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- #========================================================================================================#
- # Skrypt stworzony przez HugoZvPlayZ #
- # Nazwa: StoneZ #
- # Wersja: 0.3 #
- # Skript: 2.0.2 #
- #========================================================================================================#
- #--------------------------------------------------------------------------------------------------------#
- # USTAWIENIA #
- #--------------------------------------------------------------------------------------------------------#
- options:
- # Tag Skryptu
- StoneZ.tag: &4&lStone&0&lZ
- StoneZ.|: &7&l|
- #Swiat w ktorym skrypt StoneZ ma dzialac
- StoneZ.world: "world" or "world_2"
- # Zamiana bloku rudy po zniszczeniu
- StoneZ.set.block: air
- # Drop Exp z kamienia (stone)
- StoneZ.drop.xp: 1
- # Szansa znalezienia mineralow:
- # Fortuna 0
- StoneZ.chance.coal.fortune.0: 1.7
- StoneZ.chance.iron.fortune.0: 1.3
- StoneZ.chance.gold.fortune.0: 0.4
- StoneZ.chance.diamond.fortune.0: 0.3
- StoneZ.chance.emerald.fortune.0: 0.1
- StoneZ.chance.lapis.fortune.0: 0.4
- StoneZ.chance.redstone.fortune.0: 0.4
- # Fortuna 1
- StoneZ.chance.coal.fortune.1: 2
- StoneZ.chance.iron.fortune.1: 1.6
- StoneZ.chance.gold.fortune.1: 0.7
- StoneZ.chance.diamond.fortune.1: 0.6
- StoneZ.chance.emerald.fortune.1: 0.4
- StoneZ.chance.lapis.fortune.1: 0.7
- StoneZ.chance.redstone.fortune.1: 0.7
- # Fortuna 2
- StoneZ.chance.coal.fortune.2: 2.3
- StoneZ.chance.iron.fortune.2: 1.9
- StoneZ.chance.gold.fortune.2: 1
- StoneZ.chance.diamond.fortune.2: 0.9
- StoneZ.chance.emerald.fortune.2: 0.7
- StoneZ.chance.lapis.fortune.2: 1
- StoneZ.chance.redstone.fortune.2: 1
- # Fortuna 3
- StoneZ.chance.coal.fortune.3: 2.6
- StoneZ.chance.iron.fortune.3: 2.2
- StoneZ.chance.gold.fortune.3: 1.3
- StoneZ.chance.diamond.fortune.3: 1.2
- StoneZ.chance.emerald.fortune.3: 1
- StoneZ.chance.lapis.fortune.3: 1.3
- StoneZ.chance.redstone.fortune.3: 1.3
- #--------------------------------------------------------------------------------------------------------#
- # Ilosc znalezienia mineralow:
- # Fortuna 0
- # Coal
- StoneZ.drop.coal.fortune.0.od: 3
- StoneZ.drop.coal.fortune.0.do: 7
- # Iron
- StoneZ.drop.iron.fortune.0.od: 1
- StoneZ.drop.iron.fortune.0.do: 1
- # Gold
- StoneZ.drop.gold.fortune.0.od: 1
- StoneZ.drop.gold.fortune.0.do: 1
- # Diamond
- StoneZ.drop.diamond.fortune.0.od: 1
- StoneZ.drop.diamond.fortune.0.do: 1
- # Emerald
- StoneZ.drop.emerald.fortune.0.od: 1
- StoneZ.drop.emerald.fortune.0.do: 1
- # Lapis
- StoneZ.drop.lapis.fortune.0.od: 4
- StoneZ.drop.lapis.fortune.0.do: 8
- # RedStone
- StoneZ.drop.redstone.fortune.0.od: 4
- StoneZ.drop.redstone.fortune.0.do: 5
- #--------------------------------------------------------------------------------------------------------#
- # Fortuna 1
- # Coal
- StoneZ.drop.coal.fortune.1.od: 3
- StoneZ.drop.coal.fortune.1.do: 8
- # Iron
- StoneZ.drop.iron.fortune.1.od: 1
- StoneZ.drop.iron.fortune.1.do: 2
- # Gold
- StoneZ.drop.gold.fortune.1.od: 1
- StoneZ.drop.gold.fortune.1.do: 2
- # Diamond
- StoneZ.drop.diamond.fortune.1.od: 1
- StoneZ.drop.diamond.fortune.1.do: 2
