EKking

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Jan 2nd, 2019
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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
  6. Vendor: NVIDIA
  7. VRAM: 6097 MB
  8. Driver: 25.21.14.1735
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 0.057 seconds
  41. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. <RI> Initializing input.
  50.  
  51. <RI> Input initialized.
  52.  
  53. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
  54. <RI> Initialized touch support.
  55.  
  56. UnloadTime: 1.505800 ms
  57. User id = 67ea0bdfbf084663b4ade6987b38e17d
  58.  
  59. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  60.  
  61. FMOD Studio: Creating runtime system instance
  62.  
  63. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  64.  
  65. Loading game settings
  66.  
  67. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  68.  
  69. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  70.  
  71. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  72.  
  73. Process name: Subnautica
  74.  
  75. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  76.  
  77. changeset 61951, QualityLevel = 2
  78.  
  79. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  80.  
  81. OK Running Win64
  82.  
  83. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  84.  
  85. Application version: 61951
  86.  
  87. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  88.  
  89. SystemInfo:
  90. deviceModel = System Product Name (System manufacturer)
  91. deviceName = DESKTOP-U8TKR1B
  92. deviceType = Desktop
  93. deviceUniqueIdentifier = 9be669b1e30c22d142b358a98e6574fe1d16261d
  94. graphicsDeviceID = 6088
  95. graphicsDeviceName = NVIDIA GeForce GTX 980 Ti
  96. graphicsDeviceType = Direct3D11
  97. graphicsDeviceVendor = NVIDIA
  98. graphicsDeviceVendorID = 4318
  99. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  100. graphicsMemorySize = 6097
  101. graphicsShaderLevel = 50
  102. npotSupport = Full
  103. maxTextureSize = 16384
  104. operatingSystem = Windows 10 (10.0.0) 64bit
  105. processorCount = 8
  106. processorFrequency = 4008
  107. processorType = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  108. supportedRenderTargetCount = 8
  109. supports3DTextures = True
  110. supportsAccelerometer = False
  111. supportsComputeShaders = True
  112. supportsGyroscope = False
  113. supportsImageEffects = True
  114. supportsInstancing = True
  115. supportsLocationService = False
  116. supportsRawShadowDepthSampling = True
  117. supportsRenderTextures = True
  118. supportsRenderToCubemap = True
  119. supportsShadows = True
  120. supportsSparseTextures = True
  121. supportsStencil = 1
  122. supportsVibration = False
  123. systemMemorySize = 32706
  124.  
  125.  
  126. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  129. UnloadTime: 16.847000 ms
  130. Heartbeat CSV, time s,6.84289, GC.GetTotalMemory MB,12.94141, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  131.  
  132. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  133.  
  134. Unloading asset bundle 'logos' because it is no longer referenced
  135.  
  136. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  137.  
  138.  
  139. Unloading 2104 unused Assets to reduce memory usage. Loaded Objects now: 10733.
  140. Total: 58.797001 ms (FindLiveObjects: 0.638900 ms CreateObjectMapping: 1.222600 ms MarkObjects: 55.525398 ms DeleteObjects: 1.409300 ms)
  141.  
  142. Cyclops::Awake frame 383
  143.  
  144. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. L0: Loading lightmapped prefab scene Cyclops total ms: 1071.478 self ms: 1071.478
  147.  
  148. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  149.  
  150. Streamer not ready for __LIGHTMAPPED_PREFAB__
  151.  
  152. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  153.  
  154. Loaded lightmapped prefab Cyclops frame 383
  155.  
  156. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  157.  
  158. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  159.  
  160. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  161.  
  162. L0: Loading lightmapped prefab scene EscapePod total ms: 305.729 self ms: 305.7291
  163.  
  164. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  165.  
  166. Caching tech types for 3316 prefabs
  167.  
  168. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  169.  
  170. Loaded lightmapped prefab EscapePod frame 405
  171.  
  172. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  173.  
  174. L0: Loading lightmapped prefab scene Aurora total ms: 497.9345 self ms: 497.9346
  175.  
  176. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  177.  
  178. Loaded lightmapped prefab Aurora frame 435
  179.  
  180. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. PAXTerrainController::Initialize called - frame = 435
  183.  
  184. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  185.  
  186. PAXTerrainController::MountWorld frame 1209
  187.  
  188. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  189.  
  190. builders ready, building world..
  191.  
  192. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  193.  
  194. loading static world at 'SNUnmanagedData\Build18'.
