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- Running command: cd "e:\games\steam\steamapps\common\portal 2\bin"
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- Running command: "e:\games\steam\steamapps\common\portal 2\bin\vbsp.exe" -game "
- e:\games\steam\steamapps\common\portal 2\portal2" "E:\Games\Steam\steamapps\comm
- on\portal 2\sdk_content\maps\multipleworldportalsmainbuttonroommap-1.vmf"
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- Valve Software - vbsp.exe (May 3 2011)
- 2 threads
- materialPath: e:\games\steam\steamapps\common\portal 2\portal2\materials
- Loading E:\Games\Steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.vmf
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Games\Steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (11719 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 18 texinfos to 10
- Reduced 5 texdatas to 5 (147 bytes to 147)
- Writing E:\Games\Steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.bsp
- 0 seconds elapsed
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- Running command: cd "e:\games\steam\steamapps\common\portal 2\bin"
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- Running command: "e:\games\steam\steamapps\common\portal 2\bin\vvis.exe" -game "
- e:\games\steam\steamapps\common\portal 2\portal2" "E:\Games\Steam\steamapps\comm
- on\portal 2\sdk_content\maps\multipleworldportalsmainbuttonroommap-1"
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- Valve Software - vvis.exe (May 3 2011)
- 2 threads
- reading e:\games\steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.bsp
- reading e:\games\steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.prt
- 13 portalclusters
- 19 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 85
- Average clusters visible: 6
- Building PAS...
- Average clusters audible: 6
- visdatasize:160 compressed from 208
- writing e:\games\steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.bsp
- 0 seconds elapsed
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- Running command: cd "e:\games\steam\steamapps\common\portal 2\bin"
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- Running command: "e:\games\steam\steamapps\common\portal 2\bin\vrad.exe" -game
- "e:\games\steam\steamapps\common\portal 2\portal2" "E:\Games\Steam\steamapps\com
- mon\portal 2\sdk_content\maps\multipleworldportalsmainbuttonroommap-1"
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- Valve Software - vrad.exe SSE (May 3 2011)
- Valve Radiosity Simulator
- 2 threads
- [Reading texlights from 'lights.rad']
- [59 texlights parsed from 'lights.rad']
- Loading e:\games\steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.bsp
- Setting up ray-trace acceleration structure... Done (0.02 seconds)
- 58 faces
- 11168 square feet [1608192.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 58 patches before subdivision
- 1762 patches after subdivision
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
- transfers 138037, max 206
- transfer lists: 1.1 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0007 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 32/8192 384/98304 ( 0.4%)
- brushsides 192/65536 1536/524288 ( 0.3%)
- planes 122/65536 2440/1310720 ( 0.2%)
- vertexes 134/65536 1608/786432 ( 0.2%)
- nodes 53/65536 1696/2097152 ( 0.1%)
- texinfos 10/12288 720/884736 ( 0.1%)
- texdata 5/2048 160/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 58/65536 3248/3670016 ( 0.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 36/65536 2016/3670016 ( 0.1%)
- facebrushes 3/0 6/0 ( 0.0%)
- facebrushlists 58/0 232/0 ( 0.0%)
- leaves 56/65536 1792/2097152 ( 0.1%)
- leaffaces 62/65536 124/131072 ( 0.1%)
- leafbrushes 86/65536 172/131072 ( 0.1%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 404/512000 1616/2048000 ( 0.1%)
- edges 259/256000 1036/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/819200 ( 0.0%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 3/32768 30/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 48/65536 96/131072 ( 0.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 116816/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 160/16777216 ( 0.0%)
- entdata [variable] 1489/393216 ( 0.4%)
- LDR ambient table 56/65536 224/262144 ( 0.1%)
- HDR ambient table 56/65536 224/262144 ( 0.1%)
- LDR leaf ambient 19/65536 532/1835008 ( 0.0%)
- HDR leaf ambient 56/65536 1568/1835008 ( 0.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 74554/0 ( 0.0%)
- physics [variable] 11719/4194304 ( 0.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 144
- Writing e:\games\steam\steamapps\common\portal 2\sdk_content\maps\multipleworldp
- ortalsmainbuttonroommap-1.bsp
- 0 seconds elapsed
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- Running command: copy "E:\Games\Steam\steamapps\common\portal 2\sdk_content\maps
- \multipleworldportalsmainbuttonroommap-1.bsp" "e:\games\steam\steamapps\common\p
- ortal 2\portal2\maps\multipleworldportalsmainbuttonroommap-1.bsp"
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- Running command: cd "e:\games\steam"
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- Running command: e:\games\steam\steam.exe -applaunch 620 -game "e:\games\steam\s
- teamapps\common\portal 2\portal2" -windowed -novid -h 600 -w 800 +map "multiplew
- orldportalsmainbuttonroommap-1"
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- Finished. Press a key to close.
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