Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <block id="114" name="+TriniumMaster+">
- <property name="CustomIcon" value="stainlessSteelMaster"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Texture" value="580"/>
- <!-- <property name="ImposterExchange" value="imposterBlock" param1="57"/> -->
- <property name="CreativeMode" value="Dev"/>
- <property class="RepairItems"> <property name="scrapIron" value="12"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="+TriniumMaster+"/>
- <drop event="Harvest" name="scrapIron" count="10"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <block id="950" name="+TriniumSafe+">
- <property name="CustomIcon" value="cntDeskSafe"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="SecureLoot"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New"/>
- <property name="Texture" value="580"/>
- <property name="Model" value="Cube"/>
- <property name="ImposterExchange" value="imposterBlock" param1="57"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="LootList" value="10"/>
- <property name="DescriptionKey" value="cntGunSafeDesc"/>
- <property class="RepairItems"> <property name="scrapIron" value="12"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumSafe+"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="951" name="+TriniumHatch+">
- <property name="CustomIcon" value="scrapHatch_v1"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="PlaceEverywhere" value="true"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="Model" value="Entities/Doors/scrap_hatch_v1Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property name="MultiBlockDim" value="1,1,1"/> <!-- we need to override the default door size of 2 blocks high -->
- <property name="ImposterExchange" value="imposterPlate" param1="57"/>
- <property name="Mesh-Damage-1" value="Door/Hatch_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Hatch_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Hatch_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Hatch_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Hatch_DMG4"/>
- <property name="OpenSound" value="open_hatch_scrap"/>
- <property name="CloseSound" value="close_hatch_scrap"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumHatch+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="16" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="952" name="+TriniumDoor+">
- <property name="CustomIcon" value="ironDoor1_v1"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/steel_door_1_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="77"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="OpenSound" value="open_door_metal"/>
- <property name="CloseSound" value="close_door_metal"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumDoor+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="40" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- <property name="IndexName" value="TraderOnOff"/> <!-- flag this block to change to locked/unlocked if in a trader station -->
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="953" name="+TriniumBlock+">
- <property name="CustomIcon" value="stainlessSteelBlock"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="DowngradeBlock" value="+TriniumBlock+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="954" name="+TriniumRamp+">
- <property name="CustomIcon" value="stainlessSteelRamp"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DowngradeBlock" value="+TriniumRamp+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="955" name="+TriniumPlate+">
- <property name="CustomIcon" value="stainlessSteelPlate"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Plate"/>
- <property name="DowngradeBlock" value="+TriniumPlate+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="956" name="+Trinium50Pillar+">
- <property name="CustomIcon" value="stainlessSteelPillar50"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="Pole0.5m"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="DowngradeBlock" value="+Trinium50Pillar+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="957" name="+TriniumPole+">
- <property name="CustomIcon" value="stainlessSteelPole"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="DowngradeBlock" value="+TriniumPole+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="958" name="+TriniumBars+">
- <property name="CustomIcon" value="ironBars"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="ironBarsCentered"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Texture" value="580"/>
- <property name="Model" value="iron_bars"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DowngradeBlock" value="+TriniumBars+"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="959" name="+TriniumBarbwire+">
- <property name="CustomIcon" value="barbedWireSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Damage"/>
- <property name="Damage" value="1"/>
- <property name="Damage_received" value="3"/>
- <property name="Material" value="+MtriniumBarb+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Collide" value="melee,rocket"/> <!-- -rocket -->
- <property name="Texture" value="68"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ShapeMinBB" value="0.3,0,0.3"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="BuffsWhenWalkedOn" value="trapDamage1Trigger"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property name="DowngradeBlock" value="+TriniumBarbwire+"/>
- <property name="EconomicValue" value="15"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="960" name="+60BlockHooverPlate+">
- <property name="CustomIcon" value="scrapIronSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,60,1"/>
- <property name="Texture" value="580"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+60BlockHooverPlate+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="961" name="+30BlockHooverPlate+">
- <property name="CustomIcon" value="scrapIronSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,30,1"/>
- <property name="Texture" value="580"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+30BlockHooverPlate+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="962" name="+4BlockHooverPlate+">
- <property name="CustomIcon" value="scrapIronSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,4,1"/>
- <property name="Texture" value="580"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+4BlockHooverPlate+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <!-- <block id="963" name=""> -->
- <block id="963" name="+TriniumGlassBlock+">
- <property name="CustomIcon" value="glassBusinessBlock"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="1"/>
- <property name="Model" value="cube_glass"/>
- <property name="Mesh" value="transparent"/>
- <property name="Texture" value="285"/>
- <property name="DescriptionKey" value="glassGroupDesc"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumGlassBlock+"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement