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Mopop99

TMS#FE Update

Jan 16th, 2020
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  1. MDAID_マスターの眼帯: Master Eye Patch
  2. MDAID_H_マスターの眼帯: An eye patch worn by the Mirage Master Kiria.
  3. MDAID_マスターの頭飾り: Master Ornament
  4. MDAID_H_マスターの頭飾り: A hair ornament worn by the Mirage Master Tsubasa.
  5. MID_MISSION_S202001HERO01_TITLE: Grand Hero Battles
  6. MID_MISSION_S202001HERO01_A1: Defeat Cynthia
  7. MID_MISSION_H_S202001HERO01_A1: Clear the Grand Hero Battle against Cynthia: Hero Chaser with Anna: Commander on your team.
  8. MID_MISSION_S202001HERO01_A2: Defeat Cynthia
  9. MID_MISSION_H_S202001HERO01_A2: Clear the Grand Hero Battle against Cynthia: Hero Chaser on Lunatic or higher difficulty with Cynthia: Hero Chaser on your team.
  10. MID_MISSION_S202001HERO01_A3: Defeat Cynthia
  11. MID_MISSION_H_S202001HERO01_A3: Defeat Cynthia: Hero Chaser at level 40 or higher with Anna: Commander.
  12. MID_MISSION_S202001HERO01_A4: Defeat Cynthia
  13. MID_MISSION_H_S202001HERO01_A4: Defeat Cynthia: Hero Chaser at level 40 or higher with Cynthia: Hero Chaser.
  14. MID_MISSION_S202001HERO01_A5: Defeat Cynthia
  15. MID_MISSION_H_S202001HERO01_A5: Clear the Grand Hero Battle against Cynthia: Hero Chaser on Lunatic or higher difficulty using only armored allies.
