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- 2017-04-27 20:52:19.031 - Thread: 1 -> Log Started
- 2017-04-27 20:52:19.047 - Thread: 1 -> Timezone (local - UTC): 2h
- 2017-04-27 20:52:19.047 - Thread: 1 -> App Version: 01_180_202
- 2017-04-27 20:52:19.047 - Thread: 1 -> Steam build: Always true
- 2017-04-27 20:52:19.047 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-04-27 20:52:19.047 - Thread: 1 -> Environment.ProcessorCount: 4
- 2017-04-27 20:52:19.081 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.15063.0)
- 2017-04-27 20:52:19.081 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-04-27 20:52:19.081 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-04-27 20:52:19.081 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-04-27 20:52:19.081 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-04-27 20:52:19.081 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-04-27 20:52:19.081 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-04-27 20:52:19.081 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-04-27 20:52:19.081 - Thread: 1 -> IntPtr.Size: 8
- 2017-04-27 20:52:19.081 - Thread: 1 -> Default Culture: de-DE
- 2017-04-27 20:52:19.081 - Thread: 1 -> Default UI Culture: en-US
- 2017-04-27 20:52:19.081 - Thread: 1 -> IsAdmin: False
- 2017-04-27 20:52:19.081 - Thread: 1 -> MyConfig.Load() - START
- 2017-04-27 20:52:19.081 - Thread: 1 -> Path: C:\Users\battika\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-27 20:52:19.128 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-04-27 20:52:19.128 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-27 20:52:19.128 - Thread: 1 -> Language: 13
- 2017-04-27 20:52:19.128 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-27 20:52:19.128 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-27 20:52:19.128 - Thread: 1 -> FirstTimeRun: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> MinimalHud: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> MutedPlayers:
- 2017-04-27 20:52:19.128 - Thread: 1 -> VideoAdapter: 0
- 2017-04-27 20:52:19.128 - Thread: 1 -> ScreenWidth: 1920
- 2017-04-27 20:52:19.128 - Thread: 1 -> ScreenHeight: 1080
- 2017-04-27 20:52:19.128 - Thread: 1 -> RefreshRate: 50000
- 2017-04-27 20:52:19.128 - Thread: 1 -> WindowMode: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> VerticalSync: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> HardwareCursor: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> RenderQuality: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> FieldOfView: 70.00001
- 2017-04-27 20:52:19.128 - Thread: 1 -> VegetationViewDistance: 976
- 2017-04-27 20:52:19.128 - Thread: 1 -> RenderInterpolation: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> GrassDensity: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> AmbientOcclusionEnabled:
- 2017-04-27 20:52:19.128 - Thread: 1 -> TextureQuality: 2
- 2017-04-27 20:52:19.128 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-04-27 20:52:19.128 - Thread: 1 -> FoliageDetails: 3
- 2017-04-27 20:52:19.128 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-04-27 20:52:19.128 - Thread: 1 -> GameVolume: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> MusicVolume: 0.1275498
- 2017-04-27 20:52:19.128 - Thread: 1 -> VoiceChatVolume: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> HudWarnings: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> VoiceChat: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> EnableReverb: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> EnableDynamicMusic: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-04-27 20:52:19.128 - Thread: 1 -> ControlsHints: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> RotationHints: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> AnimatedRotation: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> BuildingSizeHint: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> ShowCrosshair: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> DisableHeadbob: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> CompressSaveGames: False
- 2017-04-27 20:52:19.128 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2017-04-27 20:52:19.128 - Thread: 1 -> UiTransparency: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> UiBkTransparency: 1
- 2017-04-27 20:52:19.128 - Thread: 1 -> HUDBkTransparency: 0.6
- 2017-04-27 20:52:19.128 - Thread: 1 -> MyConfig.Load() - END
- 2017-04-27 20:52:19.128 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-04-27 20:52:19.683 - Thread: 1 -> AdapterInfo = {
- 2017-04-27 20:52:19.683 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1
- 2017-04-27 20:52:19.683 - Thread: 1 -> Description = dev id: 5121, mem: 2114650112, shared mem: 8551278592, Luid: 34072, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-04-27 20:52:19.683 - Thread: 1 -> Driver version = 22.21.13.8165
- 2017-04-27 20:52:19.683 - Thread: 1 -> Driver date = 20170331000000.000000-000
- 2017-04-27 20:52:19.683 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-04-27 20:52:19.683 - Thread: 1 -> Adapter id = 0
- 2017-04-27 20:52:19.683 - Thread: 1 -> Supported = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> RAM = 2114650112
- 2017-04-27 20:52:19.683 - Thread: 1 -> Priority = 2
- 2017-04-27 20:52:19.683 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> Output is attached = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-04-27 20:52:19.683 - Thread: 1 -> Display modes = {
- 2017-04-27 20:52:19.683 - Thread: 1 -> DXGIOutput id = 0
- 2017-04-27 20:52:19.683 - Thread: 1 -> 640x480@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 640x480@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 800x600@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 800x600@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x576@60.005Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x768@60.004Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x768@75.029Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1152x864@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1152x864@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1176x664@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1176x664@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1176x664@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1176x664@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@59.81Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@59.81Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x800@59.81Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x960@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1360x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1360x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1366x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1366x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1600x900@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1768x992@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1768x992@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1768x992@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1768x992@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@50Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> }
- 2017-04-27 20:52:19.683 - Thread: 1 -> }
- 2017-04-27 20:52:19.683 - Thread: 1 -> AdapterInfo = {
- 2017-04-27 20:52:19.683 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY2
- 2017-04-27 20:52:19.683 - Thread: 1 -> Description = dev id: 5121, mem: 2114650112, shared mem: 8551278592, Luid: 34072, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-04-27 20:52:19.683 - Thread: 1 -> Driver version = 22.21.13.8165
- 2017-04-27 20:52:19.683 - Thread: 1 -> Driver date = 20170331000000.000000-000
- 2017-04-27 20:52:19.683 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-04-27 20:52:19.683 - Thread: 1 -> Adapter id = 0
- 2017-04-27 20:52:19.683 - Thread: 1 -> Supported = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> RAM = 2114650112
- 2017-04-27 20:52:19.683 - Thread: 1 -> Priority = 2
- 2017-04-27 20:52:19.683 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> Output is attached = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080}
- 2017-04-27 20:52:19.683 - Thread: 1 -> Display modes = {
- 2017-04-27 20:52:19.683 - Thread: 1 -> DXGIOutput id = 1
- 2017-04-27 20:52:19.683 - Thread: 1 -> 640x480@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 640x480@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@60.005Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@60.005Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@60.005Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@60.005Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 800x600@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 800x600@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x576@60.005Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x768@60.004Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x768@75.029Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1152x864@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1152x864@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@59.81Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@59.81Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x800@59.81Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x960@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1360x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1360x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1366x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1366x768@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1600x900@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1920x1080@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> }
- 2017-04-27 20:52:19.683 - Thread: 1 -> }
- 2017-04-27 20:52:19.683 - Thread: 1 -> AdapterInfo = {
- 2017-04-27 20:52:19.683 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY3
- 2017-04-27 20:52:19.683 - Thread: 1 -> Description = dev id: 5121, mem: 2114650112, shared mem: 8551278592, Luid: 34072, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-04-27 20:52:19.683 - Thread: 1 -> Driver version = 22.21.13.8165
- 2017-04-27 20:52:19.683 - Thread: 1 -> Driver date = 20170331000000.000000-000
- 2017-04-27 20:52:19.683 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-04-27 20:52:19.683 - Thread: 1 -> Adapter id = 0
- 2017-04-27 20:52:19.683 - Thread: 1 -> Supported = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> RAM = 2114650112
- 2017-04-27 20:52:19.683 - Thread: 1 -> Priority = 2
