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stupidfathobbit

generalplus

Jun 3rd, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 5/31/18 ♦ Incursion League ♦ 3.3.0 - GENERAL PLUS VERSION - DIRTY AS FUCK
  2. #Update Notes: Incursion League Launch Release
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are green, melee are red, and caster blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Top Tier Craft
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Misc Part I
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling I - Jewellery & Basics
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Section 19 - Global Levelling II - Worst Case Scenario Insurance
  84. #Other Blocks:
  85. #Section 20 - Gems
  86. #Section 21 - Miscellaneous Part II - Low Priority & Catch-Alls
  87. #Section 22 - Animate Weapon
  88. #Section 23 - Global Hide
  89.  
  90. ##################################################
  91. ########## Section 0A - Race Overrides ###########
  92. ##################################################
  93. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and hides some otherwise valuable currency that is useless in racing
  94. #Show
  95. # BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone"
  96. # Class Currency
  97. # SetTextColor 0 0 0
  98. # SetBackgroundColor 0 200 0
  99. # SetBorderColor 0 0 0
  100. # SetFontSize 45
  101. # PlayAlertSound 3 50
  102. #Show
  103. # BaseType "Orb of Alchemy" "Chaos Orb"
  104. # Class Currency
  105. # SetTextColor 0 0 0
  106. # SetBackgroundColor 0 225 225
  107. # SetBorderColor 0 0 0
  108. # PlayAlertSound 2 100
  109. # SetFontSize 45
  110. #Hide
  111. # BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  112. # Class Currency
  113.  
  114. ##################################################
  115. ########## Section 0B - SSF Overrides ############
  116. ##################################################
  117. #Show
  118. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  119. # Class Currency
  120. # SetTextColor 0 0 0
  121. # SetBackgroundColor 0 200 0
  122. # SetBorderColor 0 0 0
  123. # SetFontSize 45
  124. # PlayAlertSound 3 100
  125. #Show
  126. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  127. # Class Currency
  128. # SetBackgroundColor 170 158 130
  129. # SetTextColor 0 0 0
  130. # SetBorderColor 0 0 0
  131. # SetFontSize 40
  132. #Show
  133. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  134. # Class Currency
  135. # SetFontSize 40
  136. #Show
  137. # BaseType "Portal Scroll"
  138. # SetFontSize 40
  139. # SetTextColor 100 150 200
  140. Hide
  141. BaseType "Scroll of Wisdom"
  142. SetFontSize 40
  143. #Show
  144. # BaseType "Bone Spirit Shield"
  145. # Rarity Normal Magic Rare
  146. # SetFontSize 34
  147. # SetBackgroundColor 200 200 200
  148. # SetTextColor 0 0 0
  149. # SetBorderColor 255 0 0
  150. # ItemLevel <= 50
  151.  
  152. ##################################################################
  153. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  154. ##################################################################
  155. #Set your preferred chance basetype(s) here.
  156. Show
  157. BaseType "Glorious Plate"
  158. Rarity Normal
  159. ShaperItem False
  160. ElderItem False
  161. Corrupted False
  162. Sockets < 6
  163. # SetBorderColor 255 100 0
  164. SetBorderColor 200 80 0
  165. ItemLevel >= 48
  166. ItemLevel <= 85
  167. SetFontSize 36
  168.  
  169. #Priority Highlight Blocks
  170. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  171. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  172. #Show
  173. # BaseType "Rubber Ducky"
  174. # SetTextColor 0 0 0
  175. # SetBorderColor 0 0 0
  176. # SetBackgroundColor 255 255 255
  177. # Rarity Normal Magic Rare
  178. # ShaperItem False
  179. # ElderItem False
  180. # Corrupted False
  181. # Sockets < 6
  182. # PlayAlertSound 1 150
  183. # ItemLevel >= 1
  184. #Show
  185. # BaseType "Crude Bow"
  186. # SetTextColor 0 0 0
  187. # SetBorderColor 255 0 0
  188. # SetBackgroundColor 255 255 255
  189. # Rarity Normal Magic Rare
  190. # ShaperItem False
  191. # ElderItem False
  192. # Corrupted False
  193. # Sockets < 6
  194. # ItemLevel >= 50
  195. # PlayAlertSound 1 150
  196.  
  197. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  198. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  199. Show
  200. Class "Gloves" "Helm"
  201. ItemLevel <= 47
  202. LinkedSockets = 4
  203. Rarity Normal Magic Rare
  204. # SocketGroup BB
  205. SetBorderColor 0 255 255
  206. SetBackgroundColor 0 60 60
  207. SetFontSize 36
  208. PlayAlertSound 1 100
  209. Show
  210. Class "Gloves" "Helm" "Boots" "Body Armour"
  211. ItemLevel <= 47
  212. LinkedSockets = 4
  213. Rarity Normal Magic Rare
  214. # SocketGroup BB
  215. SetBorderColor 0 255 255
  216. SetBackgroundColor 0 60 60
  217. SetFontSize 34
  218. PlayAlertSound 1 100
  219. Show
  220. Class "Gloves" "Helm"
  221. ItemLevel <= 67
  222. LinkedSockets = 4
  223. Rarity Normal Magic Rare
  224. # SocketGroup BB
  225. SetBorderColor 0 255 255
  226. SetBackgroundColor 0 60 60
  227. SetFontSize 34
  228. Show
  229. Class "Gloves" "Helm"
  230. ItemLevel <= 14
  231. LinkedSockets = 3
  232. Rarity Normal Magic Rare
  233. # SocketGroup BB
  234. SetBorderColor 0 225 225
  235. SetBackgroundColor 0 60 60
  236. SetFontSize 34
  237. Show
  238. Class "Gloves" "Helm"
  239. ItemLevel <= 47
  240. LinkedSockets = 3
  241. Rarity Normal Magic Rare
  242. # SocketGroup BB
  243. SetBorderColor 0 225 225
  244. Show
  245. Class "Gloves" "Helm"
  246. ItemLevel <= 14
  247. LinkedSockets = 2
  248. Rarity Normal Magic Rare
  249. # SocketGroup BB
  250. SetBorderColor 0 200 200
  251.  
  252. ##################################################
  253. ####### Section 2 - League & Zone Specific #######
  254. ##################################################
  255. #Note:(White Text/Border, Solid Color Backgrounds)
  256. #Talisman - Maroon
  257. Show
  258. BaseType "Talisman"
  259. Class Amulet
  260. Rarity Unique
  261. SetBackgroundColor 100 0 0
  262. SetBorderColor 225 100 0
  263. SetTextColor 225 100 0
  264. SetFontSize 38
  265. PlayAlertSound 4 100
  266. Show
  267. BaseType "Talisman"
  268. Class Amulet
  269. SetBackgroundColor 100 0 0
  270. SetBorderColor 200 200 200
  271. #Perandus - Orange
  272. Show
  273. BaseType "Perandus Coin"
  274. Class Currency
  275. SetTextColor 200 200 200
  276. SetBorderColor 200 200 200
  277. SetBackgroundColor 150 50 0
  278. SetFontSize 40
  279. #Prophecy - Purple
  280. Show
  281. BaseType "Silver Coin" "Prophecy"
  282. Class Currency
  283. SetTextColor 200 200 200
  284. SetBorderColor 200 200 200
  285. SetBackgroundColor 75 0 125
  286. SetFontSize 40
  287. Show
  288. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  289. SetTextColor 200 200 200
  290. SetBorderColor 200 200 200
  291. SetBackgroundColor 75 0 125
  292. SetFontSize 40
  293. #Essence - Raised Colors (Green, Teal, Red)
  294. Show
  295. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  296. Class Currency
  297. SetTextColor 250 0 125
  298. SetBackgroundColor 80 0 40
  299. SetBorderColor 250 250 250
  300. SetFontSize 45
  301. Show
  302. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  303. Class Currency
  304. SetTextColor 250 0 125
  305. SetBackgroundColor 80 0 40
  306. SetBorderColor 0 0 0
  307. SetFontSize 45
  308. Show
  309. BaseType "Screaming Essence"
  310. Class Currency
  311. SetBorderColor 0 0 0
  312. SetTextColor 0 250 250
  313. SetBackgroundColor 0 75 75
  314. SetFontSize 40
  315. Show
  316. BaseType "Wailing Essence"
  317. Class Currency
  318. SetBorderColor 0 0 0
  319. # SetTextColor 0 250 0
  320. SetTextColor 0 250 175
  321. SetBackgroundColor 0 75 50
  322. # SetBackgroundColor 0 75 0
  323. SetFontSize 38
  324. Show
  325. BaseType "Essence"
  326. Class Currency
  327. SetBorderColor 0 0 0
  328. SetTextColor 0 250 0
  329. SetBackgroundColor 0 75 0
  330. SetFontSize 34
  331. #Breach - Bright text on darker background, colored by breach type
  332. Show
  333. BaseType "Breach Ring"
  334. SetBorderColor 75 150 255
  335. SetBackgroundColor 0 50 100
  336. SetFontSize 34
  337. Show
  338. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  339. SetBorderColor 250 250 250
  340. SetTextColor 200 100 250
  341. SetBackgroundColor 40 0 80
  342. SetFontSize 45
  343. Show
  344. BaseType "Splinter of Chayula"
  345. SetBorderColor 0 0 0
  346. SetTextColor 200 100 250
  347. SetBackgroundColor 40 0 80
  348. SetFontSize 45
  349. Show
  350. BaseType "Blessing of Esh" "Esh's Breachstone"
  351. SetBorderColor 250 250 250
  352. SetTextColor 175 225 250
  353. SetBackgroundColor 40 40 80
  354. SetFontSize 45
  355. Show
  356. BaseType "Splinter of Esh"
  357. # SetTextColor 150 200 250
  358. SetTextColor 175 225 250
  359. SetBackgroundColor 40 40 80
  360. SetFontSize 40
  361. Show
  362. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  363. SetBorderColor 250 250 250
  364. SetTextColor 225 0 0
  365. SetBackgroundColor 40 0 0
  366. SetFontSize 45
  367. Show
  368. BaseType "Splinter of Xoph"
  369. SetTextColor 225 0 0
  370. SetBackgroundColor 40 0 0
  371. SetFontSize 40
  372. Show
  373. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  374. SetBorderColor 250 250 250
  375. SetTextColor 225 225 225
  376. SetBackgroundColor 40 40 40
  377. SetFontSize 45
  378. Show
  379. BaseType "Splinter of Uul-Netol"
  380. SetTextColor 225 225 225
  381. SetBackgroundColor 40 40 40
  382. SetFontSize 40
  383. Show
  384. BaseType "Blessing of Tul" "Tul's Breachstone"
  385. SetBorderColor 250 250 250
  386. SetTextColor 50 175 250
  387. SetBackgroundColor 0 0 75
  388. SetFontSize 45
  389. Show
  390. BaseType "Splinter of Tul"
  391. # SetTextColor 0 150 250
  392. SetTextColor 50 175 250
  393. SetBackgroundColor 0 0 75
  394. SetFontSize 40
  395. #Legacy - Lime
  396. Show
  397. Class Leaguestone
  398. SetBackgroundColor 150 250 50
  399. SetBorderColor 0 0 0
  400. SetTextColor 0 0 0
  401. PlayAlertSound 3 100
  402. SetFontSize 40
  403. Show
  404. BaseType "Ancient Reliquary Key"
  405. SetBackgroundColor 0 75 0
  406. SetBorderColor 250 250 250
  407. SetTextColor 0 250 0
  408. SetFontSize 45
  409. PlayAlertSound 2 200
  410. #Labyrinth - Green
  411. Show
  412. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  413. SetTextColor 250 250 250
  414. SetBorderColor 250 250 250
  415. SetBackgroundColor 0 80 0
  416. SetFontSize 45
  417. Show
  418. BaseType "Offering to the Goddess"
  419. SetTextColor 250 250 250
  420. SetBorderColor 250 250 250
  421. SetBackgroundColor 0 80 0
  422. SetFontSize 45
  423. #Pantheon - Raised Light Blue
  424. Show
  425. BaseType "Divine Vessel"
  426. SetBackgroundColor 50 75 100
  427. SetBorderColor 250 250 250
  428. SetTextColor 150 200 250
  429. SetFontSize 45
  430. PlayAlertSound 4 100
  431. Show
  432. Class "Pantheon Soul"
  433. SetBackgroundColor 50 75 100
  434. SetBorderColor 250 250 250
  435. SetTextColor 150 200 250
  436. SetFontSize 45
  437. PlayAlertSound 4 100
  438. #Harbinger
  439. Show
  440. Class "Piece"
  441. SetBackgroundColor 100 50 0
  442. SetBorderColor 250 250 250
  443. SetTextColor 250 150 0
  444. SetFontSize 45
  445. PlayAlertSound 4 100
  446. Show
  447. BaseType "Orb of Binding" "Orb of Horizons" "Harbinger's Orb" "Engineer's Orb" "Ancient Orb"
  448. SetTextColor 0 0 0
  449. SetBackgroundColor 190 0 240
  450. SetBorderColor 0 0 0
  451. PlayAlertSound 2 150
  452. SetFontSize 45
  453. Show
  454. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  455. SetTextColor 0 0 0
  456. SetBackgroundColor 0 200 200
  457. SetBorderColor 0 0 0
  458. PlayAlertSound 3 125
  459. SetFontSize 45
  460. Show
  461. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  462. SetBorderColor 170 158 130
  463. SetFontSize 40
  464. #Abyss
  465. Show
  466. BaseType "Stygian Vise"
  467. Rarity Unique
  468. SetTextColor 0 0 0
  469. SetBackgroundColor 225 100 0
  470. SetBorderColor 255 255 255
  471. SetFontSize 42
  472. PlayAlertSound 5 150
  473. Show
  474. BaseType "Stygian Vise"
  475. ItemLevel >= 86
  476. SetBackgroundColor 65 0 65
  477. SetBorderColor 250 200 150
  478. SetFontSize 45
  479. PlayAlertSound 16 200
  480. Show
  481. BaseType "Stygian Vise"
  482. ItemLevel >= 85
  483. SetBackgroundColor 65 0 65
  484. SetBorderColor 200 150 0
  485. SetFontSize 40
  486. PlayAlertSound 16 200
  487. Show
  488. BaseType "Stygian Vise"
  489. Rarity Rare
  490. SetBorderColor 225 0 225
  491. SetBackgroundColor 65 0 65
  492. SetFontSize 38
  493. # PlayAlertSound 16 200
  494. Show
  495. BaseType "Stygian Vise"
  496. Rarity Magic
  497. SetBorderColor 225 0 225
  498. SetBackgroundColor 65 0 65
  499. SetFontSize 38
  500. # PlayAlertSound 16 200
  501. Show
  502. BaseType "Stygian Vise"
  503. SetBorderColor 225 0 225
  504. SetBackgroundColor 65 0 65
  505. SetFontSize 38
  506. # PlayAlertSound 16 200
  507. #Bestiary - "Dirty" Green
  508. Show
  509. BaseType "Thaumaturgical Net" "Necromancy Net"
  510. SetTextColor 250 250 250
  511. SetBorderColor 250 250 250
  512. SetBackgroundColor 125 175 0
  513. SetFontSize 40
  514. PlayAlertSound 11 100
  515. Show
  516. BaseType "Strong Steel Net"
  517. # SetTextColor 125 200 40
  518. SetTextColor 125 225 0
  519. # SetBorderColor 75 150 0
  520. SetFontSize 40
  521. DisableDropSound
  522. Show
  523. BaseType "Simple Steel Net" "Reinforced Steel Net"
  524. SetTextColor 100 200 0
  525. SetFontSize 36
  526. DisableDropSound
  527. Show
  528. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  529. SetTextColor 75 175 0
  530. SetFontSize 36
  531. DisableDropSound
  532. Show
  533. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  534. SetTextColor 50 150 0
  535. SetFontSize 34
  536. DisableDropSound
  537. Show
  538. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  539. SetTextColor 0 0 0
  540. SetBackgroundColor 175 200 0
  541. SetBorderColor 0 0 0
  542. PlayAlertSound 2 150
  543. SetFontSize 45
  544. #Incursion - Dark Red
  545. Show
  546. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of Awakening" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of the Ghost" "Vial of Transcendence" "Vial of Sacrifice"
  547. SetBackgroundColor 200 0 0
  548. SetBorderColor 0 0 0
  549. SetTextColor 0 0 0
  550. SetFontSize 45
  551. PlayAlertSound 11 200
  552. Show
  553. BaseType "Stone of Passage" "Flashpowder Keg"
  554. SetBackgroundColor 100 0 0
  555. SetBorderColor 225 225 225
  556. SetTextColor 225 225 225
  557. SetBorderColor 225 225 225
  558. SetFontSize 45
  559. PlayAlertSound 10 150
  560. Show
  561. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  562. SetTextColor 225 0 0
  563. SetFontSize 40
  564.  
  565. ##################################################
  566. ############### Section 3 - Maps #################
  567. ##################################################
  568. #Other Endgame
  569. Show
  570. BaseType "Fragment"
  571. Class "Map Fragments"
  572. # SetBackgroundColor 255 221 153
  573. # SetBorderColor 125 80 40
  574. # SetTextColor 125 80 40
  575. SetBackgroundColor 60 40 0
  576. SetTextColor 250 225 150
  577. SetBorderColor 250 250 250
  578. SetFontSize 42
  579. Show
  580. BaseType "Mortal"
  581. Class "Map Fragments"
  582. # SetBackgroundColor 255 221 153
  583. # SetBorderColor 125 80 40
  584. # SetTextColor 125 80 40
  585. SetBackgroundColor 60 40 0
  586. SetTextColor 250 225 150
  587. SetBorderColor 250 250 250
  588. SetFontSize 42
  589. Show
  590. Class "Map Fragments"
  591. # SetBackgroundColor 255 221 153
  592. # SetBorderColor 125 80 40
  593. # SetTextColor 125 80 40
  594. SetBackgroundColor 60 40 0
  595. SetTextColor 250 225 150
  596. SetBorderColor 0 0 0
  597. SetFontSize 40
  598. Show
  599. Class Map
  600. Rarity Unique
  601. SetBackgroundColor 225 100 0
  602. SetBorderColor 255 221 153
  603. SetTextColor 0 0 0
  604. PlayAlertSound 7 200
  605. SetFontSize 38
  606. #guardian and elder maps (pink)
  607. Show
  608. Class Map
  609. ElderMap True
  610. SetTextColor 240 0 240
  611. SetBorderColor 0 250 250
  612. SetBackgroundColor 255 221 153
  613. PlayAlertSound 15 200
  614. SetFontSize 45
  615. Show
  616. Class Map
  617. DropLevel >= 83
  618. SetTextColor 240 0 240
  619. SetBorderColor 255 0 255
  620. SetBackgroundColor 255 221 153
  621. PlayAlertSound 15 200
  622. SetFontSize 45
  623. #top tier (red)
  624. Show
  625. Class Map
  626. ShapedMap True
  627. DropLevel >= 73
  628. SetTextColor 240 0 0
  629. SetBorderColor 0 200 200
  630. SetBackgroundColor 255 221 153
  631. SetFontSize 40
  632. PlayAlertSound 8 150
  633. Show
  634. Class Map
  635. DropLevel >= 78
  636. SetTextColor 240 0 0
  637. SetBackgroundColor 255 221 153
  638. SetBorderColor 255 0 0
  639. SetFontSize 40
  640. PlayAlertSound 8 150
  641. #non-top tier shaped maps (teal)
  642. Show
  643. Class Map
  644. ShapedMap True
  645. SetTextColor 0 200 200
  646. SetBackgroundColor 255 221 153
  647. SetBorderColor 0 200 200
  648. SetFontSize 38
  649. PlayAlertSound 9 150
  650. #mid tier (3 blue and 2 purple)
  651. Show
  652. Class Map
  653. DropLevel >= 76
  654. SetTextColor 150 0 255
  655. SetBackgroundColor 255 221 153
  656. SetBorderColor 150 0 255
  657. SetFontSize 38
  658. PlayAlertSound 9 150
  659. Show
  660. Class Map
  661. DropLevel >= 73
  662. ItemLevel <= 79
  663. SetTextColor 0 150 250
  664. SetBackgroundColor 255 221 153
  665. SetBorderColor 0 150 250
  666. PlayAlertSound 9 125
  667. SetFontSize 36
  668. Show
  669. Class Map
  670. DropLevel >= 73
  671. SetTextColor 0 150 250
  672. SetBackgroundColor 255 221 153
  673. SetBorderColor 0 150 250
  674. PlayAlertSound 9 125
  675. SetFontSize 36
  676. #bottom tier (3 black and 2 green)
  677. Show
  678. Class Map
  679. DropLevel >= 71
  680. ItemLevel <= 79
  681. SetTextColor 0 175 0
  682. SetBackgroundColor 255 221 153
  683. SetBorderColor 0 175 0
  684. PlayAlertSound 9 100
  685. SetFontSize 34
  686. Show
  687. Class Map
  688. DropLevel >= 71
  689. SetTextColor 0 175 0
  690. SetBackgroundColor 255 221 153
  691. SetBorderColor 0 175 0
  692. SetFontSize 34
  693. Show
  694. Class Map
  695. ItemLevel <= 74
  696. SetTextColor 0 0 0
  697. SetBackgroundColor 255 221 153
  698. SetBorderColor 0 0 0
  699. PlayAlertSound 9 100
  700. SetFontSize 34
  701. Show
  702. Class Map
  703. SetTextColor 0 0 0
  704. SetBackgroundColor 255 221 153
  705. SetBorderColor 0 0 0
  706. SetFontSize 34
  707.  
  708. ##################################################
  709. ############# Section 4 - Currency ###############
  710. ##################################################
  711. Show
  712. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  713. SetBorderColor 0 0 0
  714. SetBackgroundColor 250 250 250
  715. SetTextColor 250 0 0
  716. SetFontSize 45
  717. PlayAlertSound 6 250
  718. Show
  719. BaseType "Exalted Orb" "Orb of Annulment"
  720. SetBackgroundColor 250 0 125
  721. SetTextColor 0 0 0
  722. SetBorderColor 0 0 0
  723. PlayAlertSound 6 250
  724. SetFontSize 45
  725. Show
  726. BaseType "Journeyman Cartographer's Sextant" "Master Cartographer's Sextant" "Divine Orb"
  727. SetTextColor 0 0 0
  728. SetBackgroundColor 190 0 240
  729. SetBorderColor 0 0 0
  730. PlayAlertSound 2 150
  731. SetFontSize 45
  732. Show
  733. BaseType "Chaos Shard" "Regal Shard"
  734. SetBorderColor 0 200 200
  735. SetFontSize 40
  736. Show
  737. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard" "Cartographer's Sextant"
  738. SetTextColor 0 0 0
  739. SetBackgroundColor 0 200 200
  740. SetBorderColor 0 0 0
  741. PlayAlertSound 3 125
  742. SetFontSize 45
  743. Show
  744. BaseType "Cartographer's Seal" "Unshaping Orb"
  745. SetTextColor 0 0 0
  746. SetBackgroundColor 150 0 250
  747. SetBorderColor 0 0 0
  748. PlayAlertSound 3 125
  749. SetFontSize 45
  750. Show
  751. BaseType "Vaal Orb" "Blessed Orb"
  752. SetTextColor 0 0 0
  753. SetBackgroundColor 0 175 0
  754. SetBorderColor 0 0 0
  755. SetFontSize 45
  756. PlayAlertSound 3 100
  757. Show
  758. BaseType "Orb of Fusing" "Orb of Alchemy"
  759. SetTextColor 0 0 0
  760. SetBackgroundColor 0 175 0
  761. SetBorderColor 0 0 0
  762. SetFontSize 45
  763. PlayAlertSound 3 100
  764. Show
  765. BaseType "Cartographer's Chisel"
  766. SetBackgroundColor 0 175 0
  767. SetTextColor 0 0 0
  768. SetBorderColor 0 0 0
  769. SetFontSize 45
  770. PlayAlertSound 3 100
  771. Show
  772. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  773. SetBackgroundColor 170 158 130
  774. SetTextColor 0 0 0
  775. SetBorderColor 0 0 0
  776. SetFontSize 40
  777. Show
  778. BaseType "Portal Scroll"
  779. SetFontSize 40
  780. SetTextColor 100 150 200
  781. Show
  782. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  783. SetFontSize 40
  784. Show
  785. BaseType "Scroll of Wisdom"
  786. SetFontSize 38
  787.  