  195.  
  196. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  197.  
  198. World in SNUnmanagedData\Build18 is from version 39
  199.  
  200. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  201.  
  202. LargeWorld: Loading world. Frame 1211.
  203.  
  204. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. LargeWorld land 'Voxeland (Voxeland)'
  207.  
  208. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  209.  
  210. LargeWorldStreamer::Deinitialize called, frame 1211
  211.  
  212. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  213.  
  214. LargeWorldStreamer::Initialize frame 1211
  215.  
  216. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  217.  
  218. Read streaming settings:
  219. max frame ms 10, skip ents False, budget 200
  220.  
  221. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  222.  
  223. LargeWorldStreamer allocated space for 26,20,26 octree batches
  224.  
  225. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  226.  
  227. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  228.  
  229. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  230.  
  231. Calling LoadPrefabDatabase frame 1211
  232.  
  233. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  234.  
  235. L1: Initialize prefab database (WorldEntities) total ms: 3.9399 self ms: 3.9399
  236.  
  237. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  238.  
  239. L1: SaveLoadManager.Initialize total ms: 7.8917 self ms: 7.8918
  240.  
  241. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  242.  
  243. L1: Create octree compiler total ms: 7.0425 self ms: 7.0426
  244.  
  245. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  246.  
  247. L1: Create worker thread total ms: 4.4723 self ms: 4.4724
  248.  
  249. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  250.  
  251. L0: Streamer initialize total ms: 197.6203 self ms: 174.1098
  252.  
  253. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  254.  
  255. L0: cellManager.ResetEntityDistributions total ms: 36.4707 self ms: 36.4708
  256.  
  257. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  258.  
  259. Read clip map settings from SNUnmanagedData\clipmaps-high.json:
  260. {
  261. "chunkMeshRes": 16,
  262. "maxWorkspaces": 8,
  263. "maxMeshQueue": 20,
  264. "maxThreads": 2,
  265. "debugSingleBlockType": false,
  266. "vertexBucketStride": 300,
  267. "triangleBucketStride": 175,
  268. "levels": [
  269. {
  270. "chunksPerSide": 7,
  271. "chunksVertically": 7,
  272. "colliders": true,
  273. "downsamples": 0,
  274. "maxBlockTypes": 2147483647,
  275. "meshOverlap": 0,
  276. "grass": true,
  277. "entities": true,
  278. "skipRelax": false,
  279. "debug": false,
  280. "fadeMeshes": false,
  281. "ignoreMeshes": false,
  282. "castShadows": true,
  283. "highPriority": true,
  284. "visual": {
  285. "useLowMesh": false,
  286. "simplify": {
  287. "maxError": 0.001,
  288. "antiSliverWeight": 0.005,
  289. "skipRandomPhase": false,
  290. "writeDebugOutput": false
  291. }
  292. },
  293. "grassSettings": {
  294. "reduction": 0.0,
  295. "maxVerts": 10000,
  296. "maxTris": 10000
  297. }
  298. },
  299. {
  300. "chunksPerSide": 7,
  301. "chunksVertically": 7,
  302. "colliders": false,
  303. "downsamples": 0,
  304. "maxBlockTypes": 2147483647,
  305. "meshOverlap": 0,
  306. "grass": true,
  307. "entities": true,
  308. "skipRelax": false,
  309. "debug": false,
  310. "fadeMeshes": false,
  311. "ignoreMeshes": false,
  312. "castShadows": true,
  313. "highPriority": false,
  314. "visual": {
  315. "useLowMesh": true,
  316. "simplify": {
  317. "maxError": 0.01,
  318. "antiSliverWeight": 0.001,
  319. "skipRandomPhase": false,
  320. "writeDebugOutput": false
  321. }
  322. },
  323. "grassSettings": {
  324. "reduction": 0.5,
  325. "maxVerts": 10000,
  326. "maxTris": 10000
  327. }
  328. },
  329. {
  330. "chunksPerSide": 7,
  331. "chunksVertically": 7,
  332. "colliders": false,
  333. "downsamples": 1,
  334. "maxBlockTypes": 2,
  335. "meshOverlap": 1,
  336. "grass": false,
  337. "entities": true,
  338. "skipRelax": false,
  339. "debug": false,
  340. "fadeMeshes": false,
  341. "ignoreMeshes": false,
  342. "castShadows": false,
  343. "highPriority": false,
  344. "visual": {
  345. "useLowMesh": true,
  346. "simplify": {
  347. "maxError": 0.1,
  348. "antiSliverWeight": 0.0005,
  349. "skipRandomPhase": false,
  350. "writeDebugOutput": false
  351. }
  352. },
  353. "grassSettings": {
  354. "reduction": 0.5,
  355. "maxVerts": 10000,
  356. "maxTris": 10000
  357. }
  358. },
  359. {
  360. "chunksPerSide": 8,
  361. "chunksVertically": 4,
  362. "colliders": false,
  363. "downsamples": 2,
  364. "maxBlockTypes": 1,
  365. "meshOverlap": 0,
  366. "grass": false,
  367. "entities": true,
  368. "skipRelax": false,
  369. "debug": false,
  370. "fadeMeshes": true,
  371. "ignoreMeshes": false,
  372. "castShadows": false,
  373. "highPriority": false,
  374. "visual": {
  375. "useLowMesh": true,
  376. "simplify": {
  377. "maxError": 1.0,
  378. "antiSliverWeight": 0.0005,
  379. "skipRandomPhase": false,
  380. "writeDebugOutput": false
  381. }
  382. },
  383. "grassSettings": {
  384. "reduction": 0.5,
  385. "maxVerts": 10000,
  386. "maxTris": 10000
  387. }
  388. }
  389. ]
  390. }
  391.  
