Camellias_

ModArmor.java

Jul 15th, 2017
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Java 1.08 KB | None | 0 0
  1. package init;
  2.  
  3. import com.ibm.icu.text.DisplayContext.Type;
  4.  
  5. import camellias_.fallout.Reference;
  6. import items.ItemExplosivecollar;
  7. import net.minecraft.client.Minecraft;
  8. import net.minecraft.client.renderer.block.model.ModelResourceLocation;
  9. import net.minecraft.inventory.EntityEquipmentSlot;
  10. import net.minecraft.item.Item;
  11. import net.minecraft.item.ItemArmor;
  12. import net.minecraft.item.ItemArmor.ArmorMaterial;
  13. import net.minecraftforge.common.util.EnumHelper;
  14. import net.minecraftforge.fml.common.registry.GameRegistry;
  15.  
  16. public class ModArmor
  17. {
  18.    
  19.     public static ItemArmor explosivecollar;
  20.    
  21.     public static void init()
  22.     {
  23.         explosivecollar = new ItemExplosivecollar(ArmorMaterial.LEATHER, 1, EntityEquipmentSlot.HEAD);
  24.     }
  25.    
  26.     public static void register()
  27.     {
  28.         GameRegistry.register(explosivecollar);
  29.     }
  30.    
  31.     public static void registerRenders()
  32.     {
  33.        
  34.     }
  35.    
  36.     private static void registerRender(Item item) {
  37.         Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
  38.     }
  39.  
  40. }
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