- 2017-04-27 20:52:19.683 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> Output is attached = True
- 2017-04-27 20:52:19.683 - Thread: 1 -> DesktopBounds = {X:-1280 Y:0 Width:1280 Height:1024}
- 2017-04-27 20:52:19.683 - Thread: 1 -> Display modes = {
- 2017-04-27 20:52:19.683 - Thread: 1 -> DXGIOutput id = 2
- 2017-04-27 20:52:19.683 - Thread: 1 -> 640x480@60Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 640x480@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x480@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 720x576@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 800x600@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 800x600@60.317Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x576@60.004Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x576@60.004Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x576@75.029Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x576@75.029Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x768@60.004Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1024x768@75.029Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1152x864@75Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x720@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x768@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x800@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x800@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x800@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x800@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x960@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x960@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x960@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x960@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-04-27 20:52:19.683 - Thread: 1 -> }
- 2017-04-27 20:52:19.683 - Thread: 1 -> }
- 2017-04-27 20:52:19.777 - Thread: 1 -> Steam.IsActive: True
- 2017-04-27 20:52:19.777 - Thread: 1 -> Steam.IsOnline: True
- 2017-04-27 20:52:19.777 - Thread: 1 -> Steam.OwnsGame: True
- 2017-04-27 20:52:19.777 - Thread: 1 -> Steam.UserId: 76561198084233359
- 2017-04-27 20:52:19.777 - Thread: 1 -> Steam.UserName: battika
- 2017-04-27 20:52:19.777 - Thread: 1 -> Steam.Branch:
- 2017-04-27 20:52:19.777 - Thread: 1 -> Build date: 2017-04-27 02:58
- 2017-04-27 20:52:19.777 - Thread: 1 -> Build version: 0.1.6326.26953
- 2017-04-27 20:52:19.814 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-04-27 20:52:19.814 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-04-27 20:52:19.814 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2017-04-27 20:52:19.815 - Thread: 1 -> Found processor count: 4
- 2017-04-27 20:52:19.815 - Thread: 1 -> Using processor count: 4
- 2017-04-27 20:52:21.257 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-27 20:52:21.269 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-04-27 20:52:21.674 - Thread: 1 -> Loading scenarios
- 2017-04-27 20:52:21.710 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-04-27 20:52:21.711 - Thread: 1 -> Preallocate - START
- 2017-04-27 20:52:21.712 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-04-27 20:52:21.712 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-04-27 20:52:21.712 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-04-27 20:52:21.720 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-04-27 20:52:21.720 - Thread: 1 -> MyEntities - START
- 2017-04-27 20:52:21.742 - Thread: 1 -> MyEntities - END
- 2017-04-27 20:52:21.742 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-04-27 20:52:21.742 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-04-27 20:52:21.742 - Thread: 1 -> MyTransparentGeometry - START
- 2017-04-27 20:52:21.780 - Thread: 1 -> MyTransparentGeometry - END
- 2017-04-27 20:52:21.780 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-04-27 20:52:21.788 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-04-27 20:52:21.788 - Thread: 1 -> MyMath - START
- 2017-04-27 20:52:21.788 - Thread: 1 -> MyMath - END
- 2017-04-27 20:52:21.788 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-04-27 20:52:21.788 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-04-27 20:52:21.795 - Thread: 1 -> MyDefinitionManager - START
- 2017-04-27 20:52:21.795 - Thread: 1 -> MyDefinitionManager - END
- 2017-04-27 20:52:21.795 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyAIActionsParser - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyAIActionsParser - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerBase - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerBase - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-04-27 20:52:21.832 - Thread: 1 -> MyServerDebugCommands - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyServerDebugCommands - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyClientDebugCommands - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyClientDebugCommands - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyMultiplayerClient - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyMultiplayerClient - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyDedicatedServer - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyDedicatedServer - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyAiTargetManager - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyAiTargetManager - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyChatHistory - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyChatHistory - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MySyncDestructions - START
