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StNight

STNIGHT KILLBOT

May 1st, 2018
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  1. wait(1/60)
  2. -- Created by Nebula_Zorua, editible template and vengfull edit by StNight --
  3. --DO YOUR JOB FAM --
  4. -- A kewl dude that REALLY HATES undertale fanz --
  5.  
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Idle = 0
  30. local Change = 1
  31. local FLArm,FRArm,FRArmW,FLArmW
  32. local Stunned = {}
  33. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  34. local Color = Color3.new(0,0,1)
  35.  
  36.  
  37. function RemoveMeshes()
  38. local parts = game.Workspace:GetChildren()
  39. for i=1, #parts do
  40. if parts[i]:IsA("BasePart") and parts[i].ClassName ~= "Terrain" then
  41. local Mesh = parts[i]:GetChildren()
  42. if Mesh[1] then
  43. if Mesh[1].ClassName == MeshType then
  44. parts[i].Mesh:Destroy()
  45. end end
  46. elseif parts[i].ClassName == "Model" then
  47. local moreparts = parts[i]:GetChildren()
  48. for z=1, #moreparts do
  49. if moreparts[z]:IsA("BasePart") and moreparts[z].ClassName ~= "Terrain" then
  50. local Meshes = moreparts[z]:GetChildren()
  51. if Meshes[1] then
  52. if Meshes[1].ClassName == MeshType then
  53. moreparts[z].Mesh:Destroy()
  54. end end
  55. elseif moreparts[z].ClassName == "Model" then
  56. local evenmoreparts = moreparts[z]:GetChildren()
  57. for q=1, #evenmoreparts do
  58. if evenmoreparts[q]:IsA("BasePart") and evenmoreparts[q].ClassName ~= "Terrain" then
  59. local Mesheses = evenmoreparts[q]:GetChildren()
  60. if Mesheses[1] then
  61. if Mesheses[1].ClassName == MeshType then
  62. evenmoreparts[q].Mesh:Destroy()
  63. end end end end end end end end
  64. print "hmmm StNight is sexy!"
  65. end
  66.  
  67. wait(0)
  68. RemoveMeshes()
  69.  
  70. local naeeym2 = Instance.new("BillboardGui",Char)
  71. naeeym2.AlwaysOnTop = true
  72. naeeym2.Size = UDim2.new(5,35,2,35)
  73. naeeym2.StudsOffset = Vector3.new(0,3,0)
  74. naeeym2.Adornee = Char.Head
  75. naeeym2.Name = "Name"
  76. --naeeym2.PlayerToHideFrom = Player
  77. naeeym2.MaxDistance = 200
  78. local tecks2 = Instance.new("TextLabel",naeeym2)
  79. tecks2.BackgroundTransparency = 1
  80. tecks2.TextScaled = true
  81. tecks2.BorderSizePixel = 0
  82. tecks2.Text = "Night Bot"
  83. tecks2.Font = "SciFi"
  84. tecks2.TextSize = 40
  85. tecks2.TextStrokeTransparency = 0
  86. tecks2.TextColor3 = Color3.new(0,0,0)
  87. tecks2.TextStrokeColor3 = Color3.new(0,0,0.7)
  88. tecks2.Size = UDim2.new(1,0,0.5,0)
  89. tecks2.Parent = naeeym2
  90.  
  91.  
  92.  
  93.  
  94.  
  95. for _, v in pairs(Char:GetChildren()) do
  96. if v.ClassName == "Accessory" then
  97. v:remove()
  98. end
  99. end
  100.  
  101.  
  102. local Hat = Char:FindFirstChild("Hat_F") or Instance.new("Hat")
  103. Hat.AttachmentPos = Vector3.new(0, 0.33, 0)
  104. Hat.Name = "Hat_F"
  105. local Handle = Hat:FindFirstChild("Handle") or Instance.new("Part", Hat)
  106. if Handle.Name ~= "Handle" then
  107. Handle.Size = Vector3.new(1, 1, 1)
  108. end
  109.  
  110. Handle.BottomSurface = 0
  111. Handle.Name = "Handle"
  112. Handle.TopSurface = 0
  113. Handle.Locked = 1
  114. local Mesh = Hat:FindFirstChild("Mesh") or Instance.new("SpecialMesh", Handle)
  115. Mesh.TextureId = "http://www.roblox.com/asset/?id=16627494"
  116. Mesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  117. Mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  118. Mesh.Offset = Vector3.new(0, 0.35, 0)
  119. Hat.Parent = Char
  120. --// Debounce System \\--
  121.  
  122.  
  123. function Debounces:New(name,cooldown)
  124. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  125. setmetatable(aaaaa,{__index = Debounces})
  126. Debounces.Debounces[name] = aaaaa
  127. return aaaaa
  128. end
  129.  
  130. function Debounces:Use(overrideUsable)
  131. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  132. if(self.Usable or overrideUsable)then
  133. self.Usable = false
  134. self.CoolingDown = true
  135. local LastUse = time()
  136. self.LastUse = LastUse
  137. delay(self.Cooldown or 2,function()
  138. if(self.LastUse == LastUse)then
  139. self.CoolingDown = false
  140. self.Usable = true
  141. end
  142. end)
  143. end
  144. end
  145.  
  146. function Debounces:Get(name)
  147. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  148. for i,v in next, Debounces.Debounces do
  149. if(i == name)then
  150. return v;
  151. end
  152. end
  153. end
  154.  
  155. function Debounces:GetProgressPercentage()
  156. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  157. if(self.CoolingDown and not self.Usable)then
  158. return math.max(
  159. math.floor(
  160. (
  161. (time()-self.LastUse)/self.Cooldown or 2
  162. )*100
  163. )
  164. )
  165. else
  166. return 100
  167. end
  168. end
  169.  
  170. --// Shortcut Variables \\--
  171. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  172. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  173. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  174. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  175. local R3 = {N=Region3.new}
  176. local De = S.Debris
  177. local WS = workspace
  178. local Lght = S.Lighting
  179. local RepS = S.ReplicatedStorage
  180. local IN = Instance.new
  181.  
  182. --// Extended ROBLOX tables \\--
  183. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  184. --// Customization \\--
  185.  
  186. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  187. local Remove_Hats = false
  188. local Remove_Clothing = false
  189. local PlayerSize = 1
  190. local DamageColor = BrickColor.new'Really blue'
  191. local MusicID = 454147988
  192. local MusicPitch = 1
  193. local Music1 = Instance.new("Sound",Char)
  194. Music1.Volume = 4.5
  195. Music1.SoundId = "rbxassetid://463103174"
  196. Music1.Looped = true
  197. Music1.Pitch = 1 --Pitcher
  198. local BloodID = "rbxassetid://284205403"
  199. local BloodColor = BrickColor.new'Crimson'
  200. local BloodMaterial = Enum.Material.SmoothPlastic
  201.  
  202. --// Weapon and GUI creation, and Character Customization \\--
  203.  
