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Rykann

Heveadorp

Aug 21st, 2018
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  1. Begin Map
  2. Begin Level
  3. Begin Actor Class=/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.BP_PS_CaptureZone_Offensive_C Name=Capzone_Heveadorp Archetype=/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.BP_PS_CaptureZone_Offensive_C'/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.Default__BP_PS_CaptureZone_Offensive_C'
  4. Begin Object Class=/Script/Squad.SQCoreStateComponent Name="MapItem" Archetype=SQCoreStateComponent'/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.Default__BP_PS_CaptureZone_Offensive_C:MapItem'
  5. End Object
  6. Begin Object Class=/Script/Squad.SQMapIconComponent Name="Map Icon" Archetype=SQMapIconComponent'/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.Default__BP_PS_CaptureZone_Offensive_C:Map Icon'
  7. End Object
  8. Begin Object Class=/Script/Engine.BillboardComponent Name="Sprite" Archetype=BillboardComponent'/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.Default__BP_PS_CaptureZone_Offensive_C:Sprite'
  9. End Object
  10. Begin Object Class=/Script/Engine.SphereComponent Name="CollisionComp" Archetype=SphereComponent'/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.Default__BP_PS_CaptureZone_Offensive_C:CollisionComp'
  11. Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_17"
  12. End Object
  13. End Object
  14. Begin Object Class=/Game/PostScriptum/Gameplay/FlagComponents/PSCapturePointSpawn.PSCapturePointSpawn_C Name="PSCapturePointSpawn1"
  15. End Object
  16. Begin Object Class=/Game/PostScriptum/Gameplay/GameModes/Offensive/PSOffensiveCaptureZoneComponent.PSOffensiveCaptureZoneComponent_C Name="PSOffensiveCaptureZoneComponent" Archetype=PSOffensiveCaptureZoneComponent_C'/Game/PostScriptum/Blueprints/BP_PS_CaptureZone_Offensive.BP_PS_CaptureZone_Offensive_C:PSOffensiveCaptureZoneComponent_GEN_VARIABLE'
  17. End Object
  18. Begin Object Class=/Game/PostScriptum/Gameplay/FlagComponents/PSCapturePointSpawn.PSCapturePointSpawn_C Name="PSCapturePointSpawn"
  19. End Object
  20. Begin Object Name="MapItem"
  21. End Object
  22. Begin Object Name="Map Icon"
  23. End Object
  24. Begin Object Name="Sprite"
  25. AttachParent=CollisionComp
  26. End Object
  27. Begin Object Name="CollisionComp"
  28. Begin Object Name="BodySetup_17"
  29. AggGeom=(SphereElems=((TM=(XPlane=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000),YPlane=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000),ZPlane=(W=0.000000,X=135968101968431867346184266072373329920.000000,Y=0.000000,Z=-0.000000),WPlane=(W=0.000000,X=-nan,Y=-nan,Z=4819897177829965229680008101888.000000)),Radius=8140.284668)))
  30. CollisionTraceFlag=CTF_UseSimpleAsComplex
  31. End Object
  32. SphereRadius=8140.284668
  33. RelativeLocation=(X=95932.218750,Y=307.440765,Z=-22410.597656)
  34. RelativeRotation=(Pitch=0.000000,Yaw=39.909214,Roll=0.000000)
  35. End Object
  36. Begin Object Name="PSCapturePointSpawn1"
  37. AttachParent=CollisionComp
  38. RelativeLocation=(X=-6809.958984,Y=-55.035522,Z=210.000000)
  39. CreationMethod=Instance
  40. End Object
  41. Begin Object Name="PSOffensiveCaptureZoneComponent"
  42. bNetAddressable=True
  43. CreationMethod=SimpleConstructionScript
  44. End Object
  45. Begin Object Name="PSCapturePointSpawn"
  46. AttachParent=CollisionComp
  47. RelativeLocation=(X=-164.994705,Y=-1495.005005,Z=10.000000)
  48. CreationMethod=Instance
  49. End Object
  50. PSOffensiveCaptureZoneComponent=PSOffensiveCaptureZoneComponent
  51. AttackerObjectiveText=NSLOCTEXT("[4F513C1F42B4993C9BA42DA58D2AA392]", "11A815094E2A8096B8F48C8339E022D8", "Attack")
  52. DefenderObjectiveText=NSLOCTEXT("[4F513C1F42B4993C9BA42DA58D2AA392]", "06603B8045DB9832957C6DB0AAACF64A", "Defend")
  53. FlagName=NSLOCTEXT("[4F513C1F42B4993C9BA42DA58D2AA392]", "CAEFF3C34A653595F986E4B14CE1C824", "Heveadorp")
  54. InitialTeam=Team_One
  55. TimeToCap=60.000000
  56. MinimumEnemiesToCapture=2
  57. StateObject=MapItem
  58. MinimapIcon="Map Icon"
  59. CollisionComponent=CollisionComp
  60. SpriteComponent=Sprite
  61. RootComponent=CollisionComp
  62. ActorLabel="Capzone_Heveadorp"
  63. FolderPath="Gameplay/Capzones"
  64. InstanceComponents(0)=PSCapturePointSpawn_C'PSCapturePointSpawn'
  65. InstanceComponents(1)=PSCapturePointSpawn_C'PSCapturePointSpawn1'
  66. End Actor
  67. End Level
  68. Begin Surface
  69. End Surface
  70. End Map
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