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- DT_WeaponX
- DT_WeaponX _______________________________________________[0x00000000]
- LocalWeaponData __________________________________________[0x00000000]
- m_iWorldModelIndex _______________________________________[0x00001558]
- m_worldModelIndexOverride ________________________________[0x00001554]
- m_holsterModelIndex ______________________________________[0x0000155C]
- m_droppedModelIndex ______________________________________[0x00001560]
- m_ActiveState ____________________________________________[0x00001570]
- m_weaponOwner ____________________________________________[0x00001540]
- m_nIdealSequence _________________________________________[0x00001564]
- m_IdealActivity __________________________________________[0x00001568]
- m_weaponActivity _________________________________________[0x0000156C]
- m_weaponNameIndex ________________________________________[0x000016EC]
- m_scriptActivated ________________________________________[0x000016E1]
- m_isLoadoutPickup ________________________________________[0x000016E2]
- m_weapState ______________________________________________[0x00001584]
- m_utilityEnt _____________________________________________[0x000016E4]
- m_allowedToUse ___________________________________________[0x00001588]
- m_discarded ______________________________________________[0x00001589]
- m_forcedADS ______________________________________________[0x0000158C]
- m_tossRelease ____________________________________________[0x00001590]
- m_customActivity _________________________________________[0x00001594]
- m_customActivitySequence _________________________________[0x00001598]
- m_customActivityOwner ____________________________________[0x0000159C]
- m_customActivityEndTime __________________________________[0x000015A0]
- m_customActivityFlags ____________________________________[0x000015A4]
- m_playerData _____________________________________________[0x000015A8]
- m_lastTossedGrenade ______________________________________[0x00001688]
- m_needsReloadCheck _______________________________________[0x0000168C]
- m_needsEmptyCycleCheck ___________________________________[0x0000168D]
- m_networkedFlags _________________________________________[0x00000394]
- m_skinOverride ___________________________________________[0x00001690]
- m_skinOverrideIsValid ____________________________________[0x00001694]
- predictingClientOnly _____________________________________[0x00000000]
- m_shouldPlayIdleAnims ____________________________________[0x000016F8]
- m_oaActiveOverride _______________________________________[0x000016FC]
- m_bClientSideAnimation ___________________________________[0x00000FF0]
- m_chargeStartTime ________________________________________[0x00001698]
- m_chargeEndTime __________________________________________[0x0000169C]
- m_sustainedDischargeEndTime ______________________________[0x000016C4]
- m_sustainedLaserCurrentSpread ____________________________[0x000016C8]
- m_sustainedDischargeIsInPrimaryAttack ____________________[0x000016CC]
- m_sustainedLaserNextRandomSeed ___________________________[0x000016CD]
- m_lastChargeFrac _________________________________________[0x000016A0]
- m_modBitfieldFromPlayer __________________________________[0x000016D0]
- m_modBitfieldInternal ____________________________________[0x000016D4]
- m_modBitfieldCurrent _____________________________________[0x000016D8]
- m_curSharedEnergyCost ____________________________________[0x000016DC]
- m_grappleWeaponNeedsDryfire ______________________________[0x000016E0]
- DT_Zipline
- DT_Zipline _______________________________________________[0x00000000]
- m_ziplinePhysics _________________________________________[0x00000A00]
- m_ziplineMaterialIndex ___________________________________[0x00000D48]
- m_prevZipline ____________________________________________[0x00000D4C]
- m_nextZipline ____________________________________________[0x00000D50]
- m_detachEndOnUse _________________________________________[0x00000D54]
- m_dropToBottom ___________________________________________[0x00000D55]
- m_ziplineAutoDetachDistance ______________________________[0x00000D58]
- m_ziplineVerticalPushOffInDirectionX _____________________[0x00000D5C]
- m_ziplineVerticalPreserveVelocity ________________________[0x00000D5D]
- m_ziplineWidth ___________________________________________[0x00000D60]
- m_ziplineEnabled _________________________________________[0x00000D64]
- m_ziplineRestPositions ___________________________________[0x00000D68]
- m_numZiplineRestPositions ________________________________[0x00000E28]
- m_ziplineFadeDist ________________________________________[0x00000E2C]
- m_ziplineSpeedScale ______________________________________[0x00000E30]
- m_numZiplinePoints _______________________________________[0x00000008]
- m_ziplinePositions _______________________________________[0x0000000C]
- DT_ZiplineEnd
- DT_ZiplineEnd ____________________________________________[0x00000000]
- m_autoDetachDistance _____________________________________[0x00000A00]
- m_verticalPushOffInDirectionX ____________________________[0x00000A04]
- m_prevZipline ____________________________________________[0x00000A08]
- DT_Missile
- DT_Missile _______________________________________________[0x00000000]
- m_hSpecificTarget ________________________________________[0x00002AE4]
- m_targetPosition _________________________________________[0x00002AF4]
- m_useTargetPosition ______________________________________[0x00002B00]
- DT_CrossbowBolt
- DT_CrossbowBolt __________________________________________[0x00000000]
- DT_VortexSphere
- DT_VortexSphere __________________________________________[0x00000000]
- m_spawnflags _____________________________________________[0x00000094]