  204. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  205. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  206. local Effects = IN("Folder",Char)
  207. Effects.Name = "Effects"
  208.  
  209. New = function(Object, Parent, Name, Data)
  210. local Object = Instance.new(Object)
  211. for Index, Value in pairs(Data or {}) do
  212. Object[Index] = Value
  213. end
  214. Object.Parent = Parent
  215. Object.Name = Name
  216. return Object
  217. end
  218.  
  219.  
  220.  
  221. CyborgArm = New("Model",Char,"CyborgArm",{})
  222. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  223. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  224. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  225. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  226. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  227. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  228. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  229. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new(White"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  230. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  231. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  232. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  233. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  234. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  235. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  236. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  237. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  238. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  239. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  240. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  241. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  242. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  243. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  244. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  245.  
  246. for _,v in next, CyborgArm:children() do
  247. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  248. end
  249.  
  250. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  251. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  252. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'White' Char.LeftWing.Transparency = 0.5 end)
  253.  
  254.  
  255. if(PlayerSize ~= 1)then
  256. for _,v in next, Char:GetDescendats() do
  257. if(v:IsA'BasePart')then
  258. v.Size = v.Size * PlayerSize
  259. end
  260. end
  261. end
  262.  
  263. --// Instance Creation Functions \\--
  264.  
  265. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  266. local Sound = IN("Sound")
  267. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  268. Sound.Pitch = pitch or 1
  269. Sound.Volume = volume or 1
  270. Sound.Looped = looped or false
  271. if(autoPlay)then
  272. coroutine.wrap(function()
  273. repeat wait() until Sound.IsLoaded
  274. Sound.Playing = autoPlay or false
  275. end)()
  276. end
  277. if(not looped and effect)then
  278. Sound.Ended:connect(function()
  279. Sound.Volume = 0
  280. Sound:destroy()
  281. end)
  282. elseif(effect)then
  283. warn("Sound can't be looped and a sound effect!")
  284. end
  285. Sound.Parent =parent or Torso
  286. return Sound
  287. end
  288. function Part(parent,color,material,size,cframe,anchored,cancollide)
  289. local part = IN("Part")
  290. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  291. part.Material = material or Enum.Material.SmoothPlastic
  292. part.TopSurface,part.BottomSurface=10,10
  293. part.Size = size or V3.N(1,1,1)
  294. part.CFrame = cframe or CF.N(0,0,0)
  295. part.CanCollide = cancollide or false
  296. part.Anchored = anchored or false
  297. part.Parent = parent or Char
  298. return part
  299. end
  300.  
  301. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  302. local part = IN("SpecialMesh")
  303. part.MeshId = meshid or ""
  304. part.TextureId = textid or ""
  305. part.Scale = scale or V3.N(1,1,1)
  306. part.Offset = offset or V3.N(0,0,0)
  307. part.MeshType = meshtype or Enum.MeshType.Sphere
  308. part.Parent = parent
  309. return part
  310. end
  311.  
  312. NewInstance = function(instance,parent,properties)
  313. local inst = Instance.new(instance,parent)
  314. if(properties)then
  315. for i,v in next, properties do
  316. pcall(function() inst[i] = v end)
  317. end
  318. end
  319. return inst;
  320. end
  321.  
  322. --// Music Creation \\--
  323. local Music = Sound(Char,MusicID,MusicPitch,10,true,false,true)
  324. Music.Name = 'Music'
  325.  
  326. --// Stop animations \\--
  327. for _,v in next, Hum:GetPlayingAnimationTracks() do
  328. v:Stop();
  329. end
  330.  
  331. pcall(game.Destroy,Char:FindFirstChild'Animate')
  332. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  333.  
  334. --// Joints \\--
  335.  
  336. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  337. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  338. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  339. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  340. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  341. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  342. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  343.  
  344. local LSC0 = LS.C0
  345. local RSC0 = RS.C0
  346. local NKC0 = NK.C0
  347. local LHC0 = LH.C0
  348. local RHC0 = RH.C0
  349. local RJC0 = RJ.C0
  350.  
  351. --// Artificial HB \\--
  352.  
  353. local ArtificialHB = IN("BindableEvent", script)
  354. ArtificialHB.Name = "Heartbeat"
  355.  
  356. script:WaitForChild("Heartbeat")
  357.  
  358. local tf = 0
  359. local allowframeloss = false
  360. local tossremainder = false
  361. local lastframe = tick()
  362. local frame = 1/Frame_Speed
  363. ArtificialHB:Fire()
  364.  
  365. game:GetService("RunService").Heartbeat:connect(function(s, p)
  366. tf = tf + s
  367. if tf >= frame then
  368. if allowframeloss then
  369. script.Heartbeat:Fire()
  370. lastframe = tick()
  371. else
  372. for i = 1, math.floor(tf / frame) do
  373. ArtificialHB:Fire()
  374. end
  375. lastframe = tick()
  376. end
  377. if tossremainder then
  378. tf = 0
  379. else
  380. tf = tf - frame * math.floor(tf / frame)
  381. end
  382. end
  383. end)
  384.  
  385. function swait(num)
  386. if num == 0 or num == nil then
  387. ArtificialHB.Event:wait()
  388. else
  389. for i = 0, num do
  390. ArtificialHB.Event:wait()
  391. end
  392. end
  393. end
  394.  
  395.  
  396. --// Effect Function(s) \\--
  397.  
  398. function FakeWeld(p0,p1)
  399. local attachment0 = Instance.new('Attachment',p0)
  400. local attachment1 = Instance.new('Attachment',p1)
  401. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  402. end
  403.  
  404. function Fragment(v)
  405. v:ClearAllChildren()
  406. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  407. v.Archivable = true
  408. -- X
  409. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  410. v.Name = v.Name.."Fragment"
  411.  
  412. local a = v:Clone()
  413. a.Parent = Fragments
  414. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  415. v.CFrame = CF.N(.5,1,1) * v.CFrame
  416. -- Y
  417. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  418.  
  419. local a = v:Clone()
  420. a.Parent = Fragments
  421. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  422. v.CFrame = CF.N(1,.5,1) * v.CFrame
  423. -- Z
  424. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  425.  
  426. local a = v:Clone()
  427. a.Parent = Fragments
  428. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  429. v.CFrame = CF.N(1,1,.5) * v.CFrame
  430.  
  431. v.Parent = Fragments
  432. return Fragments
  433. end
  434.  
  435. local blood = NewInstance("ParticleEmitter",nil,{
  436. Color = ColorSequence.new(BloodColor.Color),
  437. LightEmission=.1,
  438. LightInfluence=1,
  439. ZOffset=.9,
  440. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  441. Texture="rbxassetid://284205403",
  442. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  443. Acceleration = V3.N(0,-15,0),
  444. Lifetime = NumberRange.new(1,2),
  445. Rate=50,
  446. Speed = NumberRange.new(5,15),
  447. SpreadAngle = Vector2.new(15,15),
  448. Enabled = false,
  449. EmissionDirection = 'Back',
  450. })
  451.  
