthCardUtilityDrawHediffRow.Prefix TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler
- HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculateBleedRate: post: HarmonyPatches.Postfix
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- HediffSet.ExposeData: post: Radiology.PatchHediffSet.Postfix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
- Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.on_begin_Tick
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix, Outfitter.TabPatch.Tab_Bills_Patch.FillTab_Prefix
- ITab_Bills.TabUpdate: PRE: Outfitter.TabPatch.Tab_Bills_Patch.TabUpdate_Prefix, ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Gear.get_IsVisible: post: AnimalWeaponPatch.HarmonyPatches.IsVisible_Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix
- IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
- IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
- IncidentWorker_HerdMigration.GenerateAnimals: TRANS: Mehni.Misc.Modifications.HarmonyPatches.BigHerds_Transpiler
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
- IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
- IncidentWorker_SelfTame.Candidates: post: TorannMagic.HarmonyPatches.SelfTame_Candidates_Patch
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts, [200]PsychologyImprisonmentPatch.PsycImpriPatc+RecruitAttemptPatch.RemoveCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
- JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver, BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin
- JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
- JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
- JobDriver_Mine_Tweak.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches.TM_PrisonLabor_JobDriver_Mine_Tweak
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_Vomit.MakeNewToils: post: Radiology.PatchVomiting.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix
- JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Kidnap.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Mate.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.TryGiveJob: PRE: Outfitter.JobGiver_OutfitterOptimizeApparel.TryGiveJob_Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyUtility.JoyKindsOnMapString: post: MusicalInstruments.PatchJoyKindsOnMapString.Postfix
- JoyUtility.JoyKindsOnMapTempList: PRE: MusicalInstruments.PatchJoyKindsOnMapTempList.Prefix
- LanguageDatabase.LoadAllMetadata: post: RIMMSqol.translations.LanguageChangeListener.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
- ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- ListerMergeables.ShouldBeMergeable: post: StorageTweaks.ListerMergeables_ShouldBeMergeable_Patch.Postfix
- ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- Listing_TreeThingFilter.DoThingDef: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoThingDef_Transpiler
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- Log.get_ReachedMaxMessagesLimit: post: Mehni.Misc.Modifications.HarmonyPatches.ReachedMaxMessagesLimit_Postfix
- Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
- LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LordToil_Siege.CanBeBuilder: PRE: TorannMagic.HarmonyPatches+CanBeBuilder_Patch.Prefix
- LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.HarmonyPatches+Notify_PawnLost_Patch.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Architect.CacheDesPanels: post: RIMMSqol.ArchitectButtonFix.PostfixArchitectIcons
- MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.Patch2.Prefix
- ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- Map.FinalizeLoading: TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler, SimpleFixes.Patches.Map_FinalizeLoading.Transpiler
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, RoomSense.MapInterface_Patch.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: PRE: BulkCarrier.BulkCarrier.Capacity_Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MemoryThoughtHandler.TryGainMemory: PRE: TorannMagic.HarmonyPatches.MemoryThoughtHandler_PreventDisturbedRest_Prefix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateHandler.TryStartMentalState: PRE: TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix, Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton, Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+SaveOldName.Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, TD_Enhancement_Pack.StopGizmo.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, TacticsMode.Pawn_GetGizmos_Patch.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, Radiology.PatchHediffGizmos.Postfix, TorannMagic.HarmonyPatches.Pawn_Gizmo_TogglePatch, rjw.Rjw_buttons.this_is_postfix, rjw.submit_button.this_is_postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, PawnRules.Patch.Verse_Pawn_Kill.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonist: PRE: TorannMagic.HarmonyPatches.Get_IsColonist_Polymorphed
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix post: Numbers.Numbers.AddHighlightToLabel_PostFix, TD_Enhancement_Pack.LabelAddSelection.Postfix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler, TD_Enhancement_Pack.LabelAddSelection.Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: AnimalWeaponPatch.HarmonyPatches.AddAndRemoveDynamicComponents_Prefix
- PawnComponentsUtility.AddComponentsForSpawn: PRE: AnimalWeaponPatch.HarmonyPatches.AddComponentsForSpawn_Prefix
- PawnComponentsUtility.CreateInitialComponents: PRE: AnimalWeaponPatch.HarmonyPatches.CreateInitialComponents_Prefix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, MusicalInstruments.PatchGenerateGearFor.Postfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits, TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix, Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix, Outfitter.HarmonyPatches.ResolveApparelGraphics_Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix, CPAbilityUser.StandaloneAbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: PRE: TorannMagic.HarmonyPatches.PawnRenderer_Undead_Prefix, TorannMagic.HarmonyPatches.PawnRenderer_Blur_Prefix post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler, FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix, TorannMagic.HarmonyPatches.PawnRenderer_UndeadInternal_Prefix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: post: Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix, RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
- PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: PRE: [2000]TorannMagic.HarmonyPatches.IsTravelingInTeleportPod_Prefix post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix, AnimalWeaponPatch.HarmonyPatches.TryGenerateWeaponFor_Prefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.Remove: post: rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
- Pawn_ApparelTracker.TakeWearoutDamageForDay: PRE: JecrellsEverlastingApparel.HarmonyEverlastingApparel.TakeWearoutDamageForDay_PreFix
- Pawn_ApparelTracker.TryDrop: PRE: Radiology.PatchApparelTrackerTryDrop.Prefix, rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop, Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
- Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+RestoreOldName.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.Main.CheckForStateChange_Patch, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix
- Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WPVehiclePatch.HarmonyPatches.HasHediffsNeedingTend_Prefix
- Pawn_HealthTracker.HasHediffsNeedingTendByPlayer: PRE: WPVehiclePatch.HarmonyPatches.HasHediffsNeedingTendByPlayer_Prefix
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.InteractionsTrackerTick: post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: PRE: MusicalInstruments.PatchFirstUnloadableThing.Prefix
- Pawn_JobTracker.CleanupCurrentJob: PRE: TacticsMode.Pawn_JobTracker_CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
- Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: TorannMagic.HarmonyPatches+Pawn_NeedsTracker_Patch.Prefix, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler
- Pawn_PathFollower.CostToMoveIntoCell: PRE: TorannMagic.HarmonyPatches.Pawn_PathFollower_Pathfinder_Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
- Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
- Pawn_StanceTracker.get_Staggered: PRE: TorannMagic.HarmonyPatches.Get_Staggered
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Prefix post: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Postfix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.Notify_UseWorkPrioritiesChanged: post: Outfitter.HarmonyPatches.UpdatePriorities
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix post: Outfitter.HarmonyPatches.UpdatePriorities
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
- Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
- PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: PRE: BetterMiniMap.MiniMap_GameComponent.PlaySettings_DoPlaySettingsGlobalControls_Prefix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, TD_Enhancement_Pack.PlaySettings_Patch.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.adding_RJW_toggle, RoomSense.PlaySettings_Patch.Postfix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- PrisonBreakUtility.StartPrisonBreak: PRE: NoPrisonBreaksRelease2.RaidPoints.Prefix
- Projectile.CanHit: PRE: No_More_Friendly_Fire.NoMoreFriendlyFire+ProjectileCanHit_PrefixPatch.Prefix post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
- QualityUtility.GenerateQualityCreatedByPawn: post: TorannMagic.HarmonyPatches+ArcaneForge_Quality_Patch.Postfix
- RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail, TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsCardUtility.DrawRecord: PRE: RecordsPlus.DrawRecordplus.Prefix
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
- RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, TD_Enhancement_Pack.ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix, InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix, Share_The_Load.CanReserve_Patch_ES.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix, InfiniteStorage.Patch_ReservationManager_Release.Prefix, Share_The_Load.Release_Patch_ES.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix, Share_The_Load.ReleaseClaimedBy_Patch_ES.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix, InfiniteStorage.Patch_ReservationManager_Reserve.Prefix, Share_The_Load.Reserve_Patch_ES.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
- RestUtility.CanUseBedEver: PRE: WPVehiclePatch.HarmonyPatches.CanUseBedEver_Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofCollapseBuffer.MarkToCollapse: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchRoofCollapseBuffer.Supress_MarkToCollapse
- RoofCollapserImmediate.DropRoofInCellPhaseTwo: PRE: Collapser.Patch.Prefix
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
- Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
- Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- ScribeSaver.InitSaving: PRE: InfiniteStorage.Patch_ScribeSaver_InitSaving.Prefix
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- Selector.HandleMapClicks: PRE: Merthsoft.ExpandedContextMenu.Selector_HandleMapClicks_Patch.Prefix, ReverseCommands.Patch3.Prefix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementAbandonUtility.Abandon: PRE: [800]InfiniteStorage.Patch_SettlementAbandonUtility_Abandon.Prefix, RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch, CPAbilityUser.StandaloneAbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
- Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix post: Radiology.PatchSkillDiabled.Postfix
- SkillRecord.Interval: PRE: RIMMSqol.StopSkillDecay.Prefix
- SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix, TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix post: TD_Enhancement_Pack.Learn_Patch.Postfix, RIMMSqol.TrackLevelUp.Postfix
- SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
- SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
- SnowUtility.MovementTicksAddOn: post: RIMMSqol.SnowUtility_MovementTicksAddOn.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
- StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.HarmonyPatches+StockGenerator_Animals_Patch.Prefix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: StorageTweaks.StoreUtility_TryFindBestBetterStoreCellFor_Patch.TryFindBestBetterStoreCellFor_Prefix post: StorageTweaks.StoreUtility_TryFindBestBetterStoreCellFor_Patch.TryFindBestBetterStoreCellFor_Postfix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
- SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid, CPAbilityUser.StandaloneAbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix, CPAbilityUser.StandaloneAbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, CPAbilityUser.StandaloneAbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix
- TerrainGrid.RemoveTopLayer: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
- Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix
- Thing.DrawExtraSelectionOverlays: TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix
- Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
- Thing.GetInspectTabs: post: StorageTweaks.Building_Storage_GetInspectTabs_Patch.GetInspectTabs_Postfix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler, ResearchableStatUpgrades.Patch.Transpiler1
- Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, RubberBullets_Mod.RubberBullets_Mod+RubberBullet.Prefix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix
- ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
- ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingGrid.Deregister: post: TD_Enhancement_Pack.ThingDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix
- ThingGrid.Register: post: TD_Enhancement_Pack.ThingDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix
- ThingMaker.MakeThing: post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingOwnerUtility.ContentsSuspended: PRE: RegenBay.Suspend_Patch.ContentsSuspended_Patch
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_MapGen_AncientPodContents.GiveRandomLootInventoryForTombPawn: post: LootBoxes.Harmony_ThingSetMaker_MapGen_AncientPodContents_GiveRandomLootInventoryForTombPawn.Postfix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
- ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CPAbilityUser.StandaloneAbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
- TimeControls.DoTimeControlsGUI: PRE: EnhancedDevelopment.EnhancedOptions.Detours.TimeControls.DoTimeControlsGUI
- TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.JumpToCarryToNextContainerIfPossible: PRE: AnimalJobsPatch.HarmonyPatches.JumpToCarryToNextContainerIfPossible_Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeDeal.Reset: PRE: InfiniteStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix, InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
- TryFindBestFoodSourceFor.Internal: PRE: Room_Food.SmarterFoodSelectionSupport.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: BetterMiniMap.BetterMiniMapMod.DefsLoaded
- Verb.CanHitCellFromCellIgnoringRange: PRE: [2000]TorannMagic.HarmonyPatches.RimmuNation_CHCFCIR_Patch, JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon, CPAbilityUser.StandaloneAbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_Projectile_Prefix, TorannMagic.HarmonyPatches.Get_Projectile_ES
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- WealthWatcher.ForceRecount: post: InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, TorannMagic.HarmonyPatches.WealthWatcher_ClassAdjustment_Postfix
- WeatherEvent_LightningStrike.FireEvent: PRE: [0]SSLightningRod.WeatherEvent_LightningRodStrike.Prefix TRANS: SSLightningRod.WeatherEvent_LightningRodStrike.Transpiler
- WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_DoBill.JobOnThing: post: TorannMagic.HarmonyPatches+RegrowthSurgery_WorkGiver_Patch.Postfix
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: InfiniteStorage.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
- WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
- WorkGiver_Grower.ExtraRequirements: post: HarvestSync.HarvestPotentialWorkCellsPatcher.Postfix
- WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix, Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix, WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix, WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix, WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix, WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix
- WorkGiver_Warden_TakeToBed.JobOnThing: PRE: Radiology.PatchWorkGiver_Warden_TakeToBedJobOnThing.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
- WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
- WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
- WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
- WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
- Zone.Delete: PRE: HarvestSync.ZoneDeleteNotifier.Prefix
- Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
- Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
- ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
- ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
- Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix, HarvestSync.GrowingZoneGetGizmosPatcher.Postfix
- Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
- Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
- Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
- Zone_Stockpile.ExposeData: post: StorageTweaks.Zone_Stockpile_ExposeData_Patch.ExposeData_Postfix
- Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
- Zone_Stockpile.GetInspectTabs: post: StorageTweaks.Zone_Stockpile_GetInspectTabs_Patch.GetInspectTabs_Postfix
- Harmony versions present: 1.2.0.2: net.avilmask.rimworld.mod.CommonSense, rimworld.erdelf.alien_race.main, chjees.QEthics; 1.2.0.1: com.rimworld.modcheck, UnlimitedHugs.HugsLib, rimworld.whyisthat.betterminimap.gamecomponent, com.colonistbarkf.rimworld.mod, net.pardeike.rimworld.mod.camera+, net.pardeike.reversecommands, RimHUD, rimworld.whyisthat.expandedroofing.main, PawnRules, Harmony_PrisonLabor, HugsLib.BetterElectronics, fluffy.breakdowns, Dubwise.Rimatomics, rimworld.torann.tmagic, fluffy.modmanager, brrainz-crosspromotion, HugsLib.AllowTool, HugsLib.SearchAndDestroy, Uuugggg.rimworld.TD_Enhancement_Pack.main, Uuugggg.rimworld.UseBedrolls.main, likeafox.rimworld.tacticsmode, rjw, HugsLib.RunAndGun, HugsLib.ARimWorldOfMagic, Fluffy.StuffedFloors, DoctorVanGogh.OmniCoreDrill, Fluffy.AnimalTab, mehni.rimworld.numbers, fluffy.medicaltab, fluffy.worktab, rimworld.whyisthat.betterminimap.init, fluffy.rimworld.pharmacist, com.InfiniteStorage.rimworld.mod, fluffy.colonymanager, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, RIMMSqol, com.rimfridge.rimworld.mod, HugsLib.Hospitality, Fluffy.ResearchTree, com.outfitter.rimworld.mod, RSA, RSA.Core, com.savestoragesettings.rimworld.mod, HugsLib.ImprovedWorkbenches, com.extendedstorage.patches, Uuugggg.rimworld.What_Is_My_Purpose.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Fuel_Economy.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Share_The_Load.main, frontierdevelopment.shields, com.spdskatr.projectrimfactory, com.lp-programming.rimworld.quantumstorage, nomessyspawns.patches, mehni.rimworld.traderdismissal.main, HugsLib.RegenBay, HugsLib.AgeMorphosisCells, mehni.rimworld.pickupandhaul.main, Bubbles, HugsLib.RoomSense, com.RimWorld.Nales.DampeningBelts, com.consolidatedtraits.rimworld.mod, HugsLib.Psychology, com.chippedchap.harvestsync, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.sparr.draggablecorners, rimworld.infused, Uuugggg.rimworld.Share_The_Load-ES.main, alx.nomorefriendlyfire, Helicopter.AKreedz, rimworld.facialstuff.mod, RimWorld.Vanya.BulkCarrier, HugsLib.GiddyUpCaravan, com.dogproblems.rimworldmods.musicalinstruments, com.rimworld.mod.moretraitslots, Mehni.RimWorld.4M.Main, rimworld.torann.CustomDeathRandomness, HugsLib.Therapy, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, XeoNovaDan.AutoOwl, multiversionmodfix, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.IncidentPersonStat, Collapser, com.pathavoid.rimworld.mod, HugsLib.RemoteTech, com.Merthsoft.ExpandedContextMenu, Dubwise.DubsMintMenus, Dubwise.DubsPaintShop, HugsLib.LabelsOnFloor, com.github.harmony.rimworld.mod.Hold_Open_Opens_Doors, HugsLib.Hold_Open_Opens_Doors, com.showhair.rimworld.mod, rimworld.sparr.tickspersecond, rimworld.facialstuff.prepare_carefully_patch, rimworld.psychology.prepare_carefully_patch, com.modifyresearchtime.rimworld.mod, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, com.github.rimworld.mod.AlphaAnimalRangeAttack, mehni.rimworld.MFI.main, rimworld.lanilor.lootboxes, EnhancedDevelopment.WarningOptions, HugsLib.Smarter_Food_Selection, rimworld.torann.CaravanOptions, com.supplyanddemand.rimworld.mod, de.hatti.rimworld.mod.qualitybuilder, com.alphaanimals, Harmony_Locks, rimworld.randomKiwi.hfm, sladki.rimworld.mod.storagetweaks, com.dninemfive.psychologyimprisonmentpatch, HugsLib.BattleMounts, HugsLib.GiddyUpRideAndRoll, HugsLib.Restraints, HugsLib.RunandHide, HugsLib.DeathRattle, HugsLib.LessArbitrarySurgery, HugsLib.Autopsy, com.SupesSolutions.TradeWindowPatcher; 1.2.0.0: com.github.automatic1111.radiology, com.github.automatic1111.recipeicons; 1.1.0.0: rimworld.phomor.doorsclosefastagain, rimworld.walkingproblem.animaljobspatch, rimworld.erdelf.prisoner_ransom, com.spdskatr.DamageMotes.Patch, rimworld.walkingproblem.wpvehiclepatch, rimworld.walkingproblem.animalweaponpatch, EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing, com.stuff.things.rimworld.mod9000.harmonica, com.spdskatr.lightningrod.detours; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.standaloneabilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.agentblac.makepawnsprisoners, rimworld.jecrell.doorsexpanded, rimworld.Sihv.bonemod, rimworld.jecrell.humanlikeorders, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, RubberBullets_Mod, rimworld.jecrell.comps.sounds, rimworld.cpbackpacks, com.medical.iv, rimworld.jecrell.everlastingapparel; 1.0.9.0: com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- [HugsLib] early-initializing BetterElectronics
- Fluffy Breakdowns :: Initialized
- Moody settings loaded
- DubsMintMenus 1.0.141
- Dubs Paint Shop 1.0.45
- RSA Core loaded...
- RSA Main injected ...
- Frontier Developments Shields :: Loaded
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Initialized OmniCoreDrill patches
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Pawn Rules v1.2.5] Initialized
- No Messy Spawns 1.0.0.0 - Harmony patches successful
- [RuntimeGC] Mod settings loaded.
- Rimatomics 1.6.646
- XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>HiTechResearchBench</li><li>Stool</li><li>DiningChair</li><li>Armchair</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
- Parsed 1.5 as int.
- Parsed 2.5 as int.
- Parsed 3.5 as int.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef MagicFreezer (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef MagicCooler (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef MagicCampfire (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef MagicHellfire (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef CeilingLight (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Executor (using undefined sound instead)
- Could not resolve cross-reference to Verse.RecipeDef named CookMealSimpleCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named MakePemmicanCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named BurnApparelCampfire (wanter=recipes)
- Failed to find RimWorld.StatDef named BrewingSpeed. There are 159 defs of this type loaded.
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.RecipeDef named CookMealSimpleCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named MakePemmicanCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named BurnApparelCampfire (wanter=recipes)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.RecipeDef named CookMealSimpleCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named MakePemmicanCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named BurnApparelCampfire (wanter=recipes)
- BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
- BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
- BodyDef AIRobot has BodyPartRecord of AIRobot_Thorax whose children have more coverage than 1.
- BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
- Config error in Incubator: TraitDef Incubator has 0 commonality.
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.RecipeDef named CookMealSimpleCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named MakePemmicanCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named BurnApparelCampfire (wanter=recipes)
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
- Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
- d3d: failed to create 2D texture id=16393 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 46 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- MineItAll injected.
- Medical Tab :: Capacity BleedRate does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity Reproduction does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Tag RJW_FertilitySource is not associated with any pawnCapacity. This may be intentional.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- [IncidentPersonStat] injected.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- Loaded AllowTool.
- Dubs Rimkit 1.4.652
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 524 patches with harmony.
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- Facial Stuff successfully completed 552 patches with harmony.
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- ExpandedRoofing: generating dynamic defs
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Removed Log Error from Manhunter Job
- HOOD :: I am become L the logger of words!
- HOOD :: Patching... hold my parka
- HOOD :: Patching complete!
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- Is OK.
- Checking for compatibility for: Death Rattle...
