Guest User

CRT shader

a guest
Jun 2nd, 2023
196
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.39 KB | None | 0 0
  1. shaders = "10"
  2. feedback_pass = "0"
  3. shader0 = "shaders_slang/misc/shaders/ntsc-colors.slang"
  4. wrap_mode0 = "clamp_to_border"
  5. mipmap_input0 = "false"
  6. alias0 = ""
  7. float_framebuffer0 = "false"
  8. srgb_framebuffer0 = "false"
  9. scale_type_x0 = "source"
  10. scale_x0 = "1.000000"
  11. scale_type_y0 = "source"
  12. scale_y0 = "1.000000"
  13. shader1 = "shaders_slang/crt/shaders/guest/fast/stock.slang"
  14. filter_linear1 = "false"
  15. wrap_mode1 = "clamp_to_border"
  16. mipmap_input1 = "false"
  17. alias1 = ""
  18. float_framebuffer1 = "false"
  19. srgb_framebuffer1 = "false"
  20. scale_type_x1 = "source"
  21. scale_x1 = "1.000000"
  22. scale_type_y1 = "source"
  23. scale_y1 = "1.000000"
  24. shader2 = "shaders_slang/crt/shaders/guest/fast/stock.slang"
  25. filter_linear2 = "false"
  26. wrap_mode2 = "clamp_to_border"
  27. mipmap_input2 = "false"
  28. alias2 = "StockPass"
  29. float_framebuffer2 = "false"
  30. srgb_framebuffer2 = "false"
  31. scale_type_x2 = "source"
  32. scale_x2 = "1.000000"
  33. scale_type_y2 = "source"
  34. scale_y2 = "1.000000"
  35. shader3 = "shaders_slang/crt/shaders/guest/fast/pre-shaders.slang"
  36. filter_linear3 = "true"
  37. wrap_mode3 = "clamp_to_border"
  38. mipmap_input3 = "false"
  39. alias3 = "PrePass"
  40. float_framebuffer3 = "false"
  41. srgb_framebuffer3 = "false"
  42. scale_type_x3 = "source"
  43. scale_x3 = "1.000000"
  44. scale_type_y3 = "source"
  45. scale_y3 = "1.000000"
  46. shader4 = "shaders_slang/crt/shaders/guest/fast/linearize.slang"
  47. filter_linear4 = "true"
  48. wrap_mode4 = "clamp_to_border"
  49. mipmap_input4 = "false"
  50. alias4 = "LinearizePass"
  51. float_framebuffer4 = "true"
  52. srgb_framebuffer4 = "false"
  53. scale_type_x4 = "source"
  54. scale_x4 = "1.000000"
  55. scale_type_y4 = "source"
  56. scale_y4 = "1.000000"
  57. shader5 = "shaders_slang/crt/shaders/guest/fast/crt-guest-advanced-pass1.slang"
  58. filter_linear5 = "true"
  59. wrap_mode5 = "clamp_to_border"
  60. mipmap_input5 = "false"
  61. alias5 = "Pass1"
  62. float_framebuffer5 = "true"
  63. srgb_framebuffer5 = "false"
  64. scale_type_x5 = "viewport"
  65. scale_x5 = "1.000000"
  66. scale_type_y5 = "source"
  67. scale_y5 = "1.000000"
  68. shader6 = "shaders_slang/crt/shaders/guest/fast/bloom_horizontal.slang"
  69. filter_linear6 = "true"
  70. wrap_mode6 = "clamp_to_border"
  71. mipmap_input6 = "false"
  72. alias6 = ""
  73. float_framebuffer6 = "true"
  74. srgb_framebuffer6 = "false"
  75. scale_type_x6 = "absolute"
  76. scale_x6 = "640"
  77. scale_type_y6 = "source"
  78. scale_y6 = "1.000000"
  79. shader7 = "shaders_slang/crt/shaders/guest/fast/bloom_vertical.slang"
  80. filter_linear7 = "true"
  81. wrap_mode7 = "clamp_to_border"
  82. mipmap_input7 = "false"
  83. alias7 = "BloomPass"
  84. float_framebuffer7 = "true"
  85. srgb_framebuffer7 = "false"
  86. scale_type_x7 = "source"
  87. scale_x7 = "1.000000"
  88. scale_type_y7 = "absolute"
  89. scale_y7 = "480"
  90. shader8 = "shaders_slang/crt/shaders/guest/fast/crt-guest-advanced-pass2.slang"
  91. filter_linear8 = "true"
  92. wrap_mode8 = "clamp_to_border"
  93. mipmap_input8 = "false"
  94. alias8 = ""
  95. float_framebuffer8 = "true"
  96. srgb_framebuffer8 = "false"
  97. scale_type_x8 = "viewport"
  98. scale_x8 = "1.000000"
  99. scale_type_y8 = "viewport"
  100. scale_y8 = "1.000000"
  101. shader9 = "shaders_slang/crt/shaders/guest/fast/deconvergence-f.slang"
  102. filter_linear9 = "true"
  103. wrap_mode9 = "clamp_to_border"
  104. mipmap_input9 = "false"
  105. alias9 = ""
  106. float_framebuffer9 = "false"
  107. srgb_framebuffer9 = "false"
  108. scale_type_x9 = "viewport"
  109. scale_x9 = "1.000000"
  110. scale_type_y9 = "viewport"
  111. scale_y9 = "1.000000"
  112. s_sharp = "0.000000"
  113. spike = "0.000000"
  114. SIZEHB = "30.000000"
  115. SIGMA_HB = "7.500010"
  116. SIZEVB = "30.000000"
  117. SIGMA_VB = "7.500010"
  118. glow = "-0.020000"
  119. bloom = "0.500000"
  120. mask_bloom = "0.500000"
  121. halation = "-0.010000"
  122. brightboost = "1.000000"
  123. brightboost1 = "1.000000"
  124. gsl = "-1.000000"
  125. beam_max = "0.900000"
  126. scans = "0.000000"
  127. shadowMask = "9.000000"
  128. maskstr = "1.000000"
  129. mcut = "2.000000"
  130. slotmask = "1.000000"
  131. slotmask1 = "1.000000"
  132. slotwidth = "3.000000"
  133. deconrr = "0.500000"
  134. deconrb = "-0.500000"
  135. deconrry = "0.500000"
  136. deconrgy = "-0.500000"
  137. textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4"
  138. SamplerLUT1 = "shaders_slang/crt/shaders/guest/advanced/lut/trinitron-lut.png"
  139. SamplerLUT1_wrap_mode = "clamp_to_border"
  140. SamplerLUT1_mipmap = "false"
  141. SamplerLUT2 = "shaders_slang/crt/shaders/guest/advanced/lut/inv-trinitron-lut.png"
  142. SamplerLUT2_wrap_mode = "clamp_to_border"
  143. SamplerLUT2_mipmap = "false"
  144. SamplerLUT3 = "shaders_slang/crt/shaders/guest/advanced/lut/nec-lut.png"
  145. SamplerLUT3_wrap_mode = "clamp_to_border"
  146. SamplerLUT3_mipmap = "false"
  147. SamplerLUT4 = "shaders_slang/crt/shaders/guest/advanced/lut/ntsc-lut.png"
  148. SamplerLUT4_wrap_mode = "clamp_to_border"
  149. SamplerLUT4_mipmap = "false"
Advertisement
Add Comment
Please, Sign In to add comment