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- # Configuration file
- afk {
- # Enables afk timer.
- B:enabled=false
- # Enables afk timer in singleplayer.
- B:enabled_singleplayer=false
- # Will print in console when someone goes/comes back from AFK.
- B:log_afk=false
- # After how much time it will display notification to all players.
- S:notification_timer=10m
- }
- auto_shutdown {
- # Enables auto-shutdown.
- B:enabled=false
- # Enables auto-shutdown in singleplayer worlds.
- B:enabled_singleplayer=false
- # Server will automatically shut down after X hours.
- # Time Format: HH:MM. If the system time matches a value, server will shut down.
- # It will look for closest value available that is not equal to current time.
- S:times <
- 04:00
- 16:00
- >
- }
- chat {
- # Adds ~ to player names that have changed nickname to prevent trolling.
- B:add_nickname_tilde=false
- }
- commands {
- B:back=false
- B:chunks=true
- B:fly=false
- B:god=false
- B:heal=false
- B:home=false
- B:inv=false
- B:kickme=false
- B:killall=false
- B:leaderboard=false
- B:mute=false
- B:nbtedit=false
- B:nick=false
- B:ranks=false
- B:rec=false
- B:rtp=false
- B:spawn=false
- B:tpa=false
- B:tpl=false
- B:trash_can=true
- B:warp=false
- }
- debugging {
- # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam.
- B:log_chunkloading=false
- }
- login {
- # Set to false to disable event badges, e.g. Halloween.
- B:enable_event_badges=true
- # Set to false to disable global badges completely, only server-wide badges will be available.
- B:enable_global_badges=true
- # Enables message of the day.
- B:enable_motd=false
- # Enables starting items.
- B:enable_starting_items=false
- # Message of the day. This will be displayed when player joins the server.
- S:motd <
- "Hello player!"
- >
- # Items to give player when he first joins the server.
- # Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand.
- S:starting_items <
- {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}}
- >
- }
- ranks {
- # Enables ranks and adds command.x permissions and allows ranks to control them.
- B:enabled=false
- # Adds chat colors/rank-specific syntax.
- B:override_chat=false
- # Allow to configure commands with ranks. Disable this if you want to use other permission mod for that.
- B:override_commands=false
- }
- world {
- # Dimensions where chunk claiming isn't allowed.
- I:blocked_claiming_dimensions <
- >
- # Enables chunk claiming.
- B:chunk_claiming=true
- # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything.
- B:chunk_loading=true
- # Disables player damage when they are stuck in walls.
- B:disable_player_suffocation_damage=false
- # List of items that will have right-click function disabled on both sides.
- # You can use '/inv disable_right_click' command to do with from in-game.
- # Syntax: modid:item:metadata. Set metadata to * to ignore it.
- S:disabled_right_click_items <
- >
- # If set to DEFAULT, then teams can decide their Explosion setting.
- # Valid values:
- # TRUE
- # FALSE
- # DEFAULT
- S:enable_explosions=DEFAULT
- # If set to DEFAULT, then players can decide their PVP status.
- # Valid values:
- # TRUE
- # FALSE
- # DEFAULT
- S:enable_pvp=TRUE
- # Locked time in ticks in spawn dimension.
- # -1 - Disabled
- # 0 - Morning
- # 6000 - Noon
- # 12000 - Evening
- # 18000 - Midnight
- # Min: -1
- # Max: 23999
- I:forced_spawn_dimension_time=-1
- # Locked weather type in spawn dimension.
- # -1 - Disabled
- # 0 - Clear
- # 1 - Raining
- # 2 - Thunderstorm
- # Min: -1
- # Max: 2
- I:forced_spawn_dimension_weather=-1
- # Max /rtp distance
- D:rtp_max_distance=100000.0
- # Max tries /rtp does before failure.
- I:rtp_max_tries=200
- # Min /rtp distance
- D:rtp_min_distance=1000.0
- # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area.
- B:safe_spawn=false
- # Show play time in corner.
- B:show_playtime=false
- # Enable spawn area in singleplayer.
- B:spawn_area_in_sp=false
- # Spawn dimension. Overworld by default.
- I:spawn_dimension=0
- # Spawn radius. You must set spawn-protection in server.properties file to 0!
- I:spawn_radius=0
- # Unloads erroring chunks if dimension isn't loaded or some other problem occurs.
- B:unload_erroring_chunks=false
- ##########################################################################################################
- # logging
- #--------------------------------------------------------------------------------------------------------#
- # Logs different events in logs/world.log file.
- ##########################################################################################################
- logging {
- # Logs block breaking.
- B:block_broken=true
- # Logs block placement.
- B:block_placed=true
- # Enables world logging.
- B:enabled=false
- # Includes creative players in world logging.
- B:include_creative_players=false
- # Includes fake players in world logging.
- B:include_fake_players=false
- # Logs item clicking in air.
- B:item_clicked_in_air=true
- }
- }
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