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Nov 19th, 2017
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  1. <!-- ###################################MOD#################################### -->
  2. <!-- ###################################MOD#################################### -->
  3. <!-- ###################################MOD#################################### -->
  4. <block id="114" name="+TriniumMaster+">
  5.     <property name="CustomIcon" value="stainlessSteelMaster"/>  
  6.     <property name="CustomIconTint" value="F74d4d"/>
  7.     <property name="Material" value="+Mtrinium+"/>
  8.     <property name="Texture" value="580"/>
  9.     <!-- <property name="ImposterExchange" value="imposterBlock" param1="57"/> -->
  10.     <property name="CreativeMode" value="Dev"/>
  11.     <property class="RepairItems"> <property name="scrapIron" value="12"/> </property>
  12.     <property class="UpgradeBlock">
  13.         <property name="ToBlock" value="hayBaleBlock"/>
  14.         <property name="Item" value="+TriniumMaster+"/>
  15.         <property name="ItemCount" value="1"/>
  16.         <property name="UpgradeHitCount" value="1"/>
  17.     </property>
  18.     <property name="CustomUpgradeSound" value="place_block_metal"/>
  19.     <property name="DowngradeBlock" value="+TriniumMaster+"/>
  20.     <drop event="Harvest" name="scrapIron" count="10"/>
  21.     <drop event="Destroy" count="0"/>
  22.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  23.     <property name="EconomicValue" value="100000"/>
  24.     <property name="EconomicBundleSize" value="10"/>
  25.     <property name="SellableToTrader" value="false"/>  
  26. </block>
  27. <!-- ###################################MOD#################################### -->
  28. <!-- ###################################MOD#################################### -->
  29. <!-- ###################################MOD#################################### -->
  30.  
  31. <!-- ###################################MOD#################################### -->
  32. <!-- ###################################MOD#################################### -->
  33. <!-- ###################################MOD#################################### -->
  34. <block id="950" name="+TriniumSafe+">
  35.     <property name="CustomIcon" value="cntDeskSafe"/>  
  36.     <property name="CustomIconTint" value="F74d4d"/>
  37.     <property name="Class" value="SecureLoot"/>
  38.     <property name="Material" value="+Mtrinium+"/>
  39.     <property name="StabilitySupport" value="true"/> <!-- build restriction -->
  40.     <property name="Shape" value="New"/>
  41.     <property name="Texture" value="580"/> 
  42.     <property name="Model" value="Cube"/>  
  43.     <property name="ImposterExchange" value="imposterBlock" param1="57"/>
  44.     <property name="IsTerrainDecoration" value="true"/>
  45.     <property name="LootList" value="10"/>
  46.     <property name="DescriptionKey" value="cntGunSafeDesc"/>
  47.     <property class="RepairItems"> <property name="scrapIron" value="12"/> </property>
  48.     <property class="UpgradeBlock">
  49.         <property name="ToBlock" value="hayBaleBlock"/>
  50.         <property name="Item" value="+TriniumMaster+"/>
  51.         <property name="ItemCount" value="1"/>
  52.         <property name="UpgradeHitCount" value="1"/>
  53.     </property>
  54.     <property name="DowngradeBlock" value="+TriniumSafe+"/>
  55.     <drop event="Destroy" count="0"/>
  56.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  57.     <property name="Group" value="Building"/>
  58.     <property name="EconomicValue" value="100000"/>
  59.     <property name="EconomicBundleSize" value="10"/>
  60.     <property name="SellableToTrader" value="false"/>  
  61. </block>
  62. <!-- ###################################MOD#################################### -->
  63. <block id="951" name="+TriniumHatch+">
  64.     <property name="CustomIcon" value="scrapHatch_v1"/>  
  65.     <property name="CustomIconTint" value="F74d4d"/>
