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black_calculus

HDR Version 10.1.0a -> 10.2.0a Changelog

Jul 4th, 2021
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  1. |===| HDR VERSION 10.1.0a -> 10.2.0a CHANGELOG |===|
  2. ====================================================
  3.  
  4. ___________________
  5. ______________CHANGELOG LEGEND:______________
  6.  
  7. > | All |
  8. (*) - Bugfix
  9. (!) - New tech/feature
  10. (/) - Quality of life change
  11. ($) - Graphical/aesthetic change
  12.  
  13. > | Characters |
  14. (+) - Buff Overall
  15. (-) - Nerf Overall
  16. (=) - Sidegrade
  17. (R) - Rework
  18.  
  19. > | Mechanics |
  20. (M) - Global Mechanic Rework
  21. (m) - Global Mechanic Readjustment
  22. ______________________________________________
  23.  
  24.  
  25.  
  26. >>> [ === UI === ] <<<
  27. (/) - HDR-Tips has been integrated into the main download
  28.  
  29.  
  30. >>> [ CHARACTER ADJUSTMENTS ] <<<
  31.  
  32. <<<=== GENERAL ===>>>>>
  33. (*) - Fixed an issue where characters would t-pose when jumping off of the spring pads on Spring Stadium
  34.  
  35. <<<=== KIRBY ===>>>>>
  36. (*) - Fixed an issue where using Flame Nova or Lightning Buster would cause Kirby to get stuck in a t-pose
  37.  
  38. <<<=== KAZUYA ===>>>
  39. (+) - Walk speed increased 0.66 -> 0.76
  40. (+) - Walk accel increased (base/additional) 0.1/0.1575 -> 0.16/0.7
  41. (/) - Traction decreased 0.115 - 0.105
  42. (+) - Initial dash speed increased 1.58 -> 1.6
  43. (-) - Run speed decreased 1.55 -> 1.545
  44. (/) - Fall speed increased 1.7 -> 1.8
  45. (-) - Heavy landing lag increased 3F -> 4F
  46. (+) - Dair LL decreased 35F -> 27F
  47. (+) - Kazuya can now wall jump
  48. (-) - Directional airdodge distance decreased 20 -> 18
  49. (/) - Footstool jump height multiplier reduced
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