- # Emerald
- StoneZ.drop.emerald.fortune.1.od: 1
- StoneZ.drop.emerald.fortune.1.do: 2
- # Lapis
- StoneZ.drop.lapis.fortune.1.od: 4
- StoneZ.drop.lapis.fortune.1.do: 9
- # RedStone
- StoneZ.drop.redstone.fortune.1.od: 4
- StoneZ.drop.redstone.fortune.1.do: 6
- #--------------------------------------------------------------------------------------------------------#
- # Fortuna 2
- # Coal
- StoneZ.drop.coal.fortune.2.od: 3
- StoneZ.drop.coal.fortune.2.do: 9
- # Iron
- StoneZ.drop.iron.fortune.2.od: 1
- StoneZ.drop.iron.fortune.2.do: 3
- # Gold
- StoneZ.drop.gold.fortune.2.od: 1
- StoneZ.drop.gold.fortune.2.do: 3
- # Diamond
- StoneZ.drop.diamond.fortune.2.od: 1
- StoneZ.drop.diamond.fortune.2.do: 3
- # Emerald
- StoneZ.drop.emerald.fortune.2.od: 1
- StoneZ.drop.emerald.fortune.2.do: 3
- # Lapis
- StoneZ.drop.lapis.fortune.2.od: 4
- StoneZ.drop.lapis.fortune.2.do: 10
- # RedStone
- StoneZ.drop.redstone.fortune.2.od: 4
- StoneZ.drop.redstone.fortune.2.do: 7
- #--------------------------------------------------------------------------------------------------------#
- # Fortuna 3
- # Coal
- StoneZ.drop.coal.fortune.3.od: 3
- StoneZ.drop.coal.fortune.3.do: 10
- # Iron
- StoneZ.drop.iron.fortune.3.od: 1
- StoneZ.drop.iron.fortune.3.do: 4
- # Gold
- StoneZ.drop.gold.fortune.3.od: 1
- StoneZ.drop.gold.fortune.3.do: 4
- # Diamond
- StoneZ.drop.diamond.fortune.3.od: 1
- StoneZ.drop.diamond.fortune.3.do: 4
- # Emerald
- StoneZ.drop.emerald.fortune.3.od: 1
- StoneZ.drop.emerald.fortune.3.do: 4
- # Lapis
- StoneZ.drop.lapis.fortune.3.od: 4
- StoneZ.drop.lapis.fortune.3.do: 11
- # RedStone
- StoneZ.drop.redstone.fortune.3.od: 4
- StoneZ.drop.redstone.fortune.3.do: 8
- #--------------------------------------------------------------------------------------------------------#
- # Wysokosc znalezienia mineralow
- StoneZ.y.coal: 100
- StoneZ.y.iron: 60
- StoneZ.y.gold: 30
- StoneZ.y.diamond: 21
- StoneZ.y.emerald: 30
- StoneZ.y.lapis: 30
- StoneZ.y.redstone: 30
- # Info | Wiadomosc po znalezieniu mineralu
- StoneZ.msg.drop.coal: &7 * Znalazles &0&lWegiel
- StoneZ.msg.drop.iron: &7 * Znalazles &7&lZelazo
- StoneZ.msg.drop.gold: &7 * Znalazles &e&lZloto
- StoneZ.msg.drop.diamond: &7 * Znalazles &b&lDiament
- StoneZ.msg.drop.emerald: &7 * Znalazles &2&lEmerald
- StoneZ.msg.drop.lapis: &7 * Znalazles &1&lLapis
- StoneZ.msg.drop.redstone: &7 * Znalazles &c&lRedStone
- # Info | Wiadomosc po wykopaniu rudy mineralu
- StoneZ.msg.ore: &7Mineraly wypadaja z kamienia | &a/stone
- # Info | Wiadomosc o braku uprawnien
- StoneZ.msg.permission: &4Nie masz uprawnien
- # Info | Reload
- StoneZ.msg.reload: &aSkrypt przeladowany pomyslnie
- #--------------------------------------------------------------------------------------------------------#
- # UPRAWNIEIA #
- #--------------------------------------------------------------------------------------------------------#
- # /StoneZ pomoc ● Pomoc ● StoneZ.gracz | StoneZ.admin #
- # /StoneZ drop ● Drop ● StoneZ.gracz | StoneZ.admin #
- # /StoneZ info ● Informacje ● StoneZ.gracz | StoneZ.admin #
- # /StoneZ reload ● Reload ● StoneZ.admin #