  788. ##################################################
  789. ############## Section 5 - Jewels ################
  790. ##################################################
  791. Show
  792. BaseType "Searching Eye Jewel"
  793. Class "Abyss Jewel"
  794. ItemLevel >= 82
  795. SetBackgroundColor 250 125 150
  796. SetBorderColor 0 250 250
  797. SetTextColor 0 0 0
  798. SetFontSize 45
  799. PlayAlertSound 13 250
  800. Show
  801. Class "Abyss Jewel"
  802. ItemLevel >= 82
  803. Rarity Rare
  804. SetBackgroundColor 250 225 100
  805. SetTextColor 0 0 0
  806. SetBorderColor 0 250 250
  807. SetFontSize 42
  808. PlayAlertSound 12 200
  809. Show
  810. Class "Abyss Jewel"
  811. ItemLevel >= 82
  812. Rarity Magic
  813. SetBackgroundColor 150 125 250
  814. SetTextColor 0 0 0
  815. SetBorderColor 0 250 250
  816. SetFontSize 42
  817. PlayAlertSound 12 200
  818. Show
  819. Class "Abyss Jewel"
  820. ItemLevel >= 82
  821. SetBackgroundColor 150 125 225
  822. SetTextColor 0 0 0
  823. SetBorderColor 0 250 250
  824. SetFontSize 42
  825. PlayAlertSound 12 200
  826. Show
  827. Class "Abyss Jewel"
  828. Rarity Rare
  829. # SetBackgroundColor 225 175 125
  830. # SetBackgroundColor 250 200 100
  831. # SetBackgroundColor 250 150 100
  832. # SetBackgroundColor 250 200 0
  833. SetBackgroundColor 250 225 100
  834. # SetBackgroundColor 250 200 100
  835. SetTextColor 0 0 0
  836. SetBorderColor 0 0 0
  837. SetFontSize 40
  838. # PlayAlertSound 12 200
  839. Show
  840. Class "Abyss Jewel"
  841. Rarity Magic
  842. SetBackgroundColor 150 125 250
  843. SetTextColor 0 0 0
  844. SetBorderColor 0 0 0
  845. SetFontSize 38
  846. # PlayAlertSound 12 200
  847. Show
  848. Class "Abyss Jewel"
  849. SetBackgroundColor 150 125 225
  850. SetTextColor 0 0 0
  851. SetBorderColor 0 0 0
  852. # PlayAlertSound 12 200
  853. Show
  854. Class Jewel
  855. Rarity Unique
  856. SetTextColor 0 0 0
  857. SetBackgroundColor 250 150 0
  858. SetBorderColor 0 0 0
  859. SetFontSize 40
  860. PlayAlertSound 7 150
  861. Show
  862. Class Jewel
  863. Rarity Rare
  864. SetTextColor 0 0 0
  865. SetBackgroundColor 225 225 110
  866. SetBorderColor 0 0 0
  867. SetFontSize 40
  868. Show
  869. Class Jewel
  870. Rarity Magic
  871. SetBackgroundColor 135 135 254
  872. SetTextColor 0 0 0
  873. SetBorderColor 0 0 0
  874. SetFontSize 38
  875. Show
  876. Class Jewel
  877. SetBackgroundColor 135 135 254
  878. SetTextColor 0 0 0
  879. SetBorderColor 0 0 0
  880.  
  881. ##################################################
  882. ########## Section 6 - Shaper/Elder ##############
  883. ##################################################
  884. Show
  885. Rarity Unique
  886. ElderItem True
  887. SetTextColor 0 0 0
  888. SetBackgroundColor 225 100 0
  889. SetBorderColor 250 250 250
  890. SetFontSize 42
  891. PlayAlertSound 5 150
  892. Show
  893. Rarity Unique
  894. ShaperItem True
  895. SetTextColor 0 0 0
  896. SetBackgroundColor 225 100 0
  897. SetBorderColor 250 250 250
  898. SetFontSize 42
  899. PlayAlertSound 5 150
  900. Show
  901. ShaperItem True
  902. LinkedSockets = 6
  903. SetBackgroundColor 250 250 250
  904. SetBorderColor 0 0 0
  905. SetTextColor 0 200 200
  906. SetFontSize 45
  907. PlayAlertSound 6 200
  908. Show
  909. ElderItem True
  910. LinkedSockets = 6
  911. SetBackgroundColor 250 250 250
  912. SetBorderColor 0 0 0
  913. SetTextColor 0 200 200
  914. SetFontSize 45
  915. PlayAlertSound 6 200
  916. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  917. Show
  918. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  919. ShaperItem True
  920. SetBackgroundColor 250 250 250
  921. SetTextColor 250 0 125
  922. SetBorderColor 0 0 0
  923. SetFontSize 45
  924. PlayAlertSound 6 250
  925. Show
  926. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  927. ElderItem True
  928. SetBackgroundColor 250 250 250
  929. SetTextColor 250 0 125
  930. SetBorderColor 0 0 0
  931. SetFontSize 45
  932. PlayAlertSound 6 250
  933. Show
  934. BaseType "Imbued Wand"
  935. ShaperItem True
  936. ItemLevel >= 85
  937. SetBackgroundColor 250 250 250
  938. SetTextColor 250 0 125
  939. SetBorderColor 0 0 0
  940. SetFontSize 45
  941. PlayAlertSound 6 250
  942. Show
  943. BaseType "Leather Belt"
  944. ElderItem True
  945. ItemLevel >= 75
  946. SetBackgroundColor 250 250 250
  947. SetTextColor 250 0 125
  948. SetBorderColor 0 0 0
  949. SetFontSize 45
  950. PlayAlertSound 6 250
  951. #other high value shaper/elder bases - white background, violet text
  952. Show
  953. Class Amulet
  954. ShaperItem True
  955. ItemLevel >= 85
  956. SetBackgroundColor 250 250 250
  957. SetTextColor 250 0 125
  958. SetBorderColor 0 0 0
  959. SetFontSize 45
  960. PlayAlertSound 6 250
  961. Show
  962. Class Sceptre
  963. ShaperItem True
  964. ItemLevel >= 85
  965. SetBackgroundColor 250 250 250
  966. SetTextColor 250 0 125
  967. SetBorderColor 0 0 0
  968. SetFontSize 45
  969. PlayAlertSound 6 250
  970. Show
  971. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  972. ShaperItem True
  973. ItemLevel >= 80
  974. SetBorderColor 0 0 0
  975. SetBackgroundColor 250 250 250
  976. SetTextColor 125 0 250
  977. SetFontSize 45
  978. PlayAlertSound 6 250
  979. Show
  980. BaseType "Eternal Burgonet" "Royal Burgonet"
  981. ElderItem True
  982. ItemLevel >= 82
  983. SetBorderColor 0 0 0
  984. SetBackgroundColor 250 250 250
  985. SetTextColor 125 0 250
  986. SetFontSize 45
  987. PlayAlertSound 6 250
  988. #high value basic armor shaper/elder bases - white background, brown text
  989. Show
  990. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  991. ShaperItem True
  992. ItemLevel >= 84
  993. SetBackgroundColor 250 250 250
  994. SetTextColor 150 100 0
  995. SetBorderColor 0 0 0
  996. SetFontSize 45
  997. PlayAlertSound 6 200
  998. Show
  999. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1000. ElderItem True
  1001. ItemLevel >= 84
  1002. SetBackgroundColor 250 250 250
  1003. SetTextColor 150 100 0
  1004. SetBorderColor 0 0 0
  1005. SetFontSize 45
  1006. PlayAlertSound 6 200
  1007. #all other bases - borders depending on rarity
  1008. Show
  1009. ShaperItem True
  1010. Sockets = 6
  1011. SetBackgroundColor 0 200 200
  1012. SetBorderColor 250 0 125
  1013. SetTextColor 0 0 0
  1014. SetFontSize 40
  1015. PlayAlertSound 16 200
  1016. Show
  1017. ElderItem True
  1018. Sockets = 6
  1019. SetBackgroundColor 0 200 200
  1020. SetBorderColor 250 0 125
  1021. SetTextColor 0 0 0
  1022. SetFontSize 40
  1023. PlayAlertSound 16 200
  1024. Show
  1025. ShaperItem True
  1026. ItemLevel >= 84
  1027. SetBackgroundColor 50 0 25
  1028. SetBorderColor 250 175 0
  1029. SetFontSize 45
  1030. PlayAlertSound 16 200
  1031. Show
  1032. ElderItem True
  1033. ItemLevel >= 84
  1034. SetBackgroundColor 50 0 25
  1035. SetBorderColor 250 175 0
  1036. SetFontSize 45
  1037. PlayAlertSound 16 200
  1038. Show
  1039. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1040. ShaperItem True
  1041. SetBackgroundColor 50 0 25
  1042. SetBorderColor 250 0 250
  1043. SetFontSize 45
  1044. PlayAlertSound 16 250
  1045. Show
  1046. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1047. ElderItem True
  1048. SetBackgroundColor 50 0 25
  1049. SetBorderColor 250 0 250
  1050. SetFontSize 45
  1051. PlayAlertSound 16 250
  1052. Show
  1053. Class Ring Amulet
  1054. ShaperItem True
  1055. SetBackgroundColor 50 0 25
  1056. SetBorderColor 250 0 250
  1057. SetFontSize 45
  1058. PlayAlertSound 16 250
  1059. ItemLevel >= 75
  1060. Show
  1061. Class Ring Amulet
  1062. ElderItem True
  1063. SetBackgroundColor 50 0 25
  1064. SetBorderColor 250 0 250
  1065. SetFontSize 45
  1066. PlayAlertSound 16 250
  1067. ItemLevel >= 75
  1068. Show
  1069. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Dragonscale Gauntlets" "Dragonscale Boots"
  1070. ShaperItem True
  1071. SetBackgroundColor 50 0 25
  1072. SetBorderColor 0 250 250
  1073. SetFontSize 45
  1074. PlayAlertSound 16 250
  1075. Show
  1076. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Dragonscale Gauntlets" "Dragonscale Boots"
  1077. ElderItem True
  1078. SetBackgroundColor 50 0 25
  1079. SetBorderColor 0 250 250
  1080. SetFontSize 45
  1081. PlayAlertSound 16 250
  1082. Show
  1083. ShaperItem True
  1084. SetBackgroundColor 50 0 25
  1085. SetBorderColor 200 0 100
  1086. SetFontSize 40
  1087. DropLevel >= 60
  1088. PlayAlertSound 16 200
  1089. Show
  1090. ElderItem True
  1091. SetBackgroundColor 50 0 25
  1092. SetBorderColor 200 0 100
  1093. SetFontSize 40
  1094. DropLevel >= 60
  1095. PlayAlertSound 16 200
  1096. Show
  1097. ShaperItem True
  1098. SetBackgroundColor 50 0 25
  1099. SetBorderColor 200 0 100
  1100. SetFontSize 40
  1101. Show
  1102. ElderItem True
  1103. SetBackgroundColor 50 0 25
  1104. SetBorderColor 200 0 100
  1105. SetFontSize 40
  1106.  
  1107. ##################################################
  1108. ############# Section 7 - Sockets ################
  1109. ##################################################
  1110. Show
  1111. LinkedSockets = 6
  1112. SetTextColor 0 0 0
  1113. SetBackgroundColor 190 0 240
  1114. SetBorderColor 250 250 250
  1115. PlayAlertSound 2 200
  1116. SetFontSize 45
  1117. Show
  1118. LinkedSockets >= 5
  1119. Rarity Unique
  1120. SetBackgroundColor 0 255 255
  1121. SetBorderColor 255 255 255
  1122. SetTextColor 225 100 0
  1123. PlayAlertSound 4 150
  1124. SetFontSize 45
  1125. Show
  1126. Sockets = 6
  1127. Rarity Unique
  1128. SetBackgroundColor 0 150 150
  1129. SetTextColor 225 100 0
  1130. SetBorderColor 225 100 0
  1131. PlayAlertSound 4 100
  1132. SetFontSize 45
  1133. Show
  1134. LinkedSockets >= 5
  1135. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1136. ItemLevel >= 84
  1137. SetBorderColor 255 255 255
  1138. SetBackgroundColor 0 255 255
  1139. SetTextColor 150 100 0
  1140. PlayAlertSound 1 200
  1141. SetFontSize 45
  1142. Show
  1143. Sockets = 6
  1144. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow"
  1145. ItemLevel >= 84
  1146. SetBorderColor 255 255 255
  1147. SetBackgroundColor 0 255 255
  1148. SetTextColor 150 100 0
  1149. PlayAlertSound 1 200
  1150. SetFontSize 45
  1151. Show
  1152. Rarity Normal Magic Rare
  1153. Class "Body Armour"
  1154. DropLevel >= 60
  1155. Sockets = 5
  1156. LinkedSockets = 5
  1157. SetBorderColor 0 250 250
  1158. SetBackgroundColor 0 150 150
  1159. PlayAlertSound 1 100
  1160. SetFontSize 45
  1161. Show
  1162. Rarity Normal Magic Rare
  1163. Class "Staves"
  1164. ItemLevel >= 55
  1165. Sockets = 5
  1166. LinkedSockets = 5
  1167. SetBorderColor 0 250 250
  1168. SetBackgroundColor 0 150 150
  1169. PlayAlertSound 1 100
  1170. SetFontSize 45
  1171. Show
  1172. Rarity Normal Magic Rare
  1173. Sockets = 5
  1174. LinkedSockets = 5
  1175. SetBorderColor 0 250 250
  1176. SetBackgroundColor 0 150 150
  1177. PlayAlertSound 1 100
  1178. SetFontSize 45
  1179. Show
  1180. Sockets = 6
  1181. SetTextColor 0 0 0
  1182. SetBackgroundColor 0 200 200
  1183. SetBorderColor 0 0 0
  1184. SetFontSize 38
  1185. PlayAlertSound 3 65
  1186. SetFontSize 45
  1187.  