  452. local blood2 = NewInstance("ParticleEmitter",nil,{
  453. Color = ColorSequence.new(BloodColor.Color),
  454. LightEmission=.1,
  455. LightInfluence=1,
  456. ZOffset=.9,
  457. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  458. Texture=BloodID,
  459. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  460. Acceleration = V3.N(0,-125,0),
  461. Lifetime = NumberRange.new(1,2),
  462. Rate=50,
  463. Speed = NumberRange.new(5,15),
  464. SpreadAngle = Vector2.new(15,15),
  465. Enabled = false,
  466. EmissionDirection = 'Back',
  467. })
  468.  
  469. local blood3 = NewInstance("ParticleEmitter",nil,{
  470. Color = ColorSequence.new(BloodColor.Color),
  471. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  472. Texture=BloodID,
  473. Lifetime = NumberRange.new(.4),
  474. Rate=50,
  475. LockedToPart=true,
  476. Speed = NumberRange.new(0,2),
  477. Enabled = false,
  478. })
  479.  
  480. function Blood(size,cframe,amount)
  481. local part = Instance.new("Part",Effects)
  482. part.Transparency = 1
  483. part.Size = size
  484. part.Anchored = true
  485. part.CanCollide = false
  486. part.CFrame = cframe
  487. S.Debris:AddItem(part,6)
  488. local prtcl = blood:Clone()
  489. prtcl.Parent = part
  490. prtcl:Emit(amount)
  491. return part, prtcl
  492. end
  493.  
  494. function Blood2(size,cframe)
  495. local part = Instance.new("Part",Effects)
  496. part.Transparency = 1
  497. part.Size = size
  498. part.Anchored = false
  499. part.CanCollide = false
  500. part.CFrame = cframe
  501. local prtcl = blood:Clone()
  502. prtcl.Enabled = true
  503. prtcl.Parent = part
  504. return part, prtcl
  505. end
  506.  
  507. function Blood3(size,cframe,amount)
  508. local part = Instance.new("Part",Effects)
  509. part.Transparency = 1
  510. part.Size = size
  511. part.Anchored = true
  512. part.CanCollide = false
  513. part.CFrame = cframe
  514. S.Debris:AddItem(part,6)
  515. local prtcl = blood2:Clone()
  516. prtcl.Parent = part
  517. prtcl:Emit(amount)
  518. return part, prtcl
  519. end
  520.  
  521. function Blood4(size,cframe)
  522. local part = Instance.new("Part",Effects)
  523. part.Transparency = 1
  524. part.Size = size
  525. part.Anchored = false
  526. part.CanCollide = false
  527. part.CFrame = cframe
  528. local prtcl = blood2:Clone()
  529. prtcl.Enabled = true
  530. prtcl.Parent = part
  531. return part, prtcl
  532. end
  533.  
  534.  
  535. function BloodDrop(pos,dir,maxsize)
  536. if(game.PlaceId ~= 843468296)then
  537. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  538. owo.CFrame=CF.N(pos,dir)
  539. local bv = Instance.new("BodyVelocity",owo)
  540. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  541. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  542. bv.Name = "MOVE"
  543. --[[local prt = blood3:Clone()
  544. prt.Parent = owo
  545. prt.Enabled = true]]
  546. delay(.01, function() bv:destroy() end)
  547. local touch;
  548. touch = owo.Touched:connect(function(hit)
  549. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  550. touch:disconnect()
  551. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  552. owo:destroy()
  553. end
  554. end)
  555. end
  556. end
  557.  
  558. function BloodPuddle(position,range,maxSize,where)
  559. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  560. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  561. ),{where,Char},false,true)
  562. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  563. if(hit.Name == 'BloodPuddle')then
  564. local dist = (position - hit.Position).magnitude
  565. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  566. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  567. hit.Size = hit.Size + V3.N(.1,0,.1)
  568. end
  569. if(hit.Size.Z < 2)then
  570. pcall(function() hit.Sound:Play() end)
  571. end
  572. else
  573. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  574. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  575. Sound(Puddle,685857471,1,2,false,false,true)
  576. coroutine.wrap(function()
  577. swait(75)
  578. repeat
  579. swait()
  580. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  581. until Puddle.Size.Z < 0.51
  582. Puddle:destroy()
  583. end)()
  584. end
  585. end
  586. end
  587.  
  588. function recurse(root,callback,i)
  589. i= i or 0
  590. for _,v in pairs(root:GetChildren()) do
  591. i = i + 1
  592. callback(i,v)
  593.  
  594. if #v:GetChildren() > 0 then
  595. i = recurse(v,callback,i)
  596. end
  597. end
  598.  
  599. return i
  600. end
  601.  
  602. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  603. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  604. for i,v in pairs(character:GetChildren()) do
  605. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  606. v.Size = Vector3.new(1,1,1)
  607. end
  608. end
  609. if part1:FindFirstChildOfClass('Motor6D') then
  610. part1:FindFirstChildOfClass('Motor6D'):Remove()
  611. end
  612. if attachmentName ~= "NeckAttachment" then
  613. attachmentName = attachmentName.."RigAttachment"
  614. end
  615. local constraint = Instance.new(className.."Constraint")
  616. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  617. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  618. constraint.Name = "RagdollConstraint"..part1.Name
  619. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  620. local collidepart = Instance.new('Part',part1)
  621. collidepart.Size = part1.Size/2
  622. if string.find(string.lower(part1.Name),"upper") then
  623. if string.find(string.lower(part1.Name),"leg") then
  624. collidepart.Size = part1.Size/3
  625. else
  626. collidepart.Size = part1.Size/2.5
  627. end
  628. end
  629. collidepart.CanCollide = true
  630. collidepart.Name = "RagdollJoint"
  631. collidepart.Anchored = false
  632. collidepart.Transparency = 1
  633. collidepart.CFrame = part1.CFrame
  634. collidepart:BreakJoints()
  635. local attachment0 = Instance.new('Attachment',part1)
  636. local attachment1 = Instance.new('Attachment',collidepart)
  637. if attachment0 and attachment1 then
  638. local constraint = Instance.new("HingeConstraint")
  639. constraint.Attachment0 = attachment0
  640. constraint.Attachment1 = attachment1
  641. constraint.LimitsEnabled = true
  642. constraint.UpperAngle = 0
  643. constraint.LowerAngle = 0
  644. constraint.Parent = character
  645. end
  646. if string.find(string.lower(part1.Name),"upper") then
  647. if string.find(string.lower(part1.Name),"leg") then
  648. attachment0.Position = Vector3.new(0,0.01,0)
  649. else
  650. attachment0.Position = Vector3.new(0,0.25,0)
  651. end
  652. else
  653. attachment0.Position = Vector3.new(0,-0.1,0)
  654. end
  655. end
  656. for _,propertyData in next,properties or {} do
  657. constraint[propertyData[1]] = propertyData[2]
  658. end
  659. constraint.Parent = character
  660. return constraint
  661. end
  662. end
  663.  
  664.  