- m_enabled ________________________________________________[0x00000A00]
- m_radius _________________________________________________[0x00000A04]
- m_height _________________________________________________[0x00000A08]
- m_bulletFov ______________________________________________[0x00000A0C]
- m_bulletAbsorbedCount ____________________________________[0x00000A10]
- m_projectileAbsorbedCount ________________________________[0x00000A14]
- m_ownerWeapon ____________________________________________[0x00000A18]
- m_vortexEffect ___________________________________________[0x00000A1C]
- m_vortexLocalAngles ______________________________________[0x00000A20]
- m_gunAttachment __________________________________________[0x00000A30]
- m_iHealth ________________________________________________[0x000003E0]
- DT_Turret
- DT_Turret ________________________________________________[0x00000000]
- m_settingsIndex __________________________________________[0x00001548]
- m_driver _________________________________________________[0x00001560]
- m_iHealth ________________________________________________[0x000003E0]
- m_iMaxHealth _____________________________________________[0x00000510]
- m_forceAimPitch __________________________________________[0x00001588]
- m_forceAimYaw ____________________________________________[0x0000158C]
- m_turretWeapon ___________________________________________[0x00001590]
- m_title __________________________________________________[0x00001594]
- DT_ScriptTraceVolume
- DT_ScriptTraceVolume _____________________________________[0x00000000]
- m_shapeType ______________________________________________[0x00000A00]
- m_sphereRadius ___________________________________________[0x00000A04]
- m_boxMins ________________________________________________[0x00000A08]
- m_boxMaxs ________________________________________________[0x00000A14]
- m_drawDebug ______________________________________________[0x00000A20]
- DT_TEProjectileTrail
- DT_TEProjectileTrail _____________________________________[0x00000000]
- m_owner __________________________________________________[0x00000028]
- m_startPos _______________________________________________[0x0000002C]
- m_endPos _________________________________________________[0x00000038]
- m_weaponClassIndex _______________________________________[0x00000044]
- m_modBitfield ____________________________________________[0x00000048]
- m_projectileTrailIndex ___________________________________[0x0000004C]
- m_impactEffectTable ______________________________________[0x00000050]
- DT_Projectile
- m_cellX __________________________________________________[0x0000004C]
- m_cellY __________________________________________________[0x00000050]
- m_cellZ __________________________________________________[0x00000054]
- m_localOrigin ____________________________________________[0x00000058]
- m_localAngles ____________________________________________[0x00000428]
- m_nModelIndex ____________________________________________[0x00000064]
- m_CollisionGroup _________________________________________[0x000004D8]
- m_PredictableID __________________________________________[0x00000764]
- m_hOwnerEntity ___________________________________________[0x0000043C]
- m_weaponDataIsSet ________________________________________[0x00001540]
- m_forceAdjustToGunBarrelDisabled _________________________[0x00001541]
- m_weaponClassIndex _______________________________________[0x00001544]
- m_destructionDistance ____________________________________[0x00001548]
- m_passThroughDepthTotal __________________________________[0x0000154C]
- m_impactEffectTable ______________________________________[0x0000155C]
- m_reducedEffects _________________________________________[0x00001560]
- m_modBitfield ____________________________________________[0x00001550]
- m_overrideMods ___________________________________________[0x00001554]
- m_projectileTrailIndex ___________________________________[0x00001558]
- m_projectileCreationTimeServer ___________________________[0x00001564]
- m_weaponSource ___________________________________________[0x00001568]
- m_vecVelocity ____________________________________________[0x0000041C]
- m_networkedFlags _________________________________________[0x00000394]
- m_iTeamNum _______________________________________________[0x000003F0]
- m_realmsBitMask __________________________________________[0x000009E8]
- DT_GrappleHook
- m_cellX __________________________________________________[0x0000004C]
- m_cellY __________________________________________________[0x00000050]
- m_cellZ __________________________________________________[0x00000054]
- m_localOrigin ____________________________________________[0x00000058]
- m_localAngles ____________________________________________[0x00000428]
- m_hOwnerEntity ___________________________________________[0x0000043C]
- moveparent _______________________________________________[0x0000001C]
- m_parentAttachmentType ___________________________________[0x00000020]
- m_parentAttachmentIndex __________________________________[0x00000024]
- m_parentAttachmentHitbox _________________________________[0x000007F4]
- m_grappleZipline _________________________________________[0x00001540]
- m_nModelIndex ____________________________________________[0x00000064]
- m_visibilityFlags ________________________________________[0x000003E8]
- m_realmsBitMask __________________________________________[0x000009E8]
- DT_PredictedFirstPersonProxy
- DT_PredictedFirstPersonProxy _____________________________[0x00000000]
- DT_FirstPersonProxy
- DT_FirstPersonProxy ______________________________________[0x00000000]
- m_viewModelOwner _________________________________________[0x00001570]
- DT_Titan_Cockpit
- DT_Titan_Cockpit _________________________________________[0x00000000]