  1188. ##################################################
  1189. ############## Section 8 - Uniques ###############
  1190. ##################################################
  1191. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1192. Show
  1193. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet"
  1194. Rarity Unique
  1195. ItemLevel >= 85
  1196. SetTextColor 0 0 0
  1197. SetBackgroundColor 225 100 0
  1198. SetBorderColor 255 255 255
  1199. SetFontSize 42
  1200. PlayAlertSound 5 150
  1201. #Prophecy valuable uniques
  1202. Show
  1203. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1204. Rarity Unique
  1205. SetTextColor 0 0 0
  1206. SetBackgroundColor 225 100 0
  1207. SetBorderColor 255 255 255
  1208. SetFontSize 42
  1209. PlayAlertSound 5 150
  1210. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1211. Show
  1212. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1213. Rarity Unique
  1214. SetBorderColor 0 0 0
  1215. SetTextColor 250 125 0
  1216. SetBackgroundColor 250 250 250
  1217. SetFontSize 45
  1218. PlayAlertSound 6 250
  1219. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1220. Show
  1221. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Varnished Coat" "Exquisite Leather" "Necromancer Silks" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Abyssal Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1222. Rarity Unique
  1223. SetTextColor 0 0 0
  1224. SetBackgroundColor 225 100 0
  1225. SetBorderColor 255 255 255
  1226. SetFontSize 42
  1227. PlayAlertSound 5 150
  1228. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has VERY high value - all others should in regular variable value tier. 10 minimum?
  1229. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1230. Show
  1231. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Judgement Staff" "Lacquered Garb" "Nightmare Bascinet"
  1232. Rarity Unique
  1233. SetTextColor 0 0 0
  1234. SetBorderColor 0 250 250
  1235. SetBackgroundColor 225 100 0
  1236. SetFontSize 40
  1237. PlayAlertSound 4 100
  1238. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1239. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1240. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1241. Show
  1242. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Conjurer Boots" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Great Crown" "Jingling Spirit Shield" "Widowsilk Robe" "Close Helmet" "Nubuck Boots" "Vanguard Belt" "Pinnacle Tower Shield" "Sadist Garb" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail"
  1243. Rarity Unique
  1244. SetTextColor 0 0 0
  1245. SetBorderColor 0 0 0
  1246. SetBackgroundColor 225 100 0
  1247. SetFontSize 38
  1248. PlayAlertSound 4 100
  1249. Show
  1250. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Hallowed Hybrid Flask" "Strapped Mitts" "Imperial Claw" "Vaal Gauntlets" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Gladius" "Imperial Skean" "Secutor Helm" "War Sword" "Opal Sceptre" "Silver Flask" "Mosaic Kite Shield" "Corsair Sword" "Void Sceptre" "Coronal Leather" "Assassin's Garb" "Sage's Robe" "Destiny Leather" "Carved Wand" "Mirrored Spiked Shield" "Infernal Axe" "Karui Sceptre"
  1251. Rarity Unique
  1252. SetTextColor 0 0 0
  1253. SetBorderColor 0 0 0
  1254. SetBackgroundColor 225 100 0
  1255. SetFontSize 38
  1256. PlayAlertSound 4 100
  1257. Show
  1258. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1259. Rarity Unique
  1260. SetTextColor 0 0 0
  1261. SetBorderColor 0 0 0
  1262. SetBackgroundColor 225 100 0
  1263. SetFontSize 38
  1264. PlayAlertSound 4 100
  1265. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1266. Show
  1267. BaseType "Vaal Blade" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Agate Amulet" "Turquoise Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Lapis Amulet" "Blinder" "Spiraled Wand" "Thorium Spirit Shield" "Praetor Crown" "Bronzescale Gauntlets" "Ezomyte Tower Shield" "Sanctified Life Flask" "Grand Mana Flask" "Shadow Sceptre"
  1268. Rarity Unique
  1269. SetTextColor 75 75 75
  1270. SetBorderColor 100 100 100
  1271. SetBackgroundColor 225 100 0
  1272. SetFontSize 38
  1273. PlayAlertSound 4 100
  1274. Show
  1275. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Labrys" "Bone Bow" "Great Mallet"
  1276. Rarity Unique
  1277. SetTextColor 75 75 75
  1278. SetBorderColor 100 100 100
  1279. SetBackgroundColor 225 100 0
  1280. SetFontSize 38
  1281. PlayAlertSound 4 100
  1282. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1283. Show
  1284. BaseType "Vaal Spirit Shield" "Grinning Fetish"
  1285. Rarity Unique
  1286. SetTextColor 0 0 0
  1287. SetBorderColor 0 0 0
  1288. SetBackgroundColor 225 100 0
  1289. SetFontSize 38
  1290. PlayAlertSound 4 100
  1291. Show
  1292. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1293. Rarity Unique
  1294. SetTextColor 75 75 75
  1295. SetBorderColor 100 100 100
  1296. SetBackgroundColor 225 100 0
  1297. SetFontSize 38
  1298. PlayAlertSound 4 100
  1299. #Maelstrom staves are fun (Taryn's)
  1300. Show
  1301. BaseType Staff
  1302. Rarity Unique
  1303. DropLevel = 64
  1304. SetTextColor 0 0 0
  1305. SetBorderColor 0 0 0
  1306. SetBackgroundColor 225 100 0
  1307. SetFontSize 38
  1308. PlayAlertSound 4 100
  1309. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that) - NEED TO ADD WAY WAY MORE ONE HANDERS TO THIS!!!
  1310. Show
  1311. Rarity Unique
  1312. ItemLevel <= 67
  1313. BaseType "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Poleaxe" "Jade Amulet" "Rustic Sash" "Karui Maul"
  1314. SetTextColor 0 0 0
  1315. SetBorderColor 0 0 0
  1316. SetBackgroundColor 225 100 0
  1317. SetFontSize 38
  1318. PlayAlertSound 4 80
  1319. #Fated-capable uniques have a purple border - 2 tiers, lower tier is faded out like bottom tier uniques. Upper tier used only for those with GOOD fates (Coral Ring, Death Bow, etc) (note: only applies if the other filters didn't apply, which means sounds take priority)
  1320. Show
  1321. Rarity Unique
  1322. BaseType "Coral Ring"
  1323. SetTextColor 0 0 0
  1324. SetBorderColor 150 0 250
  1325. SetBackgroundColor 225 100 0
  1326. SetFontSize 34
  1327. PlayAlertSound 4 100
  1328. Show
  1329. Rarity Unique
  1330. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer"
  1331. SetTextColor 0 0 0
  1332. SetBorderColor 0 0 0
  1333. SetBorderColor 150 0 250
  1334. SetBackgroundColor 200 75 0
  1335. #All other low value, mostly shit uniques (no sound, darker background)
  1336. Show
  1337. Rarity Unique
  1338. SetTextColor 0 0 0
  1339. SetBorderColor 0 0 0
  1340. SetBackgroundColor 200 75 0
  1341.  
  1342. ##################################################
  1343. ######### Section 9 - Divination Cards ###########
  1344. ##################################################
  1345. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1346. #Note: All div cards make sounds by default. There are 3 categories.
  1347. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1348. Show
  1349. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch"
  1350. Class "Divination Card"
  1351. SetTextColor 0 0 0
  1352. SetBorderColor 0 0 0
  1353. # SetBackgroundColor 150 200 250
  1354. # SetBackgroundColor 125 175 225
  1355. SetBackgroundColor 110 160 210
  1356. SetFontSize 36
  1357. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1358. Show
  1359. BaseType "House of Mirrors" "The Doctor" "The Fiend" "The Celestial Stone" "Immortal Resolve"
  1360. SetBorderColor 0 0 0
  1361. SetTextColor 240 0 240
  1362. SetBackgroundColor 250 250 250
  1363. SetFontSize 45
  1364. PlayAlertSound 6 250
  1365. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1366. Show
  1367. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Beast" "The Samurai's Eye"
  1368. Class "Divination Card"
  1369. SetTextColor 0 0 0
  1370. SetBorderColor 0 0 0
  1371. SetBackgroundColor 250 100 200
  1372. PlayAlertSound 6 200
  1373. SetFontSize 45
  1374. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1375. Show
  1376. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Wolven King's Bite" "The Throne" "The Wind" "The Aesthete" "The Wolf" "Last Hope" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Sword King's Salute" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart"
  1377. Class "Divination Card"
  1378. SetTextColor 0 0 0
  1379. SetBorderColor 0 0 0
  1380. SetBackgroundColor 200 150 250
  1381. PlayAlertSound 2 125
  1382. SetFontSize 45
  1383. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1384. Hide
  1385. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1386. Class "Divination Card"
  1387. SetTextColor 0 0 0
  1388. SetBorderColor 0 0 0
  1389. # SetBackgroundColor 150 200 250
  1390. # SetBackgroundColor 125 175 225
  1391. SetBackgroundColor 110 160 210
  1392. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1393. Show
  1394. Class "Divination Card"
  1395. SetTextColor 0 0 0
  1396. SetBorderColor 0 0 0
  1397. SetBackgroundColor 150 200 250
  1398. PlayAlertSound 3 125
  1399. SetFontSize 40
  1400.  
  1401. ##################################################
  1402. ####### Section 10 - Basetypes & Crafting ########
  1403. ##################################################
  1404. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1405. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1406. Show
  1407. BaseType "Eternal Burgonet" "Royal Burgonet"
  1408. ItemLevel >= 84
  1409. SetBackgroundColor 100 66 0
  1410. SetBorderColor 255 255 255
  1411. SetFontSize 38
  1412.  
  1413. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1414. Show
  1415. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1416. SetTextColor 200 0 250
  1417. SetFontSize 40
  1418.  
  1419. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1420. Show
  1421. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1422. HasExplicitMod "Tyrannical" "Merciless"
  1423. ItemLevel >= 84
  1424. SetBorderColor 250 175 0
  1425. SetTextColor 150 50 250
  1426. SetFontSize 36
  1427. Show
  1428. BaseType "Imbued Wand" "Jewelled Foil" "Spiraled Foil"
  1429. HasExplicitMod "Electrocuting"
  1430. ItemLevel >= 84
  1431. SetBorderColor 250 175 0
  1432. SetTextColor 150 50 250
  1433. SetFontSize 36
  1434. Show
  1435. BaseType "Vaal Regalia"
  1436. HasExplicitMod "Resplendent"
  1437. ItemLevel >= 84
  1438. SetBorderColor 250 175 0
  1439. SetTextColor 150 50 250
  1440. SetFontSize 36
  1441. Show
  1442. BaseType "Titanium Spirit Shield"
  1443. HasExplicitMod "Incandescent"
  1444. ItemLevel >= 84
  1445. SetBorderColor 250 175 0
  1446. SetTextColor 150 50 250
  1447. SetFontSize 36
  1448. Show
  1449. BaseType "Astral Plate"
  1450. HasExplicitMod "Rapturous" "Prime"
  1451. ItemLevel >= 84
  1452. SetBorderColor 250 175 0
  1453. SetTextColor 150 50 250
  1454. SetFontSize 36
  1455. Show
  1456. BaseType "Ezomyte Tower Shield"
  1457. HasExplicitMod "Vigorous"
  1458. ItemLevel >= 84
  1459. SetBorderColor 250 175 0
  1460. SetTextColor 150 50 250
  1461. SetFontSize 36
  1462. Show
  1463. BaseType "Leather Belt"
  1464. HasExplicitMod "Fecund"
  1465. ItemLevel >= 84
  1466. SetBorderColor 250 175 0
  1467. SetBackgroundColor 75 40 0
  1468. SetTextColor 150 50 250
  1469. SetFontSize 36
  1470. Show
  1471. BaseType "Coral Ring" "Two-Stone Ring"
  1472. HasExplicitMod "Virile" "Overpowering" "of the Rainbow" "of Ephij" "of Haast" "of Tzteosh"
  1473. ItemLevel >= 84
  1474. SetBorderColor 250 175 0
  1475. SetBackgroundColor 75 40 0
  1476. SetTextColor 150 50 250
  1477. SetFontSize 36
  1478.  
  1479. #i86 Highlight Blocks
  1480. #Rare i86 Jewellery - Bright Tan Border, brown background
  1481. Show
  1482. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1483. Rarity Rare
  1484. ItemLevel >= 86
  1485. SetBackgroundColor 75 40 0
  1486. SetBorderColor 250 200 150
  1487. SetFontSize 42
  1488. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1489. Show
  1490. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1491. Rarity Rare
  1492. ItemLevel >= 86
  1493. SetBorderColor 250 200 150
  1494. SetFontSize 40
  1495. Show
  1496. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1497. Rarity Rare
  1498. ItemLevel >= 86
  1499. SetBorderColor 250 200 150
  1500. SetFontSize 40
  1501. #All the rest - Bright Tan Border, large font
  1502. Show
  1503. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1504. ItemLevel >= 86
  1505. SetBorderColor 250 200 150
  1506. SetFontSize 40
  1507. Show
  1508. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1509. ItemLevel >= 86
  1510. SetBorderColor 250 200 150
  1511. SetFontSize 40
  1512. Show
  1513. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1514. ItemLevel >= 86
  1515. SetBorderColor 250 200 150
  1516. SetFontSize 40
  1517. Show
  1518. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1519. ItemLevel >= 86
  1520. SetBorderColor 250 200 150
  1521. SetFontSize 40
  1522. Show
  1523. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1524. ItemLevel >= 86
  1525. SetBorderColor 250 200 150
  1526. SetFontSize 40
  1527. Show
  1528. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1529. ItemLevel >= 86
  1530. SetBorderColor 250 200 150
  1531. SetFontSize 40
  1532. #awkward items (maelstrom staff, sai)
  1533. Show
  1534. BaseType Staff
  1535. DropLevel = 64
  1536. ItemLevel >= 86
  1537. SetBorderColor 250 200 150
  1538. SetFontSize 40
  1539. Show
  1540. BaseType "Sai"
  1541. Class Dagger
  1542. ItemLevel >= 86
  1543. SetBorderColor 250 200 150
  1544. SetFontSize 40
  1545.  