  16. MID_MISSION_S202001SENKA03_DAILY_TITLE: Tempest Trials
  17. MID_MISSION_S202001SENKA03_DAILY_A1: Clear Trial
  18. MID_MISSION_H_S202001SENKA03_DAILY_A1: Clear one of the final maps in Tempest Trials.
  19. MID_MISSION_S202001SENKA03_DAILY_A2: Clear Trial
  20. MID_MISSION_H_S202001SENKA03_DAILY_A2: Clear one of the final maps in Tempest Trials.
  21. MID_MISSION_S202001SENKA03_DAILY_A3: Clear Trial
  22. MID_MISSION_H_S202001SENKA03_DAILY_A3: Clear one of the final maps in Tempest Trials.
  23. MID_MISSION_S202001SENKA03_DAILY_A4: Clear Trial
  24. MID_MISSION_H_S202001SENKA03_DAILY_A4: Clear one of the final maps in Tempest Trials.
  25. MID_MISSION_S202001SENKA04_DAILY_TITLE: Tempest Trials
  26. MID_MISSION_S202001SENKA04_DAILY_A1: Clear Trial
  27. MID_MISSION_H_S202001SENKA04_DAILY_A1: Clear one of the final maps in Tempest Trials.
  28. MID_MISSION_S202001SENKA04_DAILY_A2: Clear Trial
  29. MID_MISSION_H_S202001SENKA04_DAILY_A2: Clear one of the final maps in Tempest Trials.
  30. MID_MISSION_S202001SENKA04_DAILY_A3: Clear Trial
  31. MID_MISSION_H_S202001SENKA04_DAILY_A3: Clear one of the final maps in Tempest Trials.
  32. MID_MISSION_S202001SENKA04_DAILY_A4: Clear Trial
  33. MID_MISSION_H_S202001SENKA04_DAILY_A4: Clear one of the final maps in Tempest Trials.
  34. MID_MISSION_S202001TAPBTL01_D01_TITLE: Tap Battle - Daily
  35. MID_MISSION_S202001TAPBTL01_D01_A1: Defeat Tsubasa
  36. MID_MISSION_H_S202001TAPBTL01_D01_A1: Defeat the boss Tsubasa of floors 16-20 in Tap Battle.
  37. MID_MISSION_S202001TAPBTL01_D01_A2: Clear Stage
  38. MID_MISSION_H_S202001TAPBTL01_D01_A2: Clear a stage in Tap Battle.
  39. MID_MISSION_S202001TAPBTL01_D01_A3: Clear Stage
  40. MID_MISSION_H_S202001TAPBTL01_D01_A3: Clear a stage in Tap Battle.
  41. MID_MISSION_S202001TAPBTL01_D02_TITLE: Tap Battle - Daily
  42. MID_MISSION_S202001TAPBTL01_D02_A1: Defeat Mamori
  43. MID_MISSION_H_S202001TAPBTL01_D02_A1: Defeat the boss Mamori of floors 56-60 in Tap Battle.
  44. MID_MISSION_S202001TAPBTL01_D02_A2: Clear Stage
  45. MID_MISSION_H_S202001TAPBTL01_D02_A2: Clear a stage in Tap Battle.
  46. MID_MISSION_S202001TAPBTL01_D02_A3: Clear Stage
  47. MID_MISSION_H_S202001TAPBTL01_D02_A3: Clear a stage in Tap Battle.
  48. MID_MISSION_S202001TAPBTL01_D03_TITLE: Tap Battle - Daily
  49. MID_MISSION_S202001TAPBTL01_D03_A1: Defeat Kiria
  50. MID_MISSION_H_S202001TAPBTL01_D03_A1: Defeat the boss Kiria of floors 76-80 in Tap Battle.
  51. MID_MISSION_S202001TAPBTL01_D03_A2: Clear Stage
  52. MID_MISSION_H_S202001TAPBTL01_D03_A2: Clear a stage in Tap Battle.
  53. MID_MISSION_S202001TAPBTL01_D03_A3: Clear Stage
  54. MID_MISSION_H_S202001TAPBTL01_D03_A3: Clear a stage in Tap Battle.
  55. MID_MISSION_S202001TAPBTL01_D04_TITLE: Tap Battle - Daily
  56. MID_MISSION_S202001TAPBTL01_D04_A1: Defeat Itsuki
  57. MID_MISSION_H_S202001TAPBTL01_D04_A1: Defeat the boss Itsuki of floors 96-100 in Tap Battle.
  58. MID_MISSION_S202001TAPBTL01_D04_A2: Clear Stage
  59. MID_MISSION_H_S202001TAPBTL01_D04_A2: Clear a stage in Tap Battle.
  60. MID_MISSION_S202001TAPBTL01_D04_A3: Clear Stage
  61. MID_MISSION_H_S202001TAPBTL01_D04_A3: Clear a stage in Tap Battle.
  62. MID_MISSION_S202001TAPBTL02_TITLE: Tap Battle
  63. MID_MISSION_S202001TAPBTL02_A1: Clear Floors 16-20
  64. MID_MISSION_H_S202001TAPBTL02_A1: Clear floors 16-20 in Tap Battle.
  65. MID_MISSION_S202001TAPBTL02_A2: Clear Floors 56-60
  66. MID_MISSION_H_S202001TAPBTL02_A2: Clear floors 56-60 in Tap Battle.
  67. MID_MISSION_S202001TAPBTL02_A3: Clear Floors 76-80
  68. MID_MISSION_H_S202001TAPBTL02_A3: Clear floors 76-80 in Tap Battle.
  69. MID_MISSION_S202001TAPBTL02_A4: Clear Extra Stage 2
  70. MID_MISSION_H_S202001TAPBTL02_A4: Clear Extra Stage 2 in Tap Battle. (Extra Stage 2 is playable after Extra Stage 1 unlocks.)
  71. MID_MISSION_W_S202001STORY03_TITLE: A Star Is Born
  72. MID_MISSION_W_S202001STORY03_A1: Clear P42-1 on Lunatic
  73. MID_MISSION_H_W_S202001STORY03_A1: Clear Paralogue 42: Part 1 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  74. MID_MISSION_W_S202001STORY03_A2: Clear P42-2 on Lunatic
  75. MID_MISSION_H_W_S202001STORY03_A2: Clear Paralogue 42: Part 2 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  76. MID_MISSION_W_S202001STORY03_A3: Clear P42-3 on Lunatic
  77. MID_MISSION_H_W_S202001STORY03_A3: Clear Paralogue 42: Part 3 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  78. MPID_樹: Itsuki
  79. MPID_つばさ: Tsubasa
  80. MPID_エレオノーラ: Eleonora
  81. MPID_まもり: Mamori
  82. MPID_霧亜: Kiria
  83. MPID_HONOR_樹: Finding a Path
  84. MPID_HONOR_つばさ: Madcap Idol
  85. MPID_HONOR_エレオノーラ: Shooting Starlet
  86. MPID_HONOR_まもり: Microwavin' Idol
  87. MPID_HONOR_霧亜: Cool Façade
  88. MPID_H_樹: Young man who battles evil Mirages at Chrom's side. A kindly leader to his comrades. Appears in Tokyo Mirage Sessions ♯FE Encore.
