DivineDragoonKain

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Nov 26th, 2017
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  1. Pilot: John Fireman
  2. Mech: An Ordinary Firetruck
  3.  
  4. Level 5 Pilot
  5.  
  6. Licenses: Sawhorse II, Tinman III
  7.  
  8. Traits:
  9.  
  10. Siege Specialist 3
  11. Vanguard 3
  12. Leader 1
  13.  
  14. Core: Sawhorse
  15. Kit: +14 HP, +1 Systems, +1 Agility, +1 E Defense, +1 Armor, +1 Sensor Range, +1 Aim, +1 Speed, +1 Transformed Speed
  16.  
  17. Hull: 13
  18. - Hit Points: 27/27
  19. - Melee: +3
  20. Agility: 8+1
  21. - Speed: 5+1
  22. - Transformed Speed: 12+1
  23. Systems: 13+1
  24. - E-Defense: 14+1
  25. - Scan: +4
  26. - Lock-On: +4
  27. - Invasion: +4
  28. Engineering: 8
  29. - Heat: 0/8
  30. - Repairs: 4
  31. - Cooling Rate: 4
  32.  
  33. Armor: 1
  34. Aim: +1
  35.  
  36. EP: 3/9
  37. IP: 7/8
  38.  
  39. Systems:
  40.  
  41. Weapons:
  42.  
  43. Fire Hose: Already paid for.
  44.  
  45. Vehicle Transformation: 2 EP, 3 IP. Don't mind this, totally not a robot in disguise.
  46. - Wheels, Ridable, Weapon Platform (Fire Hose)
  47.  
  48. Siren: 1 IP, Unique. May be activated as a free action once per round. When activated, a blast 10 occurs centered on yourself. Every ally within this blast which has been Locked On to by an enemy has that Lock-On transferred to yourself instead.
  49.  
  50. Rescue Chamber: 3 IP. A place to hold people.
  51.  
  52. Custom Paint Job: 1 EP. Huh, the blue and white paint on this red fire truck doesn't seem regulation. Guess they do things different over here.
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