  1546. #i85 Highlight Blocks
  1547. #Rare Top level Jewellery - Bright brown border, brown background
  1548. Show
  1549. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1550. Rarity Rare
  1551. ItemLevel >= 85
  1552. SetBackgroundColor 75 40 0
  1553. SetBorderColor 250 175 0
  1554. SetFontSize 40
  1555. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1556. Show
  1557. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1558. Rarity Rare
  1559. ItemLevel >= 85
  1560. SetBorderColor 200 150 0
  1561. SetFontSize 38
  1562. Show
  1563. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1564. Rarity Rare
  1565. ItemLevel >= 85
  1566. SetBorderColor 200 150 0
  1567. SetFontSize 36
  1568. #All the rest - Bright Brown Border, slightly larger font
  1569. Show
  1570. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1571. ItemLevel >= 85
  1572. SetBorderColor 200 150 0
  1573. SetFontSize 36
  1574. Show
  1575. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1576. ItemLevel >= 85
  1577. SetBorderColor 200 150 0
  1578. SetFontSize 36
  1579. Show
  1580. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1581. ItemLevel >= 85
  1582. SetBorderColor 200 150 0
  1583. SetFontSize 36
  1584. Show
  1585. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1586. ItemLevel >= 85
  1587. SetBorderColor 200 150 0
  1588. SetFontSize 36
  1589. Show
  1590. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1591. ItemLevel >= 85
  1592. SetBorderColor 200 150 0
  1593. SetFontSize 36
  1594. Show
  1595. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1596. ItemLevel >= 85
  1597. SetBorderColor 200 150 0
  1598. SetFontSize 36
  1599. #awkward items (maelstrom staff, sai)
  1600. Show
  1601. BaseType Staff
  1602. DropLevel = 64
  1603. ItemLevel >= 85
  1604. SetBorderColor 200 150 0
  1605. SetFontSize 36
  1606. Show
  1607. BaseType "Sai"
  1608. Class Dagger
  1609. ItemLevel >= 85
  1610. SetBorderColor 200 150 0
  1611. SetFontSize 36
  1612.  
  1613. #i84 Highlight Blocks
  1614. #Rare Top level Jewellery - Bright brown border, brown background
  1615. Show
  1616. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1617. Rarity Rare
  1618. ItemLevel >= 84
  1619. SetBackgroundColor 75 50 0
  1620. SetBorderColor 225 150 0
  1621. SetFontSize 38
  1622. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1623. Show
  1624. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1625. Rarity Rare
  1626. ItemLevel >= 84
  1627. SetBorderColor 150 100 0
  1628. SetFontSize 36
  1629. Show
  1630. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1631. Rarity Rare
  1632. ItemLevel >= 84
  1633. SetBorderColor 150 100 0
  1634. #All the rest - Dim Brown Border
  1635. Show
  1636. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1637. ItemLevel >= 84
  1638. SetBorderColor 150 100 0
  1639. Show
  1640. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1641. ItemLevel >= 84
  1642. SetBorderColor 150 100 0
  1643. Show
  1644. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1645. ItemLevel >= 84
  1646. SetBorderColor 150 100 0
  1647. Show
  1648. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1649. ItemLevel >= 84
  1650. SetBorderColor 150 100 0
  1651. Show
  1652. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1653. ItemLevel >= 84
  1654. SetBorderColor 150 100 0
  1655. Show
  1656. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1657. ItemLevel >= 84
  1658. SetBorderColor 150 100 0
  1659. #awkward items (maelstrom staff, sai)
  1660. Show
  1661. BaseType Staff
  1662. DropLevel = 64
  1663. ItemLevel >= 84
  1664. SetBorderColor 150 100 0
  1665. Show
  1666. BaseType "Sai"
  1667. Class Dagger
  1668. ItemLevel >= 84
  1669. SetBorderColor 150 100 0
  1670.  
  1671. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1672. Show
  1673. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1674. SetBorderColor 225 0 225
  1675. SetBackgroundColor 65 0 65
  1676. SetFontSize 40
  1677. SetTextColor 0 255 255
  1678. PlayAlertSound 13 250
  1679. Show
  1680. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1681. ItemLevel >= 84
  1682. SetBorderColor 200 0 200
  1683. SetBackgroundColor 75 0 75
  1684. SetFontSize 40
  1685. PlayAlertSound 13 250
  1686. Show
  1687. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1688. ItemLevel >= 84
  1689. SetBorderColor 200 0 200
  1690. SetBackgroundColor 75 0 75
  1691. SetFontSize 40
  1692. PlayAlertSound 13 250
  1693.  
  1694. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1695. Show
  1696. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1697. HasExplicitMod "Tyrannical" "Merciless"
  1698. SetTextColor 150 50 250
  1699. SetFontSize 36
  1700. Show
  1701. BaseType "Imbued Wand" "Jewelled Foil" "Spiraled Foil"
  1702. HasExplicitMod "Electrocuting"
  1703. SetTextColor 150 50 250
  1704. SetFontSize 36
  1705. Show
  1706. BaseType "Vaal Regalia"
  1707. HasExplicitMod "Resplendent"
  1708. SetTextColor 150 50 250
  1709. SetFontSize 36
  1710. Show
  1711. BaseType "Titanium Spirit Shield"
  1712. HasExplicitMod "Incandescent"
  1713. SetTextColor 150 50 250
  1714. SetFontSize 36
  1715. Show
  1716. BaseType "Astral Plate"
  1717. HasExplicitMod "Rapturous" "Prime"
  1718. SetTextColor 150 50 250
  1719. SetFontSize 36
  1720. Show
  1721. BaseType "Ezomyte Tower Shield"
  1722. HasExplicitMod "Vigorous"
  1723. SetTextColor 150 50 250
  1724. SetFontSize 36
  1725. Show
  1726. BaseType "Leather Belt"
  1727. HasExplicitMod "Fecund"
  1728. SetTextColor 150 50 250
  1729. SetFontSize 36
  1730. Show
  1731. BaseType "Coral Ring" "Two-Stone Ring"
  1732. HasExplicitMod "Virile" "Overpowering" "of the Rainbow" "of Ephij" "of Haast" "of Tzteosh"
  1733. SetTextColor 150 50 250
  1734. SetFontSize 36
  1735.  
  1736. ##################################################
  1737. ######## Section 11 - Rare Highlighting ##########
  1738. ##################################################
  1739. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1740. Show
  1741. BaseType "Astral Plate" "Vaal Regalia"
  1742. Rarity Rare
  1743. SetBorderColor 150 0 255
  1744. SetFontSize 34
  1745. Show
  1746. BaseType "Glorious Plate" "Assassin's Garb"
  1747. Rarity Rare
  1748. SetBorderColor 75 150 255
  1749. Show
  1750. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1751. Rarity Rare
  1752. SetBorderColor 150 0 255
  1753. SetFontSize 34
  1754. Show
  1755. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1756. Rarity Rare
  1757. SetBorderColor 150 0 255
  1758. SetFontSize 36
  1759. Show
  1760. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1761. Rarity Rare
  1762. SetBorderColor 200 0 200
  1763. SetFontSize 38
  1764. #light blue borders on caster weapons
  1765. #note: removed border from eclipse staff due to zero demand
  1766. Show
  1767. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1768. Rarity Rare
  1769. SetBorderColor 150 200 250
  1770. SetFontSize 36
  1771. Show
  1772. BaseType "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1773. Rarity Rare
  1774. SetBorderColor 150 200 250
  1775. SetFontSize 34
  1776. #lime green on ranged weapons
  1777. Show
  1778. BaseType "Harbinger Bow"
  1779. Rarity Rare
  1780. # SetBorderColor 150 250 50
  1781. SetBorderColor 125 200 40
  1782. #maroon on melee weapons
  1783. #note: removed border from exquisite blade due to zero demand, dropped border from Colossus now that the EQ era has passed leaving only the 2 top mace bases
  1784. Show
  1785. BaseType "Vaal Axe"
  1786. Rarity Rare
  1787. SetBorderColor 128 0 0
  1788. SetFontSize 34
  1789. Show
  1790. BaseType "Fleshripper" "Coronal Maul"
  1791. Rarity Rare
  1792. SetBorderColor 128 0 0
  1793. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1794. Show
  1795. BaseType "Siege Axe" "Runic Hatchet"
  1796. Rarity Rare
  1797. SetBorderColor 128 0 0
  1798. SetFontSize 34
  1799. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1800. Show
  1801. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  1802. Rarity Rare
  1803. SetBorderColor 175 75 255
  1804. SetBackgroundColor 50 0 100
  1805. SetFontSize 38
  1806. Show
  1807. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1808. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1809. Height = 1
  1810. Rarity Rare
  1811. SetBorderColor 75 150 255
  1812. SetBackgroundColor 0 50 100
  1813. SetFontSize 36
  1814. #Second-Tier 2x2 highlighting
  1815. #blue border exceptions (only applies in strict version)
  1816. Show
  1817. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  1818. Rarity Rare
  1819. Height = 2
  1820. Width = 2
  1821. SetBorderColor 75 150 255
  1822. SetFontSize 36
  1823. #Expanded 2nd tier gloves, boots, shields due to meta demand
  1824. Show
  1825. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  1826. Rarity Rare
  1827. Height = 2
  1828. Width = 2
  1829. SetBorderColor 75 150 255
  1830. SetFontSize 36
  1831. Show
  1832. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  1833. Rarity Rare
  1834. Height = 2
  1835. Width = 2
  1836. SetBorderColor 75 150 255
  1837. SetFontSize 36
  1838. Show
  1839. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  1840. Rarity Rare
  1841. SetBorderColor 75 150 255
  1842. SetFontSize 36
  1843. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  1844. #new: blue borders on all droplevel 60+ boots
  1845. Show
  1846. Class "Boots"
  1847. Rarity Rare
  1848. DropLevel >= 60
  1849. SetBorderColor 75 150 255
  1850. SetFontSize 36
  1851. #Show
  1852. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  1853. # Class "Helm"
  1854. # Rarity Rare
  1855. # DropLevel >= 60
  1856. # SetBorderColor 75 150 255
  1857.  
  1858. ##################################################
  1859. ########### Section 12 - Misc Part I #############
  1860. ##################################################
  1861. #Common Atlas bases (magic included due to rarity here)
  1862. Show
  1863. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1864. Rarity Normal Magic
  1865. SetBorderColor 200 0 200
  1866. Show
  1867. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1868. Rarity Normal Magic
  1869. SetBorderColor 200 0 200
  1870.  
  1871. #Oddball items & items that should never normally drop
  1872. Show
  1873. Class "Quest Items"
  1874. SetTextColor 0 250 0
  1875. SetBorderColor 0 250 0
  1876. SetFontSize 45
  1877. Show
  1878. Class "Amulet"
  1879. Identified True
  1880. Corrupted True
  1881. SetBorderColor 175 0 0
  1882. Show
  1883. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  1884. SetFontSize 42
  1885. SetBackgroundColor 100 66 0
  1886. SetBorderColor 0 255 255
  1887. Show
  1888. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  1889. SetFontSize 42
  1890. SetBackgroundColor 100 66 0
  1891. SetBorderColor 0 255 255
  1892.  
  1893. #3CL - Ridiculously specific spot b/c of code prioritization
  1894. Show
  1895. Sockets >= 3
  1896. SocketGroup RGB
  1897. Width = 2
  1898. Height = 2
  1899. SetBorderColor 0 200 0
  1900. SetBackgroundColor 0 35 0
  1901. Show
  1902. Sockets >= 3
  1903. SocketGroup RGB
  1904. Width = 1
  1905. Height = 3
  1906. SetBorderColor 0 200 0
  1907. SetBackgroundColor 0 35 0
  1908. Show
  1909. Sockets >= 3
  1910. ItemLevel <= 74
  1911. SocketGroup RGB
  1912. SetBorderColor 0 150 0
  1913. SetBackgroundColor 0 35 0
  1914.  