  392. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  393.  
  394. Prewarming all workspaces for res = 32
  395.  
  396. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  397.  
  398. Growing ChunkWorkspace to meshRes = 32
  399.  
  400. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  401.  
  402. Growing RasterWorkspace to L=54872
  403.  
  404. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  405.  
  406. Growing ChunkWorkspace to meshRes = 32
  407.  
  408. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  409.  
  410. Growing RasterWorkspace to L=54872
  411.  
  412. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  413.  
  414. ClipMapManager initialize done
  415.  
  416. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  417.  
  418. initializing first time explosion
  419.  
  420. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  421.  
  422. Achievement Unlocked: FindDegasiFloatingIslandsBase
  423.  
  424. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  425.  
  426. Achievement Unlocked: FindDegasiJellyshroomCavesBase
  427.  
  428. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  429.  
  430. Achievement Unlocked: FindDegasiDeepGrandReefBase
  431.  
  432. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  433.  
  434. Achievement Unlocked: BuildCyclops
  435.  
  436. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  437.  
  438. Achievement Unlocked: DiveForTheVeryFirstTime
  439.  
  440. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  441.  
  442. Achievement Unlocked: RepairAuroraReactor
  443.  
  444. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  445.  
  446. Achievement Unlocked: FindPrecursorGun
  447.  
  448. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  449.  
  450. Achievement Unlocked: BuildBase
  451.  
  452. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  453.  
  454. Achievement Unlocked: BuildExosuit
  455.  
  456. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  457.  
  458. Achievement Unlocked: BuildSeamoth
  459.  
  460. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  461.  
  462. L0: LoadSceneObjects total ms: 378.6739 self ms: 378.6739
  463.  
  464. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  465.  
  466. NullReferenceException: Object reference not set to an instance of an object
  467. at Floater.set_fixedJoint (UnityEngine.FixedJoint value) [0x00000] in <filename unknown>:0
  468. at Floater.OnJointConnected (UnityEngine.FixedJoint joint) [0x00000] in <filename unknown>:0
  469. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  470. JointHelper:Start()
  471.  
  472. (Filename: Line: -1)
  473.  
  474. NullReferenceException: Object reference not set to an instance of an object
  475. at Floater.set_fixedJoint (UnityEngine.FixedJoint value) [0x00000] in <filename unknown>:0
  476. at Floater.OnJointConnected (UnityEngine.FixedJoint joint) [0x00000] in <filename unknown>:0
  477. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  478. JointHelper:Start()
  479.  
  480. (Filename: Line: -1)
  481.  
  482. NullReferenceException: Object reference not set to an instance of an object
  483. at Floater.set_fixedJoint (UnityEngine.FixedJoint value) [0x00000] in <filename unknown>:0
  484. at Floater.OnJointConnected (UnityEngine.FixedJoint joint) [0x00000] in <filename unknown>:0
  485. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  486. JointHelper:Start()
  487.  
  488. (Filename: Line: -1)
  489.  
  490. Cyclops::Awake frame 1213
  491.  
  492. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  493.  
  494. Cyclops::Awake frame 1213
  495.  
  496. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  497.  