- Is OK.
- Questionable Ethics, Compatibility with Death Rattle: Not patching Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Dynamic patching Boolean MoveNext()
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- Attempting to load custom genSpawn
- Compatibility-Patch for Architect Icons is active.
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- [BulkCarrier] injected.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Removed Log Error from Manhunter Job
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.RecipeDef named CookMealSimpleCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named MakePemmicanCampfire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named BurnApparelCampfire (wanter=recipes)
- WorkTab hotfix initialized
- Enabled Prison Labor v0.9.11
- Outfitter successfully completed 805 patches with harmony.
- Psychology Imprisonment Patch successfully loaded
- [RJW]RomanceDiversified is not detected
- [RJW]Rimworld of Magic is detected.
- [RJW]Humanoid Alien Races 2.0 is detected. Xenophile and Xenophobe traits active.
- [RJW]Psychology is detected. (Note: only partially supported)
- [RJW]Children&Pregnancy is not detected
- [RJW]Combat Extended is not detected
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type TextureLoader probably needs a StaticConstructorOnStartup attribute, because it has a field setHarvestProportionIcon of type Texture2D. All assets must be loaded in the main thread.
- Type HDH_Graphics probably needs a StaticConstructorOnStartup attribute, because it has a field HDHBarFilledMat of type Material. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 246 Metadata and cleaned 572 PreviewImage.
- Removed: What the hack?!, Rimlaser, Glitter Tech (No Surgery), [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), VGP Garden Tools, Rimsenal, Misc. TurretBase, Objects, BioReactor, [RH] Faction: The Ghosts (1.0), Draft Notice - A Radio Add-On for RedHorse Furniture, Simple sidearms, [NL] Custom Portraits, [NL] Chibi Body, [CP] Chicken Mitchell - Hairstyles (1.0), Children, school and learning, VGP Garden Drinks, VGP Garden Gourmet, [1.0] Talons Faction New pawns and races, RimEVE (Music Pack), [CP] Rimmu-Nation - Weapons (1.0), Roads of the Rim, Rimhammer - The End Times - With Guns!!, Love With Animals, AutoPriorities, AlienFacesExpanded, Safe Pause, [1.0] Apparel Organizer, Genetic Rim, [RF] Rational Romance [1.0], Meals On Wheels, Firefly Soundtrack, FrameRateControl, Range Animal Framework, Effective Lumbering, [KV] No Max Bills - 1.0, Rim of Madness - Vampires, Rim of Madness - Werewolves, Logann Race, gloomy_hair, [RF] Realistic Planets [1.0], Alien Children Compatibility, gloomy_face, Spoons Hair Mod, RimMagic (B19) -- now with Ascendant Vampires, Resurrection and Healing!, Follow Me, [1.0] Wild Animal Sex V4.1, Rim Contractors Arsenal, [1.0] Starship Troopers Arachnids Ver5.0, Truly Non-Lethal (TNL) 1.0, Adjustable Dirt Chance, [1.0] Flamethrower, ChemicalPlant, [XND] Turret Extensions, [FIXED] BloodTypes + BloodBag, Lord of the Rims - Facial Stuff Patch, Anti-Air Artillery[1.0], ZiTools, Star Wars - The Force, Crafting Quality Rebalanced, Auto Notify (Autoseller Extension), Auto Caravan Equip (Autoseller Extension), HealthDifferenceTrapCore, Trap Mastery [1.0], Star Wars - Fully Functional Lightsabers, Miscellaneous 'CORE', MiningCo. Alert speaker, Mechanical Defense 2 - base, CTS - Complete Tech Solutions, Mechanical Defense 2 - mechanical walls, Colorful Traits, [CP] Chicken Mitchell - Facial Stuff Version (1.0), Goblin Slayer, Plant Saver VG More Veg, VGP More Veggies, Volley Fire, [XND] Simple Plastic, Haul to Stack, [FIXED]Humanlike Life Stages - Age Matters 2, [1.0] Tranquilizer guns, Shock Weapons (Less Lethal), [FSF] Improved Vanometric Power Cells, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal - Security pack, Rimsenal Security - Turret Extensions Patch, Weapon Tech, Weapon Tech - Turret Extensions Patch, Anesthetic Gun Mod[1.0], Anesthetic Turret Mod[1.0], MiningCo. Projector, MiningCo. DrillTurret, RIMkea, [FIXED] Woohooer, ED-Laser Drill, Craftable Glitter Tech Weapons and Apparels, Infinite Turrets, [Ling]Limit Raid1.0, Giddy-up! Mechanoids, [SB][1.0] OP Generator, [KV] Change Equipment Stats - 1.0, The Birds and the Bees, [RF] Rumor Has It.... [1.0], [FSF] Rain Washes Away Filth, Barbed Wire, [KIR]No Mechanoid Raids[1.0], ReclaimFabric, Job Splitter, Mining Priority, Hydroponics Growth Sync, RT Fuse, LoadOrderHelper, Plant Growth Sync, Outfitter, Outfitter Infused Patch, Reclaim, Reuse, Recycle, Toggle Harvest, BoomMod, Expanded Prosthetics and Organ Engineering, ModSync RW - 1.0, Mines, Project RimFactory 3.0 - Public Beta, What the hack?!, Rimlaser, Glitter Tech (No Surgery), [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), VGP Garden Tools, Rimsenal, Misc. TurretBase, Objects, BioReactor, [RH] Faction: The Ghosts (1.0), Draft Notice - A Radio Add-On for RedHorse Furniture, Simple sidearms, [NL] Custom Portraits, [NL] Chibi Body, [CP] Chicken Mitchell - Hairstyles (1.0), Children, school and learning, VGP Garden Drinks, VGP Garden Gourmet, [1.0] Talons Faction New pawns and races, RimEVE (Music Pack), [CP] Rimmu-Nation - Weapons (1.0), Roads of the Rim, Rimhammer - The End Times - With Guns!!, Love With Animals, AutoPriorities, AlienFacesExpanded, Safe Pause, [1.0] Apparel Organizer, Genetic Rim, [RF] Rational Romance [1.0], Meals On