- 2017-04-27 20:52:21.840 - Thread: 1 -> MySyncDestructions - END
- 2017-04-27 20:52:21.840 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-04-27 20:52:21.867 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-04-27 20:52:21.867 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-04-27 20:52:21.867 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-04-27 20:52:21.867 - Thread: 1 -> MyCommandCharacter - START
- 2017-04-27 20:52:21.869 - Thread: 1 -> MyCommandCharacter - END
- 2017-04-27 20:52:21.869 - Thread: 1 -> MyCommandConsole - START
- 2017-04-27 20:52:21.870 - Thread: 1 -> MyCommandConsole - END
- 2017-04-27 20:52:21.870 - Thread: 1 -> MyCommandEntity - START
- 2017-04-27 20:52:21.871 - Thread: 1 -> MyCommandEntity - END
- 2017-04-27 20:52:21.871 - Thread: 1 -> MySyncScenario - START
- 2017-04-27 20:52:21.871 - Thread: 1 -> MySyncScenario - END
- 2017-04-27 20:52:21.871 - Thread: 1 -> MySyncEntity - START
- 2017-04-27 20:52:21.871 - Thread: 1 -> MySyncEntity - END
- 2017-04-27 20:52:21.871 - Thread: 1 -> Preallocate - END
- 2017-04-27 20:52:21.879 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-04-27 20:52:21.895 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-04-27 20:52:21.895 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-04-27 20:52:21.897 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-04-27 20:52:21.897 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6326.26953, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:21.897 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6326.26953, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:21.897 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-04-27 20:52:21.897 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-04-27 20:52:21.897 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-04-27 20:52:21.899 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-04-27 20:52:21.907 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-04-27 20:52:21.907 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2017-04-27 20:52:21.907 - Thread: 1 -> Virtualized: False
- 2017-04-27 20:52:21.910 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
- 2017-04-27 20:52:21.911 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,102,557,184 bytes
- 2017-04-27 20:52:21.911 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-04-27 20:52:21.911 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,468,226,048 bytes
- 2017-04-27 20:52:21.911 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,482,811,904 bytes
- 2017-04-27 20:52:21.917 - Thread: 1 -> Drive C: | Capacity: 249,464,614,912 bytes | Free space: 88,334,782,464 bytes
- 2017-04-27 20:52:21.917 - Thread: 1 -> Drive D: | Capacity: 4,000,650,883,072 bytes | Free space: 1,542,419,238,912 bytes
- 2017-04-27 20:52:21.917 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-04-27 20:52:21.917 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-04-27 20:52:22.020 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-04-27 20:52:22.113 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-04-27 20:52:22.129 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-04-27 20:52:22.131 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-04-27 20:52:22.221 - Thread: 1 -> 2a810dd6c4a0991c69b544a52c1152f298e2cfe6
- 2017-04-27 20:52:22.257 - Thread: 1 -> 41b613d8fad0142a496f874cb1987e180135d7a4
- 2017-04-27 20:52:22.267 - Thread: 1 -> 812c999a33a5a335459cca36f3abf1aa7aad2750
- 2017-04-27 20:52:22.282 - Thread: 1 -> 7d2ad2a3afa341dc2be93b154b149c3dc05bdc5d
- 2017-04-27 20:52:22.360 - Thread: 1 -> 93508726e5a6d6afddb67942df7671b4d0bde57e
- 2017-04-27 20:52:22.371 - Thread: 1 -> Loading sound definitions
- 2017-04-27 20:52:22.386 - Thread: 1 -> Loading shadow textures definitions
- 2017-04-27 20:52:22.386 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-04-27 20:52:22.392 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-04-27 20:52:22.400 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-27 20:52:22.468 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
- 2017-04-27 20:52:22.538 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-27 20:52:22.541 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-27 20:52:22.541 - Thread: 1 -> Path: C:\Users\battika\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-27 20:52:22.570 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-27 20:52:22.584 - Thread: 1 -> MyGuiManager()
- 2017-04-27 20:52:22.689 - Thread: 1 -> MyScreenManager()
- 2017-04-27 20:52:22.801 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-27 20:52:22.801 - Thread: 1 -> Path: C:\Users\battika\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-27 20:52:22.828 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-27 20:52:22.832 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-04-27 20:52:24.520 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-04-27 20:52:24.520 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-04-27 20:52:27.385 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-04-27 20:52:27.385 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-04-27 20:52:27.385 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-04-27 20:52:27.460 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-04-27 20:52:28.480 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-04-27 20:52:28.489 - Thread: 1 -> Timer Frequency: 3421874
