spudwalt

Elite Dangerous on-foot vendor trash

Jun 1st, 2025 (edited)
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  1. A list of all on-foot materials in Elite:Dangerous that are only useful when sold to a Bartender, in the order they appear in the Bartender's menu (which is *mostly* alphabetical, except for the stuff that isn't). As I have not yet encountered every possible on-foot material, certain materials have yet to be sorted.
  2.  
  3. Anything that does not appear on this list is either required in some capacity for on-foot Engineering, or involved in some form of PowerPlay (and therefore generally best handed in at a PowerPlay Contact instead of being sold). However, some materials used in Engineering are quite common (particularly certain Goods like G-Meds or Health Monitors) and gathering a surplus is quite easy; surplus Goods and Data can be safely sold unless/until you decide to engineer more suits/guns.
  4.  
  5. Materials that are required for unlocking Engineers have been marked. Note that some materials required for Engineering are also required to unlock Engineers -- these do not appear on this list.
  6.  
  7. Assets:
  8. All Assets (Chemicals, Circuits, and Tech) are used in on-foot Engineering, and surplus Assets can be traded for Assets you need at a Bartender. Selling Assets is only necessary once you've completed all the Engineering you plan to and is therefore beyond the scope of this list.
  9.  
  10. Goods:
  11. Certain Goods are illegal, and must be sold at Anarchy stations (and possibly stations of other authorities, but I have not done any testing for this). Such Goods are often found in planetary points of interest, such as wrecks or smugglers' caches.
  12.  
  13. Chemical Sample
  14. - Biochemical Agent [illegal]
  15. Californium
  16. Cast Fossil
  17. ! Biological Sample (sell to Bartenders to unlock Odin Geiger; combined total of 20 with Employee Genetic Data and Genetic Research)
  18. Inertia Canister
  19. InSight
  20. InSight Data Bank
  21. Personal Computer
  22. Petrified Fossil
  23. Synthetic Genome
  24. True Form Fossil
  25. ! Genetic Repair Meds (give 5 to Jude Navarro to gain reference to Terra Velasquez)
  26. Building Schematic
  27. Compact Library
  28. Deep Mantle Sample
  29. - Hush [illegal]
  30. Infinity
  31. ! InSight Entertainment Suite (give 5 to Wellington Beck to gain reference to Uma Lazlo)
  32. - Lazarus [illegal]
  33. Microbial Inhibitor
  34. Nutritional Concentrate
  35. Personal Documents
  36. -! Push [illegal] (give 5 to Domino Green to gain reference to Kit Fowler)
  37. Ship Schematic
  38. - Synthetic Pathogen [illegal]
  39. Universal Translator
  40. Vehicle Schematic
  41. Agricultural Process Sample
  42. Chemical Process Sample
  43. Refinement Process Sample
  44. Degraded Power Regulator
  45. Power Regulator (required for certain Activation missions, but otherwise sellable; no longer required for Engineering)
  46.  
  47. Unsorted:
  48. Genetic Sample
  49. Inorganic Containment
  50. Mutagenic Catalyst
  51. - Pyrolytic Catalyst [illegal]
  52.  
  53. Data:
  54. Like Goods, certain kinds of Data are considered illegal and can only be sold at stations under certain authorities (Anarchy, possibly some others).
  55.  
  56. Internal Correspondence
  57. AX Combat Logs
  58. Accident Logs
  59. Blacklist Data
  60. Campaign Plans
  61. ! Cat Media (sell to Bartenders to unlock Wellington Beck; combined total of 15 with Classic Entertainment and Multimedia Entertainment)
  62. Census Data
  63. ! Classic Entertainment (sell to Bartenders to unlock Wellington Beck; combined total of 15 with Cat Media and Multimedia Entertainment)
  64. ! Cocktail Recipes (sell to Bartenders in Colonia to unlock Rosa Davette; combined total of 10 with Culinary Recipes)
  65. Conflict History
  66. ! Culinary Recipes (sell to Bartenders in Colonia to unlock Rosa Davette; combined total of 10 with Cocktail Recipes)
  67. Duty Rota
  68. Employee Directory
  69. Employee Expenses
  70. ! Employee Genetic Data (sell to Bartenders to unlock Odin Geiger; combined total of 20 with Biological Samples and Genetic Research)
  71. Employment History
  72. Exploration Journals
  73. ! Faction Associates (give 10 to Baltanos to gain referral to Yi Shen)
  74. ! Financial Projections (give 15 to Terra Velasquez to gain referral to Odin Geiger)
  75. Faction News
  76. Hydroponic Data
  77. Influence Projections
  78. Interrogation Recordings
  79. Interview Recordings
  80. Job Applications
  81. Literary Fiction
  82. Meeting Minutes
  83. ! Multimedia Entertainment (sell to Bartenders to unlock Wellington Beck; combined total of 15 with Cat Media and Classic Entertainment)
  84. Network Access History
  85. Network Security Protocols
  86. Next of Kin Records
  87. ! Opinion Polls (sell 5 to Bartenders to unlock Kit Fowler)
  88. Personal Logs
  89. Photo Albums
  90. Plant Growth Charts
  91. Political Affiliations
  92. Prisoner Logs
  93. Propaganda
  94. Purchase Records
  95. Purchase Requests
  96. Residential Directory
  97. Sales Records
  98. Seed Genealogy
  99. ! Settlement Defense Plans (give 5 to Hero Ferrari to gain reference to Wellington Beck)
  100. Shareholder Information
  101. -! Smear Campaign Plans [illegal] (sell 5 to Bartenders to unlock Yarden Bond)
  102. Tax Records
  103. Travel Permits
  104. Union Membership
  105. Vaccine Research
  106. Virology Data
  107. Visitor Register
  108. Xeno-Defense Protocols
  109. Payroll Information
  110. Geological Data
  111. Criminal Records
  112. Faction Donator List
  113.  
  114. Unsorted:
  115. Biological Weapon Data
  116. Chemical Weapon Data
  117. Crop Yield Analysis
  118. Enhanced Interrogation Recordings
  119. Espionage Material
  120. Fleet Registry
  121. Geographical Data
  122. Incident Logs
  123. Kompromat
  124. Patient History
  125. Security Plans
  126. Slush Fund Logs
  127. - Spyware [illegal]
  128. Vaccination Records
  129. VIP Security Detail
  130. - Virus [illegal]
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