Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- plugins {
- id 'eclipse'
- id 'idea'
- id 'maven-publish'
- id 'net.minecraftforge.gradle' version '[6.0,6.2)'
- id 'org.parchmentmc.librarian.forgegradle' version '1.+'
- }
- version = mod_version
- group = mod_group_id
- base {
- archivesName = mod_id
- }
- // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
- java.toolchain.languageVersion = JavaLanguageVersion.of(17)
- println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
- minecraft {
- // The mappings can be changed at any time and must be in the following format.
- // Channel: Version:
- // official MCVersion Official field/method names from Mojang mapping files
- // parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
- //
- // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
- // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
- //
- // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
- // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
- //
- // Use non-default mappings at your own risk. They may not always work.
- // Simply re-run your setup task after changing the mappings to update your workspace.
- mappings channel: mapping_channel, version: mapping_version
- // When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
- // In most cases, it is not necessary to enable.
- // enableEclipsePrepareRuns = true
- // enableIdeaPrepareRuns = true
- // This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
- // It is REQUIRED to be set to true for this template to function.
- // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
- copyIdeResources = true
- // When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
- // The folder name can be set on a run configuration using the "folderName" property.
- // By default, the folder name of a run configuration is the name of the Gradle project containing it.
- // generateRunFolders = true
- // This property enables access transformers for use in development.
- // They will be applied to the Minecraft artifact.
- // The access transformer file can be anywhere in the project.
- // However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
- // This default location is a best practice to automatically put the file in the right place in the final jar.
- // See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
- // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- // applies to all the run configs below
- configureEach {
- workingDirectory project.file('run')
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- property 'forge.logging.markers', 'REGISTRIES'
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- property 'forge.logging.console.level', 'debug'
- mods {
- "${mod_id}" {
- source sourceSets.main
- }
- }
- }
- client {
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- property 'forge.enabledGameTestNamespaces', mod_id
- }
- server {
- property 'forge.enabledGameTestNamespaces', mod_id
- args '--nogui'
- }
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- property 'forge.enabledGameTestNamespaces', mod_id
- }
- data {
- // example of overriding the workingDirectory set in configureEach above
- workingDirectory project.file('run-data')
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
- }
- }
- }
- // Include resources generated by data generators.
- sourceSets.main.resources { srcDir 'src/generated/resources' }
- repositories {
- maven { url = "https://maven.teamresourceful.com/repository/maven-public/" }
- }
- dependencies {
- minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
- implementation fg.deobf("earth.terrarium.heracles:heracles-forge-1.20.1:1.1.13")
- // For more info:
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
- }
- // This block of code expands all declared replace properties in the specified resource targets.
- // A missing property will result in an error. Properties are expanded using ${} Groovy notation.
- // When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
- // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
- tasks.named('processResources', ProcessResources).configure {
- var replaceProperties = [
- minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
- forge_version: forge_version, forge_version_range: forge_version_range,
- loader_version_range: loader_version_range,
- mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
- mod_authors: mod_authors, mod_description: mod_description,
- ]
- inputs.properties replaceProperties
- filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
- expand replaceProperties + [project: project]
- }
- }
- // Example for how to get properties into the manifest for reading at runtime.
- tasks.named('jar', Jar).configure {
- manifest {
- attributes([
- 'Specification-Title' : mod_id,
- 'Specification-Vendor' : mod_authors,
- 'Specification-Version' : '1', // We are version 1 of ourselves
- 'Implementation-Title' : project.name,
- 'Implementation-Version' : project.jar.archiveVersion,
- 'Implementation-Vendor' : mod_authors,
- 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
- ])
- }
- // This is the preferred method to reobfuscate your jar file
- finalizedBy 'reobfJar'
- }
- // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
- // tasks.named('publish').configure {
- // dependsOn 'reobfJar'
- // }
- // Example configuration to allow publishing using the maven-publish plugin
- publishing {
- publications {
- register('mavenJava', MavenPublication) {
- artifact jar
- }
- }
- repositories {
- maven {
- url "file://${project.projectDir}/mcmodsrepo"
- }
- }
- }
- tasks.withType(JavaCompile).configureEach {
- options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
- }
Add Comment
Please, Sign In to add comment