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- Pilot: John Fireman
- Mech: An Ordinary Firetruck
- Level 5 Pilot
- Licenses: Sawhorse II, Tinman III
- Traits:
- Siege Specialist 3
- Vanguard 3
- Leader 1
- Core: Sawhorse
- Kit: +14 HP, +1 Systems, +1 Agility, +1 E Defense, +1 Armor, +1 Sensor Range, +1 Aim, +1 Speed, +1 Transformed Speed
- Hull: 13
- - Hit Points: 27/27
- - Melee: +3
- Agility: 8+1
- - Speed: 5+1
- - Transformed Speed: 12+1
- Systems: 13+1
- - E-Defense: 14+1
- - Scan: +4
- - Lock-On: +4
- - Invasion: +4
- Engineering: 8
- - Heat: 0/8
- - Repairs: 4
- - Cooling Rate: 4
- Armor: 1
- Aim: +1
- EP: 3/9
- IP: 7/8
- Systems:
- Weapons:
- Fire Hose: Already paid for.
- Vehicle Transformation: 2 EP, 3 IP. Don't mind this, totally not a robot in disguise.
- - Wheels, Ridable, Weapon Platform (Fire Hose)
- Siren: 1 IP, Unique. May be activated as a free action once per round. When activated, a blast 10 occurs centered on yourself. Every ally within this blast which has been Locked On to by an enemy has that Lock-On transferred to yourself instead.
- Rescue Chamber: 3 IP. A place to hold people.
- Custom Paint Job: 1 EP. Huh, the blue and white paint on this red fire truck doesn't seem regulation. Guess they do things different over here.
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