  66.     <property name="Class" value="DoorSecure"/>
  67.     <property name="Material" value="+Mtrinium+"/>
  68.     <property name="PassThroughDamage" value="true"/>
  69.     <property name="LightOpacity" value="1"/>
  70.     <property name="StabilitySupport" value="false"/> <!-- build restriction -->
  71.     <property name="Shape" value="ModelEntity"/>
  72.     <property name="Tag" value="Door"/>
  73.     <property name="PlaceEverywhere" value="true"/>
  74.     <property name="Place" value="Door"/> <!-- build restriction -->
  75.     <property name="Model" value="Entities/Doors/scrap_hatch_v1Prefab"/><property name="ModelOffset" value="0,.5,0"/>
  76.     <property name="MultiBlockDim" value="1,1,1"/> <!-- we need to override the default door size of 2 blocks high -->
  77.     <property name="ImposterExchange" value="imposterPlate" param1="57"/>
  78.     <property name="Mesh-Damage-1" value="Door/Hatch_DMG0"/>
  79.     <property name="Mesh-Damage-2" value="Door/Hatch_DMG1"/>
  80.     <property name="Mesh-Damage-3" value="Door/Hatch_DMG2"/>
  81.     <property name="Mesh-Damage-4" value="Door/Hatch_DMG3"/>
  82.     <property name="Mesh-Damage-5" value="Door/Hatch_DMG4"/>
  83.     <property name="OpenSound" value="open_hatch_scrap"/>
  84.     <property name="CloseSound" value="close_hatch_scrap"/>
  85.     <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
  86.     <property class="UpgradeBlock">
  87.         <property name="ToBlock" value="hayBaleBlock"/>
  88.         <property name="Item" value="+TriniumMaster+"/>
  89.         <property name="ItemCount" value="1"/>
  90.         <property name="UpgradeHitCount" value="1"/>
  91.     </property>
  92.     <property name="DowngradeBlock" value="+TriniumHatch+"/>   
  93.     <property name="CustomUpgradeSound" value="place_block_metal"/>
  94.     <drop event="Harvest" name="scrapIron" count="16" prob="1"/>
  95.     <drop event="Destroy" count="0"/>
  96.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  97.     <property name="Group" value="Building"/>
  98.     <property name="EconomicValue" value="100000"/>
  99.     <property name="EconomicBundleSize" value="10"/>
  100.     <property name="SellableToTrader" value="false"/>  
  101. </block>
  102. <!-- ###################################MOD#################################### -->
  103. <block id="952" name="+TriniumDoor+">
  104.     <property name="CustomIcon" value="ironDoor1_v1"/>  
  105.     <property name="CustomIconTint" value="F74d4d"/>
  106.     <property name="Class" value="DoorSecure"/>
  107.     <property name="Material" value="+Mtrinium+"/>
  108.     <property name="PassThroughDamage" value="true"/>
  109.     <property name="LightOpacity" value="1"/>
  110.     <property name="Shape" value="ModelEntity"/>
  111.     <property name="Tag" value="Door"/>
  112.     <property name="Place" value="Door"/> <!-- build restriction -->
  113.     <property name="PlaceEverywhere" value="true"/>
  114.     <property name="Model" value="Entities/Doors/steel_door_1_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
  115.     <property name="MultiBlockDim" value="1,2,1"/>
  116.     <property name="ImposterExchange" value="imposterCTRPlate" param1="77"/>
  117.     <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
  118.     <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
  119.     <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
  120.     <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
  121.     <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
  122.     <property name="OpenSound" value="open_door_metal"/>
  123.     <property name="CloseSound" value="close_door_metal"/>
  124.     <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
  125.     <property class="UpgradeBlock">
  126.         <property name="ToBlock" value="hayBaleBlock"/>
  127.         <property name="Item" value="+TriniumMaster+"/>
  128.         <property name="ItemCount" value="1"/>
  129.         <property name="UpgradeHitCount" value="1"/>
  130.     </property>
