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- rule("Rule 1")
- {
- event
- {
- Ongoing - Each Player;
- All;
- All;
- }
- conditions
- {
- Hero Of(Event Player) == Hero(Torbjörn);
- }
- actions
- {
- Start Forcing Player To Be Hero(Event Player, Hero(Widowmaker));
- Wait(0.250, Ignore Condition);
- Stop Forcing Player To Be Hero(Event Player);
- }
- }
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