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- os.loadAPI("t")
- local bedrock = false
- local y = 0
- while not bedrock do
- y = y+1
- local dugDwn = t.digDown()
- if dugDwn == false then
- bedrock = true
- end
- else then
- t.down()
- end
- end
- for i=0, y do
- t.up()
- turtle.select(1)
- turtle.placeDown()
- end
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