SilverCrono

NZX/KT CS Interview 1

Jul 23rd, 2013
169
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.55 KB | None | 0 0
  1. [00:53:37] <SilverCrono> Weeeeellllcome back to another installment of Indie Spotlight! I'm your guest host, J.C. Silverus, and I spearhead a little indie project named Kings of Strife. With me are fellow indie developers Evon Mailao and the enigmatic D.S. Slash, both of whom worked on the bestselling "Twilight Crystal"!
  2. [00:54:14] <SilverCrono> Tonight we'll be interviewing two of my personal favorite creative minds, Mr. and Mrs. Tomlin, both of whom are currently hard at work on a promising project known as Crimson Shadows. Welcome!
  3. [00:54:43] <Cluna> Thank you.
  4. [00:54:59] <NeoZEROX> Thanks.
  5. [00:55:04] <NeoZEROX> (Again! >> )
  6. [00:55:17] <DSS> (It's because it's in her username)
  7. [00:56:03] <Eight-bit> (ufufufufu)
  8. [00:56:09] <NeoZEROX> (I think this now become a running gag for these interviews)
  9. [00:57:40] <SilverCrono> (yup :3)
  10. [00:58:20] <SilverCrono> Okay then, let's get started. First off, any words you'd like to say in general about CS? Maybe it's involvement in the heavily anticipated HVC trilogy?
  11. [00:59:51] <Eight-bit> (pls what does HVC mean @_@ i forgot)
  12. [01:00:08] <NeoZEROX> Well, for now it will be second part of the trilogy, where magic is currently the most advance technology in the world.
  13. [01:01:09] <SilverCrono> (it's the latin abbreviation of the name...translates to Heavenly Sorcery Stories, its KoS -> CS -> UA)
  14. [01:01:53] <DSS> (who is Evon Mailao +E+)
  15. [01:02:35] <Eight-bit> (8's real name.)
  16. [01:03:04] <SilverCrono> (idk 8bit used it before so i went with it)
  17. [01:03:42] <Cluna> Let's to let you all know in advance that CS is currently stalled at this time. We are figuring out how to rework the story. But otherwise, it'll be the same deal.
  18. [01:04:16] <Eight-bit> To a point that it surpasses science? So we're in a medieval setting?
  19. [01:04:47] <SilverCrono> Ah, so has civilization gone backwards since the events of KoS? Or is magic simply that powerful...?
  20. [01:05:15] <Cluna> Let's just say that magic and technology are just about the same level.
  21. [01:05:58] <Cluna> So it's kinda like "Final Fantasy VII" but without the use of materia to learn magic, so to speak.
  22. [01:07:42] <Cluna> Well, actually instead of materia, the main heroes get their powers from...well, I won't say who, but it's kinda like in "Final Fantasy XIII" how Lightning and his companions got magic from a fal'Cie.
  23. [01:08:02] <Eight-bit> Are magic and technology in a struggle of sorts?
  24. [01:09:03] <Cluna> Well, kinda. Let's just say that some main antagonists are studying magic for quite some time now.
  25. [01:09:43] <Cluna> All I can say is...it does involve two Goddesses.
  26. [01:10:02] <Cluna> One of Life and One of Death, so to speak.
  27. [01:10:10] <SilverCrono> Hm...Very interesting. A mythological twist.
  28. [01:10:17] <Cluna> Pretty much.
  29. [01:10:37] <NeoZEROX> It is base on the Ourboros cycle. which does play a few time in the story.
  30. [01:10:39] <SilverCrono> You mentioned a few Final Fantasies. Are there any other similarities between the two entities?
  31. [01:12:40] <Cluna> Well, now that you mentioned it... I don't think these Goddesses have many connections of that sort, at least as far as 'Final Fantasy' is concerned.
  32. [01:13:42] <Eight-bit> Are these Goddesses main characters, or possibly playable characters?
  33. [01:14:20] <Cluna> Well, one of them will be permanently playable.
  34. [01:14:42] <Cluna> The other one I'm personally not so sure about.
  35. [01:14:49] <NeoZEROX> And she very important to main protagonist. The other however I'll let you all find out.
