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- <?xml version="1.0" encoding="utf-8"?>
- <GameVariant game="HaloReach" engineType="Megalo">
- <Base flags="Unknown0">
- <Header type="GameVariant" activity="3" mode="Matchmaking" engine="Megalo">
- <Unknown unk04="21289" id0="9F21BD16EAC9F874" id1="9F21BD16EAC9F874" id2="9F21BD16EAC9F874" unk30="0" />
- <Creator timeStamp="4C8EBB00" onlineId="True" />
- <Modifier timeStamp="4C8EBB00" onlineId="True" />
- <Title>TU Capture the Flag</Title>
- <Description>Capture flags to score points</Description>
- <EngineIconIndex>0</EngineIconIndex>
- </Header>
- <Misc flags="TeamsEnabled, ResetPlayersOnNewRound, ResetMapOnNewRound" gracePeriod="5">
- <Round timeLimit="10" limit="1" earlyVictoryWinCount="0" suddenDeathTimeLimit="30" />
- </Misc>
- <Respawning>
- <Times respawn="10" />
- </Respawning>
- <Social teamChanging="1" flags="FriendlyFireEnabled, BetrayalBootingEnabled, Unknown2" />
- <MapOverrides flags="GrenadesOnMap, EquipmentOnMap, PowerupsOnMap, TurretsOnMap">
- <ObjectSets vehicles="7" />
- <BaseTraits>
- <Weapons>
- <InitLoadout primaryWeapon="0" secondaryWeapon="1" />
- </Weapons>
- </BaseTraits>
- <Powerups>
- <Red duration="6">
- <Damage>
- <Modifiers DamageResistance="12" ShieldMultiplier="4" ShieldStunDuration_="10" />
- </Damage>
- </Red>
- <Blue duration="30">
- <Appearance camo="5" />
- </Blue>
- <Yellow duration="10">
- <Movement>
- <Modifiers Speed="8" />
- </Movement>
- </Yellow>
- </Powerups>
- </MapOverrides>
- <Teams model="Spartan">
- <Team designator="0" flags="Enabled" />
- <Team designator="1" flags="Enabled" />
- <Team designator="2" flags="Enabled" />
- <Team designator="3" flags="Enabled" />
- <Team designator="-1" />
- <Team designator="-1" />
- <Team designator="-1" />
- <Team designator="-1" />
- </Teams>
- <LoadoutPalettes flags="MapLoadoutsEnabled, Unknown1">
- <Palette0 used="True">
- <entry flags="Enabled" nameIndex="74" armorAbility="0" />
- <entry flags="Enabled" nameIndex="77" armorAbility="4" />
- <entry />
- <entry />
- <entry />
- </Palette0>
- <Palette1 used="True">
- <entry flags="Enabled" nameIndex="74" armorAbility="0" />
- <entry flags="Enabled" nameIndex="77" armorAbility="4" />
- <entry />
- <entry />
- <entry />
- </Palette1>
- <Palette2 used="False" />
- <Palette3 used="False" />
- <Palette4 used="False" />
- <Palette5 used="False" />
- </LoadoutPalettes>
- </Base>
- <Megalo encoding="6B" version="2F21" engineIcon="0" engineCategory="0" scoreToWinRound="3" unkF7A6="False" unkF7A7="True">
- <SerializeFlags>UseStringTableNames, UseUserOptionNames</SerializeFlags>
- <StringTable baseNameIndex="BaseName">
- <String name="BaseName">
- <English>Capture the Flag</English>
- <Japanese>Capture the Flag</Japanese>
- <German>KUDF</German>
- <French>Capture du drapeau</French>
- <Spanish>CLB</Spanish>
- <Mexican>CLB</Mexican>
- <Italian>CLB</Italian>
- <Korean>Capture the Flag</Korean>
- <ChineseTrad>搶旗之王</ChineseTrad>
- <Portuguese>Capturar a Bandeira</Portuguese>
- </String>
- <String name="ctf">
- <String>ctf</String>
- </String>
- <String name="ctf_flag_return">
- <String>ctf_flag_return</String>
- </String>
- <String name="ctf_res_zone">
- <String>ctf_res_zone</String>
- </String>
- <String name="ctf_res_zone_away">
- <String>ctf_res_zone_away</String>
- </String>
- <String name="team_only">
- <String>team_only</String>
- </String>
- <String name="String6">
- <English>Flag return time</English>
- <Japanese>フラッグのリターン時間</Japanese>
- <German>Flaggen-Rückkehrzeit</German>
- <French>Temps de retour du drapeau</French>
- <Spanish>Tiempo de regreso de bandera</Spanish>
