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- /*
- Subject: Camera Kill Include
- Author: GTAItsMe
- Date: 17:58 16/12/2012
- */
- #include <a_samp>
- new bool:All;
- new bool:Player[MAX_PLAYERS];
- stock ToggleCamreaKillToAll(bool:toggle)return All = toggle;
- stock ToggleCameraKillToPlayer(playerid, bool:toggle)return Player[playerid] = toggle;
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if((All == true || Player[playerid] == true) && killerid != INVALID_PLAYER_ID)
- {
- TogglePlayerSpectating(playerid, true);
- PlayerSpectatePlayer(playerid, killerid);
- new time = GetTickCount();
- static idx;
- static str[128];
- static n[MAX_PLAYER_NAME];
- GetPlayerName(killerid, n, MAX_PLAYER_NAME);
- while(GetTickCount() - time > 0)
- {
- idx++;
- format(str, 128, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~] Camera Kill: ~r~ %s ~y~ ]~n~~n~] Spawn in ~r~%i~y~ Seconds~ ]", n, idx);
- GameTextForPlayer(playerid, str, idx, 4);
- }
- }
- return true;
- }
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