Wheels, Firefly Soundtrack, FrameRateControl, Range Animal Framework, Effective Lumbering, [KV] No Max Bills - 1.0, Rim of Madness - Vampires, Rim of Madness - Werewolves, Logann Race, gloomy_hair, [RF] Realistic Planets [1.0], Alien Children Compatibility, gloomy_face, Spoons Hair Mod, RimMagic (B19) -- now with Ascendant Vampires, Resurrection and Healing!, Follow Me, [1.0] Wild Animal Sex V4.1, Rim Contractors Arsenal, [1.0] Starship Troopers Arachnids Ver5.0, Truly Non-Lethal (TNL) 1.0, Adjustable Dirt Chance, [1.0] Flamethrower, ChemicalPlant, [XND] Turret Extensions, [FIXED] BloodTypes + BloodBag, Lord of the Rims - Facial Stuff Patch, Anti-Air Artillery[1.0], ZiTools, Star Wars - The Force, Crafting Quality Rebalanced, Auto Notify (Autoseller Extension), Auto Caravan Equip (Autoseller Extension), HealthDifferenceTrapCore, Trap Mastery [1.0], Star Wars - Fully Functional Lightsabers, Miscellaneous 'CORE', MiningCo. Alert speaker, Mechanical Defense 2 - base, CTS - Complete Tech Solutions, Mechanical Defense 2 - mechanical walls, Colorful Traits, [CP] Chicken Mitchell - Facial Stuff Version (1.0), Goblin Slayer, Plant Saver VG More Veg, VGP More Veggies, Volley Fire, [XND] Simple Plastic, Haul to Stack, [FIXED]Humanlike Life Stages - Age Matters 2, [1.0] Tranquilizer guns, Shock Weapons (Less Lethal), [FSF] Improved Vanometric Power Cells, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal - Security pack, Rimsenal Security - Turret Extensions Patch, Weapon Tech, Weapon Tech - Turret Extensions Patch, Anesthetic Gun Mod[1.0], Anesthetic Turret Mod[1.0], MiningCo. Projector, MiningCo. DrillTurret, RIMkea, [FIXED] Woohooer, ED-Laser Drill, Craftable Glitter Tech Weapons and Apparels, Infinite Turrets, [Ling]Limit Raid1.0, Giddy-up! Mechanoids, [SB][1.0] OP Generator, [KV] Change Equipment Stats - 1.0, The Birds and the Bees, [RF] Rumor Has It.... [1.0], [FSF] Rain Washes Away Filth, Barbed Wire, [KIR]No Mechanoid Raids[1.0], ReclaimFabric, Job Splitter, Mining Priority, Hydroponics Growth Sync, RT Fuse, LoadOrderHelper, Plant Growth Sync, Outfitter, Outfitter Infused Patch, Reclaim, Reuse, Recycle, Toggle Harvest, BoomMod, Expanded Prosthetics and Organ Engineering, ModSync RW - 1.0, Mines, Project RimFactory 3.0 - Public Beta, [FIXED] GeneSeed, Simple Slavery v0.5k [1.0], Rimfire 2.5, Children and Pregnancy - Cheran
- Cleaned: Humanoid Alien Races 2.0, [KV] RimFridge - 1.0, Facial Stuff 1.0, Animals Logic, Moody, Harvest Organs Post Mortem - 4.1 [1.0], RIMMSqol, Harvest Everything!, Labels on Floor, Magical Freezer, VGP Vegetable Garden, Infused, RuntimeGC, 4M Mehni's Misc Modifications, Misc. Robots, [1.0] Defenses Expanded, GloomyFurniture, Wall Light, [1.0] RPG Style Inventory, [KV] Infinite Storage - 1.0, [CP] Red Horse Furniture (1.0), [FSF] Complex Jobs, Sparkling Worlds - Full Mod, [Ods] Mens Hair , Milkable Colonists, Realistic Darkness 1.0, [1.0] Tank Beds (Fast Sleep), Harvest Sync, Wallponic, VGP Garden Resources, Auto Seller, More Faction Interaction, Dub's Paint Shop, [Uru] Rim Seraph hair (1.0), Resource Generators, Terraform Rimworld, Hunt for Me, Crazy's Body Power: Super Deluxe Editon, A RimWorld of Magic, Quantum Storage 1.0, Brain In a Jar, [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Metal Gear Solid - Incident Sounds (1.0), Cyber Fauna 1.0, Recipe icons, [WD] Partially-Passable Wind Turbines 1.0, Radiology, Subsurface Conduit, Landmines, Simple Rubber Bullets Mod, Colonist Bar KF 1.0, Therapy, Tactics Mode, Hospitality, [CP] Metal Gear Solid - CQC Takedown (1.0), Musical Instruments, Dampening Belts, Draggable Corners, TicksPerSecond, Better Records Tab, InventoryTab, Numbers, Bulk Carrier, CaravanOptions, Advanced Transport Pods, Cargo Pod Transport[1.0], [KV] Improved Load Transport Pods, LongRangePodLauncher, Giddy-up! Caravan, Use Bedrolls, Share The Load, Fuel Economy, More Slaves [1.0], Furnace, Better Electronics, JecsTools, MendAndRecycle, Fast regen 1.0, Psychology, Psychology Imprisonment Patch, Rim of Madness - Bones, Outdoor Lighting, Effigy Mod[1.0], Dubs Mint Menus, Shield Generators by Frontier Developments, As Simple As A Rack (Continued), Alpha Animals, Common Sense, FashionRIMsta, Plant Human, DocWalledVitals, Better Pawn Control, Incident Person Stat, Replace Stuff, CustomDeathRandomness, Pick Up And Haul, Quarry 1.0, [KV] Consolidated Traits - 1.0, [WD] More Mini-Turrets 1.0, Rimatomics, Regenerator Nanohive, Enhanced Raiders 1.0, [SYR] Scar Removal, No Friendly Fire, Archotech Expanded, Jecs Everlasting Apparel, Anti-tunnel Wall [1.0], Heppoko Security Turrets [1.0], Turrets Feel Stuffed Now, DF.9 Turret, ElectricFence, Better Workbench Management, Restraints, PrisonerRansom, Sparkling Worlds Extension - BMC Hardcore Patch [1.0], [1.0] Advanced Animal Frameworks 3.3, Cremate Auto Strip, No "Ate Without A Table", No more sleeping Z's, Ra2Bunker[1.0], No Random Construction Quality, Stronger Quality Scaling (1.0), Gas Traps And Shells, [FSF] Better Spike Traps, Snap Out!, QualityBuilder, Work Tab, Auto Light Switch, The Executor, PowerSwitch, Pawn Rules, Sometimes Raids Go Wrong, TD Enhancement Pack, Remote Tech, Loot Boxes, High Density Hydroponics, Sci-Fire-Power Core, Extended Storage Extended, Expando Zone, Resource Replicator (1.0), [KV] More Trait Slots - 1.0, Search and Destroy, ED-Embrasures, Dummy!, More Practical Traits, Locks (DoorsExpanded), Doors Close Fast Again, Plant saver, Plant saver veg garden, Plant Saver VG Resources, Big Batteries, Regeneration Bay, Fallout Traits, [KV] Adjustable Trade Ships - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [XND] Forbiddable Debris, SS Lightning Rod, [WD] Additional RAIDs! 