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- /***********************************
- * Devon's Roleplay *
- * CREATED BY: Devon Berry*
- ************************************/
- #include <a_samp>
- #include <sscanf2>
- #include <YSI\y_commands>
- #include <YSI\y_iterate>
- #include <YSI\y_ini>
- #include <dudb>
- #include <dutils>
- //
- #define YSI_IS_SERVER
- #define PATH "/Users/%s.ini" //This is the path template
- #define AUTOLOGIN //Delete this line if you don't want autologin
- #define REGISTERED_MONEY 5000 //How much money registered users get
- #define DIALOG_REGISTER 999 //Register dialog ID, feel free to modfiy
- #define DIALOG_LOGIN 998 //Login dialog ID, feel free to modfiy
- #define DEVELOPER "Devon Berry"
- #define VERSION "v.0.0.1a"
- #undef MAX_PLAYERS
- #define MAX_PLAYERS 500
- #define white 0xFFFFFFA
- #define red 0xFF0000AA
- #define lime 0x00FF00FF
- #define yellow 0xFFFF00FF
- enum iDetails {
- Admin,
- Pass,
- Cash,
- Score,
- Banned
- };
- new pInfo[MAX_PLAYERS][iDetails]; //Player data variable
- new pIP[MAX_PLAYERS][16]; //For autologin
- new pLogged[MAX_PLAYERS];
- stock PlayerPath(playerid) { //This will give us faster access to a player's path
- new iStr[256],name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(iStr,sizeof(iStr),PATH,name);
- return iStr;
- }
- //ret_memcpy
- #pragma unused ret_memcpy
- //
- //
- //
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("----------------------------------");
- print(" Devon's Roleplay by Devon Berry");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit( )
- {
- SetGameModeText("Devon's Roleplay");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- CreateVehicle(522, 2031.0605,1341.8604,10.8203,269.1425, 0, 1, 10);
- CreateVehicle(522, 2032.3540,1345.7288,10.8203,269.1425, 0, 1, 10);
- CreateVehicle(522, 2032.2759,1349.8374,10.8203,269.1425, 0, 1, 10);
- AddStaticPickup(370, 2, 2043.1144,1347.8854,10.6719, 0);
- AddStaticPickup(370, 2, 2044.1238,1342.3085,10.6719, 0);
- AddStaticPickup(370, 2, 2045.1534,1338.3842,10.6719, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- pLogged[playerid] = 0;
- #if defined AUTOLOGIN
- new tmpIP[16];
- GetPlayerIp(playerid,tmpIP,sizeof(tmpIP)); //Getting IP
- #endif
- if(fexist(PlayerPath(playerid))) {
- INI_ParseFile(PlayerPath(playerid), "UserDataLoad_%s", .bExtra = true, .extra = playerid); //Calling loading callback
- #if defined AUTOLOGIN
- if(strcmp(tmpIP,pIP[playerid],true) == 0) { //Checking if the IPs match
- pLogged[playerid] = 1;
- SetPlayerScore(playerid,pInfo[playerid][Score]);
- GivePlayerMoney(playerid,pInfo[playerid][Cash]);
- SendClientMessage(playerid,lime,"You've been auto-logged in. [IP match]");
- SpawnPlayer(playerid);
- return 1;
- }
- #endif
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Please enter your password below.","Login","Leave");
- } else {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please register by entering a password below.","Register","Leave");
- }
- return 1;
- }
- forward UserDataLoad_data(playerid,name[],value[]);
- public UserDataLoad_data(playerid,name[],value[]) { //This loads the settings from the INI file
- INI_Int("Pass",pInfo[playerid][Pass]);
- INI_String("IP",pIP[playerid],16);
- INI_Int("Admin",pInfo[playerid][Admin]);
- INI_Int("Cash",pInfo[playerid][Cash]);
- INI_Int("Score",pInfo[playerid][Score]);
- INI_Int("Banned",pInfo[playerid][Banned]);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(pLogged[playerid] == 1) {
- new INI:iFile = INI_Open(PlayerPath(playerid));
- INI_SetTag(iFile,"data");
- INI_WriteInt(iFile,"Cash",GetPlayerMoney(playerid));
- INI_WriteInt(iFile,"Score",GetPlayerScore(playerid));
- INI_WriteInt(iFile,"Admin",pInfo[playerid][Admin]);
- INI_Close(iFile);
- }
- pLogged[playerid] = 0;