  1915. ##################################################
  1916. ######## Section 13 - Global Levelling I #########
  1917. ##################################################
  1918. Show
  1919. ItemLevel <= 67
  1920. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Coral Ring"
  1921. Rarity Magic
  1922. SetBorderColor 150 120 255
  1923. SetFontSize 34
  1924. Show
  1925. ItemLevel <= 47
  1926. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  1927. SetBorderColor 150 120 255
  1928. Show
  1929. ItemLevel <= 24
  1930. BaseType "Leather Belt" "Coral Ring"
  1931. SetBorderColor 255 204 102
  1932. SetFontSize 34
  1933. Show
  1934. ItemLevel <= 19
  1935. BaseType "Rustic Sash"
  1936. SetBorderColor 200 80 0
  1937. Show
  1938. ItemLevel <= 24
  1939. BaseType "Iron Ring"
  1940. SetBorderColor 200 80 0
  1941. SetFontSize 34
  1942. Show
  1943. ItemLevel <= 24
  1944. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet"
  1945. SetBorderColor 150 0 150
  1946. Show
  1947. ItemLevel <= 24
  1948. BaseType "Heavy Belt"
  1949. SetBorderColor 150 0 150
  1950. Show
  1951. ItemLevel <= 33
  1952. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  1953. SetBorderColor 200 0 200
  1954. SetFontSize 34
  1955. Show
  1956. ItemLevel <= 69
  1957. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  1958. Rarity Normal Magic
  1959. Show
  1960. ItemLevel <= 47
  1961. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  1962. Rarity Normal Magic
  1963. Show
  1964. ItemLevel <= 69
  1965. BaseType "Rustic Sash"
  1966. Rarity Normal Magic
  1967. Show
  1968. ItemLevel <= 47
  1969. BaseType "Heavy Belt"
  1970. Rarity Normal
  1971. Show
  1972. ItemLevel <= 47
  1973. BaseType "Iron Ring"
  1974. Show
  1975. ItemLevel <= 14
  1976. BaseType "Ring" "Amulet"
  1977. Show #is this particular catchall block still necessary? very narrow
  1978. Class "Gloves" "Helm" "Body Armour"
  1979. ItemLevel <= 59
  1980. LinkedSockets = 4
  1981. SetBorderColor 0 200 200
  1982. #tan border on magic and rare levelling boots
  1983. Show
  1984. Class "Boots"
  1985. ItemLevel < 47
  1986. Rarity Magic
  1987. SetBorderColor 255 204 102
  1988. SetFontSize 38
  1989. Show
  1990. Class "Boots"
  1991. Rarity Rare
  1992. ItemLevel < 67
  1993. SetBorderColor 255 204 102
  1994. SetFontSize 38
  1995. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  1996. Show
  1997. Rarity Normal
  1998. ItemLevel = 1
  1999. Sockets = 3
  2000. Show
  2001. Class Shield
  2002. ItemLevel <= 11
  2003.  
  2004. ##################################################
  2005. ########## Section 14 - Caster Weapons ###########
  2006. ##################################################
  2007. Show
  2008. BaseType "Quartz Sceptre" "Shadow Sceptre"
  2009. ItemLevel <= 47
  2010. LinkedSockets = 3
  2011. SetBorderColor 150 200 250
  2012. SetBackgroundColor 50 60 70
  2013. Show
  2014. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  2015. ItemLevel <= 61
  2016. LinkedSockets = 3
  2017. SetBorderColor 150 200 250
  2018. SetBackgroundColor 50 60 70
  2019. Show
  2020. BaseType "Opal Sceptre" "Void Sceptre"
  2021. ItemLevel <= 69
  2022. LinkedSockets = 3
  2023. SetBorderColor 150 200 250
  2024. SetBackgroundColor 50 60 70
  2025. Show
  2026. Class "Wand" "Sceptre"
  2027. ItemLevel <= 25
  2028. LinkedSockets = 3
  2029. SetBorderColor 150 200 250
  2030. SetBackgroundColor 50 60 70
  2031. Show
  2032. Class "Wand" "Sceptre"
  2033. ItemLevel <= 47
  2034. LinkedSockets = 3
  2035. SetBorderColor 150 200 250
  2036. Show
  2037. BaseType "Quartz Sceptre" "Shadow Sceptre"
  2038. ItemLevel <= 47
  2039. SetBorderColor 100 150 200
  2040. Show
  2041. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand"
  2042. ItemLevel <= 59
  2043. SetBorderColor 100 150 200
  2044. Show
  2045. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand"
  2046. ItemLevel <= 72
  2047. SetBorderColor 100 150 200
  2048. Show
  2049. Class "Wand" "Sceptre"
  2050. Rarity Rare
  2051. ItemLevel <= 47
  2052. SetBorderColor 150 200 250
  2053. Show
  2054. Class "Wand" "Sceptre" "Dagger"
  2055. Rarity Magic
  2056. ItemLevel <= 25
  2057. SetBorderColor 150 200 250
  2058. Show
  2059. Class "Wand" "Sceptre"
  2060. ItemLevel <= 47
  2061. Show
  2062. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2063. SetBorderColor 100 150 200
  2064. ItemLevel <= 72
  2065. #Extra shields as shield charge is not going away anytime soon it seems
  2066. Show
  2067. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  2068. ItemLevel <= 40
  2069. Show
  2070. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  2071. ItemLevel <= 67
  2072. Show
  2073. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  2074. ItemLevel <= 72
  2075.  
  2076. ##################################################
  2077. ######## Section 15.1 - 2H Melee Weapons #########
  2078. ##################################################
  2079. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  2080. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  2081. #favors axes, shows swords, and hides maces by end of levelling phase
  2082. Show
  2083. BaseType "Corroded Blade" "Driftwood Maul"
  2084. ItemLevel < 8
  2085. Show
  2086. BaseType "Stone Axe"
  2087. ItemLevel < 9
  2088. SetBorderColor 128 0 0
  2089. Show
  2090. BaseType "Longsword" "Tribal Maul"
  2091. ItemLevel < 12
  2092. Show
  2093. BaseType "Jade Chopper"
  2094. ItemLevel < 13
  2095. SetBorderColor 128 0 0
  2096. Show
  2097. BaseType "Bastard Sword" "Mallet"
  2098. ItemLevel < 17
  2099. Show
  2100. BaseType "Woodsplitter"
  2101. ItemLevel < 18
  2102. SetBorderColor 128 0 0
  2103. Show
  2104. BaseType "Two-Handed Sword" "Sledgehammer"
  2105. ItemLevel < 22
  2106. Show
  2107. BaseType "Poleaxe"
  2108. ItemLevel < 23
  2109. SetBorderColor 128 0 0
  2110. Show
  2111. BaseType "Etched Greatsword" "Jagged Maul"
  2112. ItemLevel < 27
  2113. Show
  2114. BaseType "Double Axe"
  2115. ItemLevel < 28
  2116. SetBorderColor 128 0 0
  2117. Show
  2118. BaseType "Gilded Axe"
  2119. ItemLevel < 33
  2120. SetBorderColor 128 0 0
  2121. Show
  2122. BaseType "Shadow Axe"
  2123. ItemLevel < 37
  2124. SetBorderColor 128 0 0
  2125. Show
  2126. BaseType "Jasper Chopper"
  2127. ItemLevel < 41
  2128. SetBorderColor 128 0 0
  2129. Show
  2130. BaseType "Timber Axe"
  2131. ItemLevel < 45
  2132. SetBorderColor 128 0 0
  2133. Show
  2134. BaseType "Headsman Axe"
  2135. ItemLevel < 49
  2136. SetBorderColor 128 0 0
  2137. Show
  2138. BaseType "Labrys"
  2139. ItemLevel < 53
  2140. SetBorderColor 128 0 0
  2141. Show
  2142. BaseType "Noble Axe"
  2143. ItemLevel < 57
  2144. SetBorderColor 128 0 0
  2145. Show
  2146. BaseType "Abyssal Axe"
  2147. ItemLevel < 58
  2148. SetBorderColor 128 0 0
  2149. Show
  2150. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  2151. ItemLevel < 63
  2152. SetBorderColor 128 0 0
  2153. Show
  2154. BaseType "Vaal Axe" "Coronal Maul"
  2155. ItemLevel <= 72
  2156. SetBorderColor 128 0 0
  2157.  
  2158. ##################################################
  2159. ######## Section 15.2 - 1H Melee Weapons #########
  2160. ##################################################
  2161. #note: highly subject to change depending on how race meta shapes up. only axes shown atm, will add maces if necessary. sunder meta means swords useless?
  2162. Show
  2163. BaseType "Copper Sword" "Sabre"
  2164. ItemLevel <= 11
  2165. SetBorderColor 128 0 0
  2166. Show
  2167. BaseType "Jade Hatchet"
  2168. ItemLevel < 11
  2169. SetBorderColor 128 0 0
  2170. Show
  2171. BaseType "Boarding Axe"
  2172. ItemLevel < 16
  2173. SetBorderColor 128 0 0
  2174. Show
  2175. BaseType "Cleaver"
  2176. ItemLevel < 21
  2177. SetBorderColor 128 0 0
  2178. Show
  2179. BaseType "Broad Axe"
  2180. ItemLevel < 25
  2181. SetBorderColor 128 0 0
  2182. Show
  2183. BaseType "Arming Axe"
  2184. ItemLevel < 29
  2185. SetBorderColor 128 0 0
  2186. Show
  2187. BaseType "Decorative Axe"
  2188. ItemLevel < 33
  2189. SetBorderColor 128 0 0
  2190. Show
  2191. BaseType "Spectral Axe"
  2192. ItemLevel < 36
  2193. SetBorderColor 128 0 0
  2194. Show
  2195. BaseType "Jasper Axe" "Etched Hatchet"
  2196. ItemLevel < 39
  2197. SetBorderColor 128 0 0
  2198. Show
  2199. BaseType "Tomahawk"
  2200. ItemLevel < 42
  2201. SetBorderColor 128 0 0
  2202. Show
  2203. BaseType "Wrist Chopper"
  2204. ItemLevel < 45
  2205. SetBorderColor 128 0 0
  2206. Show
  2207. BaseType "War Axe"
  2208. ItemLevel < 48
  2209. SetBorderColor 128 0 0
  2210. Show
  2211. BaseType "Chest Splitter"
  2212. ItemLevel < 51
  2213. SetBorderColor 128 0 0
  2214. Show
  2215. BaseType "Ceremonial Axe"
  2216. ItemLevel < 57
  2217. SetBorderColor 128 0 0
  2218. Show
  2219. BaseType "Wraith Axe"
  2220. ItemLevel < 58
  2221. SetBorderColor 128 0 0
  2222. Show
  2223. BaseType "Engraved Hatchet" "Karui Axe"
  2224. ItemLevel < 59
  2225. SetBorderColor 128 0 0
  2226. Show
  2227. BaseType "Vaal Hatchet"
  2228. ItemLevel < 69
  2229. SetBorderColor 128 0 0
  2230. Show
  2231. BaseType "Siege Axe" "Runic Hatchet"
  2232. ItemLevel <= 72
  2233. SetBorderColor 128 0 0
  2234.  
  2235. ##################################################
  2236. ########### Section 15.3 - SWORD ALPHA ########### - SWORD BLOCKS IN ALPHA DISABLED BY DEFAULT, ARE EXPLORATORY REGARDING RACE META AND MAY NOT BE PERMANENT
  2237. ##################################################
  2238. #Show
  2239. # BaseType "Copper Sword" "Sabre"
  2240. # ItemLevel <= 11
  2241. # SetBorderColor 128 0 0
  2242. #Show
  2243. # Class "One Hand"
  2244. # ItemLevel <= 5
  2245. #Show
  2246. # Class "One Hand"
  2247. # ItemLevel <= 11
  2248. # DropLevel >= 4
  2249. #Show
  2250. # BaseType "Copper Sword"
  2251. # ItemLevel < 11
  2252. # SetBorderColor 128 0 0
  2253. #Show
  2254. # BaseType "Sabre" "Battered Foil"
  2255. # ItemLevel < 16
  2256. # SetBorderColor 128 0 0
  2257. #Show
  2258. # BaseType "Broad Sword" "Basket Rapier"
  2259. # ItemLevel < 21
  2260. # SetBorderColor 128 0 0
  2261. #Show
  2262. # BaseType "War Sword" "Jagged Foil"
  2263. # ItemLevel < 25
  2264. # SetBorderColor 128 0 0
  2265. #Show
  2266. # BaseType "Ancient Sword" "Antique Rapier"
  2267. # ItemLevel < 29
  2268. # SetBorderColor 128 0 0
  2269. #Show
  2270. # BaseType "Elegant Sword" "Elegant Foil"
  2271. # ItemLevel < 33
  2272. # SetBorderColor 128 0 0
  2273. #Show
  2274. # BaseType "Dusk Blade" "Hook Sword" "Thorn Rapier"
  2275. # ItemLevel < 38
  2276. # SetBorderColor 128 0 0
  2277. #Show
  2278. # BaseType "Variscite Blade" "Smallsword"
  2279. # ItemLevel < 40
  2280. # SetBorderColor 128 0 0
  2281. #Show
  2282. # BaseType "Cutlass" "Wyrmbone Rapier"
  2283. # ItemLevel < 44
  2284. # SetBorderColor 128 0 0
  2285. #Show
  2286. # BaseType "Baselard" "Burnished Foil"
  2287. # ItemLevel < 47
  2288. # SetBorderColor 128 0 0
  2289. #Show
  2290. # BaseType "Battle Sword" "Estoc"
  2291. # ItemLevel < 51
  2292. # SetBorderColor 128 0 0
  2293. #Show
  2294. # BaseType "Elder Sword" "Serrated Foil"
  2295. # ItemLevel < 57
  2296. # SetBorderColor 128 0 0
  2297. #Show
  2298. # BaseType "Graceful Sword"
  2299. # ItemLevel < 58
  2300. # SetBorderColor 128 0 0
  2301. #Show
  2302. # BaseType "Corsair Sword" "Eternal Sword"
  2303. # ItemLevel <= 72
  2304. # SetBorderColor 128 0 0
  2305.  