  36. [01:15:08] <SilverCrono> It sounds as if these are still being developed. Are there any game mechanics or special features unique to CS you're planning on implementing?
  37. [01:15:30] <Cluna> As far as the battle system is concerned?
  38. [01:17:26] <NeoZEROX> Battle syteme you would able to control four characters in a battle, and this is for a reason as there are who I like four main protagonist, there would be many many playable characters.
  39. [01:18:16] <Cluna> As for learning some abilities, it'll be like what "Final Fantasy X" or "Final Fantasy XIII" had done.
  40. [01:18:43] <Cluna> Like each will have their own grid for learning some unique abilities and so forth.
  41. [01:21:56] <SilverCrono> Hm, interesting.
  42. [01:22:00] <Cluna> But the battle system itself would be like what was used in "Final Fantasy X-2".
  43. [01:22:15] <SilverCrono> Oh, with job systems similar to dresspheres?
  44. [01:22:47] <Cluna> Well, not really. It's actually the stylized ATB itself.
  45. [01:23:07] <Cluna> Each would have unique weapons and abilities.
  46. [01:23:21] <Eight-bit> So is CLuna the gameplay specialist and Neo the story specialist?
  47. [01:23:25] <SilverCrono> Ohhh, okay, sounds very cool.
  48. [01:23:52] <Cluna> So far we have quite a few characters drawn out.
  49. [01:24:24] <NeoZEROX> We do have all playable characters planed out and ready.
  50. [01:24:46] <Cluna> And...one of them's a Goddess we've just talked about.
  51. [01:25:24] <Cluna> We've yet to finalize the antagonists.
  52. [01:25:28] <SilverCrono> Very interesting. What kind of character dynamics are there? Can you list some of your favorite ones?
  53. [01:25:38] <Cluna> Though we do have a few out already.
  54. [01:26:03] <Cluna> Well, there's going to be a love triangle, for one.
  55. [01:26:26] <Cluna> Which the Goddess finds herself in the middle in, unfortunately.
  56. [01:26:32] <SilverCrono> Wow! Mind elaborating?
  57. [01:26:41] <SilverCrono> It must be exciting, being in love with a goddess. *laughs*
  58. [01:26:49] <Cluna> Pretty weird, huh?
  59. [01:27:09] <Cluna> My husband actually planned that all out.
  60. [01:27:26] <SilverCrono> Quite original. I like it. Very creative, as expected from you two juggernauts of design.
  61. [01:27:32] DSS_ [45cc1540@gateway/web/freenode/ip.69.204.21.64] has joined ##londlor
  62. [01:28:06] <SilverCrono> When the game is completed, what kind of model would you like to release it as? Retail or download, or both? And on what systems?
  63. [01:28:06] DSS [45cc1540@gateway/web/freenode/ip.69.204.21.64] has quit IRC: Ping timeout: 250 seconds
  64. [01:28:22] DSS_ [45cc1540@gateway/web/freenode/ip.69.204.21.64] is now known as DSS
  65. [01:30:03] <Cluna> Perhaps on like XBOX One or PS4. Or both.
  66. [01:30:27] <Eight-bit> Can we expect a return to development soon?
  67. [01:30:49] <Cluna> Yes. We're working on that right now.
  68. [01:31:12] <NeoZEROX> I know it will be on PS4, Xbox One..... not sure.
  69. [01:31:46] <NeoZEROX> (Fuck the Xboner)
  70. [01:31:58] <Cluna> Now he tells me...
  71. [01:33:04] <SilverCrono> (xD)
  72. [01:33:19] <SilverCrono> What kind of challenges did you face in development? What caused the stall?
  73. [01:34:26] <Cluna> We needed to change the story about a bit, like how the resistance gang loses one of their own and then encounter a Goddess.
  74. [01:34:34] <Cluna> And besides the Goddess, we have the two brothers who are in love with her. She's already with one of them, which has left the one in fits of rage and jealousy. You just need to find out why that brother acts the way he does.
  75. [01:35:34] <NeoZEROX> This love triangle is what start the project actually.
  76. [01:35:56] <Cluna> Anyway, back to where we were. The initial story we planned out felt kinda rushed so right now we're changing it around a bit.
  77. [01:36:41] <SilverCrono> Wow, two brothers? That's an interesting dynamic.