- 2017-04-27 20:52:28.489 - Thread: 1 -> Ticks per frame: 57270
- 2017-04-27 20:52:29.776 - Thread: 1 -> Analytics helper process start reported
- 2017-04-27 20:52:35.954 - Thread: 1 -> LoadSession() - Start
- 2017-04-27 20:52:35.954 - Thread: 1 -> C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1
- 2017-04-27 20:52:36.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:52:36.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:52:36.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:52:36.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:52:36.779 - Thread: 1 -> LoadSession() - End
- 2017-04-27 20:52:36.779 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-04-27 20:52:36.780 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-04-27 20:52:37.000 - Thread: 1 -> RunLoadingAction - START
- 2017-04-27 20:52:37.004 - Thread: 1 -> Loading session: C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1
- 2017-04-27 20:52:38.405 - Thread: 1 -> GC Memory: 224,523,008 B
- 2017-04-27 20:52:38.410 - Thread: 1 -> Process Memory: 997,203,968 B
- 2017-04-27 20:52:39.026 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-04-27 20:52:41.302 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:41.302 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-04-27 20:52:41.307 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-04-27 20:52:41.307 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-27 20:52:41.308 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-04-27 20:52:41.452 - Thread: 1 -> Loading scenarios
- 2017-04-27 20:52:41.452 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-04-27 20:52:41.460 - Thread: 1 -> e01069e3c40f806ccb358e68b43afbfde106f755
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- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-04-27 20:52:49.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-04-27 20:52:49.203 - Thread: 1 -> Loading respawn ships
- 2017-04-27 20:52:49.204 - Thread: 1 -> Loading spawn groups
- 2017-04-27 20:52:49.212 - Thread: 1 -> List of used mods (0) - START
- 2017-04-27 20:52:49.212 - Thread: 1 -> List of used mods - END
- 2017-04-27 20:52:49.261 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-04-27 20:52:49.274 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-04-27 20:52:49.274 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-27 20:52:49.315 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
- 2017-04-27 20:52:55.233 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-27 20:52:55.286 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-04-27 20:52:55.290 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:55.305 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6326.26941, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:55.305 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:55.307 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:55.307 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:55.319 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6326.26953, Culture=neutral, PublicKeyToken=null
- 2017-04-27 20:52:55.425 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-04-27 20:52:55.445 - Thread: 15 -> External debugger: listening...
- 2017-04-27 20:52:55.487 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-04-27 20:52:55.527 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-04-27 20:52:55.545 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-04-27 20:52:55.545 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-04-27 20:52:55.546 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-04-27 20:52:55.556 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-04-27 20:52:55.556 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-04-27 20:52:55.556 - Thread: 1 -> MyLights.LoadData() - START
- 2017-04-27 20:52:55.560 - Thread: 1 -> MyLights.LoadData() - END
- 2017-04-27 20:52:55.642 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-04-27 20:52:55.735 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-04-27 20:52:55.735 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000-0-0-0 storage?:False
- 2017-04-27 20:52:55.738 - Thread: 10 -> Loading voxel storage from file 'C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\Moon-1353915701d19000.vx2'
- 2017-04-27 20:52:55.741 - Thread: 11 -> Loading voxel storage from file 'C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\EarthLike-1779144428d120000-0-0-0.vx2'
- 2017-04-27 20:52:56.930 - Thread: 10 -> Info: Planet generator name: Moon
- 2017-04-27 20:52:56.937 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-04-27 20:52:56.956 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-04-27 20:52:56.956 - Thread: 10 -> Loading voxel storage from file 'C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\Alien-291759539d120000.vx2'
- 2017-04-27 20:52:58.275 - Thread: 11 -> Info: Planet generator name: EarthLike