1.0, [FSF] Indoor Tree Farms, Evil Tactician's RimWorld Tweaks, Disinfectant stand., RimHUD, Giddy-up! Core, WM Smarter food selection, Mod Manager, Misc. Robots++, Expanded Context Menus, M-13's ChemFuel Generators, M-13's Geothermal Generators, M-13's Safe Batteries and Conduits, M-13's Solar Panels, M-13's Wind Turbines, M-13's Watermill Generators, M-13's Wood-Fired Generators, Doors Expanded, Time-of-Day Switches, Death Rattle, [1.0] Metal Corn, [Ling]MoveSteamGeyser, [B19] Farmable Neutroamine, RimHair Styles Merged, [KV] Change Mirror - 1.0, Expanded Roofing, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [FSF] Growable Ambrosia, [XND] Genetically Engineered Plants, Surgical Body Shaping (SBS), MiningCo. ForceField, MiningCo. LaserFence, MiningCo. MiningHelmet, [1.0] Medical IV's, UltraMod, Hold Open Opens Doors, Sniper Turret, Extended Turrets, More Vanilla Turrets [1.0], Efficient batteries, Mechanoid Turrets, Turtle Friendly Raids, ED-ShieldsBasic, Pharmacist, [KV] Path Avoid - 1.0, LED Lights, [CP] Detailed Body Textures II (1.0), Muffalo Plants, Colony Manager, Relations Tab, Fluffy Breakdowns, Medical Tab, Animal Tab, Research Tree, Roof Support 1.0, Allow Tool, Locks, Dismiss Trader, Strong Back, Dubs Rimkit, Super animals 1.0, Quantum Cooling, Science Never Stops, Omni Core Drill, CleaningStation, [FSF] No Default Shelf Storage, [FSF] Simply Soil, Toolboxifier, ED-ReverseCycleCooler, ED-CheatReactor, Extended Storage, Storage Solutions, [1.0] Dire Raids, More Planning, Reverse Commands, [FSF] Growable Mushrooms, Stats Matter, Skilled Stonecutting, Stuffed Floors, ModCheck, Prison Labor, Giddy-up! Battle Mounts, RunAndGun, Giddy-up! Ride and Roll, HugsLib, [XND] AutoOwl, More Furniture [1.0], Rimworld Search Agency, Room Food, What Is My Purpose, Conduit Deconstruct, PriorityClean Mod, MineItAll - unofficial, SF [v1.0] Priority Treatment, Camera+, [SYR] Doormats, Architect Icons, Run and Hide, Less Arbitrary Surgery, No Prison Breaks 1.0, Invisible Conduits 1.0, ED-EnhancedOptions, Sun Lights [1.0], Questionable Ethics, Super Soil, Supply and Demand, Blueprints, Collapser, Prisoner Harvesting, SS Researchable Stat Upgrades, [CP] Portable Power Generator (1.0), Interaction Bubbles, EdB Prepare Carefully, Tilled Soil, Stack XXL, [KV] Trading Spot - 1.0, Industrial Rollers, Room Sense, Faction Discovery, DeadMansClothing, Damage Indicators, Meal radius, Realistic Rooms, Auto Recycling[1.0], Humanoid Alien Races 2.0, [KV] RimFridge - 1.0, Facial Stuff 1.0, Animals Logic, Moody, Harvest Organs Post Mortem - 4.1 [1.0], RIMMSqol, Harvest Everything!, Labels on Floor, Magical Freezer, VGP Vegetable Garden, Infused, RuntimeGC, 4M Mehni's Misc Modifications, Misc. Robots, [1.0] Defenses Expanded, GloomyFurniture, Wall Light, [1.0] RPG Style Inventory, [KV] Infinite Storage - 1.0, [CP] Red Horse Furniture (1.0), [FSF] Complex Jobs, Sparkling Worlds - Full Mod, [Ods] Mens Hair , Milkable Colonists, Realistic Darkness 1.0, [1.0] Tank Beds (Fast Sleep), Harvest Sync, Wallponic, VGP Garden Resources, Auto Seller, More Faction Interaction, Dub's Paint Shop, [Uru] Rim Seraph hair (1.0), Resource Generators, Terraform Rimworld, Hunt for Me, Crazy's Body Power: Super Deluxe Editon, A RimWorld of Magic, Quantum Storage 1.0, Brain In a Jar, [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Metal Gear Solid - Incident Sounds (1.0), Cyber Fauna 1.0, Recipe icons, [WD] Partially-Passable Wind Turbines 1.0, Radiology, Subsurface Conduit, Landmines, Simple Rubber Bullets Mod, Colonist Bar KF 1.0, Therapy, Tactics Mode, Hospitality, [CP] Metal Gear Solid - CQC Takedown (1.0), Musical Instruments, Dampening Belts, Draggable Corners, TicksPerSecond, Better Records Tab, InventoryTab, Numbers, Bulk Carrier, CaravanOptions, Advanced Transport Pods, Cargo Pod Transport[1.0], [KV] Improved Load Transport Pods, LongRangePodLauncher, Giddy-up! Caravan, Use Bedrolls, Share The Load, Fuel Economy, More Slaves [1.0], Furnace, Better Electronics, JecsTools, MendAndRecycle, Fast regen 1.0, Psychology, Psychology Imprisonment Patch, Rim of Madness - Bones, Outdoor Lighting, Effigy Mod[1.0], Dubs Mint Menus, Shield Generators by Frontier Developments, As Simple As A Rack (Continued), Alpha Animals, Common Sense, FashionRIMsta, Plant Human, DocWalledVitals, Better Pawn Control, Incident Person Stat, Replace Stuff, CustomDeathRandomness, Pick Up And Haul, Quarry 1.0, [KV] Consolidated Traits - 1.0, [WD] More Mini-Turrets 1.0, Rimatomics, Regenerator Nanohive, Enhanced Raiders 1.0, [SYR] Scar Removal, No Friendly Fire, Archotech Expanded, Jecs Everlasting Apparel, Anti-tunnel Wall [1.0], Heppoko Security Turrets [1.0], Turrets Feel Stuffed Now, DF.9 Turret, ElectricFence, Better Workbench Management, Restraints, PrisonerRansom, Sparkling Worlds Extension - BMC Hardcore Patch [1.0], [1.0] Advanced Animal Frameworks 3.3, Cremate Auto Strip, No "Ate Without A Table", No more sleeping Z's, Ra2Bunker[1.0], No Random Construction Quality, Stronger Quality Scaling (1.0), Gas Traps And Shells, [FSF] Better Spike Traps, Snap Out!, QualityBuilder, Work Tab, Auto Light Switch, The Executor, PowerSwitch, Pawn Rules, Sometimes Raids Go Wrong, TD Enhancement Pack, Remote Tech, Loot Boxes, High Density Hydroponics, Sci-Fire-Power Core, Extended Storage Extended, Expando Zone, Resource Replicator (1.0), [KV] More Trait Slots - 1.0, Search and Destroy, ED-Embrasures, Dummy!, More Practical Traits, Locks (DoorsExpanded), Doors Close Fast Again, Plant saver, Plant saver veg garden, Plant Saver VG Resources, Big Batteries, Regeneration Bay, Fallout Traits, [KV] Adjustable Trade Ships - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [XND] Forbiddable Debris, SS Lightning Rod, [WD] Additional RAIDs! 