  665. function getAttachment0(character,attachmentName)
  666. for _,child in next,character:children() do
  667. local attachment = child:FindFirstChild(attachmentName)
  668. if attachment then
  669. return attachment
  670. end
  671. end
  672. end
  673.  
  674.  
  675. function Ragdoll(who,half,snapped)
  676. pcall(function()
  677. who:breakJoints()
  678. local who = who
  679. local hhh = who:FindFirstChildOfClass'Humanoid'
  680. local t = GetTorso(who)
  681. pcall(function()
  682. who.HumanoidRootPart:destroy()
  683. end)
  684. hhh.Health = 0
  685. Stunned[who] = true
  686. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  687. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  688. pcall(function()
  689. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  690. FakeWeld(RA,CollideRA) end
  691. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  692. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  693. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  694. end)
  695. pcall(function()
  696. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  697. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  698.  
  699. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  700.  
  701. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  702. FakeWeld(LA,CollideLA) end
  703. end)
  704. pcall(function()
  705. if(HD)then
  706. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  707. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  708. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  709. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  710.  
  711. if(snapped)then
  712. NJ.Orientation = V3.N(0,90,0)
  713. end
  714. if(hhh.Health > 0)then
  715. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  716. FakeWeld(HD,CollideHD)
  717. end
  718. end
  719. end)
  720. if(not half)then
  721. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  722. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  723. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  724. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  725. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  726. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  727. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  728. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  729.  
  730. FakeWeld(RL,CollideRL)
  731. FakeWeld(LL,CollideLL) end
  732. end
  733. for _,v in next, who:children() do
  734. if(v:IsA'BasePart')then
  735. v.CanCollide = true
  736. end
  737. end
  738. else
  739. local character = who
  740.  
  741. if(half)then
  742. pcall(function()
  743. character.UpperTorso.WaistRigAttachment:Destroy()
  744. end)
  745. end
  746.  
  747. local handProperties = {
  748. {"LimitsEnabled", true};
  749. {"UpperAngle",0};
  750. {"LowerAngle",0};
  751. }
  752. local footProperties = {
  753. {"LimitsEnabled", true};
  754. {"UpperAngle", 15};
  755. {"LowerAngle", -45};
  756. }
  757. local shinProperties = {
  758. {"LimitsEnabled", true};
  759. {"UpperAngle", 0};
  760. {"LowerAngle", -75};
  761. }
  762. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  763. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  764. end
  765. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  766. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  767. end
  768. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  769. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  770. end
  771. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  772. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  773. end
  774. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  775. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  776. end
  777. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  778. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  779. end
  780. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  781. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  782. end
  783. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  784. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  785. end
  786. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  787. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  788. end
  789. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  790. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  791. end
  792. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  793. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  794. end
  795. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  796. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  797. end
  798. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  799. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  800. {"LimitsEnabled",true};
  801. {"UpperAngle",5};
  802. {"Radius",5};
  803. })
  804. end
  805. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  806. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  807. {"LimitsEnabled",true};
  808. {"UpperAngle",50};
  809. {"LowerAngle",-50};
  810. })
  811. end
  812. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  813. {"LimitsEnabled",true};
  814. {"UpperAngle",50};
  815. {"LowerAngle",-50};
  816. })
  817.  
  818. recurse(character, function(_,v)
  819. if v:IsA("Attachment") then
  820. v.Axis = Vector3.new(0, 1, 0)
  821. v.SecondaryAxis = Vector3.new(0, 0, 1)
  822. v.Rotation = Vector3.new(0, 0, 0)
  823. if(v.Parent == character.Head and snapped)then
  824. v.Orientation = V3.N(0,-90,0)
  825. end
  826. end
  827. end)
  828. end
  829. end)
  830. end
  831.  
  832.  
  833. function Bezier(startpos, pos2, pos3, endpos, t)
  834. local A = startpos:lerp(pos2, t)
  835. local B = pos2:lerp(pos3, t)
  836. local C = pos3:lerp(endpos, t)
  837. local lerp1 = A:lerp(B, t)
  838. local lerp2 = B:lerp(C, t)
  839. local cubic = lerp1:lerp(lerp2, t)
  840. return cubic
  841. end
  842.  
  843. function Effect(data)
  844. local FX = data.Effect or 'Resize-AndFade'
  845. local Parent = data.Parent or Effects
  846. local Color = data.Color or C3.N(0,0,0)
  847. local Size = data.Size or V3.N(1,1,1)
  848. local MoveDir = data.MoveDirection or nil
  849. local MeshData = data.Mesh or nil
  850. local SndData = data.Sound or nil
  851. local Frames = data.Frames or 45
  852. local Manual = data.Manual or nil
  853. local Material = data.Material or nil
  854. local CFra = data.CFrame or Torso.CFrame
  855. local Settings = data.FXSettings or {}
  856. local Snd,Prt,Msh;
  857. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  858. Prt = Manual
  859. else
  860. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  861. end
  862. if(typeof(MeshData) == 'table')then
  863. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  864. elseif(typeof(MeshData) == 'Instance')then
  865. Msh = MeshData:Clone()
  866. Msh.Parent = Prt
  867. end
  868. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  869. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  870. end
  871. if(Snd)then
  872. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  873. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  874. end
  875. local MoveSpeed = nil;
  876. if(MoveDir)then
  877. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  878. end
  879. local Inc = M.RNG()-M.RNG()
  880. local Thingie = 0
  881. local Thingie2 = M.RNG(50,100)/100
  882.  
  883. coroutine.wrap(function()
  884. if(FX ~= 'Arc')then
  885. for i = 1, Frames do
  886. if(FX == 'Resize-AndFade')then
  887. if(not Settings.EndSize)then
  888. Settings.EndSize = V3.N(0,0,0)
  889. end
  890. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  891. if(Settings.EndIsIncrement)then
  892. Prt.Size = Prt.Size - Settings.EndSize
  893. else
  894. Prt.Size = Prt.Size - grow/Frames
  895. end
  896. Prt.Transparency = (i/Frames)
  897. elseif(FX == 'Resize+AndFade')then
  898. if(not Settings.EndSize)then
  899. Settings.EndSize = Size*2
  900. end
  901. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  902. if(Settings.EndIsIncrement)then
  903. Prt.Size = Prt.Size + Settings.EndSize
  904. else
  905. Prt.Size = Prt.Size + grow/Frames
  906. end
  907. Prt.Transparency = (i/Frames)
  908. elseif(FX == 'Fade')then
  909. Prt.Transparency = (i/Frames)
  910. end
  911. if(Settings.RandomizeCFrame)then
  912. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  913. end
  914. if(MoveDir and MoveSpeed)then
  915. local Orientation = Prt.Orientation
  916. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  917. Prt.Orientation = Orientation
  918. end
  919. if(swait and typeof(swait) == 'function')then
  920. swait()
  921. else
  922. wait()
  923. end
  924. end
  925. Prt:destroy()
  926. else
  927. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  928. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  929. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  930. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  931. assert(start ~= nil,"You need to specify a start point!")