- 2017-04-27 20:52:58.275 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000-0-0-0
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-04-27 20:52:58.275 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-04-27 20:52:58.276 - Thread: 11 -> Loading voxel storage from file 'C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\Titan-2124704365d19000.vx2'
- 2017-04-27 20:52:59.610 - Thread: 10 -> Info: Planet generator name: Alien
- 2017-04-27 20:52:59.610 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-04-27 20:53:00.456 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-04-27 20:53:00.456 - Thread: 10 -> Loading voxel storage from file 'C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\Mars-2044023682d120000.vx2'
- 2017-04-27 20:53:00.488 - Thread: 11 -> Info: Planet generator name: Titan
- 2017-04-27 20:53:00.489 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-04-27 20:53:00.691 - Thread: 11 -> No blueprint that produces a single result with Id 'MyObjectBuilder_BlueprintDefinition/SteelPlate'
- 2017-04-27 20:53:00.777 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-04-27 20:53:00.777 - Thread: 11 -> Loading voxel storage from file 'C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\Europa-595048092d19000.vx2'
- 2017-04-27 20:53:01.487 - Thread: 10 -> Info: Planet generator name: Mars
- 2017-04-27 20:53:01.488 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-04-27 20:53:02.634 - Thread: 11 -> Info: Planet generator name: Europa
- 2017-04-27 20:53:02.635 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-04-27 20:53:03.222 - Thread: 1 -> Checkpoint.CameraAttachedTo: 100473627993504980
- 2017-04-27 20:53:03.247 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-04-27 20:53:03.248 - Thread: 1 -> Name = Saci2-1
- 2017-04-27 20:53:03.248 - Thread: 1 -> Description = saci jatek szuper
- 2017-04-27 20:53:03.248 - Thread: 1 -> GameDateTime = 01/01/2081 05:01:58
- 2017-04-27 20:53:03.248 - Thread: 1 -> Password =
- 2017-04-27 20:53:03.248 - Thread: 1 -> CurrentPath = C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1
- 2017-04-27 20:53:03.248 - Thread: 1 -> WorkshopId =
- 2017-04-27 20:53:03.248 - Thread: 1 -> CameraController = MyCockpit {164F43B79D8FCD4} Repülő ülés
- 2017-04-27 20:53:03.248 - Thread: 1 -> ThumbPath = C:\Users\battika\AppData\Roaming\SpaceEngineers\Saves\76561198084233359\Saci2-1\thumb.jpg
- 2017-04-27 20:53:03.250 - Thread: 1 -> Settings:
- 2017-04-27 20:53:03.251 - Thread: 1 -> GameMode = Survival
- 2017-04-27 20:53:03.251 - Thread: 1 -> MaxPlayers = 3
- 2017-04-27 20:53:03.251 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-04-27 20:53:03.251 - Thread: 1 -> AutoHealing = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> WeaponsEnabled = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> ThrusterDamage = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> EnableSpectator = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> EnableCopyPaste = False
- 2017-04-27 20:53:03.251 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-04-27 20:53:03.251 - Thread: 1 -> MaxGridSize = 50000
- 2017-04-27 20:53:03.251 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-04-27 20:53:03.251 - Thread: 1 -> CargoShipsEnabled = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-04-27 20:53:03.251 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-04-27 20:53:03.251 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-04-27 20:53:03.251 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-04-27 20:53:03.251 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-04-27 20:53:03.251 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-04-27 20:53:03.251 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-04-27 20:53:03.251 - Thread: 1 -> ClientCanSave = False
- 2017-04-27 20:53:03.251 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-04-27 20:53:03.251 - Thread: 1 -> PermanentDeath = False
- 2017-04-27 20:53:03.251 - Thread: 1 -> DestructibleBlocks = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> EnableScripts = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-04-27 20:53:03.251 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-04-27 20:53:03.251 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-04-27 20:53:03.251 - Thread: 1 -> ProceduralSeed = 0
- 2017-04-27 20:53:03.251 - Thread: 1 -> DestructibleBlocks = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> EnableIngameScripts = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> ViewDistance = 15000
- 2017-04-27 20:53:03.251 - Thread: 1 -> Voxel destruction = True
- 2017-04-27 20:53:03.251 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-04-27 20:53:03.251 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-04-27 20:53:03.251 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-04-27 20:53:03.325 - Thread: 1 -> Session loaded
- 2017-04-27 20:53:03.325 - Thread: 1 -> RunLoadingAction - END
- 2017-04-27 20:53:03.326 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-04-27 20:53:03.379 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-04-27 20:53:03.379 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-04-27 20:53:03.379 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-04-27 20:53:03.388 - Thread: 1 -> Updating continues.