- DT_PortalPointPush
- DT_PortalPointPush _______________________________________[0x00000000]
- m_bEnabled _______________________________________________[0x00000A00]
- m_flMagnitude ____________________________________________[0x00000A04]
- m_flRadius _______________________________________________[0x00000A08]
- m_flInnerRadius __________________________________________[0x00000A0C]
- m_flConeOfInfluence ______________________________________[0x00000A10]
- DT_InfoPlacementHelper
- m_localOrigin ____________________________________________[0x00000004]
- m_localAngles ____________________________________________[0x00000428]
- moveparent _______________________________________________[0x0000001C]
- m_parentAttachmentType ___________________________________[0x00000020]
- m_parentAttachmentIndex __________________________________[0x00000024]
- m_parentAttachmentHitbox _________________________________[0x000007F4]
- m_parentAttachmentModel __________________________________[0x000007F8]
- DT_HealthKit
- DT_HealthKit _____________________________________________[0x00000000]
- m_minimapData ____________________________________________[0x00000908]
- DT_BaseParticleEntity
- DT_BaseParticleEntity ____________________________________[0x00000000]
- DT_TriggerSlip
- DT_TriggerSlip ___________________________________________[0x00000000]
- m_defaultSlipDirection ___________________________________[0x00000A80]
- m_slipSpeed ______________________________________________[0x00000A8C]
- m_slipAcceleration _______________________________________[0x00000A90]
- DT_TriggerPlayerMovement
- DT_TriggerPlayerMovement _________________________________[0x00000000]
- DT_TriggerPointGravity
- DT_TriggerPointGravity ___________________________________[0x00000000]
- m_pullOuterRadius ________________________________________[0x00000A80]
- m_pullInnerRadius ________________________________________[0x00000A84]
- m_reduceSpeedOuterRadius _________________________________[0x00000A88]
- m_reduceSpeedInnerRadius _________________________________[0x00000A8C]
- m_pullAccel ______________________________________________[0x00000A90]
- m_pullSpeed ______________________________________________[0x00000A94]
- DT_TriggerCylinderHeavy
- DT_TriggerCylinderHeavy __________________________________[0x00000000]
- m_triggerFilterMask ______________________________________[0x00000A80]
- m_radius _________________________________________________[0x00000A88]
- m_aboveHeight ____________________________________________[0x00000A8C]
- m_belowHeight ____________________________________________[0x00000A90]
- m_teslaTrapBaseHeight ____________________________________[0x00000A94]
- m_vertOverride ___________________________________________[0x00000A98]
- m_launchPower ____________________________________________[0x00000A9C]
- m_punchSoftAmount ________________________________________[0x00000AA0]
- m_punchHardAmount ________________________________________[0x00000AA4]
- m_punchRandomBoost _______________________________________[0x00000AA8]
- m_crowdPusherRadius ______________________________________[0x00000AAC]
- m_crowdPusherArcDeg ______________________________________[0x00000AB0]
- m_crowdPusherPower _______________________________________[0x00000AB4]
- m_crowdPusherShovePower __________________________________[0x00000AB8]
- m_triggerType ____________________________________________[0x00000ABC]
- m_teslaTrapFXVisible _____________________________________[0x00000AC0]
- m_teslaTrapObstructedEndTime _____________________________[0x00000AC8]
- m_teslaTrapStart _________________________________________[0x00000ACC]
- m_teslaTrapEnd ___________________________________________[0x00000AD0]
- m_teslaTrapUp ____________________________________________[0x00000AD4]
- m_launchDir ______________________________________________[0x00000AE0]
- DT_StatusEffectPlugin
- m_hOwnerEntity ___________________________________________[0x0000043C]
- m_statusEffectsTimedPluginNV _____________________________[0x00000A00]
- m_statusEffectsEndlessPluginNV ___________________________[0x00000A18]
- DT_ScriptMoverTrainNode
- m_cellX __________________________________________________[0x0000004C]
- m_cellY __________________________________________________[0x00000050]
- m_cellZ __________________________________________________[0x00000054]
- m_localOrigin ____________________________________________[0x00000058]
- m_firstChildEntityLink ___________________________________[0x000009E0]
- m_firstParentEntityLink __________________________________[0x000009E4]
- m_scriptNameIndex ________________________________________[0x00000628]
- m_numSmoothPoints ________________________________________[0x00000A00]
- m_trainNodeMakeSmoothPointsParity ________________________[0x00000A04]
- m_tangentType ____________________________________________[0x00000A08]
- m_perfectCircularRotation ________________________________[0x00000A0C]
- DT_DoorMover
- m_cellX __________________________________________________[0x0000004C]
- m_cellY __________________________________________________[0x00000050]
- m_cellZ __________________________________________________[0x00000054]
- m_localOrigin ____________________________________________[0x00000058]
- m_localAngles ____________________________________________[0x00000428]
- m_vecVelocity ____________________________________________[0x0000041C]
- m_vecAngVelocity _________________________________________[0x00000128]
- moveparent _______________________________________________[0x0000001C]
- m_parentAttachmentType ___________________________________[0x00000020]
- m_parentAttachmentIndex __________________________________[0x00000024]
- m_parentAttachmentHitbox _________________________________[0x000007F4]
- m_parentAttachmentModel __________________________________[0x000007F8]
- m_nModelIndex ____________________________________________[0x00000064]
- m_fadeDist _______________________________________________[0x00000804]
- m_fEffects _______________________________________________[0x00000044]
- m_networkedFlags _________________________________________[0x00000394]
- m_usableType _____________________________________________[0x00000048]
- m_usablePriority _________________________________________[0x000008C8]
- m_usableDistanceOverride _________________________________[0x000008CC]
- m_usableFOV ______________________________________________[0x000008D0]
- m_usePromptSize __________________________________________[0x000008D4]
- m_holdUsePrompt __________________________________________[0x000006B0]
- m_pressUsePrompt _________________________________________[0x000006B8]
- m_scriptNameIndex ________________________________________[0x00000628]
- m_iSignifierName _________________________________________[0x00000518]
- m_CollisionGroup _________________________________________[0x000004D8]
- m_Collision ______________________________________________[0x00000458]
- m_doorFlags ______________________________________________[0x000017C0]
- DT_ScriptMoverLightweight
- m_useNonPhysicsMoveInterpolation _________________________[0x000017C4]
- m_moveModeNonPhysics _____________________________________[0x00001684]
- m_moveModeIsLocal ________________________________________[0x00001688]
- m_moveToStartPos _________________________________________[0x0000168C]
- m_moveToEndPos ___________________________________________[0x00001698]
- m_moveToTimeStart ________________________________________[0x000016A4]
- m_moveToTimeEnd __________________________________________[0x000016A8]
- m_moveToTimeEaseIn _______________________________________[0x000016AC]
- m_moveToTimeEaseOut ______________________________________[0x000016B0]
- m_moveVelocity ___________________________________________[0x000016B4]
- m_moveGravity ____________________________________________[0x000016C0]
- m_trainStartTime _________________________________________[0x000016CC]
- m_trainStopTime __________________________________________[0x000016D0]
- m_trainStartDistance _____________________________________[0x000016D4]
- m_trainCurrentNode _______________________________________[0x000016D8]
- m_trainStopNode __________________________________________[0x000016DC]
- m_trainInitialSpeed ______________________________________[0x000016E0]
- m_trainGoalSpeed _________________________________________[0x000016E4]
- m_trainAcceleration ______________________________________[0x000016E8]
- m_trainLastNode __________________________________________[0x000016EC]
- m_trainLastDistance ______________________________________[0x000016F0]
- m_trainLastSpeed _________________________________________[0x000016F4]
- m_trainFollowMover _______________________________________[0x000016F8]
- m_trainFollowDistance ____________________________________[0x000016FC]
- m_trainBreadcrumb ________________________________________[0x00001700]
- m_trainBreadcrumbBegin ___________________________________[0x00001720]
- m_trainBreadcrumbCount ___________________________________[0x00001724]
- m_trainAutoRollStrength __________________________________[0x00001728]
- m_trainAutoRollLookAheadDistance _________________________[0x0000172C]
- m_trainAutoRollMax _______________________________________[0x00001730]
- m_trainSimulateBeforeMeEntity ____________________________[0x00001734]
- m_moverNetworkCellX ______________________________________[0x0000004C]
- m_moverNetworkCellY ______________________________________[0x00000050]
- m_moverNetworkCellZ ______________________________________[0x00000054]
- m_moverNetworkLocalOrigin ________________________________[0x00000058]
- m_moverNetworkLinearVelocity _____________________________[0x0000041C]
- m_rotateModeNonPhysics ___________________________________[0x00001738]
- m_scriptNameIndex ________________________________________[0x00000628]
- m_rotateModeIsLocal ______________________________________[0x0000173C]
- m_RotateToAnglesStart ____________________________________[0x00001740]
- m_RotateToAnglesEnd ______________________________________[0x0000174C]
- m_rotateToTimeStart ______________________________________[0x00001758]
- m_rotateToTimeEnd ________________________________________[0x0000175C]
- m_rotateToTimeEaseIn _____________________________________[0x00001760]
- m_rotateToTimeEaseOut ____________________________________[0x00001764]
- m_rotateAxis _____________________________________________[0x00001768]
- m_rotateSpeed ____________________________________________[0x00001774]
- m_moverNetworkLocalAngles ________________________________[0x00000428]
- m_moverNetworkAngularVelocity ____________________________[0x00000128]
- moveparent _______________________________________________[0x0000001C]
- m_parentAttachmentType ___________________________________[0x00000020]
- m_parentAttachmentIndex __________________________________[0x00000024]
- m_parentAttachmentHitbox _________________________________[0x000007F4]
- m_parentAttachmentModel __________________________________[0x000007F8]
- m_nModelIndex ____________________________________________[0x00000064]
- m_fadeDist _______________________________________________[0x00000804]
- m_fEffects _______________________________________________[0x00000044]
- m_networkedFlags _________________________________________[0x00000394]
- DT_ScriptMover
- DT_ScriptMover ___________________________________________[0x00000000]
- m_localAngles ____________________________________________[0x00000428]
- m_vecVelocity ____________________________________________[0x0000041C]
- m_vecAngVelocity _________________________________________[0x00000128]
- m_parentAttachmentType ___________________________________[0x00000020]
- m_parentAttachmentHitbox _________________________________[0x000007F4]
- DT_ScriptNetDataGlobal
- DT_ScriptNetDataGlobal ___________________________________[0x00000000]
- DT_ScriptNetData_SNDC_DEATH_BOX
- DT_ScriptNetData_SNDC_DEATH_BOX __________________________[0x00000000]
- m_bools[0] _______________________________________________[0x00000C40]
- m_bools __________________________________________________[0x00000000]
- m_ranges[0] ______________________________________________[0x00000C44]
- m_ranges _________________________________________________[0x00000000]
- m_int32s[0] ______________________________________________[0x00000C68]
- m_int32s _________________________________________________[0x00000000]
- m_times[0] _______________________________________________[0x00000C74]
- m_times __________________________________________________[0x00000000]
- m_entities[0] ____________________________________________[0x00000C80]
- m_entities _______________________________________________[0x00000000]
- DT_ScriptNetData_SNDC_TITAN_SOUL
- DT_ScriptNetData_SNDC_TITAN_SOUL _________________________[0x00000000]
- m_bools[0] _______________________________________________[0x00000C40]
- m_bools __________________________________________________[0x00000000]
- m_ranges[0] ______________________________________________[0x00000C4A]
- m_ranges _________________________________________________[0x00000000]
- m_int32s[0] ______________________________________________[0x00000C70]
- m_int32s _________________________________________________[0x00000000]
- m_times[0] _______________________________________________[0x00000C80]
- m_times __________________________________________________[0x00000000]
- m_entities[0] ____________________________________________[0x00000CA8]
- m_entities _______________________________________________[0x00000000]
- DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE
- DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE ___________________[0x00000000]
- m_bools[0] _______________________________________________[0x00000C40]
- m_bools __________________________________________________[0x00000000]
- m_ranges[0] ______________________________________________[0x00000C52]
- m_ranges _________________________________________________[0x00000000]
- m_int32s[0] ______________________________________________[0x00000C98]
- m_int32s _________________________________________________[0x00000000]
- m_times[0] _______________________________________________[0x00000CC0]
- m_times __________________________________________________[0x00000000]
- m_entities[0] ____________________________________________[0x00000CE8]
- m_entities _______________________________________________[0x00000000]
- DT_ScriptNetData_SNDC_PLAYER_GLOBAL
- DT_ScriptNetData_SNDC_PLAYER_GLOBAL ______________________[0x00000000]
- m_bools[0] _______________________________________________[0x00000C40]
- m_bools __________________________________________________[0x00000000]
- m_ranges[0] ______________________________________________[0x00000C4E]
- m_ranges _________________________________________________[0x00000000]
- m_int32s[0] ______________________________________________[0x00000C94]
- m_int32s _________________________________________________[0x00000000]
- m_times[0] _______________________________________________[0x00000CCC]
- m_times __________________________________________________[0x00000000]
- m_entities[0] ____________________________________________[0x00000CF4]
- m_entities _______________________________________________[0x00000000]
- DT_ScriptNetData_SNDC_GLOBAL
- DT_ScriptNetData_SNDC_GLOBAL _____________________________[0x00000000]
- m_bools[0] _______________________________________________[0x00000C40]
- m_bools __________________________________________________[0x00000000]
- m_ranges[0] ______________________________________________[0x00000C52]
- m_ranges _________________________________________________[0x00000000]
- m_int32s[0] ______________________________________________[0x00000C98]
- m_int32s _________________________________________________[0x00000000]
- m_times[0] _______________________________________________[0x00000CC0]
- m_times __________________________________________________[0x00000000]
- m_entities[0] ____________________________________________[0x00000D28]
- m_entities _______________________________________________[0x00000000]
- DT_ScriptNetData
- m_hOwnerEntity ___________________________________________[0x0000043C]
- DT_RopeKeyframe
- m_nChangeCount ___________________________________________[0x00000E40]
- m_iRopeMaterialModelIndex ________________________________[0x00000B54]
- m_hStartPoint ____________________________________________[0x00000DDC]
- m_hEndPoint ______________________________________________[0x00000DE0]
- m_hPrevPoint _____________________________________________[0x00000DE4]
- m_iStartAttachment _______________________________________[0x00000DE8]
- m_iEndAttachment _________________________________________[0x00000DEA]
- m_fLockedPoints __________________________________________[0x00000E34]
- m_lockDirectionCutoffLength ______________________________[0x00000E38]
- m_lockDirectionStrength __________________________________[0x00000E3C]
- m_Slack __________________________________________________[0x00000E2C]
- m_ropeLength _____________________________________________[0x00000E1C]
- m_constraintIterations ___________________________________[0x00000E24]
- m_ropeDampening __________________________________________[0x00000E28]
- m_TextureScale ___________________________________________[0x00000E30]
- m_RopeFlags ______________________________________________[0x00000B50]