  131.     <property name="DowngradeBlock" value="+TriniumDoor+"/>
  132.     <property name="CustomUpgradeSound" value="place_block_metal"/>
  133.     <drop event="Harvest" name="scrapIron" count="40" prob="1"/>
  134.     <drop event="Destroy" count="0"/>
  135.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  136.     <property name="Group" value="Building"/>
  137.     <property name="EconomicValue" value="100000"/>
  138.     <property name="EconomicBundleSize" value="10"/>
  139.     <property name="SellableToTrader" value="false"/>  
  140.     <property name="IndexName" value="TraderOnOff"/>  <!-- flag this block to change to locked/unlocked if in a trader station -->
  141. </block>
  142. <!-- ###################################MOD#################################### -->
  143. <block id="953" name="+TriniumBlock+">
  144.     <property name="CustomIcon" value="stainlessSteelBlock"/>  
  145.     <property name="CustomIconTint" value="F74d4d"/>
  146.     <property name="Extends" value="+TriniumMaster+"/>
  147.     <property name="DowngradeBlock" value="+TriniumBlock+"/>   
  148. </block>
  149. <!-- ###################################MOD#################################### -->
  150. <block id="954" name="+TriniumRamp+">
  151.     <property name="CustomIcon" value="stainlessSteelRamp"/>  
  152.     <property name="CustomIconTint" value="F74d4d"/>
  153.     <property name="Extends" value="+TriniumMaster+"/>
  154.     <property name="Shape" value="New"/>
  155.     <property name="Model" value="ramp"/>
  156.     <property name="Place" value="TowardsPlacerInverted"/>
  157.     <property name="DowngradeBlock" value="+TriniumRamp+"/>
  158. </block>
  159. <!-- ###################################MOD#################################### -->
  160. <block id="955" name="+TriniumPlate+">
  161.     <property name="CustomIcon" value="stainlessSteelPlate"/>  
  162.     <property name="CustomIconTint" value="F74d4d"/>
  163.     <property name="Extends" value="+TriniumMaster+"/>
  164.     <property name="Shape" value="New"/>
  165.     <property name="Model" value="Plate"/>
  166.     <property name="DowngradeBlock" value="+TriniumPlate+"/>
  167. </block>
  168. <!-- ###################################MOD#################################### -->
  169. <block id="956" name="+Trinium50Pillar+">
  170.     <property name="CustomIcon" value="stainlessSteelPillar50"/>  
  171.     <property name="CustomIconTint" value="F74d4d"/>
  172.     <property name="Extends" value="+TriniumMaster+"/>
  173.     <property name="Shape" value="New"/>
  174.     <property name="LightOpacity" value="0"/>
  175.     <property name="Model" value="Pole0.5m"/>
  176.     <property name="UseGlobalUV" value="Local"/>
  177.     <property name="ImposterDontBlock" value="true"/>
  178.     <property name="DowngradeBlock" value="+Trinium50Pillar+"/>
  179. </block>
  180. <!-- ###################################MOD#################################### -->
  181. <block id="957" name="+TriniumPole+">
  182.     <property name="CustomIcon" value="stainlessSteelPole"/>  
  183.     <property name="CustomIconTint" value="F74d4d"/>
  184.     <property name="Extends" value="+TriniumMaster+"/>
  185.     <property name="Shape" value="New"/>
  186.     <property name="LightOpacity" value="0"/>
  187.     <property name="Model" value="pole_square"/>
  188.     <property name="ImposterExclude" value="true"/>
  189.     <property name="UseGlobalUV" value="Local"/>
  190.     <property name="DowngradeBlock" value="+TriniumPole+"/>
  191. </block>
  192. <!-- ###################################MOD#################################### -->
  193. <block id="958" name="+TriniumBars+">
  194.     <property name="CustomIcon" value="ironBars"/>  
  195.     <property name="CustomIconTint" value="F74d4d"/>
  196.     <property name="Extends" value="ironBarsCentered"/>
  197.     <property name="Material" value="+Mtrinium+"/>
  198.     <property name="Texture" value="580"/> 
  199.     <property name="Model" value="iron_bars"/>
  200.     <property name="Place" value="TowardsPlacerInverted"/>