  498. found existing map room functionality at cell 3,0,3
  499.  
  500. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  501.  
  502. L0: LoadGlobalRoot total ms: 1234.373 self ms: 1234.373
  503.  
  504. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  505.  
  506. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  507.  
  508. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  509.  
  510. WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
  511.  
  512. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  513.  
  514. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  515.  
  516. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  517.  
  518. L0: RefreshExistingBatchesForPlayMode total ms: 87.6794 self ms: 87.6796
  519.  
  520. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  521.  
  522. loading palette for LargeWorld at 'BlockPrefabs'.
  523.  
  524. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  525.  
  526. L0: Loading palette total ms: 84.9957 self ms: 84.9958
  527.  
  528. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  529.  
  530. L0: Loading heightmap total ms: 54.4612 self ms: 54.4614
  531.  
  532. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  533.  
  534. biome map downsample factor: 4
  535.  
  536. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  537.  
  538. L0: Loading biome map total ms: 27.7107 self ms: 27.7109
  539.  
  540. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  541.  
  542. LargeWorld: calling land.Rebuild frame 1225
  543.  
  544. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  545.  
  546. L0: Rebuilding land total ms: 23.4884 self ms: 23.4885
  547.  
  548. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  549.  
  550. L0: Refresh signal database total ms: 2.6894 self ms: 2.6896
  551.  
  552. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  553.  
  554. OK world mounted: SNUnmanagedData\Build18
  555.  
  556. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  557.  
  558. Growing ChunkWorkspace to meshRes = 34
  559.  
  560. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. Growing RasterWorkspace to L=64000
  563.  
  564. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. Growing ChunkWorkspace to meshRes = 34
  567.  
  568. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. Growing RasterWorkspace to L=64000
  571.  
  572. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. LOADING FINISHED
  575.  
  576. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. PerformGarbageAndAssetCollection, Time.time=6.824163, Time.frameCount=1682, DateTime.Now=1/2/2019 8:00:10 PM
  579.  
  580. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. L0: PerformGarbageCollection -> GC.Collect total ms: 61.5962 self ms: 61.5963
  583.  
  584. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  585.  
  586. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  587. LightmappedPrefabs all loaded, maybe starting intro vignette frame 1683
  588.  
  589. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  590.  
  591.  
  592. Unloading 8211 unused Assets to reduce memory usage. Loaded Objects now: 104527.
  593. Total: 269.185516 ms (FindLiveObjects: 6.297200 ms CreateObjectMapping: 5.993500 ms MarkObjects: 253.805603 ms DeleteObjects: 3.088200 ms)
  594.  
  595. --- PerformGarbageAndAssetCollectionAsync: GC Time 61.8966 Asset GC Time 275.5798
  596.  
  597. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  598.  
  599. BoxColliders does not support negative scale or size.
  600. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  601. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/LightsIcon"
  602.  
  603. (Filename: Line: 0)
  604.  
  605. BoxColliders does not support negative scale or size.
  606. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  607. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/FloodlightsIcon"
  608.  
  609. (Filename: Line: 0)
  610.  
  611. Saving 164 batches to SNUnmanagedData\Build18
  612.  
  613. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  614.  
  615. Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
  616. LargeWorldStreamer::Deinitialize called, frame 4380
  617.  
  618. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  619.  
  620. MainLoop aborted
  621.  
  622. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  623.  
  624. Time played: 73s
  625.  
  626. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  627.  
  628. Max depth: 13m
  629.  
  630. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  631.  
  632. Distance traveled: 534m
  633.  
  634. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  635.  
  636. GameObjects can not be made active when they are being destroyed.
  637.  
  638. (Filename: Line: 465)
  639.  
  640. GameObjects can not be made active when they are being destroyed.
  641.  
  642. (Filename: Line: 465)
  643.  
  644. GameObjects can not be made active when they are being destroyed.
  645.  
  646. (Filename: Line: 465)
  647.  
  648. GameObjects can not be made active when they are being destroyed.
  649.  
  650. (Filename: Line: 465)
  651.  
  652. GameObjects can not be made active when they are being destroyed.
  653.  
  654. (Filename: Line: 465)
  655.  
  656. GameObjects can not be made active when they are being destroyed.
  657.  
  658. (Filename: Line: 465)
  659.  
  660. GameObjects can not be made active when they are being destroyed.
  661.  
  662. (Filename: Line: 465)
  663.  
  664. GameObjects can not be made active when they are being destroyed.
  665.  