- m_TextureScale ___________________________________________[0x00000E30]
- m_nSegments ______________________________________________[0x00000DD8]
- m_bConstrainBetweenEndpoints _____________________________[0x00000ED8]
- m_subdivStackCount _______________________________________[0x00000E14]
- m_subdivSliceCount _______________________________________[0x00000E18]
- m_Width __________________________________________________[0x00000E44]
- m_flScrollSpeed __________________________________________[0x00000B4C]
- m_ropeZiplineAutoDetachDistance __________________________[0x00000A00]
- m_ziplineSagEnable _______________________________________[0x00000A04]
- m_ziplineSagHeight _______________________________________[0x00000A08]
- m_ziplineMoveSpeedScale __________________________________[0x00000B00]
- m_wiggleFadeStartTime ____________________________________[0x00000B04]
- m_wiggleEndTime __________________________________________[0x00000B08]
- m_wiggleMaxLen ___________________________________________[0x00000B0C]
- m_wiggleMagnitude ________________________________________[0x00000B10]
- m_wiggleSpeed ____________________________________________[0x00000B14]
- m_localOrigin ____________________________________________[0x00000004]
- moveparent _______________________________________________[0x0000001C]
- m_parentAttachmentType ___________________________________[0x00000020]
- m_parentAttachmentIndex __________________________________[0x00000024]
- m_parentAttachmentHitbox _________________________________[0x000007F4]
- m_parentAttachmentModel __________________________________[0x000007F8]
- m_hOwnerEntity ___________________________________________[0x0000043C]
- m_visibilityFlags ________________________________________[0x000003E8]
- m_fadeDist _______________________________________________[0x00000804]
- DT_PlayerWaypoint
- m_cellX __________________________________________________[0x0000004C]
- m_cellY __________________________________________________[0x00000050]
- m_cellZ __________________________________________________[0x00000054]
- m_localOrigin ____________________________________________[0x00000058]
- m_iTeamNum _______________________________________________[0x000003F0]
- m_teamMemberIndex ________________________________________[0x000003F4]
- m_hOwnerEntity ___________________________________________[0x0000043C]
- moveparent _______________________________________________[0x0000001C]
- m_parentAttachmentIndex __________________________________[0x00000024]
- m_parentAttachmentModel __________________________________[0x000007F8]
- m_iSignifierName _________________________________________[0x00000518]
- m_visibilityFlags ________________________________________[0x000003E8]
- m_networkedFlags _________________________________________[0x00000394]
- m_realmsBitMask __________________________________________[0x000009E8]
- m_waypointType ___________________________________________[0x00000A00]
- m_waypointBitfield _______________________________________[0x00000A04]
- m_waypointEnts ___________________________________________[0x00000A08]
- m_waypointVectors ________________________________________[0x00000A28]
- m_waypointGameTimes ______________________________________[0x00000A88]
- m_waypointInts ___________________________________________[0x00000AA8]
- m_waypointFloats _________________________________________[0x00000AC8]
- m_objectivePackedInt _____________________________________[0x00000AE8]
- m_waypointGroupName ______________________________________[0x00000AEC]
- m_waypointGroupFlags _____________________________________[0x00000B0C]
- m_waypointCustomType _____________________________________[0x00000B10]
- m_waypointStringA ________________________________________[0x00000B30]
- m_waypointStringB ________________________________________[0x00000B70]
- m_waypointAssetA _________________________________________[0x00000BB8]
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- m_wallClimbSetUp _________________________________________[0x000029BC]
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- m_statusEffectsTimedPlayerNV _____________________________[0x00002590]
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- m_StandHullMin ___________________________________________[0x00002888]
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- m_armorType ______________________________________________[0x00004108]
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- m_skydiveState ___________________________________________[0x0000415C]
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- m_skydiveIsDiving ________________________________________[0x00004178]
- DT_StatueProp
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- DT_PhysicsProp
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- DT_PhysBox
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- m_mass ___________________________________________________[0x00000A00]
- DT_ParticleSystem
- m_localOrigin ____________________________________________[0x00000004]
- m_fEffects _______________________________________________[0x00000044]
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- m_localAngles ____________________________________________[0x00000428]
- m_iEffectIndex ___________________________________________[0x00000A00]
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- m_bInSkybox ______________________________________________[0x00000A15]
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- m_vServerControlPoints ___________________________________[0x00000A1C]
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- m_controlPointAttachTypes ________________________________[0x00000A6C]