  89. MPID_H_つばさ: Energetic high schooler and idol, partnered to Caeda. She gives any job her all. Appears in Tokyo Mirage Sessions ♯FE Encore.
  90. MPID_H_エレオノーラ: A young half-Japanese actor who has Hollywood dreams. Polishes her acting skills while piercing enemies with Virion's arrows. Appears in Tokyo Mirage Sessions ♯FE Encore.
  91. MPID_H_まもり: Cute and courteous master of Draug. Under the moniker Mamorin, she hosts a popular cooking show for kids. Appears in Tokyo Mirage Sessions ♯FE Encore.
  92. MPID_H_霧亜: A singer with a slick image and many fans. Throws herself into battle alongside Tharja. Appears in Tokyo Mirage Sessions ♯FE Encore.
  93. MPID_VOICE_樹: Chris Patton + Matt Mercer
  94. MPID_VOICE_つばさ: Kayli Mills + Cherami Leigh
  95. MPID_VOICE_エレオノーラ: Jenny Yokobori + Taylor Henry
  96. MPID_VOICE_まもり: Elizabeth Simmons + Patrick Seitz
  97. MPID_VOICE_霧亜: Megan Harvey + Stephanie Sheh
  98. MPID_ILLUST_樹: Mikuro (みく郎)
  99. MPID_ILLUST_つばさ: azu‐taro (azuタロウ)
  100. MPID_ILLUST_エレオノーラ: Kakage (かかげ)
  101. MPID_ILLUST_まもり: Himukai Yuji (日向悠二)
  102. MPID_ILLUST_霧亜: cuboon
  103. MID_TIPS_Summon_200102_gensou_04_つばさ: A high-school-age idol who fights using Caeda. Using her Session skills, she can grant up to Atk/Spd+15!
  104. MID_TIPS_Summon_200102_gensou_04_まもり: An elementary-school-age idol who fights using Draug. Using her Session skills, she can grant up to Def/Res+15!
  105. MSID_幻影ファルシオン: Mirage Falchion
  106. MSID_幻影フェザー: Mirage Feather
  107. MSID_幻影バトルアクス: Mirage Axe
  108. MSID_幻影ロングボウ: Mirage Longbow
  109. MSID_幻影ロッド: Mirage Rod
  110. MSID_刃のセッション1: Blade Session 1
  111. MSID_刃のセッション2: Blade Session 2
  112. MSID_刃のセッション3: Blade Session 3
  113. MSID_盾のセッション1: Shield Session 1
  114. MSID_盾のセッション2: Shield Session 2
  115. MSID_盾のセッション3: Shield Session 3
  116. MSID_速さ守備の大共謀1: Spd/Def Ruse 1
  117. MSID_速さ守備の大共謀2: Spd/Def Ruse 2
  118. MSID_速さ守備の大共謀3: Spd/Def Ruse 3
  119. MSID_攻撃魔防の凪1: Lull Atk/Res 1
  120. MSID_攻撃魔防の凪2: Lull Atk/Res 2
  121. MSID_攻撃魔防の凪3: Lull Atk/Res 3
  122. MSID_H_幻影ファルシオン: Effective against dragon foes. Grants Def+3. If unit initiates combat, grants bonus to unit's Atk/Def during combat = 3 + number of allies who have already acted × 2 (max value of 7). If foe initiates combat, grants bonus to unit's Atk/Def during combat = 7 - number of foes who have already acted × 2 (min value of 3).
  123. MSID_H_幻影フェザー: Effective against armored and cavalry foes. Grants Spd+3. If unit initiates combat after an ally has already acted, grants Atk/Spd+6 during combat and unit can make a follow-up attack before foe can counterattack.
  124. MSID_H_幻影バトルアクス: Grants Res+3. If unit is within 2 spaces of an ally, grants Def/Res+6 to unit during combat and foe cannot make a follow-up attack.
  125. MSID_H_幻影ロングボウ: Effective against flying foes. Grants Spd+3. If unit's Spd > foe's Spd, foe cannot make a follow-up attack.
  126. MSID_H_幻影ロッド: Grants Atk+3. Inflicts Atk/Res-6 on foes within 2 spaces during combat.
  127. MSID_H_刃のセッション1: If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 1 + number of allies who have already acted (max value of 3).
  128. MSID_H_刃のセッション2: If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 2 + number of allies who have already acted × 2 (max value of 6).
  129. MSID_H_刃のセッション3: If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 3 + number of allies who have already acted × 3 (max value of 9).
