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Sep 11th, 2016
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. iRadialBlurLevel=2
  11.  
  12. [Display]
  13. iBlurDeferredShadowMask=3
  14. fInteriorShadowDistance=3000.0000
  15. fShadowDistance=8000.0000
  16. iShadowMapResolutionSecondary=1024
  17. iShadowMapResolutionPrimary=2048
  18. iShadowSplitCount=2
  19. iMaxAnisotropy=0
  20. fLeafAnimDampenDistEnd=4600.0000
  21. fLeafAnimDampenDistStart=3600.0000
  22. fTreesMidLODSwitchDist=8192.0000
  23. fGamma=1.0000
  24. fDecalLOD2=1500.0000
  25. fDecalLOD1=1000.0000
  26. fSpecularLODStartFade=2000.0000
  27. fShadowLODStartFade=200.0000
  28. fLightLODStartFade=3500.0000
  29. iTexMipMapMinimum=0
  30. iTexMipMapSkip=0
  31. iWaterMultiSamples=0
  32. iMultiSample=0
  33. iShadowMode=3
  34. iShadowFilter=3
  35. bTreesReceiveShadows=1
  36. bDrawLandShadows=1
  37. bShadowsOnGrass=1
  38. bDeferredShadows=1
  39. bFull Screen=0
  40. iSize H=1050
  41. iSize W=1680
  42. fMeshLODFadePercentDefault=1.2000
  43. fMeshLODFadeBoundDefault=256.0000
  44. fMeshLODLevel1FadeTreeDistance=6144.0000
  45. fMeshLODLevel2FadeTreeDistance=4096.0000
  46. fMeshLODLevel2FadeDist=10000000.0000
  47. fMeshLODLevel1FadeDist=10000000.0000
  48. iScreenShotIndex=2
  49. bShadowMaskZPrepass=0
  50. bMainZPrepass=0
  51. iMaxSkinDecalsPerFrame=250
  52. iMaxDecalsPerFrame=800
  53. bFloatPointRenderTarget=1
  54. sD3DDevice="NVIDIA GeForce GTX 1070"
  55. bFXAAEnabled=0
  56. iShadowMapResolution=4096
  57. fShadowBiasScale=0.1500
  58. iShadowMaskQuarter=4
  59. iAdapter=0
  60. iPresentInterval=1
  61. fDefault1stPersonFOV=70.59
  62. fDefaultFOV=70.59
  63. fDefaultWorldFOV=70.59
  64. fLightLODRange=50000
  65. bTransparencyMultisampling=0
  66. bDrawShadows=1
  67.  
  68. [Grass]
  69. b30GrassVS=1
  70. fGrassStartFadeDistance=18000.0000
  71. fGrassMaxStartFadeDistance=7000.0000
  72. fGrassMinStartFadeDistance=0.0000
  73.  
  74. [MAIN]
  75. bGamepadEnable=0
  76. bCrosshairEnabled=1
  77. fHUDOpacity=1.0000
  78. bSaveOnPause=0
  79. bSaveOnTravel=0
  80. bSaveOnWait=0
  81. bSaveOnRest=0
  82. fSkyCellRefFadeDistance=150000.0000
  83.  
  84. [GamePlay]
  85. bShowFloatingQuestMarkers=1
  86. bShowQuestMarkers=1
  87. iDifficulty=4
  88.  
  89. [Interface]
  90. bDialogueSubtitles=1
  91. bGeneralSubtitles=1
  92. fMouseCursorSpeed=1.0000
  93. bShowCompass=1
  94.  
  95. [Controls]
  96. fGamepadHeadingSensitivity=1.0000
  97. fMouseHeadingSensitivity=0.0225
  98. bAlwaysRunByDefault=1
  99. bInvertYValues=0
  100. bGamePadRumble=1
  101. bMouseAcceleration=0
  102. bUseKinect=0
  103.  
  104. [Particles]
  105. iMaxDesired=1280
  106.  
  107. [SaveGame]
  108. fAutosaveEveryXMins=60.0000
  109.  
  110. [AudioMenu]
  111. fAudioMasterVolume=1.0000
  112. fVal7=0.7000
  113. uID7=689444608
  114. fVal6=1.0000
  115. uID6=3954
  116. fVal5=1.0000
  117. uID5=369514609
  118. fVal4=1.0000
  119. uID4=369100893
  120. fVal3=1.0000
  121. uID3=94881
  122. fVal2=0.4000
  123. uID2=466532
  124. fVal1=1.0000
  125. uID1=554685
  126. fVal0=0.8000
  127. uID0=1007612
  128.  
  129. [Clouds]
  130. fSkyCellRefFadeDistance=600000
  131. fCloudLevel2Distance=262144.0000
  132. fCloudLevel1Distance=32768.0000
  133. fCloudLevel0Distance=16384.0000
  134. fCloudNearFadeDistance=9000.0000
  135.  
  136. [TerrainManager]
  137. fTreeLoadDistance=75000.0000
  138. fBlockMaximumDistance=250000.0000
  139. fBlockLevel1Distance=70000.0000
  140. fBlockLevel0Distance=35000.0000
  141. fSplitDistanceMult=1.5000
  142. bShowLODInEditor=0
  143.  
  144. [NavMesh]
  145. fObstacleAlpha=0.5000
  146. fCoverSideHighAlpha=0.8000
  147. fCoverSideLowAlpha=0.6500
  148. fEdgeFullAlpha=1.0000
  149. fEdgeHighAlpha=0.7500
  150. fEdgeLowAlpha=0.5000
  151. fTriangleFullAlpha=0.7000
  152. fTriangleHighAlpha=0.3500
  153. fTriangleLowAlpha=0.2000
  154. fLedgeBoxHalfHeight=25.0000
  155. fEdgeDistFromVert=10.0000
  156. fEdgeThickness=10.0000
  157. fPointSize=2.5000
  158.  
  159. [Trees]
  160. bRenderSkinnedTrees=1
  161. uiMaxSkinnedTreesToRender=200
  162.  
  163. [Water]
  164. iWaterReflectHeight=1024
  165. iWaterReflectWidth=1024
  166. bUseWaterDisplacements=1
  167. bUseWaterRefractions=1
  168. bUseWaterReflections=1
  169. bUseWaterDepth=1
  170.  
  171. [Decals]
  172. uMaxDecals=1000
  173. bDecals=1
  174. bSkinnedDecals=1
  175. uMaxSkinDecals=100
  176. uMaxSkinDecalsPerActor=60
  177.  
  178. [LOD]
  179. fLODFadeOutMultObjects=15.0000
  180. fLODFadeOutMultItems=15.0000
  181. fLODFadeOutMultActors=15.0000
  182. fLODFadeOutMultSkyCell=1.0000
  183.  
  184. [Launcher]
  185. bEnableFileSelection=1
  186. bShowAllResolutions=1
  187. uLastAspectRatio=4
  188.  
  189. [BlurShaderHDR]
  190. bDoHighDynamicRange=1
  191.  
  192. [BlurShader]
  193. bUseBlurShader=0
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