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- m_parentAttachType _______________________________________[0x00000A9C]
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- m_iTeamNum _______________________________________________[0x000003F0]
- m_visibilityFlags ________________________________________[0x000003E8]
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- DT_NPC_SentryTurret
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- m_turretState ____________________________________________[0x00001C80]
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- m_titanKillCount _________________________________________[0x00001C88]
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- DT_NPC_Titan
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- m_inventory ______________________________________________[0x000018F0]
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- m_selectedOffhands _______________________________________[0x00001956]
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- m_canStand _______________________________________________[0x00001D19]
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- DT_NPC_Dropship
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- m_titanSoul ______________________________________________[0x000019C8]
- m_bJetWakeFXEnabled ______________________________________[0x00001CC0]
- DT_NPC_Drone
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- m_bAttackTarget __________________________________________[0x00001C80]
- m_beamSpread _____________________________________________[0x00001C88]
- m_scanTarget _____________________________________________[0x00001C84]
- DT_MovieDisplay
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- m_bEnabled _______________________________________________[0x00000A00]
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- m_szGroupName ____________________________________________[0x00000A83]
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- m_bStretchToFill _________________________________________[0x00000B43]
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- m_flVMin _________________________________________________[0x00000B54]
- m_flVMax _________________________________________________[0x00000B58]
- DT_TEGibEvent
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- m_attackDir ______________________________________________[0x0000002C]
- DT_FuncMoveLinear
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- m_vecVelocity ____________________________________________[0x0000041C]
- m_fFlags _________________________________________________[0x00000098]
- DT_FuncBrushLightweight
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- m_localOrigin ____________________________________________[0x00000058]
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- DT_FuncBrush
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- DT_BreakableSurface
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- m_nNumWide _______________________________________________[0x00000A08]
- m_nNumHigh _______________________________________________[0x00000A0C]
- m_flPanelWidth ___________________________________________[0x00000A10]
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- m_bIsBroken ______________________________________________[0x00000A48]
- m_nSurfaceType ___________________________________________[0x00000A4C]
- m_RawPanelBitVec _________________________________________[0x00000A88]
- DT_CascadeLight
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- m_shadowDirection ________________________________________[0x00000A00]
- m_envLightShadowDirection ________________________________[0x00000A18]
- m_bEnabled _______________________________________________[0x00000A2C]
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- m_LightColor _____________________________________________[0x00000A2F]
- m_cloudMaskName __________________________________________[0x00000A33]
- m_cloudOffset ____________________________________________[0x00000B38]
- m_cloudScale _____________________________________________[0x00000B44]
- DT_EntityDissolve
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- m_flStartTime ____________________________________________[0x00000A08]
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- m_nDissolveType __________________________________________[0x00000A24]
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- m_nMagnitude _____________________________________________[0x00000A48]
- m_isLethal _______________________________________________[0x00000A38]
- DT_EnvWind
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- DT_DynamicLight
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- m_Radius _________________________________________________[0x00000A04]
- m_Exponent _______________________________________________[0x00000A08]
- m_InnerAngle _____________________________________________[0x00000A0C]
- m_OuterAngle _____________________________________________[0x00000A10]
- m_SpotRadius _____________________________________________[0x00000A14]
- DT_ColorCorrection
- DT_ColorCorrection _______________________________________[0x00000000]
- m_localOrigin ____________________________________________[0x00000A00]
- m_hOwnerEntity ___________________________________________[0x0000043C]
- m_MinFalloff _____________________________________________[0x00000A0C]
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- m_flCurWeight ____________________________________________[0x00000A20]
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- m_flFadeInDuration _______________________________________[0x00000A14]
- m_flFadeOutDuration ______________________________________[0x00000A18]
- m_netLookupFilename ______________________________________[0x00000A24]
- m_bEnabled _______________________________________________[0x00000B28]