  2306. ##################################################
  2307. ########## Section 16 - Ranged Weapons ###########
  2308. ##################################################
  2309. Show
  2310. BaseType "Serrated Arrow Quiver"
  2311. ItemLevel <= 14
  2312. SetBorderColor 125 200 40
  2313. Show
  2314. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver"
  2315. ItemLevel <= 67
  2316. SetBorderColor 125 200 40
  2317. Show
  2318. BaseType "Quiver"
  2319. Rarity Magic
  2320. ItemLevel <= 20
  2321. Show
  2322. BaseType "Short Bow"
  2323. ItemLevel < 9
  2324. # SetBorderColor 150 250 50
  2325. SetBorderColor 125 200 40
  2326. Show
  2327. BaseType "Long Bow"
  2328. ItemLevel < 14
  2329. SetBorderColor 125 200 40
  2330. Show
  2331. BaseType "Composite Bow"
  2332. ItemLevel < 18
  2333. SetBorderColor 125 200 40
  2334. Show
  2335. BaseType "Recurve Bow"
  2336. ItemLevel < 23
  2337. SetBorderColor 125 200 40
  2338. Show
  2339. BaseType "Bone Bow"
  2340. ItemLevel < 28
  2341. SetBorderColor 125 200 40
  2342. Show
  2343. BaseType "Royal Bow"
  2344. ItemLevel < 32
  2345. SetBorderColor 125 200 40
  2346. Show
  2347. BaseType "Death Bow"
  2348. ItemLevel < 38
  2349. SetBorderColor 125 200 40
  2350. Show
  2351. BaseType "Grove Bow"
  2352. ItemLevel < 38
  2353. SetBorderColor 125 200 40
  2354. Show
  2355. BaseType "Reflex Bow"
  2356. ItemLevel < 38
  2357. SetBorderColor 125 200 40
  2358. Show
  2359. BaseType "Decurve Bow"
  2360. ItemLevel < 44
  2361. SetBorderColor 125 200 40
  2362. Show
  2363. BaseType "Compound Bow"
  2364. ItemLevel < 44
  2365. SetBorderColor 125 200 40
  2366. Show
  2367. BaseType "Sniper Bow"
  2368. ItemLevel < 47
  2369. SetBorderColor 125 200 40
  2370. Show
  2371. BaseType "Ivory Bow"
  2372. ItemLevel < 50
  2373. SetBorderColor 125 200 40
  2374. Show
  2375. BaseType "Highborn Bow"
  2376. ItemLevel < 53
  2377. SetBorderColor 125 200 40
  2378. Show
  2379. BaseType "Steelwood Bow"
  2380. ItemLevel < 60
  2381. Show
  2382. BaseType "Citadel Bow"
  2383. ItemLevel < 61
  2384. SetBorderColor 125 200 40
  2385. Show
  2386. BaseType "Assassin Bow"
  2387. ItemLevel < 67
  2388. SetBorderColor 125 200 40
  2389. Show
  2390. BaseType "Spine Bow"
  2391. ItemLevel < 67
  2392. SetBorderColor 125 200 40
  2393. Show
  2394. BaseType "Decimation Bow"
  2395. ItemLevel < 67
  2396. SetBorderColor 125 200 40
  2397. Show
  2398. BaseType "Thicket Bow"
  2399. ItemLevel <= 72
  2400. SetBorderColor 125 200 40
  2401. Show
  2402. BaseType "Harbinger Bow"
  2403. ItemLevel <= 72
  2404. SetBorderColor 125 200 40
  2405.  
  2406. ##################################################
  2407. ###### Section 16.2 - Ranged (Shield Throw) ###### - DISABLED IN 3.2.1 BECAUSE THIS SHIT IS FUCKING AWFUL
  2408. ##################################################
  2409. #Show
  2410. # BaseType "Cedar Tower Shield"
  2411. # ItemLevel < 24
  2412. # SetBorderColor 125 200 40
  2413. #Show
  2414. # BaseType "Copper Tower Shield"
  2415. # ItemLevel < 30
  2416. # SetBorderColor 125 200 40
  2417. #Show
  2418. # BaseType "Reinforced Tower Shield"
  2419. # ItemLevel < 47
  2420. # SetBorderColor 125 200 40
  2421. #Show
  2422. # BaseType "Bronze Tower Shield"
  2423. # ItemLevel < 51
  2424. # SetBorderColor 125 200 40
  2425. #Show
  2426. # BaseType "Girded Tower Shield"
  2427. # ItemLevel < 64
  2428. # SetBorderColor 125 200 40
  2429. #Show
  2430. # BaseType "Ezomyte Tower Shield"
  2431. # ItemLevel < 72
  2432. # SetBorderColor 125 200 40
  2433. #Show
  2434. # BaseType "Colossal Tower Shield"
  2435. # ItemLevel < 72
  2436. # SetBorderColor 125 200 40
  2437.  
  2438. ##################################################
  2439. ############## Section 17 - Armour ###############
  2440. ##################################################
  2441. #Pure ES basetypes hidden until merc lake, hybrid ES basetypes always hidden
  2442. #effectively ends at 68 maps, other sections take over.
  2443. Show
  2444. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2445. ItemLevel <= 3
  2446. Rarity Rare
  2447. SetFontSize 34
  2448. Show
  2449. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2450. ItemLevel <= 3
  2451. Show
  2452. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2453. ItemLevel <= 6
  2454. Rarity Rare
  2455. SetFontSize 34
  2456. Show
  2457. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2458. ItemLevel <= 6
  2459. Show
  2460. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2461. ItemLevel <= 8
  2462. SetBorderColor 150 100 0
  2463. Rarity Rare
  2464. SetFontSize 34
  2465. Show
  2466. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2467. ItemLevel <= 8
  2468. SetBorderColor 150 100 0
  2469. #note: extended to 11 over 9 for brutus worst case scenarios
  2470. Show
  2471. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2472. ItemLevel <= 11
  2473. Show
  2474. BaseType "Cone Helmet" "Steel Greaves"
  2475. ItemLevel <= 11
  2476. SetBorderColor 150 100 0
  2477. Rarity Rare
  2478. SetFontSize 34
  2479. Show
  2480. BaseType "Cone Helmet" "Steel Greaves"
  2481. ItemLevel <= 11
  2482. SetBorderColor 150 100 0
  2483. #note: extended to 13 over 12 to smooth things out after brutus
  2484. Show
  2485. BaseType "Cone Helmet" "Steel Greaves"
  2486. ItemLevel <= 13
  2487. Show
  2488. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2489. ItemLevel <= 13
  2490. SetBorderColor 150 100 0
  2491. Rarity Rare
  2492. SetFontSize 34
  2493. Show
  2494. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2495. ItemLevel <= 13
  2496. SetBorderColor 150 100 0
  2497. Show
  2498. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2499. ItemLevel <= 15
  2500. Show
  2501. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2502. ItemLevel <= 15
  2503. SetBorderColor 150 100 0
  2504. Rarity Rare
  2505. SetFontSize 34
  2506. Show
  2507. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2508. ItemLevel <= 15
  2509. SetBorderColor 150 100 0
  2510. Show
  2511. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2512. ItemLevel <= 18
  2513. Show
  2514. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2515. ItemLevel <= 18
  2516. SetBorderColor 150 100 0
  2517. Rarity Rare
  2518. SetFontSize 34
  2519. Show
  2520. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2521. ItemLevel <= 18
  2522. SetBorderColor 150 100 0
  2523. Show
  2524. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2525. ItemLevel <= 21
  2526. Show
  2527. BaseType "Barbute Helmet"
  2528. ItemLevel <= 21
  2529. SetBorderColor 150 100 0
  2530. Rarity Rare
  2531. SetFontSize 34
  2532. Show
  2533. BaseType "Barbute Helmet"
  2534. ItemLevel <= 21
  2535. SetBorderColor 150 100 0
  2536. Show
  2537. BaseType "Barbute Helmet"
  2538. ItemLevel <= 24
  2539. Show
  2540. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2541. ItemLevel <= 24
  2542. SetBorderColor 150 100 0
  2543. Rarity Rare
  2544. SetFontSize 34
  2545. Show
  2546. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2547. ItemLevel <= 24
  2548. SetBorderColor 150 100 0
  2549. Show
  2550. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2551. ItemLevel <= 27
  2552. Show
  2553. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2554. ItemLevel <= 27
  2555. SetBorderColor 150 100 0
  2556. Rarity Rare
  2557. SetFontSize 34
  2558. Show
  2559. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2560. ItemLevel <= 27
  2561. SetBorderColor 150 100 0
  2562. Show
  2563. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2564. ItemLevel <= 30
  2565. #note - docks/lunaris normal 29
  2566. Show
  2567. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2568. ItemLevel <= 30
  2569. SetBorderColor 150 100 0
  2570. Rarity Rare
  2571. SetFontSize 34
  2572. Show
  2573. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2574. ItemLevel <= 30
  2575. SetBorderColor 150 100 0
  2576. Show
  2577. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2578. ItemLevel <= 33
  2579. Show
  2580. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2581. ItemLevel <= 33
  2582. SetBorderColor 150 100 0
  2583. Rarity Rare
  2584. SetFontSize 34
  2585. Show
  2586. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2587. ItemLevel <= 33
  2588. SetBorderColor 150 100 0
  2589. Show
  2590. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2591. ItemLevel <= 36
  2592. Show
  2593. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2594. ItemLevel <= 36
  2595. SetBorderColor 150 100 0
  2596. Rarity Rare
  2597. SetFontSize 34
  2598. Show
  2599. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2600. ItemLevel <= 36
  2601. SetBorderColor 150 100 0
  2602. Show
  2603. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2604. ItemLevel <= 39
  2605. Show
  2606. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2607. ItemLevel <= 39
  2608. SetBorderColor 150 100 0
  2609. Rarity Rare
  2610. SetFontSize 34
  2611. Show
  2612. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2613. ItemLevel <= 39
  2614. SetBorderColor 150 100 0
  2615. Show
  2616. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2617. ItemLevel <= 42
  2618. Show
  2619. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2620. ItemLevel <= 42
  2621. SetBorderColor 150 100 0
  2622. Rarity Rare
  2623. SetFontSize 34
  2624. Show
  2625. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2626. ItemLevel <= 42
  2627. SetBorderColor 150 100 0
  2628. Show
  2629. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2630. ItemLevel <= 45
  2631. Show
  2632. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2633. ItemLevel <= 45
  2634. SetBorderColor 150 100 0
  2635. Rarity Rare
  2636. SetFontSize 34
  2637. Show
  2638. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2639. ItemLevel <= 45
  2640. SetBorderColor 150 100 0
  2641. Show
  2642. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2643. ItemLevel <= 48
  2644. Show
  2645. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2646. ItemLevel <= 48
  2647. SetBorderColor 150 100 0
  2648. Rarity Rare
  2649. SetFontSize 34
  2650. Show
  2651. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2652. ItemLevel <= 48
  2653. SetBorderColor 150 100 0
  2654. Show
  2655. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2656. ItemLevel <= 51
  2657. Show
  2658. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2659. ItemLevel <= 51
  2660. SetBorderColor 150 100 0
  2661. Rarity Rare
  2662. SetFontSize 34
  2663. Show
  2664. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2665. ItemLevel <= 51
  2666. SetBorderColor 150 100 0
  2667. Show
  2668. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2669. ItemLevel <= 53
  2670. #note: rare font size increases stop shortly after kitava
  2671. Show
  2672. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2673. ItemLevel <= 53
  2674. SetBorderColor 150 100 0
  2675. Show
  2676. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2677. ItemLevel <= 56
  2678. Show
  2679. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2680. ItemLevel <= 56
  2681. SetBorderColor 150 100 0
  2682. Show
  2683. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2684. ItemLevel <= 59
  2685. Show
  2686. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2687. ItemLevel <= 59
  2688. SetBorderColor 150 100 0
  2689. Show
  2690. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2691. ItemLevel <= 62
  2692. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2693. Show
  2694. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2695. ItemLevel <= 62
  2696. SetBorderColor 150 100 0
  2697. Show
  2698. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2699. ItemLevel <= 66
  2700. Show
  2701. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2702. ItemLevel <= 70
  2703. SetBorderColor 150 100 0
  2704. Show
  2705. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2706. ItemLevel <= 70
  2707. Show
  2708. BaseType "Vaal Regalia" "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather"
  2709. ItemLevel <= 72
  2710. SetBorderColor 150 100 0
  2711. Show
  2712. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2713. ItemLevel <= 72
  2714. SetBorderColor 150 100 0
  2715. Show
  2716. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2717. Rarity Normal
  2718. ItemLevel <= 72
  2719. SetBorderColor 150 100 0
  2720.  