  130. MSID_H_盾のセッション1: If foe initiates combat, grants bonus to unit's Def/Res during combat = 3 - number of foes who have already acted (min value of 1).
  131. MSID_H_盾のセッション2: If foe initiates combat, grants bonus to unit's Def/Res during combat = 6 - number of foes who have already acted × 2 (min value of 2).
  132. MSID_H_盾のセッション3: If foe initiates combat, grants bonus to unit's Def/Res during combat = 9 - number of foes who have already acted × 3 (min value of 3).
  133. MSID_H_速さ守備の大共謀1: $aIf a Rally Assist skill is used by unit or targets unit, inflicts Spd/Def-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
  134. MSID_H_速さ守備の大共謀2: $aIf a Rally Assist skill is used by unit or targets unit, inflicts Spd/Def-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
  135. MSID_H_速さ守備の大共謀3: $aIf a Rally Assist skill is used by unit or targets unit, inflicts Spd/Def-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
  136. MSID_H_攻撃魔防の凪1: Inflicts Atk/Res-1 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
  137. MSID_H_攻撃魔防の凪2: Inflicts Atk/Res-2 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
  138. MSID_H_攻撃魔防の凪3: Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
  139. MID_CHAPTER_TITLE_CX041: Paralogue 42
  140. MID_CHAPTER_CX041: A Star Is Born
  141. MID_STAGE_TITLE_X0411: Paralogue 42-1
  142. MID_STAGE_TITLE_X0412: Paralogue 42-2
  143. MID_STAGE_TITLE_X0413: Paralogue 42-3
  144. MID_STAGE_X0411: Dreams of Stardom
  145. MID_STAGE_X0412: Hollywood Appeal
  146. MID_STAGE_X0413: Singing and Acting
  147. MID_STAGE_HONOR_T0072: Bound Hero Battle
  148. MID_STAGE_T0072: S & L
  149. MID_CHAPTER_ST_CX021: P. 41 & 42
  150. MID_STAGE_TITLE_ST_X0040: Paralogue 41
  151. MID_STAGE_TITLE_ST_X0041: Paralogue 42
  152. MID_STAGE_TITLE_ST_X1041: P. 41 & 42
  153. MID_STAGE_TITLE_PB074: Skill Studies 74
  154. MID_STAGE_PB074: Mirage ♯Session
  155. MID_TAP_BATTLE_DATA_TITLE_0018: Wings Carry Me
  156. MID_MUSIC_NAME_BGM_TB_FEG_01: Feel
  157. MID_MUSIC_NAME_BGM_TB_FEG_02: Dream Catcher
  158. MID_MUSIC_NAME_BGM_TB_FEG_03: Raindrop Memories
  159. MID_MUSIC_NAME_BGM_TB_FEG_04: Reincarnation
  160. MID_MUSIC_NAME_BGM_TB_FEG_05: Smile for Me
  161. MID_MUSIC_NAME_BGM_TB_FEG_06: Fire Emblem: Opera of Light
  162. MID_MUSIC_NAME_BGM_TB_FEG_07: This World Isn't an Illusion
  163. MID_MUSIC_NAME_BGM_TB_FEG_08: Dia Sweet Witch (Kiria Ver.)
  164. MID_MUSIC_NAME_BGM_TB_FEG_09: She Is...
  165. MID_MUSIC_AUTHORITY_FEGE: Tokyo Mirage Sessions ♯FE Encore
  166. MID_TRIP_TITLE_202001: His Inner Strength
  167. MID_TRIP_PLACE_202001_00: Zofia Castle
  168. MID_TRIP_PLACE_202001_01: Forest Crossroads
  169. MID_TRIP_PLACE_202001_02: Fear Mountain
  170. MID_TRIP_PLACE_202001_03: Rigel Plains
  171. MID_TRIP_PLACE_202001_04: Rigel Castle
  172. MID_TRIP_ENEMY_202001A_0: Rudolf
  173. MID_TRIP_ENEMY_202001A_1: Rigel Soldier
  174. MID_TRIP_SAGA_202001_PROLOGUE: Long ago, the god of strength and the goddess of love formed their own respective empire and kingdom. That empire one day turned against the kingdom, engineering a coup, slaying the rival king. The Deliverance, then, seeking to retake the kingdom's fallen castle, called for aid from the hero Mycen. But when Mycen rejected their pleas, his grandson Alm chose to join the Deliverance in his place...
  175. MID_TRIP_HINT_202001A: Foes wielding $Iw1| protect the castle.
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