- m_bMaster ________________________________________________[0x00000B29]
- m_bClientSide ____________________________________________[0x00000B2A]
- m_bExclusive _____________________________________________[0x00000B2B]
- DT_BreakableProp
- DT_BreakableProp _________________________________________[0x00000000]
- DT_BaseButton
- DT_BaseButton ____________________________________________[0x00000000]
- m_usable _________________________________________________[0x00000A40]
- DT_BaseToggle
- DT_BaseToggle ____________________________________________[0x00000000]
- m_vecFinalDest ___________________________________________[0x00000A14]
- m_movementType ___________________________________________[0x00000A20]
- m_flMoveTargetTime _______________________________________[0x00000A24]
- DT_BaseTempEntity
- DT_SkyCamera
- DT_SkyCamera _____________________________________________[0x00000000]
- DT_BaseEntity
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- m_localOrigin ____________________________________________[0x00000058]
- m_localAngles ____________________________________________[0x00000428]
- m_nModelIndex ____________________________________________[0x00000064]
- m_fEffects _______________________________________________[0x00000044]
- m_nRenderMode ____________________________________________[0x00000451]
- m_nRenderFX ______________________________________________[0x00000441]
- m_clrRender ______________________________________________[0x00000050]
- m_clIntensity ____________________________________________[0x00000054]
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- m_iTeamNum _______________________________________________[0x000003F0]
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- m_contents _______________________________________________[0x000004DC]
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- m_hOwnerEntity ___________________________________________[0x0000043C]
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- m_instanceNameIndex ______________________________________[0x0000062C]
- m_holdUsePrompt __________________________________________[0x000006B0]
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- m_iSignifierName _________________________________________[0x00000518]
- movetype _________________________________________________[0x00000000]
- movecollide ______________________________________________[0x00000000]
- m_Collision ______________________________________________[0x00000458]
- predictable_id ___________________________________________[0x00000000]
- m_fadeDist _______________________________________________[0x00000804]
- m_visibilityFlags ________________________________________[0x000003E8]
- m_bossPlayer _____________________________________________[0x00000124]
- m_usableType _____________________________________________[0x00000048]
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- m_usableFOV ______________________________________________[0x000008D0]
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- m_spottedByTeams _________________________________________[0x000008E8]
- m_phaseShiftFlags ________________________________________[0x00000750]
- m_baseTakeDamage _________________________________________[0x00000754]
- m_invulnerableToDamageCount ______________________________[0x00000758]
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- m_firstChildEntityLink ___________________________________[0x000009E0]
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- m_networkedFlags _________________________________________[0x00000394]
- m_realmsBitMask __________________________________________[0x000009E8]
- DT_BaseCombatCharacter
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- m_selectedWeapons ________________________________________[0x00001940]
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- m_minimapData ____________________________________________[0x00000908]
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- m_deathVelocity __________________________________________[0x00000410]
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- DT_BoneFollower
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- m_localOrigin ____________________________________________[0x00000058]
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- m_networkedFlags _________________________________________[0x00000394]
- DT_BaseAnimating
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- DT_AmbientGeneric
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- DT_TitanSoul
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- m_shieldHealth ___________________________________________[0x00000170]
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- m_lastRodeoHitTime _______________________________________[0x00000BA0]
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- m_networkedFlags _________________________________________[0x00000394]
- DT_AI_BaseNPC
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- statuseffectsdata_npc ____________________________________[0x00000000]
- m_title __________________________________________________[0x00001C51]
- m_aiSettingsIndex ________________________________________[0x00001C74]
- m_subclass _______________________________________________[0x00001C78]
- m_aiSprinting ____________________________________________[0x00001C2A]
- m_aiNetworkFlags _________________________________________[0x00001C4C]
- m_isHologram _____________________________________________[0x00001C50]
- m_localOrigin ____________________________________________[0x00000004]
- m_localAngles ____________________________________________[0x00000428]
- m_hGroundEntity __________________________________________[0x000003DC]
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