  78. [01:37:01] <SilverCrono> Both in love with the same girl, a goddess no less. Can we expect some tragedy in this tale, then?
  79. [01:37:26] <Eight-bit> Enough such that one of these brothers takes on an antagonistic role to the other?
  80. [01:37:56] <Cluna> Well, one of the brothers is actually the main protagonist, Deryk Coeldan. He and his brother Ritic were orphaned at a young age and Deryk has took the responsibility of keeping Ritic on the reigns for most of their lives.
  81. [01:38:19] <NeoZEROX> They both are protagonists in way each one leading in two set of parties.
  82. [01:39:03] <NeoZEROX> Ritic would be working with the antagonist, but he only being used but that all I will say about him.
  83. [01:39:03] <Cluna> For reasons unknown, Ritic has been jealous of his brother because of this girl, which kinda sets off some disastrous chain of events.
  84. [01:39:56] <Cluna> And Ritic is a violent man compared to his more calm and collected older brother.
  85. [01:43:24] <SilverCrono> Does the story split between these two? Are there multiple parties and endings?
  86. [01:44:30] <NeoZEROX> The parties end up combining at the end but would be shocking when you get there.
  87. [01:44:53] <Eight-bit> So there's kind of a reconciliation between the two parties in face of a greater evil?
  88. [01:45:10] <NeoZEROX> You could say that.
  89. [01:46:00] <SilverCrono> Very intruiging. Just how long has this been in development?
  90. [01:46:55] <NeoZEROX> Not very long like others but we're working on it.
  91. [01:47:33] <SilverCrono> Do you forsee it taking such a long time to finish, like CoJ or the famous TC?
  92. [01:48:00] <NeoZEROX> Hopefully not but we're running into bumps in the road.
  93. [01:48:22] <Eight-bit> Well, best of luck in resuming your development.
  94. [01:48:47] <SilverCrono> Indeed. Have you guys considered options such as Kickstarter, or is finance not a problem?
  95. [01:49:17] <Cluna> Well, we'll see.
  96. [01:50:13] DSS [45cc1540@gateway/web/freenode/ip.69.204.21.64] has quit IRC: Ping timeout: 250 seconds
  97. [01:50:24] <NeoZEROX> The story progress is what need fixing, hopefully we'll get pass the issue.
  98. [01:50:31] DSS [45cc1540@gateway/web/freenode/ip.69.204.21.64] has joined ##londlor
  99. [01:51:08] <SilverCrono> Very well. How does CS set up and progress the universe created by KoS for its successor, UA?
  100. [01:51:41] <NeoZEROX> It will be base on raise and fall of magic.
  101. [01:54:51] <SilverCrono> Fall? Sounds like some serious end-game effects.
  102. [01:55:03] <SilverCrono> How so, roughly?
  103. [01:57:31] <Eight-bit> I'd also like to ask all three of you about the connections of the HVC trilogy.
  104. [01:58:00] <NeoZEROX> Let's say magic is something not meant for humans to use.
  105. [02:00:00] <SilverCrono> It does seem to have some serious implications for all three series.
  106. [02:02:01] <SilverCrono> Well, if Sir Evon and Mr. Slash don't have any more questions, do you two have any final words for fans of CS?
  107. [02:03:02] <Cluna> Appearances can be deceiving. That's one of its main themes.
  108. [02:04:07] <NeoZEROX> Indeed. Kekeke
  109. [02:10:26] <SilverCrono> (i...guess we're done)
  110. [02:12:15] <NeoZEROX> (Hey)
  111. [02:13:17] <DSS> (Hi)
  112. [02:13:18] <NeoZEROX> ( *yeah)
  113. [02:13:32] <NeoZEROX> (I'm derping here. >> )
  114. [02:15:40] <SilverCrono> (ok)
  115. [02:16:08] <SilverCrono> Well, thank you for your time, kind developers, and I wish you the best of luck in your marriage and your games! I can't wait to try them! The games, of course.
  116. [02:16:35] <SilverCrono> Until next time, I'm J.C. Silverus, and this has been Indie Spotlight at Midnight!
Advertisement
Add Comment
Please, Sign In to add comment