1.0, [FSF] Indoor Tree Farms, Evil Tactician's RimWorld Tweaks, Disinfectant stand., RimHUD, Giddy-up! Core, WM Smarter food selection, Mod Manager, Misc. Robots++, Expanded Context Menus, M-13's ChemFuel Generators, M-13's Geothermal Generators, M-13's Safe Batteries and Conduits, M-13's Solar Panels, M-13's Wind Turbines, M-13's Watermill Generators, M-13's Wood-Fired Generators, Doors Expanded, Time-of-Day Switches, Death Rattle, [1.0] Metal Corn, [Ling]MoveSteamGeyser, [B19] Farmable Neutroamine, RimHair Styles Merged, [KV] Change Mirror - 1.0, Expanded Roofing, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [FSF] Growable Ambrosia, [XND] Genetically Engineered Plants, Surgical Body Shaping (SBS), MiningCo. ForceField, MiningCo. LaserFence, MiningCo. MiningHelmet, [1.0] Medical IV's, UltraMod, Hold Open Opens Doors, Sniper Turret, Extended Turrets, More Vanilla Turrets [1.0], Efficient batteries, Mechanoid Turrets, Turtle Friendly Raids, ED-ShieldsBasic, Pharmacist, [KV] Path Avoid - 1.0, LED Lights, [CP] Detailed Body Textures II (1.0), Muffalo Plants, Colony Manager, Relations Tab, Fluffy Breakdowns, Medical Tab, Animal Tab, Research Tree, Roof Support 1.0, Allow Tool, Locks, Dismiss Trader, Strong Back, Dubs Rimkit, Super animals 1.0, Quantum Cooling, Science Never Stops, Omni Core Drill, CleaningStation, [FSF] No Default Shelf Storage, [FSF] Simply Soil, Toolboxifier, ED-ReverseCycleCooler, ED-CheatReactor, Extended Storage, Storage Solutions, [1.0] Dire Raids, More Planning, Reverse Commands, [FSF] Growable Mushrooms, Stats Matter, Skilled Stonecutting, Stuffed Floors, ModCheck, Prison Labor, Giddy-up! Battle Mounts, RunAndGun, Giddy-up! Ride and Roll, HugsLib, [XND] AutoOwl, More Furniture [1.0], Rimworld Search Agency, Room Food, What Is My Purpose, Conduit Deconstruct, PriorityClean Mod, MineItAll - unofficial, SF [v1.0] Priority Treatment, Camera+, [SYR] Doormats, Architect Icons, Run and Hide, Less Arbitrary Surgery, No Prison Breaks 1.0, Invisible Conduits 1.0, ED-EnhancedOptions, Sun Lights [1.0], Questionable Ethics, Super Soil, Supply and Demand, Blueprints, Collapser, Prisoner Harvesting, SS Researchable Stat Upgrades, [CP] Portable Power Generator (1.0), Interaction Bubbles, EdB Prepare Carefully, Tilled Soil, Stack XXL, [KV] Trading Spot - 1.0, Industrial Rollers, Room Sense, Faction Discovery, DeadMansClothing, Damage Indicators, Meal radius, Realistic Rooms, Auto Recycling[1.0], Storage Tweaks, Outfitter 0.18.0, RimJobWorld, Project RimFactory - Storage, Project RimFactory - Insanity, Project RimFactory - Drones, Project RimFactory - Core, Core, BetterMiniMap, Age Morphosis Cells
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 179 DefInjectionPackages.
- Removed Languages: Sample, Chinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing GiddyUpCore, GiddyUpRideAndRoll, BattleMounts, GiddyUpCaravan, AllowTool, com.github.alandariva.moreplanning, ImprovedWorkbenches, LabelsOnFloor, BetterPawnControl, RoomSense, RunandHide, RunAndGun, SearchAndDestroy, StackXXL, SubsurfaceConduit, Hold_Open_Opens_Doors, FactionDiscovery, DeathRattle, AutoRecycling, CleaningStation, MURWallLight, TerraformRimworld, RemoteTech, LessArbitrarySurgery, DireRaids, Autopsy, Smarter_Food_Selection, RegenBay, AgeMorphosisCells, ARimWorldOfMagic, Psychology, Hospitality, Therapy, Restraints, RubberBullets_Mod, RJW
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, Bedroll, BedrollDouble, EndTable, Dresser, VitalsMonitor, ChangeMirror, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, DisinfectantStand, IV_Blood, IV_Nutrition, IV_Painkiller, IV_Antibiotics, CCP_LEDMedLight, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, TB_TankBed, TB_TankBedDouble, TB_TankBedPrototype, TB_TankBedMedical, HerbBede, MedBed, IIMed, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, GlitterworldHospitalBedSW, WhoreSleepingSpot, BedWhore, DoubleBedWhore, RoyalBedWhore
- Combat extended loaded: False
- [ImprovedWorkbenches] Adding support for ProjectRimFactory
- [StackXXL] Loaded
- [RemoteTech] Injected stock generators for 7 traders
- [RemoteTech] Injected 13 alternate explosives recipes.
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 10
- minRefireDays: 10
- minThreatPoints: 2000
- minPopulation: 1
- [Smarter_Food_Selection] Loaded - 482 food categorized - 1267 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
- SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
- Apparel Stuff Color detours loaded, hopefully correct
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- [RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
- [RimHUD v1.3.2] Integrated with Pawn Rules
- QualityBuilder added property to '575' things
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 844 unused Assets to reduce memory usage. Loaded Objects now: 22019.