  932. assert(endP ~= nil,"You need to specify an end point!")
  933. for i = 0, 1, Settings.Speed or 0.01 do
  934. if(Settings.Home)then
  935. endP = Settings.Home.CFrame
  936. end
  937. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  938. if(swait and typeof(swait) == 'function')then
  939. swait()
  940. else
  941. wait()
  942. end
  943. end
  944. if(Settings.RemoveOnGoal)then
  945. Prt:destroy()
  946. end
  947. end
  948. end)()
  949. return Prt,Msh,Snd
  950. end
  951.  
  952.  
  953. function SoulSteal(character)
  954. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  955. print(torso)
  956. if(torso and torso:IsA'BasePart')then
  957. local Model = Instance.new("Model",Effects)
  958. Model.Name = character.Name.."'s Soul"
  959. character:BreakJoints()
  960. local Soul = Part(Model,BrickColor.new'White','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  961. Soul.Name = 'Head'
  962. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  963. Effect{
  964. Effect="Arc",
  965. Manual = Soul,
  966. FXSettings={
  967. Start=torso.CFrame,
  968. Home = Torso,
  969. RemoveOnGoal = true,
  970. }
  971. }
  972. local lastPoint = Soul.CFrame.p
  973.  
  974. for i = 0, 1, 0.01 do
  975. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  976. local mag = (lastPoint - Soul.Position).magnitude
  977. Effect{
  978. Effect = "Fade",
  979. CFrame = point * CF.N(0, mag/2, 0),
  980. Size = V3.N(.5,mag+.5,.5),
  981. Color = Soul.BrickColor
  982. }
  983. lastPoint = Soul.CFrame.p
  984. swait()
  985. end
  986. for i = 1, 5 do
  987. Effect{
  988. Effect="Fade",
  989. Color = BrickColor.new'White',
  990. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  991. }
  992. end
  993. end
  994. end
  995.  
  996. --// Other Functions \\ --
  997.  
  998. function getRegion(point,range,ignore)
  999. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1000. end
  1001.  
  1002. function clerp(startCF,endCF,alpha)
  1003. return startCF:lerp(endCF, alpha)
  1004. end
  1005.  
  1006. function GetTorso(char)
  1007. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1008. end
  1009.  
  1010.  
  1011.  
  1012. function ShowDamage(Pos, Text, Time, Color)
  1013. coroutine.wrap(function()
  1014. local Rate = (1 / 30)
  1015. local Pos = (Pos or Vector3.new(0, 0, 0))
  1016. local Text = (Text or "")
  1017. local Time = (Time or 2)
  1018. local Color = (Color or Color3.new(1, 0, 1))
  1019. local EffectPart = NewInstance("Part",Effects,{
  1020. Material=Enum.Material.SmoothPlastic,
  1021. RArmlectance = 0,
  1022. Transparency = 1,
  1023. BrickColor = BrickColor.new(Color),
  1024. Name = "Effect",
  1025. Size = Vector3.new(0,0,0),
  1026. Anchored = true
  1027. })
  1028. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1029. Size = UDim2.new(1.25, 0, 1.25, 0),
  1030. Adornee = EffectPart,
  1031. })
  1032. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1033. BackgroundTransparency = 1,
  1034. Size = UDim2.new(1, 0, 1, 0),
  1035. Text = Text,
  1036. Font = "Arial",
  1037. TextColor3 = Color,
  1038. TextStrokeColor3 = Color3.new(0,0,0),
  1039. TextStrokeTransparency=0,
  1040. TextScaled = true,
  1041. })
  1042. game.Debris:AddItem(EffectPart, (Time))
  1043. EffectPart.Parent = game:GetService("Workspace")
  1044. delay(0, function()
  1045. local Frames = (Time / Rate)
  1046. for Frame = 1, Frames do
  1047. wait(Rate)
  1048. local Percent = (Frame / Frames)
  1049. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1050. TextLabel.TextTransparency = Percent
  1051. TextLabel.TextStrokeTransparency = Percent
  1052. end
  1053. if EffectPart and EffectPart.Parent then
  1054. EffectPart:Destroy()
  1055. end
  1056. end) end)()
  1057. end
  1058.  
  1059.  
  1060. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1061. if(who)then
  1062. local hum = who:FindFirstChildOfClass'Humanoid'
  1063. local Damage = M.RNG(minDam,maxDam)
  1064. local canHit = true
  1065. if(hum)then
  1066. for _, p in pairs(Hit) do
  1067. if p[1] == hum then
  1068. if(time() - p[2] < 0.1) then
  1069. canHit = false
  1070. else
  1071. Hit[_] = nil
  1072. end
  1073. end
  1074. end
  1075. if(canHit)then
  1076. if(hum.Health >= math.huge)then
  1077. who:BreakJoints()
  1078. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1079. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(0,0,1))
  1080. end
  1081. else
  1082. local player = S.Players:GetPlayerFromCharacter(who)
  1083. if(Type == "Fire")then
  1084. --idk..
  1085. else
  1086. local c = Instance.new("ObjectValue",hum)
  1087. c.Name = "creator"
  1088. c.Value = Plr
  1089. game:service'Debris':AddItem(c,0.35)
  1090. if(M.RNG(1,100) <= (critChance or 0))then
  1091. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1092. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1093. end
  1094. hum.Health = hum.Health - Damage*(critMult or 2)
  1095. else
  1096. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1097. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1098. end
  1099. hum.Health = hum.Health - Damage
  1100. end
  1101. if(Type == 'Knockback' and GetTorso(who))then
  1102. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1103. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1104. P = 500,
  1105. maxForce = V3.N(math.huge,0,math.huge),
  1106. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1107. })
  1108. game:service'Debris':AddItem(body,.5)
  1109. elseif(Type == 'Knockdown' and GetTorso(who))then
  1110. local rek = GetTorso(who)
  1111. print(rek)
  1112. hum.PlatformStand = true
  1113. delay(1,function()
  1114. hum.PlatformStand = false
  1115. end)
  1116. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1117. local bodvol = NewInstance("BodyVelocity",rek,{
  1118. velocity = angle * Knock,
  1119. P = 5000,
  1120. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1121. })
  1122. local rl = NewInstance("BodyAngularVelocity",rek,{
  1123. P = 3000,
  1124. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1125. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1126. })
  1127. game:GetService("Debris"):AddItem(bodvol, .5)
  1128. game:GetService("Debris"):AddItem(rl, .5)
  1129. end
  1130. end
  1131. end
  1132. end
  1133. table.insert(Hit,{hum,time()})
  1134. end
  1135. end
  1136. end
  1137.  
  1138. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1139. for _,v in next, getRegion(where,range,{Char}) do
  1140. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1141. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1142. end
  1143. end
  1144. end
  1145.  
  1146. function AOEFunction(where,range,callback)
  1147. for _,v in next, getRegion(where,range,{Char}) do
  1148. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1149. callback(v.Parent)
  1150. end
  1151. end
  1152. end
  1153.  
  1154. function ClosestHumanoid(pos,range)
  1155. local mag,closest = math.huge;
  1156. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1157. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1158. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1159. mag = (v.CFrame.p-pos).magnitude
  1160. closest = hum
  1161. end
  1162. end
  1163. return closest,(closest and GetTorso(closest.Parent) or nil)
  1164. end
  1165.  
  1166. function AOEHeal(where,range,amount)
  1167. local healed = {}
  1168. for _,v in next, getRegion(where,range,{Char}) do
  1169. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1170. if(hum and not healed[hum])then
  1171. hum.Health = hum.Health + amount
  1172. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1173. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really blue'.Color)
  1174. end
  1175. end
  1176. end
  1177. end
  1178. --// Attack Function \\--
  1179.  
  1180. function Equip_Sawblade()
  1181. for i = 1, 5 do
  1182. Effect{
  1183. Effect='Resize+AndFade',
  1184. Color = BrickColor.new'White',
  1185. Material = Enum.Material.Neon,
  1186. Size=V3.N(3.5,3.5,3.5),
  1187. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1188. FXSettings={
  1189. EndSize=V3.N(.05,.05,.05),
  1190. EndIsIncrement=true,
  1191.  
  1192. }
  1193. }
  1194. end
  1195. local prt = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1196. prt.Transparency = .5
  1197. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1198. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1199. return prt,weld
  1200. end
  1201.  
  1202. function The_Necc()
  1203. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1204. if(torso)then
  1205. local who = torso.Parent
  1206. Attack = true
  1207. NeutralAnims = false
  1208. who.Parent = Char
  1209. local oRoot
  1210. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1211. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1212. for i = 0, 4, 0.1 do
  1213. swait()
  1214. humanoid.PlatformStand = true
  1215. local Alpha = .15
  1216. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1217. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1218. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1219. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1220. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1221. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1222. end
  1223. gWeld:destroy()
  1224. if(who:FindFirstChild'Head')then
  1225. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1226. s:Play()
  1227. s.Ended:connect(function() s:Destroy() end)
  1228. end
  1229. who.Parent = workspace
  1230. humanoid.Health = 0
  1231. Ragdoll(who,false,true)
  1232. for i = 0, 1.5, 0.1 do
  1233. swait()
  1234. humanoid.PlatformStand = true
  1235. local Alpha = .3
  1236. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1237. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1238. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1239. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1240. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1241. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1242. end
  1243. Attack = false
  1244. NeutralAnims = true
  1245. end
  1246. end
  1247.  
  1248. function Hands_Off()
  1249. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1250.  
  1251. if(torso)then
  1252. local who = torso.Parent
  1253. local doAttack = false
  1254. Instance.AllChildren(who,function(v)
  1255. if(v.Name:lower():find"arm")then
  1256. doAttack = true
  1257. end
  1258. end, true)
  1259. if(not doAttack)then return end
  1260. Hum.WalkSpeed = 0
  1261. Hum.JumpPower = 0
  1262. Attack = true
  1263. NeutralAnims = false
  1264. who.Parent = Char
  1265. local oRoot
  1266. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1267. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1268. for i = 0, 4, 0.1 do
  1269. swait()
  1270. humanoid.PlatformStand = true
  1271. local Alpha = .15
  1272. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1273. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1274. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1275. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1276. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1277. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1278. end
  1279. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1280. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1281. Sound(torso,1093102664,.85,5,false,true,true)
  1282. Sound(torso,429400881,1,1,false,true,true)
  1283. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1284. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1285. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1286. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1287. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1288. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1289. Instance.AllChildren(who,function(v)
  1290. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1291. v:destroy()
  1292. end
  1293. end, true)
  1294. if(not VoidSB)then
  1295. coroutine.wrap(function()
  1296. repeat swait()
  1297. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1298. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1299. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1300. humanoid.Health = 0
  1301. end)()
  1302. else
  1303. coroutine.wrap(function()
  1304. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1305. humanoid.Health = 0
  1306. end)()
  1307.  
  1308. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1309. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1310. prt1.Parent = torso;
  1311. prt2.Parent = torso;
  1312. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1313. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1314. end
  1315.  
  1316. humanoid.Died:connect(function()
  1317. Ragdoll(who)
  1318. end)
  1319. who.Parent = workspace
  1320.  
  1321. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1322. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1323. prt1.Parent = FRArm;
  1324. prt2.Parent = FLArm;
  1325. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1326. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1327. gWeld:destroy()
  1328. humanoid.PlatformStand = false
  1329. if(oRoot)then
  1330. oRoot.Parent = who
  1331. if(who:FindFirstChild('RootJoint',true))then
  1332. oRoot.RootJoint.Part0 = oRoot
  1333. oRoot.RootJoint.Part1 = torso
  1334. else
  1335. humanoid:BuildRigFromAttachments()
  1336. end
  1337. end
  1338.  
  1339.  
  1340. for i = 0, 3, 0.1 do
  1341. swait()
  1342. local Alpha = .15
  1343. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1344. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1345. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1346. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1347. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1348. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1349. end
  1350. Hum.WalkSpeed = 22
  1351. Hum.JumpPower = 50
  1352. Attack = false
  1353. NeutralAnims = true
  1354. end
  1355. end
  1356. function ScrewMe()
  1357. Attack = true
  1358. NeutralAnims = false
  1359. for i = 0, 2, 0.1 do
  1360. swait()
  1361. local Alpha = .15
  1362. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1363. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1364. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1365. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1366. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1367. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1368. end
  1369. local screwdriver = Part(Char,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1370. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1371. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1372. for i = 1, 3 do
  1373. for i = 0, 2, 0.1 do
  1374. swait()
  1375. local Alpha = .15
  1376. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1377. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1378. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1379. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1380. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1381. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1382. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1383. end
  1384. for i = 0, 2, 0.1 do
  1385. swait()
  1386. local Alpha = .15
  1387. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1388. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1389. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1390. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1391. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1392. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1393. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1394. end
  1395. end
  1396. for i = 0, 2, 0.1 do
  1397. swait()
  1398. local Alpha = .15
  1399. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1400. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1401. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1402. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1403. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1404. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1405. end
  1406. screwdriver:destroy()
  1407. Attack = false
  1408. NeutralAnims = true
  1409. end
  1410. function SliceYou()
  1411. Attack = true
  1412. NeutralAnims = false
  1413. local saw,weld = Equip_Sawblade()
  1414. for i = 0, 2, 0.1 do
  1415. swait()
  1416. local Alpha = .15
  1417. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1418. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1419. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1420. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1421. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1422. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1423. end
  1424. for i = 0, 3, 0.1 do
  1425. swait()
  1426. local Alpha = .3
  1427. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1428. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1429. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1430. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1431. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1432. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1433. end
  1434. local sound = Sound(Torso,367720620,false,false,false)
  1435. sound:Play()
  1436. for i = 0, 6, .1 do
  1437. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1438. swait()
  1439. end
  1440. for i = 0, 2, .1 do
  1441. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1442. swait()
  1443. end
  1444. sound:Play()
  1445. for i = 0, 1, .1 do
  1446. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1447. swait()
  1448. end
  1449. sound:Play()
  1450. for i = 0, 5, .1 do
  1451. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1452. swait()
  1453. end
  1454. for i = 1, 5 do
  1455. Effect{
  1456. Effect='Resize+AndFade',
  1457. Color = BrickColor.new'Really black',
  1458. Material = Enum.Material.Neon,
  1459. Size=V3.N(3.5,3.5,3.5),
  1460. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1461. FXSettings={
  1462. EndSize=V3.N(.05,.05,.05),
  1463. EndIsIncrement=true,
  1464.  