- #--------------------------------------------------------------------------------------------------------#
- #--------------------------------------------------------------------------------------------------------#
- # KOD #
- #--------------------------------------------------------------------------------------------------------#
- on mine of any ore or emerald ore:
- if player's world is {@StoneZ.world}:
- cancel event
- set block to {@StoneZ.set.block}
- drop 1 cobblestone
- message "{@StoneZ.msg.ore}"
- #--------------------------------------------------------------------------------------------------------#
- on mine of stone:
- if player's world is {@StoneZ.world}:
- if player's gamemode is survival:
- drop {@StoneZ.drop.xp} xp
- #--------------------------------------------------------------------------------------------------------#
- if player' tool is a pickaxe of fortune 0:
- if player's y-coordinate is smaller than {@StoneZ.y.coal}:
- chance of {@StoneZ.chance.coal.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.coal.fortune.0.od} and {@StoneZ.drop.coal.fortune.0.do} of coal
- message "{@StoneZ.msg.drop.coal}"
- if player's y-coordinate is smaller than {@StoneZ.y.iron}:
- chance of {@StoneZ.chance.iron.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.iron.fortune.0.od} and {@StoneZ.drop.iron.fortune.0.do} of iron ore
- message "{@StoneZ.msg.drop.iron}"
- if player's y-coordinate is smaller than {@StoneZ.y.gold}:
- chance of {@StoneZ.chance.gold.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.gold.fortune.0.od} and {@StoneZ.drop.gold.fortune.0.do} of gold ore
- message "{@StoneZ.msg.drop.gold}"
- if player's y-coordinate is smaller than {@StoneZ.y.diamond}:
- chance of {@StoneZ.chance.diamond.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.diamond.fortune.0.od} and {@StoneZ.drop.diamond.fortune.0.do} of diamond
- message "{@StoneZ.msg.drop.diamond}"
- if player's y-coordinate is smaller than {@StoneZ.y.emerald}:
- chance of {@StoneZ.chance.emerald.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.emerald.fortune.0.od} and {@StoneZ.drop.emerald.fortune.0.do} of emerald
- message "{@StoneZ.msg.drop.emerald}"
- if player's y-coordinate is smaller than {@StoneZ.y.lapis}:
- chance of {@StoneZ.chance.lapis.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.lapis.fortune.0.od} and {@StoneZ.drop.lapis.fortune.0.do} of lapis
- message "{@StoneZ.msg.drop.lapis}"
- if player's y-coordinate is smaller than {@StoneZ.y.redstone}:
- chance of {@StoneZ.chance.redstone.fortune.0}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.redstone.fortune.0.od} and {@StoneZ.drop.redstone.fortune.0.do} of redstone
- message "{@StoneZ.msg.drop.redstone}"
- #--------------------------------------------------------------------------------------------------------#
- if player' tool is a pickaxe of fortune 1:
- if player's y-coordinate is smaller than {@StoneZ.y.coal}:
- chance of {@StoneZ.chance.coal.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.coal.fortune.1.od} and {@StoneZ.drop.coal.fortune.1.do} of coal
- message "{@StoneZ.msg.drop.coal}"
- if player's y-coordinate is smaller than {@StoneZ.y.iron}:
- chance of {@StoneZ.chance.iron.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.iron.fortune.1.od} and {@StoneZ.drop.iron.fortune.1.do} of iron ore
- message "{@StoneZ.msg.drop.iron}"
- if player's y-coordinate is smaller than {@StoneZ.y.gold}:
- chance of {@StoneZ.chance.gold.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.gold.fortune.1.od} and {@StoneZ.drop.gold.fortune.1.do} of gold ore
- message "{@StoneZ.msg.drop.gold}"
- if player's y-coordinate is smaller than {@StoneZ.y.diamond}:
- chance of {@StoneZ.chance.diamond.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.diamond.fortune.1.od} and {@StoneZ.drop.diamond.fortune.1.do} of diamond
- message "{@StoneZ.msg.drop.diamond}"
- if player's y-coordinate is smaller than {@StoneZ.y.emerald}:
- chance of {@StoneZ.chance.emerald.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.emerald.fortune.1.od} and {@StoneZ.drop.emerald.fortune.1.do} of emerald
- message "{@StoneZ.msg.drop.emerald}"
- if player's y-coordinate is smaller than {@StoneZ.y.lapis}:
- chance of {@StoneZ.chance.lapis.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.lapis.fortune.1.od} and {@StoneZ.drop.lapis.fortune.1.do} of lapis
- message "{@StoneZ.msg.drop.lapis}"
- if player's y-coordinate is smaller than {@StoneZ.y.redstone}:
- chance of {@StoneZ.chance.redstone.fortune.1}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.redstone.fortune.1.od} and {@StoneZ.drop.redstone.fortune.1.do} of redstone
- message "{@StoneZ.msg.drop.redstone}"
- #--------------------------------------------------------------------------------------------------------#
- if player' tool is a pickaxe of fortune 2:
- if player's y-coordinate is smaller than {@StoneZ.y.coal}:
- chance of {@StoneZ.chance.coal.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.coal.fortune.2.od} and {@StoneZ.drop.coal.fortune.2.do} of coal
- message "{@StoneZ.msg.drop.coal}"
- if player's y-coordinate is smaller than {@StoneZ.y.iron}:
- chance of {@StoneZ.chance.iron.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.iron.fortune.2.od} and {@StoneZ.drop.iron.fortune.2.do} of iron ore
- message "{@StoneZ.msg.drop.iron}"
- if player's y-coordinate is smaller than {@StoneZ.y.gold}:
- chance of {@StoneZ.chance.gold.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.gold.fortune.2.od} and {@StoneZ.drop.gold.fortune.2.do} of gold ore
- message "{@StoneZ.msg.drop.gold}"
- if player's y-coordinate is smaller than {@StoneZ.y.diamond}:
- chance of {@StoneZ.chance.diamond.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.diamond.fortune.2.od} and {@StoneZ.drop.diamond.fortune.2.do} of diamond
- message "{@StoneZ.msg.drop.diamond}"
- if player's y-coordinate is smaller than {@StoneZ.y.emerald}:
- chance of {@StoneZ.chance.emerald.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.emerald.fortune.2.od} and {@StoneZ.drop.emerald.fortune.2.do} of emerald
- message "{@StoneZ.msg.drop.emerald}"
- if player's y-coordinate is smaller than {@StoneZ.y.lapis}:
- chance of {@StoneZ.chance.lapis.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.lapis.fortune.2.od} and {@StoneZ.drop.lapis.fortune.2.do} of lapis
- message "{@StoneZ.msg.drop.lapis}"