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- YCMD:makeadmin(playerid, params[], help)
- {
- new pid;
- new alvl;
- new str[128];
- if(pInfo[playerid][Admin] < 9 && !IsPlayerAdmin(playerid)) return
- SendClientMessage(playerid, red, "You're not an admin or not high enoug level admin");
- if (help) return
- SendClientMessage(playerid, lime, "Make a player an admin.");
- if (sscanf(params, "ii", pid,alvl)) return
- SendClientMessage(playerid, white, "Usage: /makeadmin <playerid/name> <admin level>.");
- if(!IsPlayerConnected(pid)) return
- SendClientMessage(playerid, red, "Player Is Not Connected on that id");
- format(str, sizeof (str), "You have made %s Level %d admin",GetName(pid),alvl);
- SendClientMessage(playerid, lime, str);
- format(str, sizeof (str), "You have been made level %d admin by admin %s",alvl,GetName(playerid));
- SendClientMessage(pid, lime, str);
- pInfo[playerid][Admin] = alvl;
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if( strcmp( cmdtext, "/ban", true ) == 0 )
- {
- BanEx( playerid, "Request" );
- return 1;
- }
- if(!strcmp("/heal", cmdtext, true))
- {
- SetPlayerHealth(playerid, 100);
- return 1;
- }
- if(!strcmp("/kill", cmdtext, true))
- {
- SetPlayerHealth(playerid, 0);
- return 1;
- }
- if(!strcmp("/ping", cmdtext, true))
- {
- SendClientMessage(playerid, yellow, "Pong!");
- return 1;
- }
- if(!strcmp("/godon", cmdtext, true))
- {
- SetPlayerHealth(playerid, 99999);
- return 1;
- }
- if(!strcmp("/ungod", cmdtext, true))
- {
- SetPlayerHealth(playerid, 95);
- return 1;
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- if(pLogged[playerid] == 0) return SendClientMessage(playerid,yellow,"You must register or login before spawning!");
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_REGISTER) {
- GetPlayerIp(playerid,pIP[playerid],16);
- if(!response) Kick(playerid);
- if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please enter a password.","Register","Leave");
- new INI:iFile = INI_Open(PlayerPath(playerid)); //Making the INI file and writing settings
- INI_SetTag(iFile,"data");
- INI_WriteInt(iFile,"Pass",udb_hash(inputtext));
- #if defined AUTOLOGIN
- INI_WriteString(iFile,"IP",pIP[playerid]);
- #endif
- INI_WriteInt(iFile,"Cash",REGISTERED_MONEY);
- INI_WriteInt(iFile,"Score",0);
- INI_Close(iFile);
- pLogged[playerid] = 1;
- new iStr[128];
- format(iStr,sizeof(iStr),"You've successfully registered with the password \"%s\".",inputtext);
- SendClientMessage(playerid,yellow,iStr);
- return 1;
- }
- if(dialogid == DIALOG_LOGIN) {
- if(!response) Kick(playerid);
- new iStr[128],gTries;
- if(gTries == 0) gTries = 1;
- if(gTries == 3) { // 3 tries = kick
- new pName[30];
- GetPlayerName(playerid,pName,sizeof(pName));
- format(iStr,sizeof(iStr),"%s has been kicked for exceeding login tries.",pName);
- SendClientMessageToAll(red,iStr);
- return Kick(playerid);
- }
- if(!strlen(inputtext)) {
- format(iStr,sizeof(iStr),"Please enter your password. Tries: %i/3",gTries);
- return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login",iStr,"Login","Leave");
- }
- if(udb_hash(inputtext) == pInfo[playerid][Pass]) {
- pLogged[playerid] = 1;
- SendClientMessage(playerid,lime,"You've successfully logged in.");
- SetPlayerScore(playerid,pInfo[playerid][Score]); //Loading player score
- GivePlayerMoney(playerid,pInfo[playerid][Cash]); //Loading player money
- } else {
- format(iStr,sizeof(iStr),"Incorrect password. Tries: %i/3",gTries);
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register",iStr,"Login","Leave");
- gTries++;
- return 1;
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock GetName(playerid)
- {
- new name[24];
- if(IsPlayerConnected(playerid)) GetPlayerName(playerid, name, sizeof(name));
- else name = "Unknown";
- return name;
- }
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