  201.     <property name="DowngradeBlock" value="+TriniumBars+"/>
  202.     <property class="UpgradeBlock">
  203.         <property name="ToBlock" value="hayBaleBlock"/>
  204.         <property name="Item" value="+TriniumMaster+"/>
  205.         <property name="ItemCount" value="1"/>
  206.         <property name="UpgradeHitCount" value="1"/>   
  207.     </property>
  208.     <property name="SellableToTrader" value="false"/>  
  209. </block>
  210. <!-- ###################################MOD#################################### -->
  211. <block id="959" name="+TriniumBarbwire+">
  212.     <property name="CustomIcon" value="barbedWireSheet"/>  
  213.     <property name="CustomIconTint" value="F74d4d"/>
  214.     <property name="Class" value="Damage"/>
  215.     <property name="Damage" value="1"/>
  216.     <property name="Damage_received" value="3"/>
  217.     <property name="Material" value="+MtriniumBarb+"/>
  218.     <property name="Shape" value="New"/>
  219.     <property name="LightOpacity" value="0"/>
  220.     <property name="Model" value="billboard"/>
  221.     <property name="Place" value="TowardsPlacerInverted"/>
  222.     <property name="Mesh" value="cutout"/>
  223.     <property name="Collide" value="melee,rocket"/> <!-- -rocket -->
  224.     <property name="Texture" value="68"/>
  225.     <property name="ImposterExclude" value="true"/>
  226.     <property name="ShapeMinBB" value="0.3,0,0.3"/>
  227.     <property name="Group" value="Tools/Traps,Science"/>
  228.     <property name="BuffsWhenWalkedOn" value="trapDamage1Trigger"/>
  229.     <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
  230.     <property name="DowngradeBlock" value="+TriniumBarbwire+"/>    
  231.     <property name="EconomicValue" value="15"/>
  232.     <property class="UpgradeBlock">
  233.         <property name="ToBlock" value="hayBaleBlock"/>
  234.         <property name="Item" value="+TriniumMaster+"/>
  235.         <property name="ItemCount" value="1"/>
  236.         <property name="UpgradeHitCount" value="1"/>
  237.     </property>
  238.     <property name="SellableToTrader" value="false"/>  
  239. </block>
  240. <!-- ###################################MOD#################################### -->
  241. <block id="960" name="+60BlockHooverPlate+">
  242.     <property name="CustomIcon" value="scrapIronSheet"/>  
  243.     <property name="CustomIconTint" value="F74d4d"/>
  244.     <property name="Material" value="+Mtrinium+"/>
  245.     <property name="Shape" value="New"/>
  246.     <property name="Model" value="billboard"/>
  247.     <property name="Place" value="TowardsPlacerInverted"/>
  248.     <property name="MultiBlockDim" value="1,60,1"/>
  249.     <property name="Texture" value="580"/>
  250.     <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
  251.     <property class="UpgradeBlock">
  252.         <property name="ToBlock" value="hayBaleBlock"/>
  253.         <property name="Item" value="+TriniumMaster+"/>
  254.         <property name="ItemCount" value="1"/>
  255.         <property name="UpgradeHitCount" value="1"/>
  256.     </property>
  257.     <property name="DowngradeBlock" value="+60BlockHooverPlate+"/>     
  258.     <property name="CustomUpgradeSound" value="place_block_metal"/>
  259.     <drop event="Destroy" name="scrapIron" count="1,15"/>
  260.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  261.     <property name="Group" value="Building,Decor/Miscellaneous"/>
  262.     <property name="EconomicValue" value="100000"/>
  263.     <property name="EconomicBundleSize" value="10"/>
  264.     <property name="SellableToTrader" value="false"/>
  265. </block>
  266. <!-- ###################################MOD#################################### -->
  267. <block id="961" name="+30BlockHooverPlate+">
  268.     <property name="CustomIcon" value="scrapIronSheet"/>  
  269.     <property name="CustomIconTint" value="F74d4d"/>
  270.     <property name="Material" value="+Mtrinium+"/>
  271.     <property name="Shape" value="New"/>