- Total: 212.302902 ms (FindLiveObjects: 0.919207 ms CreateObjectMapping: 1.395204 ms MarkObjects: 209.410339 ms DeleteObjects: 0.576700 ms)
- Loading game from file Ocelot Unit with mods ModCheck, Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Battle Mounts, Giddy-up! Caravan, [1.0] Advanced Animal Frameworks 3.3, Mod Manager, Allow Tool, Animal Tab, Fluffy Breakdowns, More Planning, Architect Icons, MineItAll - unofficial, [XND] Forbiddable Debris, [XND] AutoOwl, Better Workbench Management, BetterMiniMap, Moody, Camera+, Numbers, Labels on Floor, Pharmacist, Blueprints, Colony Manager, Medical Tab, Relations Tab, Interaction Bubbles, InventoryTab, Better Electronics, Evil Tactician's RimWorld Tweaks, Incident Person Stat, Collapser, [KV] Path Avoid - 1.0, PriorityClean Mod, Conduit Deconstruct, Roof Support 1.0, Expanded Context Menus, Expando Zone, Dubs Mint Menus, Dub's Paint Shop, Dubs Rimkit, [Ods] Mens Hair , Animals Logic, Reverse Commands, Better Pawn Control, Research Tree, Stuffed Floors, Work Tab, Rimworld Search Agency, Room Sense, [1.0] RPG Style Inventory, Run and Hide, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Surgical Body Shaping (SBS), Toolboxifier, [KV] Trading Spot - 1.0, What Is My Purpose, Colonist Bar KF 1.0, Recipe icons, RimHUD, Better Records Tab, TicksPerSecond, Draggable Corners, Damage Indicators, RunAndGun, Search and Destroy, Stack XXL, Facial Stuff 1.0, RimHair Styles Merged, [Uru] Rim Seraph hair (1.0), EdB Prepare Carefully, Quantum Cooling, Magical Freezer, [KV] Change Mirror - 1.0, Invisible Conduits 1.0, M-13's ChemFuel Generators, M-13's Geothermal Generators, M-13's Solar Panels, M-13's Wood-Fired Generators, M-13's Wind Turbines, M-13's Watermill Generators, M-13's Safe Batteries and Conduits, [CP] Portable Power Generator (1.0), Big Batteries, Efficient batteries, ED-CheatReactor, [WD] Partially-Passable Wind Turbines 1.0, Subsurface Conduit, ED-Embrasures, ED-ReverseCycleCooler, ED-ShieldsBasic, Shield Generators by Frontier Developments, Crazy's Body Power: Super Deluxe Editon, SS Lightning Rod, Time-of-Day Switches, PowerSwitch, Anti-tunnel Wall [1.0], Expanded Roofing, ElectricFence, [KV] RimFridge - 1.0, As Simple As A Rack (Continued), Extended Storage, Extended Storage Extended, Storage Solutions, DocWalledVitals, [SYR] Doormats, Doors Expanded, Doors Close Fast Again, Hold Open Opens Doors, Faction Discovery, DeadMansClothing, Death Rattle, [CP] Detailed Body Textures II (1.0), [FSF] Better Spike Traps, GloomyFurniture, More Furniture [1.0], Auto Recycling[1.0], CleaningStation, Disinfectant stand., [1.0] Medical IV's, Wall Light, LED Lights, Sun Lights [1.0], Auto Light Switch, [FSF] Simply Soil, Tilled Soil, Super Soil, Terraform Rimworld, Wallponic, [1.0] Metal Corn, [B19] Farmable Neutroamine, [FSF] Growable Ambrosia, [FSF] Growable Mushrooms, [XND] Genetically Engineered Plants, Harvest Sync, High Density Hydroponics, [FSF] Indoor Tree Farms, Muffalo Plants, Plant Human, Plant saver, VGP Vegetable Garden, Plant saver veg garden, VGP Garden Resources, Plant Saver VG Resources, Gas Traps And Shells, MiningCo. ForceField, MiningCo. LaserFence, MiningCo. MiningHelmet, Omni Core Drill, More Vanilla Turrets [1.0], Extended Turrets, DF.9 Turret, [WD] More Mini-Turrets 1.0, Heppoko Security Turrets [1.0], Ra2Bunker[1.0], Sniper Turret, Mechanoid Turrets, Turrets Feel Stuffed Now, Landmines, Regenerator Nanohive, [1.0] Defenses Expanded, Remote Tech, [Ling]MoveSteamGeyser, Cremate Auto Strip, Less Arbitrary Surgery, No "Ate Without A Table", Meal radius, [WD] Additional RAIDs! 1.0, [1.0] Dire Raids, More Faction Interaction, [KV] Adjustable Trade Ships - 1.0, FashionRIMsta, Harvest Organs Post Mortem - 4.1 [1.0], [FSF] No Default Shelf Storage, Loot Boxes, No more sleeping Z's, Replace Stuff, PrisonerRansom, Quarry 1.0, Questionable Ethics, Sometimes Raids Go Wrong, Dampening Belts, No Random Construction Quality, Realistic Rooms, Resource Generators, Resource Replicator (1.0), Auto Seller, [KV] More Trait Slots - 1.0, [KV] Consolidated Traits - 1.0, Fallout Traits, More Practical Traits, Common Sense, 4M Mehni's Misc Modifications, ED-EnhancedOptions, TD Enhancement Pack, CustomDeathRandomness, MendAndRecycle, Dummy!, Effigy Mod[1.0], Realistic Darkness 1.0, Outdoor Lighting, Pawn Rules, Industrial Rollers, Project RimFactory - Core, Project RimFactory - Drones, Project RimFactory - Insanity, Project RimFactory - Storage, [KV] Infinite Storage - 1.0, Quantum Storage 1.0, Skilled Stonecutting, Stats Matter, Stronger Quality Scaling (1.0), Snap Out!, RuntimeGC, RIMMSqol, LongRangePodLauncher, Bulk Carrier, Fuel Economy, Advanced Transport Pods, [KV] Improved Load Transport Pods, Cargo Pod Transport[1.0], Use Bedrolls, CaravanOptions, Musical Instruments, WM Smarter food selection, Supply and Demand, Infused, QualityBuilder, Regeneration Bay, [1.0] Tank Beds (Fast Sleep), Fast regen 1.0, Harvest Everything!, Prisoner Harvesting, [SYR] Scar Removal, The Executor, Furnace, Turtle Friendly Raids, Enhanced Raiders 1.0, SF [v1.0] Priority Treatment, Room Food, Science Never Stops, Sci-Fire-Power Core, Misc. Robots, Misc. Robots++, Jecs Everlasting Apparel, SS Researchable Stat Upgrades, Strong Back, Share The Load, Pick Up And Haul, Alpha Animals, Cyber Fauna 1.0, Archotech Expanded, [CP] Red Horse Furniture (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), UltraMod, Sparkling Worlds - Full Mod, Sparkling Worlds Extension - BMC Hardcore Patch [1.0], Age Morphosis Cells, [CP] Metal Gear Solid - CQC Takedown (1.0), 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), No Prison Breaks 1.0, Prison Labor, Brain In a Jar, More Slaves [1.0], Locks, Locks (DoorsExpanded), Rimatomics, No Friendly Fire, Radiology, Rim of Madness - Bones, A RimWorld of Magic, Super animals 1.0, Hunt for Me, [CP] Metal Gear Solid - Incident Sounds (1.0), Outfitter 0.18.0, Storage Tweaks, Tactics Mode, Psychology, Psychology Imprisonment Patch, Hospitality, Therapy, Milkable Colonists, Restraints, Dismiss Trader, [FSF] Complex Jobs, Simple Rubber Bullets Mod, RimJobWorld
- Fixing missing grids
- Cannot register MoreFactionInteraction.ChoiceLetter_MysticalShaman MoreFactionInteraction.ChoiceLetter_MysticalShaman, (id=Letter_392 in loaded object directory. Id already used by MoreFactionInteraction.ChoiceLetter_MysticalShaman MoreFactionInteraction.ChoiceLetter_MysticalShaman.
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Sissy curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Whitey curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Peel curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Whitey curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Peel curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Coustic curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Credle curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Sissy curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Whitey curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Dummy_Regular curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Mau curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->MUR_SubsurfaceConduit curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Peel curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->Limey curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Schaefer curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Dummy_Regular curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Whitey curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->Dummy_Regular curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Dummy_Regular curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Dummy_Regular curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Turret_WDMinigunMiniTurret curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Turret_WDMinigunMiniTurret->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Turret_WDMinigunMiniTurret curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Dummy_Regular curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: MinigunTurretGun->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Sandbags curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->TansunokadoTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214651 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceAutodoorMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ExplosionresistanceWallMkII curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human214461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->MinigunTurretGun curPathRelToParent=
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32117.
- Total: 763.627869 ms (FindLiveObjects: 1.948777 ms CreateObjectMapping: 2.812949 ms MarkObjects: 758.703125 ms DeleteObjects: 0.161593 ms)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- NullReferenceException: Object reference not set to an instance of an object
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
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