  666. (Filename: Line: 465)
  667.  
  668. GameObjects can not be made active when they are being destroyed.
  669.  
  670. (Filename: Line: 465)
  671.  
  672. GameObjects can not be made active when they are being destroyed.
  673.  
  674. (Filename: Line: 465)
  675.  
  676. GameObjects can not be made active when they are being destroyed.
  677.  
  678. (Filename: Line: 465)
  679.  
  680. GameObjects can not be made active when they are being destroyed.
  681.  
  682. (Filename: Line: 465)
  683.  
  684. GameObjects can not be made active when they are being destroyed.
  685.  
  686. (Filename: Line: 465)
  687.  
  688. GameObjects can not be made active when they are being destroyed.
  689.  
  690. (Filename: Line: 465)
  691.  
  692. GameObjects can not be made active when they are being destroyed.
  693.  
  694. (Filename: Line: 465)
  695.  
  696. GameObjects can not be made active when they are being destroyed.
  697.  
  698. (Filename: Line: 465)
  699.  
  700. GameObjects can not be made active when they are being destroyed.
  701.  
  702. (Filename: Line: 465)
  703.  
  704. UnloadTime: 253.665512 ms
  705.  
  706. Unloading 15404 unused Assets to reduce memory usage. Loaded Objects now: 24893.
  707. Total: 166.341095 ms (FindLiveObjects: 2.360600 ms CreateObjectMapping: 3.847300 ms MarkObjects: 117.824600 ms DeleteObjects: 42.307499 ms)
  708.  
  709. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  710.  
  711. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  712.  
  713. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  714.  
  715. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 14208.
  716. Total: 115.822502 ms (FindLiveObjects: 0.587200 ms CreateObjectMapping: 1.010800 ms MarkObjects: 112.655106 ms DeleteObjects: 1.568800 ms)
  717.  
  718. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  719. UnloadTime: 0.993400 ms
  720.  
  721. Unloading 2222 unused Assets to reduce memory usage. Loaded Objects now: 15076.
  722. Total: 114.437996 ms (FindLiveObjects: 0.725000 ms CreateObjectMapping: 1.713500 ms MarkObjects: 109.437401 ms DeleteObjects: 2.561200 ms)
  723.  
  724. Loading game settings
  725.  
  726. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  727.  
  728. Process name: Subnautica
  729.  
  730. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  731.  
  732. changeset 61951, QualityLevel = 2
  733.  
  734. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  735.  
  736. OK Running Win64
  737.  
  738. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  739.  
  740. Application version: 61951
  741.  
  742. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  743.  
  744. SystemInfo:
  745. deviceModel = System Product Name (System manufacturer)
  746. deviceName = DESKTOP-U8TKR1B
  747. deviceType = Desktop
  748. deviceUniqueIdentifier = 9be669b1e30c22d142b358a98e6574fe1d16261d
  749. graphicsDeviceID = 6088
  750. graphicsDeviceName = NVIDIA GeForce GTX 980 Ti
  751. graphicsDeviceType = Direct3D11
  752. graphicsDeviceVendor = NVIDIA
  753. graphicsDeviceVendorID = 4318
  754. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  755. graphicsMemorySize = 6097
  756. graphicsShaderLevel = 50
  757. npotSupport = Full
  758. maxTextureSize = 16384
  759. operatingSystem = Windows 10 (10.0.0) 64bit
  760. processorCount = 8
  761. processorFrequency = 4008
  762. processorType = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  763. supportedRenderTargetCount = 8
  764. supports3DTextures = True
  765. supportsAccelerometer = False
  766. supportsComputeShaders = True
  767. supportsGyroscope = False
  768. supportsImageEffects = True
  769. supportsInstancing = True
  770. supportsLocationService = False
  771. supportsRawShadowDepthSampling = True
  772. supportsRenderTextures = True
  773. supportsRenderToCubemap = True
  774. supportsShadows = True
  775. supportsSparseTextures = True
  776. supportsStencil = 1
  777. supportsVibration = False
  778. systemMemorySize = 32706
  779.  
  780.  
  781. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  782.  
  783. Setting up 4 worker threads for Enlighten.
  784. Thread -> id: 48b0 -> priority: 1
  785. Thread -> id: 4934 -> priority: 1
  786. Thread -> id: 1d74 -> priority: 1
  787. Thread -> id: 4738 -> priority: 1
  788. FMOD Studio: Destroying runtime system instance
  789.  
  790. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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