  1465. }
  1466. }
  1467. end
  1468. saw:destroy()
  1469. Attack = false
  1470. NeutralAnims = true
  1471. end
  1472. function Taunt()
  1473. local tauntFuncs = {SliceYou,ScrewMe}
  1474. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1475. taunt()
  1476. end
  1477. function Aids()
  1478. Music.Playing = false
  1479. local DabSounds = {420701444,420701460,420701487}
  1480. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1481. repeat swait() until DabSnd.IsLoaded
  1482. DabSnd:Play()
  1483. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1484. Attack = true
  1485. NeutralAnims = false
  1486. local a = 0
  1487. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1488. a = a + 1
  1489. swait()
  1490. local Alpha = .3
  1491. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1492. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1493. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1494. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1495. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1496. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1497. end
  1498. Music.Playing = true
  1499. Attack = false
  1500. NeutralAnims = true
  1501. end
  1502.  
  1503. function OnceWas(who)
  1504. for _,v in next, who:children() do
  1505. if(v:IsA'BasePart')then
  1506. Effect{
  1507. Parent=Effects,
  1508. Effect='Fade',
  1509. Color = BrickColor.new'White',
  1510. Material = Enum.Material.Glass,
  1511. Size = v.Size,
  1512. CFrame=v.CFrame,
  1513. Frames = 90,
  1514. }
  1515. end
  1516. end
  1517. end
  1518.  
  1519. function Teleport(where)
  1520. OnceWas(Char)
  1521. Sound(Root,235097614,3,1,false,true,true)
  1522. Sound(Root,75356820,2,1,false,true,true)
  1523. Root.CFrame = CF.N(where.p)
  1524. OnceWas(Char)
  1525. end
  1526.  
  1527. function Dash()
  1528. Attack = true
  1529. Sound(Root,235097614,3,1,false,true,true)
  1530. Sound(Root,75356820,2,1,false,true,true)
  1531. for i = 1, 5 do
  1532. OnceWas(Char)
  1533. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1534. swait()
  1535. end
  1536. Attack = false
  1537. end
  1538.  
  1539. function Shriek()
  1540. Attack = true
  1541. NeutralAnims = false
  1542. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1543. local i = 0
  1544. scream:Play()
  1545. while scream.Playing do
  1546. i = i + 1
  1547. swait()
  1548. coroutine.wrap(function()
  1549. AOEFunction(Head.Position,30,function(who)
  1550. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1551. if(h and hd and h.Health > 0)then
  1552. h.Health = 0
  1553. Sound(hd,429400881,1,1,false,true,true)
  1554. Ragdoll(who)
  1555. swait()
  1556. local frags = Fragment(hd)
  1557. for _,v in next, frags:children() do
  1558. v.BrickColor = BloodColor
  1559. v.Material = BloodMaterial
  1560. v.CanCollide = true
  1561. v.Anchored = false
  1562. end
  1563. hd:destroy()
  1564. end
  1565. end)
  1566. end)()
  1567. local Alpha = .15
  1568. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1569. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1570. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1571. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1572. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1573. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1574. end
  1575. Attack = false
  1576. NeutralAnims = true
  1577. end
  1578.  
  1579. function SawMeDaddy()
  1580. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1581. if(torso)then
  1582. Attack = true
  1583. NeutralAnims = false
  1584. local who = torso.Parent
  1585. who.Parent = Char
  1586. Hum.WalkSpeed = 0
  1587. Hum.JumpPower = 0
  1588. humanoid.WalkSpeed = 0
  1589. humanoid.JumpPower = 0
  1590. local saw,weld = Equip_Sawblade()
  1591. pcall(function() who.HumanoidRootPart:destroy() end)
  1592. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1593. for i = 0, 6, 0.1 do
  1594. swait()
  1595. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1596. local Alpha = .15
  1597. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1598. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1599. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1600. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1601. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1602. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1603. end
  1604. Sound(Torso,367720620,1,1,false,true,true)
  1605. coroutine.wrap(function()
  1606. repeat swait()
  1607. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1608. until not saw.Parent
  1609. end)()
  1610. swait(60)
  1611. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1612. Sound(torso,429400881,1,1,false,true,true)
  1613. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1614. prt1.Parent = torso;
  1615. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1616. for i = 0, .3, 0.001 do
  1617. swait()
  1618.  
  1619. humanoid.Health = humanoid.Health - .5
  1620. if(humanoid.Health <= 0)then
  1621. gWeld:destroy()
  1622. Sound(torso,429400881,1,1,false,true,true)
  1623. break
  1624. end
  1625. local Alpha = i
  1626. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1627. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1628. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1629. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1630. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1631. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1632. end
  1633. humanoid.Health = 0
  1634. who.Parent = workspace
  1635. Ragdoll(who)
  1636. slicing:destroy()
  1637. for i = 1, 5 do
  1638. Effect{
  1639. Effect='Resize+AndFade',
  1640. Color = BrickColor.new'Really black',
  1641. Material = Enum.Material.Neon,
  1642. Size=V3.N(3.5,3.5,3.5),
  1643. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1644. FXSettings={
  1645. EndSize=V3.N(.05,.05,.05),
  1646. EndIsIncrement=true,
  1647.  
  1648. }
  1649. }
  1650. end
  1651. Hum.WalkSpeed = 16
  1652. Hum.JumpPower = 50
  1653. saw:destroy()
  1654. Attack = false
  1655. NeutralAnims = true
  1656. end
  1657. end
  1658. function The_End()
  1659. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1660.  