  272.     <property name="Model" value="billboard"/>
  273.     <property name="Place" value="TowardsPlacerInverted"/>
  274.     <property name="MultiBlockDim" value="1,30,1"/>
  275.     <property name="Texture" value="580"/>
  276.     <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
  277.     <property class="UpgradeBlock">
  278.         <property name="ToBlock" value="hayBaleBlock"/>
  279.         <property name="Item" value="+TriniumMaster+"/>
  280.         <property name="ItemCount" value="1"/>
  281.         <property name="UpgradeHitCount" value="1"/>
  282.     </property>
  283.     <property name="DowngradeBlock" value="+30BlockHooverPlate+"/>     
  284.     <property name="CustomUpgradeSound" value="place_block_metal"/>
  285.     <drop event="Destroy" name="scrapIron" count="1,15"/>
  286.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  287.     <property name="Group" value="Building,Decor/Miscellaneous"/>
  288.     <property name="EconomicValue" value="100000"/>
  289.     <property name="EconomicBundleSize" value="10"/>
  290.     <property name="SellableToTrader" value="false"/>
  291. </block>
  292. <!-- ###################################MOD#################################### -->
  293. <block id="962" name="+4BlockHooverPlate+">
  294.     <property name="CustomIcon" value="scrapIronSheet"/>  
  295.     <property name="CustomIconTint" value="F74d4d"/>
  296.     <property name="Material" value="+Mtrinium+"/>
  297.     <property name="Shape" value="New"/>
  298.     <property name="Model" value="billboard"/>
  299.     <property name="Place" value="TowardsPlacerInverted"/>
  300.     <property name="MultiBlockDim" value="1,4,1"/>
  301.     <property name="Texture" value="580"/>
  302.     <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
  303.     <property class="UpgradeBlock">
  304.         <property name="ToBlock" value="hayBaleBlock"/>
  305.         <property name="Item" value="+TriniumMaster+"/>
  306.         <property name="ItemCount" value="1"/>
  307.         <property name="UpgradeHitCount" value="1"/>
  308.     </property>
  309.     <property name="DowngradeBlock" value="+4BlockHooverPlate+"/>      
  310.     <property name="CustomUpgradeSound" value="place_block_metal"/>
  311.     <drop event="Destroy" name="scrapIron" count="1,15"/>
  312.     <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
  313.     <property name="Group" value="Building,Decor/Miscellaneous"/>
  314.     <property name="EconomicValue" value="100000"/>
  315.     <property name="EconomicBundleSize" value="10"/>
  316.     <property name="SellableToTrader" value="false"/>
  317. </block>
  318. <!-- ###################################MOD#################################### -->
  319. <!-- <block id="963" name=""> -->
  320. <block id="963" name="+TriniumGlassBlock+">
  321.     <property name="CustomIcon" value="glassBusinessBlock"/>  
  322.     <property name="CustomIconTint" value="F74d4d"/>
  323.     <property name="Material" value="+Mtrinium+"/>
  324.     <property name="Shape" value="New"/>
  325.     <property name="LightOpacity" value="1"/>
  326.     <property name="Model" value="cube_glass"/>
  327.     <property name="Mesh" value="transparent"/>
  328.     <property name="Texture" value="285"/>
  329.     <property name="DescriptionKey" value="glassGroupDesc"/>
  330.     <property class="UpgradeBlock">
  331.         <property name="ToBlock" value="hayBaleBlock"/>
  332.         <property name="Item" value="+TriniumMaster+"/>
  333.         <property name="ItemCount" value="1"/>
  334.         <property name="UpgradeHitCount" value="1"/>
  335.     </property>
  336.     <property name="DowngradeBlock" value="+TriniumGlassBlock+"/>      
  337.     <property name="EconomicValue" value="100000"/>
  338.     <property name="EconomicBundleSize" value="10"/>
  339.     <property name="SellableToTrader" value="false"/>
  340. </block>
  341. <!-- ###################################MOD#################################### -->
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