- if player's y-coordinate is smaller than {@StoneZ.y.redstone}:
- chance of {@StoneZ.chance.redstone.fortune.2}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.redstone.fortune.2.od} and {@StoneZ.drop.redstone.fortune.2.do} of redstone
- message "{@StoneZ.msg.drop.redstone}"
- #--------------------------------------------------------------------------------------------------------#
- if player' tool is a pickaxe of fortune 3:
- if player's y-coordinate is smaller than {@StoneZ.y.coal}:
- chance of {@StoneZ.chance.coal.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.coal.fortune.3.od} and {@StoneZ.drop.coal.fortune.3.do} of coal
- message "{@StoneZ.msg.drop.coal}"
- if player's y-coordinate is smaller than {@StoneZ.y.iron}:
- chance of {@StoneZ.chance.iron.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.iron.fortune.3.od} and {@StoneZ.drop.iron.fortune.3.do} of iron ore
- message "{@StoneZ.msg.drop.iron}"
- if player's y-coordinate is smaller than {@StoneZ.y.gold}:
- chance of {@StoneZ.chance.gold.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.gold.fortune.3.od} and {@StoneZ.drop.gold.fortune.3.do} of gold ore
- message "{@StoneZ.msg.drop.gold}"
- if player's y-coordinate is smaller than {@StoneZ.y.diamond}:
- chance of {@StoneZ.chance.diamond.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.diamond.fortune.3.od} and {@StoneZ.drop.diamond.fortune.3.do} of diamond
- message "{@StoneZ.msg.drop.diamond}"
- if player's y-coordinate is smaller than {@StoneZ.y.emerald}:
- chance of {@StoneZ.chance.emerald.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.emerald.fortune.3.od} and {@StoneZ.drop.emerald.fortune.3.do} of emerald
- message "{@StoneZ.msg.drop.emerald}"
- if player's y-coordinate is smaller than {@StoneZ.y.lapis}:
- chance of {@StoneZ.chance.lapis.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.lapis.fortune.3.od} and {@StoneZ.drop.lapis.fortune.3.do} of lapis
- message "{@StoneZ.msg.drop.lapis}"
- if player's y-coordinate is smaller than {@StoneZ.y.redstone}:
- chance of {@StoneZ.chance.redstone.fortune.3}%:
- if player's gamemode is survival:
- drop a random number between {@StoneZ.drop.redstone.fortune.3.od} and {@StoneZ.drop.redstone.fortune.3.do} of redstone
- message "{@StoneZ.msg.drop.redstone}"
- #--------------------------------------------------------------------------------------------------------#
- command /StoneZ [<text>] [<text>]:
- aliases: sz, stone
- trigger:
- if argument 1 is not set:
- execute player command "StoneZ pomoc"
- if argument 1 is "pomoc":
- if player has permission "StoneZ.gracz" or "StoneZ.admin":
- message "&5&l&m===============[{@StoneZ.tag}&5&l&m]==============="
- message "&e&l* &2/StoneZ pomoc &f- &7Pomoc"
- message "&e&l* &2/StoneZ drop <on:off> &f- &7Drop z kamienia"
- message "&e&l* &2/StoneZ info &f- &7Informacje"
- message "&e&l* &2/StoneZ reload &f- &7Reload"
- message "&5&l&m===============[{@StoneZ.tag}&5&l&m]==============="
- else:
- message "{@StoneZ.tag} {@StoneZ.|} {@StoneZ.msg.permission}"
- if argument 1 is "drop":
- if player has permission "StoneZ.gracz" or "StoneZ.admin":
- message "&5&l&m===============[{@StoneZ.tag}&5&l&m]==============="