  1661. if(torso)then
  1662. Attack = true
  1663. NeutralAnims = false
  1664. local who = torso.Parent
  1665. Hum.WalkSpeed = 0
  1666. Hum.JumpPower = 0
  1667. humanoid.WalkSpeed = 0
  1668. humanoid.JumpPower = 0
  1669. who.Parent = Char
  1670. pcall(function() who.HumanoidRootPart:destroy() end)
  1671. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1672. for i = 0, 2, 0.1 do
  1673. swait()
  1674. local Alpha = .3
  1675. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1676. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1677. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1678. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1679. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1680. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1681. end
  1682. Sound(Torso,200065377,1.3,4,false,true,true)
  1683. for i = 0, 1, 0.1 do
  1684. swait()
  1685. local Alpha = .2
  1686. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1687. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1688. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1689. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1690. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1691. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1692. end
  1693. gWeld:destroy()
  1694. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1695. for i = 0, 1, 0.1 do
  1696. swait()
  1697. local Alpha = .3
  1698. humanoid.PlatformStand = true
  1699. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1700. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1701. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1702. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1703. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1704. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1705. end
  1706. gWeld:destroy()
  1707. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1708. for i = 0, 6, 0.1 do
  1709. swait()
  1710. local Alpha = .3
  1711. humanoid.PlatformStand = true
  1712. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1713. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1714. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1715. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1716. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1717. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1718. end
  1719. Sound(torso,1093102664,.85,5,false,true,true)
  1720. Sound(torso,429400881,1,1,false,true,true)
  1721. gWeld:destroy()
  1722. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1723. humanoid.Health = 0
  1724. for _,v in next, who:children() do
  1725. if(v:IsA'LocalScript' or v:IsA'Script')then
  1726. v.Disabled = true
  1727. v:destroy()
  1728. end
  1729. end
  1730. Ragdoll(who,true)
  1731.  
  1732.  
  1733. if(not VoidSB)then
  1734. coroutine.wrap(function()
  1735. repeat swait()
  1736. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1737. until not who or not who.Parent
  1738. end)()
  1739. coroutine.wrap(function()
  1740. local LT = who:FindFirstChild'LowerTorso'
  1741. if(LT)then
  1742. repeat swait()
  1743. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1744. until not who or not who.Parent
  1745. end
  1746. end)()
  1747. end
  1748.  
  1749. for i = 0, 1, 0.1 do
  1750. swait()
  1751. local Alpha = .3
  1752. humanoid.PlatformStand = true
  1753. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1754. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1755. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1756. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1757. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1758. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1759. end
  1760. for i = 0, 4, 0.1 do
  1761. swait()
  1762. local Alpha = .3
  1763. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1764. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1765. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1766. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1767. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1768. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1769. end
  1770. who.Parent = workspace
  1771. Attack = false
  1772. NeutralAnims = true
  1773. Hum.WalkSpeed = 16
  1774. Hum.JumpPower = 50
  1775. end
  1776. end
  1777.  
  1778. function ThrowArms()
  1779. Attack = true
  1780. NeutralAnims = false
  1781. for i = 0, 3, 0.1 do
  1782. swait()
  1783. local Alpha = .15
  1784. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1785. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1786. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1787. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1788. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1789. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1790. end
  1791. Sound()
  1792. FLArmW:destroy()
  1793. FRArmW:destroy()
  1794. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1795. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1796. P = 5000,
  1797. maxForce = Vector3.new(8000, 8000, 8000),
  1798. })
  1799. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1800. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1801. P = 5000,
  1802. maxForce = Vector3.new(8000, 8000, 8000),
  1803. })
  1804. Sound(Torso,541909763,.8,5,false,true,true)
  1805. S.Debris:AddItem(BV1, 0.05)
  1806. S.Debris:AddItem(BV2, 0.05)
  1807. FRArm.CanCollide = true
  1808. FLArm.CanCollide = true
  1809. S.Debris:AddItem(FRArm, 5)
  1810. S.Debris:AddItem(FLArm, 5)
  1811. FRArm = nil
  1812. FLArm = nil
  1813. for i = 0, 1, 0.1 do
  1814. swait()
  1815. local Alpha = .3
  1816. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1817. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1818. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1819. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1820. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1821. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1822. end
  1823. Attack = false
  1824. NeutralAnims = true
  1825. end
  1826. Mouse.KeyDown:connect(function(k)
  1827. if(Attack)then return end
  1828. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1829. if(k == 'e')then Dash() end
  1830. if(not FLArm and not FRArm)then
  1831. if(k == 'z')then The_Necc() end
  1832. if(k == 'x')then The_End() end
  1833. if(k == 'c')then Hands_Off() end
  1834. if(k == 'v')then SawMeDaddy() end
  1835. if(k == 'r')then Shriek() end
  1836. if(k == 't')then Taunt() end
  1837. end
  1838. end)
  1839.  
  1840. Mouse.Button1Down:connect(function()
  1841. if(Attack)then return end
  1842. if(FLArm and FRArm)then
  1843. ThrowArms()
  1844. end
  1845. end)
  1846. Plr.Chatted:connect(function(m)
  1847. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1848. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1849. if(Attack)then return end
  1850. if(m == '/e dab')then Aids() end
  1851. end)
  1852.  
  1853. --// Wrap it all up \\--
  1854.  
  1855. while true do
  1856. swait()
  1857. if(not Music or not Music.Parent)then
  1858. local a = Music.TimePosition
  1859. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1860. Music.Name = 'Music'
  1861. Music.TimePosition = a
  1862. end
  1863. if(Music.Volume ~= 2)then Music.Volume = 1 end
  1864. RArm.Transparency = 1
  1865. Sine = Sine + Change
  1866. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1867. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1868. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1869. if(State == 'Walk')then
  1870. local wsVal = 7 / (Hum.WalkSpeed/16)
  1871. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1872. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1873. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1874. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1875. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1876. else
  1877. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1878. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1879. end
  1880. if(Idle > Frame_Speed*10)then
  1881. --idk i'll do something
  1882. end
  1883. if(NeutralAnims and not Attack and State == 'Idle')then
  1884. Idle = Idle + 1
  1885. else
  1886. Idle = 0
  1887. end
  1888. for v,_ in next, Stunned do
  1889. if(v.Parent)then
  1890. local h = v:FindFirstChildOfClass'Humanoid'
  1891. for _,c in next, v:children() do
  1892. if(c:IsA'Script' or c:IsA'LocalScript')then
  1893. c.Disabled = false
  1894. end
  1895. end
  1896. if(h)then
  1897. h.Name = 'no escape lol'
  1898. h.PlatformStand = true
  1899. else
  1900. Stunned[v] = nil
  1901. end
  1902. else
  1903. Stunned[v] = nil
  1904. end
  1905. end
  1906. if(NeutralAnims)then
  1907. if(State == 'Idle')then
  1908. Change = 1
  1909. local Alpha = .3
  1910. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1911. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1912. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1913. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1914. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1915. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1916. elseif(State == 'Walk')then
  1917. local wsVal = 7 / (Hum.WalkSpeed/16)
  1918. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1919. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1920. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1921. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1922. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1923. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1924. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1925. elseif(State == 'Jump' or State == 'Fall')then
  1926. if(Walking)then
  1927. local Alpha = .2
  1928. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1929. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1930. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1931. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1932. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1933. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1934. else
  1935. local Alpha = .2
  1936. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1937. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1938. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1939. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1940. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1941. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1942. end
  1943. elseif(State == 'Paralyzed')then
  1944. local Alpha = .3
  1945. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1946. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1947. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1948. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1949. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1950. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1951. elseif(State == 'Sit')then
  1952. local Alpha = .3
  1953. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1954. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1955. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1956. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1957. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1958. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1959. end
  1960. end
  1961. end
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