  2721. ##################################################
  2722. ############## Section 18 - Flasks ###############
  2723. ##################################################
  2724. #Levelling flasks w/sounds
  2725. Show
  2726. BaseType "Quicksilver Flask" "Silver Flask" "Bismuth Flask" "Granite Flask"
  2727. # SetTextColor 0 255 255
  2728. # SetTextColor 200 150 250
  2729. SetTextColor 250 0 125
  2730. ItemLevel <= 67
  2731. PlayAlertSound 14 150
  2732. SetFontSize 36
  2733. Show
  2734. BaseType "Basalt Flask" "Diamond Flask"
  2735. ItemLevel <= 67
  2736. SetTextColor 200 150 250
  2737. PlayAlertSound 14 150
  2738. SetFontSize 34
  2739. #Quality Flask Highlighting
  2740. Show
  2741. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2742. Quality = 20
  2743. SetTextColor 250 0 125
  2744. SetBorderColor 255 204 102
  2745. SetFontSize 34
  2746. Show
  2747. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2748. Quality >= 10
  2749. SetTextColor 200 150 250
  2750. SetBorderColor 255 204 102
  2751. SetFontSize 34
  2752. Show
  2753. Class Flask
  2754. ItemLevel >= 75
  2755. Quality >= 10
  2756. SetBorderColor 75 150 255
  2757. Show
  2758. Class Flask
  2759. ItemLevel >= 43
  2760. ItemLevel <= 74
  2761. Quality > 7
  2762. SetBorderColor 75 150 255
  2763. Show
  2764. ItemLevel <= 42
  2765. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  2766. # SetBorderColor 150 25 250
  2767. SetTextColor 200 150 250
  2768. Show
  2769. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2770. ItemLevel <= 77
  2771. SetTextColor 200 150 250
  2772. Show
  2773. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2774. ItemLevel < 79
  2775. Show
  2776. BaseType "Bismuth Flask" "Aquamarine Flask"
  2777. ItemLevel < 72
  2778. #Level-Based Flask Highlighting
  2779. Show
  2780. Class "Life Flasks"
  2781. DropLevel >= 0
  2782. ItemLevel <= 5
  2783. SetBorderColor 200 0 0
  2784. SetFontSize 34
  2785. Show
  2786. Class "Mana Flasks"
  2787. DropLevel >= 0
  2788. ItemLevel <= 5
  2789. SetBorderColor 75 150 255
  2790. Show
  2791. Class "Life Flasks"
  2792. DropLevel >= 3
  2793. ItemLevel <= 12
  2794. SetBorderColor 200 0 0
  2795. SetFontSize 34
  2796. Show
  2797. Class "Mana Flasks"
  2798. DropLevel >= 3
  2799. ItemLevel <= 12
  2800. SetBorderColor 75 150 255
  2801. Show
  2802. Class "Life Flasks"
  2803. DropLevel >= 6
  2804. ItemLevel <= 18
  2805. SetBorderColor 200 0 0
  2806. SetFontSize 34
  2807. Show
  2808. Class "Mana Flasks"
  2809. DropLevel >= 6
  2810. ItemLevel <= 18
  2811. SetBorderColor 75 150 255
  2812. Show
  2813. Class "Life Flasks"
  2814. DropLevel >= 12
  2815. ItemLevel <= 24
  2816. SetBorderColor 200 0 0
  2817. SetFontSize 34
  2818. Show
  2819. Class "Mana Flasks"
  2820. DropLevel >= 12
  2821. ItemLevel <= 24
  2822. SetBorderColor 75 150 255
  2823. Show
  2824. Class "Life Flasks"
  2825. DropLevel >= 18
  2826. ItemLevel <= 30
  2827. SetBorderColor 200 0 0
  2828. SetFontSize 34
  2829. Show
  2830. Class "Mana Flasks"
  2831. DropLevel >= 18
  2832. ItemLevel <= 30
  2833. SetBorderColor 75 150 255
  2834. Show
  2835. Class "Life Flasks"
  2836. DropLevel >= 24
  2837. ItemLevel <= 36
  2838. SetBorderColor 200 0 0
  2839. SetFontSize 34
  2840. Show
  2841. Class "Mana Flasks"
  2842. DropLevel >= 24
  2843. ItemLevel <= 36
  2844. SetBorderColor 75 150 255
  2845. Show
  2846. Class "Life Flasks"
  2847. DropLevel >= 30
  2848. ItemLevel <= 42
  2849. SetBorderColor 200 0 0
  2850. SetFontSize 34
  2851. Show
  2852. Class "Mana Flasks"
  2853. DropLevel >= 30
  2854. ItemLevel <= 42
  2855. SetBorderColor 75 150 255
  2856. #note: Hallowed starts at 42 and is prioritized until harbor bridge, others are shown but not bordered
  2857. Show
  2858. BaseType "Hallowed Life Flask"
  2859. DropLevel >= 42
  2860. ItemLevel <= 61
  2861. SetBorderColor 200 0 0
  2862. SetFontSize 34
  2863. Show
  2864. Class "Life Flasks"
  2865. DropLevel >= 36
  2866. ItemLevel <= 50
  2867. Show
  2868. Class "Mana Flasks"
  2869. DropLevel >= 36
  2870. ItemLevel <= 50
  2871. Show
  2872. Class "Life Flasks" "Mana Flasks"
  2873. DropLevel >= 42
  2874. ItemLevel <= 66
  2875. Show
  2876. ItemLevel < 72
  2877. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2878. Show
  2879. ItemLevel < 75
  2880. Rarity Magic
  2881. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2882.  
  2883. ##################################################
  2884. ######## Section 19 - Global Levelling II ########
  2885. ##################################################
  2886. #Note: Worst Case Scenario Insurance
  2887. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  2888. Show
  2889. Class "Gloves" "Helm"
  2890. ItemLevel <= 69
  2891. LinkedSockets = 4
  2892. Show
  2893. Class "Gloves" "Helm"
  2894. ItemLevel <= 59
  2895. LinkedSockets >= 3
  2896. Show
  2897. Class "Gloves" "Helm"
  2898. ItemLevel <= 33
  2899. LinkedSockets >= 2
  2900. Show
  2901. Class "Gloves" "Helm"
  2902. ItemLevel <= 59
  2903. Sockets = 4
  2904. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  2905. Show
  2906. Class "Gloves" "Helm"
  2907. ItemLevel <= 36
  2908. Sockets >= 3
  2909. Show
  2910. Class "Body Armour"
  2911. LinkedSockets >= 3
  2912. ItemLevel <= 36
  2913. Show
  2914. Class "Body Armour" "Boots"
  2915. LinkedSockets = 4
  2916. ItemLevel <= 62
  2917. #offhand weapon links for sunder racing meta - add a maroon border to this?
  2918. Show
  2919. Class "One Hand" "Claw" "Dagger"
  2920. SocketGroup RGG RRG
  2921. ItemLevel <= 25
  2922. #pre-brutus catchalls
  2923. Show
  2924. Class "One Hand"
  2925. ItemLevel <= 5
  2926. Show
  2927. Class "One Hand"
  2928. ItemLevel <= 11
  2929. DropLevel >= 4
  2930. Show
  2931. Class Flask
  2932. ItemLevel <= 11
  2933. Show
  2934. ItemLevel <= 47
  2935. Rarity Magic
  2936. Show
  2937. ItemLevel > 47
  2938. ItemLevel <= 66
  2939. Rarity Magic
  2940. Height 1
  2941. Width 1
  2942. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  2943. Show
  2944. Class "Gloves" "Helm" "Boots"
  2945. Rarity Rare
  2946. SetBorderColor 150 150 75
  2947.  
  2948. ##################################################
  2949. ############### Section 20 - Gems ################
  2950. ##################################################
  2951. Show
  2952. BaseType "Empower" "Enlighten" "Portal" "Vaal Breach" "Item Quantity" "Detonate Mines"
  2953. Class Gem
  2954. # SetBackgroundColor 27 162 155
  2955. # SetTextColor 255 204 102
  2956. SetTextColor 250 125 0
  2957. SetBorderColor 250 250 250
  2958. # SetTextColor 0 200 200
  2959. SetFontSize 40
  2960. PlayAlertSound 12 200
  2961. Show
  2962. Class Gem
  2963. Quality >= 15
  2964. SetBorderColor 255 204 102
  2965. SetTextColor 0 200 200
  2966. SetFontSize 40
  2967. PlayAlertSound 12 200
  2968. Show
  2969. Class Gem
  2970. Quality >= 10
  2971. SetBorderColor 255 204 102
  2972. SetFontSize 36
  2973. Show
  2974. Class Gem
  2975. Quality > 7
  2976. SetBorderColor 255 204 102
  2977. Show
  2978. BaseType "Enhance" "Added Chaos"
  2979. SetTextColor 0 200 200
  2980. SetFontSize 36
  2981. Class Gem
  2982. Show
  2983. BaseType "Vaal Haste" "Vaal Grace"
  2984. SetBorderColor 200 0 0
  2985. SetTextColor 0 200 200
  2986. SetFontSize 36
  2987. Class Gem
  2988. Show
  2989. Class Gem
  2990. Corrupted True
  2991. SetBorderColor 200 0 0
  2992. Show
  2993. Class "Active Skill Gems"
  2994. GemLevel >= 19
  2995. Hide
  2996. Class Gem
  2997.  
  2998. ##################################################
  2999. ######### Section 21 - Miscellaneous II ##########
  3000. ##################################################
  3001. #Note: Low priority odd items and catch-alls
  3002. #Race Whetstone Recipe Toggle - On by default.
  3003. Show
  3004. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3005. ItemLevel <= 46
  3006. Quality >= 10
  3007. SetBorderColor 100 100 100
  3008. Show
  3009. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3010. ItemLevel <= 46
  3011. Quality > 7
  3012. Show
  3013. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3014. Height = 1
  3015. Rarity Magic
  3016. ItemLevel <= 66
  3017. #Chisel recipe
  3018. Hide
  3019. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3020. ItemLevel > 66
  3021. Rarity Normal
  3022. Hide
  3023. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  3024. Show
  3025. ItemLevel <= 5
  3026. Show
  3027. Class Currency
  3028. Hide
  3029. Rarity Rare
  3030. Class "Claw" "One Hand Maces" "One Hand Axes" "One Hand Swords" "Daggers" "Shields" "Wands" "Sceptres"
  3031. Hide
  3032. Rarity Rare
  3033. Class "One Hand Maces" "One Hand Axes" "One Hand Swords" "Two Hand Maces" "Two Hand Swords" "Bows" "Claws" "Shield" "Quiver"
  3034. ItemLevel >= 68
  3035. DropLevel <= 62
  3036. Show
  3037. Rarity Rare
  3038. ItemLevel >= 68
  3039. DropLevel <= 60
  3040. SetTextColor 255 255 119 175
  3041. SetBackgroundColor 0 0 0 175
  3042. Show
  3043. Rarity Rare
  3044. #Show
  3045. # Class "Hideout Doodads" "Microtransactions"
  3046.  
  3047. ##################################################
  3048. ########## Section 22 - Animate Weapon ###########
  3049. ##################################################
  3050. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3051. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3052. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3053. #Hide
  3054. # Class "Wands"
  3055. # Rarity Normal
  3056. # SetFontSize 32
  3057. # SetBorderColor 100 100 100
  3058. # SetBackgroundColor 50 0 0
  3059. #Hide
  3060. # Height >= 3
  3061. # Width = 1
  3062. # Rarity Normal
  3063. # SetFontSize 30
  3064. # SetBorderColor 100 100 100
  3065. # SetBackgroundColor 50 0 0
  3066. #Hide
  3067. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3068. # Rarity Normal
  3069. # SetFontSize 34
  3070. # SetBorderColor 100 100 100
  3071. # SetBackgroundColor 50 0 0
  3072.  
  3073. ##################################################
  3074. ########### Section 23 - Global Hide #############
  3075. ##################################################
  3076. #Global Hide Block
  3077. Hide
  3078. Rarity Normal Magic
  3079. SetFontSize 25
  3080. SetBackgroundColor 0 0 0 200
  3081. Hide
  3082. ##################################################
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