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ovagames

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May 7th, 2017
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  1. Update 3 changelog:
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  4. • in-game texture asset has been fixed/updated
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  7. Update 2 changelog:
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  10. • Minimized popping/crackling sound for some users
  11. • Infinite loading screen if the user has too many Friend Pawns
  12. • Tweaked analog stick dead zone sensitivity for DirectInput controllers.
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  15. Update 1 changelog:
  16. ________________________________
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  18. • Added 1366x768 resolution support
  19. • Game should no longer have intermittent controller device detection issues when multiple devices are plugged in. This should address some of the stutter and input issues reported by users including spell/charge attacks not releasing, character ceasing to run etc.
  20. • Lantern binding issue - When full lantern becomes half-full, it will still be bound to the hotkey. (previously "half full" and "empty" were treated as separate inventory items)
  21. • Cursed King's Belt - equipping this item on a male character will no longer crash the game
  22. • Adjusted audio levels – addressed the ‘audio too low’ issue some users encountered
  23. • VSync set to OFF by default
  24. • DirectInput controller adjustments:
  25. • Deadzone for each pad is now stored and configurable via config.ini
  26. • DualShock 4 on PC will now have the same deadzone sensitivity as on PS4
  27. • Other DirectInput gamepads will also have a much tighter deadzone as well (the same accuracy/sensitivity as on X360 gamepad)
  28. • Game logo in Photo Mode – removed artifact on the right edge of the logo watermark.
  29. • Refresh rate settings – the game will now properly detect the refresh rate set in config.ini
  30. • Key bindings – mapped “0” as the 'center camera' button.
  31. • End game credits crashing the game for some users – while this issue could not be reproduced, some changes have been made which should help reduce or eliminate the issue.
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  33. Note: the team is still looking into the 5.1/7.1 audio popping/crackling issue that some users have reported. Please stay tuned for a future update.
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