- message " &0&lWegiel &f- &7Fortuna 0: {@StoneZ.chance.coal.fortune.0}%, Fortuna 1: {@StoneZ.chance.coal.fortune.1}%, Fortuna 2: {@StoneZ.chance.coal.fortune.2}%, Fortuna 3: {@StoneZ.chance.coal.fortune.3}%, od poziomu {@StoneZ.y.coal}"
- message " &7&lZelazo &f- &7Fortuna 0: {@StoneZ.chance.iron.fortune.0}%, Fortuna 1: {@StoneZ.chance.iron.fortune.1}%, Fortuna 2: {@StoneZ.chance.iron.fortune.2}%, Fortuna 3: {@StoneZ.chance.iron.fortune.3}%, od poziomu {@StoneZ.y.iron}"
- message " &e&lZloto &f- &7Fortuna 0: {@StoneZ.chance.gold.fortune.0}%, Fortuna 1: {@StoneZ.chance.gold.fortune.1}%, Fortuna 2: {@StoneZ.chance.gold.fortune.2}%, Fortuna 3: {@StoneZ.chance.gold.fortune.3}%, od poziomu {@StoneZ.y.gold}"
- message " &b&lDiament &f- &7Fortuna 0: {@StoneZ.chance.diamond.fortune.0}%, Fortuna 1: {@StoneZ.chance.diamond.fortune.1}%, Fortuna 2: {@StoneZ.chance.diamond.fortune.2}%, Fortuna 3: {@StoneZ.chance.diamond.fortune.3}%, od poziomu {@StoneZ.y.diamond}"
- message " &2&lEmerald &f- &7Fortuna 0: {@StoneZ.chance.emerald.fortune.0}%, Fortuna 1: {@StoneZ.chance.emerald.fortune.1}%, Fortuna 2: {@StoneZ.chance.emerald.fortune.2}%, Fortuna 3: {@StoneZ.chance.emerald.fortune.3}%, od poziomu {@StoneZ.y.emerald}"
- message " &1&lLapis &f- &7Fortuna 0: {@StoneZ.chance.lapis.fortune.0}%, Fortuna 1: {@StoneZ.chance.lapis.fortune.1}%, Fortuna 2: {@StoneZ.chance.lapis.fortune.2}%, Fortuna 3: {@StoneZ.chance.lapis.fortune.3}%, od poziomu {@StoneZ.y.lapis}"
- message " &c&lRedStone &f- &7Fortuna 0: {@StoneZ.chance.redstone.fortune.0}%, Fortuna 1: {@StoneZ.chance.redstone.fortune.1}%, Fortuna 2: {@StoneZ.chance.redstone.fortune.2}%, Fortuna 3: {@StoneZ.chance.redstone.fortune.3}%, od poziomu {@StoneZ.y.redstone}"
- message "&5&l&m===============[{@StoneZ.tag}&5&l&m]==============="
- else:
- message "{@StoneZ.tag} {@StoneZ.|} {@StoneZ.msg.permission}"
- if argument 1 is "info":
- if player has permission "StoneZ.gracz" or "StoneZ.admin":
- message "&5&l&m===============[{@StoneZ.tag}&5&l&m]==============="
- message "&e&l* &2&lSkrypt: &4&lStone&0&lZ"
- message "&e&l* &2&lWersja: &c&l0.3"
- message "&e&l* &2&lAutor: &e&lHugoZvPlayZ"
- message "&5&l&m===============[{@StoneZ.tag}&5&l&m]==============="
- else:
- message "{@StoneZ.tag} {@StoneZ.|} {@StoneZ.msg.permission}"
- if argument 1 is "reload" or "rl":
- if player has permission "StoneZ.admin":
- execute console command "skript reload StoneZ"
- message "{@StoneZ.tag} {@StoneZ.|} {@StoneZ.msg.reload}"
- else:
- message "{@StoneZ.tag} {@StoneZ.|} {@StoneZ.msg.permission}"
- command /stone:
- aliases: drop, kamien
- trigger:
- execute player command "StoneZ drop"
- #--------------------------------------------------------------------------------------------------------#
- #Zabezpieczenie przez TNT
- on explode:
- if entity is TNT:
- loop blocks in radius 5:
- if loop-block is any ore:
- set loop-block to {@StoneZ.set.block}
- #-------------------------------------------- Koniec skryptu --------------------------------------------#
- #------------------------------- © by HugoZvPlayZ - Strona: www.HvZ.ugu.pl ------------------------------#
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