- 2017-04-27 20:53:03.476 - Thread: 1 -> GC Memory: 2,102,942,624 B
- 2017-04-27 20:53:27.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:53:27.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:53:28.549 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:28.605 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:28.608 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-04-27 20:53:28.615 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:28.619 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:28.622 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:28.623 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:33.479 - Thread: 1 -> GC Memory: 2,335,798,592 B
- 2017-04-27 20:53:45.505 - Thread: 1 -> Player character died. Id : 76561198084233359
- 2017-04-27 20:53:45.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:53:45.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:53:50.600 - Thread: 1 -> RequestRespawn
- 2017-04-27 20:53:50.819 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:53:54.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:53:54.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:54:03.486 - Thread: 1 -> GC Memory: 2,559,723,128 B
- 2017-04-27 20:54:11.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:54:11.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:54:15.994 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:54:33.502 - Thread: 1 -> GC Memory: 2,665,669,680 B
- 2017-04-27 20:55:03.511 - Thread: 1 -> GC Memory: 2,664,997,208 B
- 2017-04-27 20:55:20.245 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-04-27 20:55:33.520 - Thread: 1 -> GC Memory: 2,667,202,424 B
- 2017-04-27 20:56:03.527 - Thread: 1 -> GC Memory: 2,496,511,664 B
- 2017-04-27 20:56:14.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:56:14.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:56:32.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:56:32.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:56:33.536 - Thread: 1 -> GC Memory: 2,496,961,472 B
- 2017-04-27 20:57:03.545 - Thread: 1 -> GC Memory: 2,497,174,536 B
- 2017-04-27 20:57:22.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:57:22.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:57:33.552 - Thread: 1 -> GC Memory: 2,499,724,688 B
- 2017-04-27 20:57:36.800 - Thread: 1 -> Autosave initiated
- 2017-04-27 20:57:36.800 - Thread: 1 -> Character state: True
- 2017-04-27 20:57:36.800 - Thread: 1 -> IsServer: True
- 2017-04-27 20:57:36.800 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-27 20:57:36.800 - Thread: 1 -> Autosave
- 2017-04-27 20:57:36.802 - Thread: 1 -> Saving world - START
- 2017-04-27 20:57:36.803 - Thread: 1 -> Making world state snapshot.
- 2017-04-27 20:57:36.803 - Thread: 1 -> Before snapshot.: GC Memory: 2,499,581,576 B
- 2017-04-27 20:57:36.972 - Thread: 1 -> After snapshot.: GC Memory: 2,499,389,992 B
- 2017-04-27 20:57:36.975 - Thread: 1 -> Directory cleanup: GC Memory: 2,499,389,992 B
- 2017-04-27 20:57:36.975 - Thread: 1 -> Saving world - END
- 2017-04-27 20:57:36.981 - Thread: 10 -> Session snapshot save - START
- 2017-04-27 20:57:36.982 - Thread: 10 -> Checking file access for files in target dir.
- 2017-04-27 20:57:37.512 - Thread: 10 -> Session snapshot save - END
- 2017-04-27 20:58:03.559 - Thread: 1 -> GC Memory: 2,499,938,456 B
- 2017-04-27 20:58:33.568 - Thread: 1 -> GC Memory: 2,501,350,792 B
- 2017-04-27 20:59:00.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:59:00.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:59:01.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:59:01.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:59:03.576 - Thread: 1 -> GC Memory: 2,503,837,608 B
- 2017-04-27 20:59:04.397 - Thread: 1 -> Player character died. Id : 76561198084233359
- 2017-04-27 20:59:04.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:59:04.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:59:09.401 - Thread: 1 -> RequestRespawn
- 2017-04-27 20:59:12.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:59:12.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 20:59:33.586 - Thread: 1 -> GC Memory: 2,507,054,352 B
- 2017-04-27 20:59:41.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-27 20:59:41.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-27 21:00:03.593 - Thread: 1 -> GC Memory: 2,508,139,120 B
- 2017-04-27 21:00:33.602 - Thread: 1 -> GC Memory: 2,507,115,512 B
- 2017-04-27 21:01:03.610 - Thread: 1 -> GC Memory: 2,508,494,976 B
- 2017-04-27 21:01:33.618 - Thre
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