- <Mexican>Tiempo de regreso de bandera</Mexican>
- <Italian>Tempo ritorno bandiera</Italian>
- <Korean>깃발 복귀 시간</Korean>
- <ChineseTrad>奪回旗幟時間</ChineseTrad>
- <Portuguese>Tempo de devol. da bandeira</Portuguese>
- </String>
- <String name="String7">
- <English>Determines how long it takes players to return their flag.</English>
- <Japanese>フラッグを戻すまでの時間</Japanese>
- <German>Bestimmt, wie lange Spieler brauchen, um ihre Flagge zurückzubringen.</German>
- <French>Détermine le temps dont disposent les joueurs pour ramener leur drapeau.</French>
- <Spanish>Determina cuánto tardan los jugadores en devolver su bandera.</Spanish>
- <Mexican>Determina cuánto tardan los jugadores en devolver su bandera.</Mexican>
- <Italian>Determina il tempo impiegato dai giocatori per riportare la propria bandiera alla base.</Italian>
- <Korean>플레이어들이 깃발을 복귀시키는 데 걸리는 시간입니다.</Korean>
- <ChineseTrad>決定玩家奪回旗幟所需的時間。</ChineseTrad>
- <Portuguese>Determina quanto tempo os jogadores levam para devolver a bandeira.</Portuguese>
- </String>
- <String name="String8">
- <English>Never</English>
- <Japanese>復活しない</Japanese>
- <German>Nie</German>
- <French>Jamais</French>
- <Spanish>Nunca</Spanish>
- <Mexican>Nunca</Mexican>
- <Italian>Mai</Italian>
- <Korean>허용 안 함</Korean>
- <ChineseTrad>絕不</ChineseTrad>
- <Portuguese>Nunca</Portuguese>
- </String>
- <String name="String9">
- <String>
- </String>
- </String>
- <String name="String10">
- <English>Instant</English>
- <Japanese>即時</Japanese>
- <German>Sofort</German>
- <French>Instantané</French>
- <Spanish>Instantánea</Spanish>
- <Mexican>Instantánea</Mexican>
- <Italian>Istantaneo</Italian>
- <Korean>즉시</Korean>
- <ChineseTrad>立刻</ChineseTrad>
- <Portuguese>Instantâneo</Portuguese>
- </String>
- <String name="String11">
- <English>3 seconds</English>
- <Japanese>3 秒</Japanese>
- <German>3 Sekunden</German>
- <French>3 secondes</French>
- <Spanish>3 segundos</Spanish>
- <Mexican>3 segundos</Mexican>
- <Italian>3 secondi</Italian>
- <Korean>3초</Korean>
- <ChineseTrad>3 秒</ChineseTrad>
- <Portuguese>3 segundos</Portuguese>
- </String>
- <String name="String12">
- <English>5 seconds</English>
- <Japanese>5 秒</Japanese>
- <German>5 Sekunden</German>
- <French>5 secondes</French>
- <Spanish>5 segundos</Spanish>
- <Mexican>5 segundos</Mexican>
- <Italian>5 secondi</Italian>
- <Korean>5초</Korean>
- <ChineseTrad>5 秒</ChineseTrad>
- <Portuguese>5 segundos</Portuguese>
- </String>
- <String name="String13">
- <English>10 seconds</English>
- <Japanese>10 秒</Japanese>
- <German>10 Sekunden</German>
- <French>10 secondes</French>
- <Spanish>10 segundos</Spanish>
- <Mexican>10 segundos</Mexican>
- <Italian>10 secondi</Italian>
- <Korean>10초</Korean>
- <ChineseTrad>10 秒</ChineseTrad>
- <Portuguese>10 segundos</Portuguese>
- </String>
- <String name="String14">
- <English>15 seconds</English>
- <Japanese>15 秒</Japanese>
- <German>15 Sekunden</German>
- <French>15 secondes</French>
- <Spanish>15 segundos</Spanish>
- <Mexican>15 segundos</Mexican>
- <Italian>15 secondi</Italian>
- <Korean>15초</Korean>
- <ChineseTrad>15 秒</ChineseTrad>
- <Portuguese>15 segundos</Portuguese>
- </String>
- <String name="String15">
- <English>30 seconds</English>
- <Japanese>30 秒</Japanese>
- <German>30 Sekunden</German>
- <French>30 secondes</French>
- <Spanish>30 segundos</Spanish>
- <Mexican>30 segundos</Mexican>
- <Italian>30 secondi</Italian>
- <Korean>30초</Korean>
- <ChineseTrad>30 秒</ChineseTrad>
- <Portuguese>30 segundos</Portuguese>
- </String>
- <String name="String16">
- <English>45 seconds</English>
- <Japanese>45 秒</Japanese>
- <German>45 Sekunden</German>
- <French>45 secondes</French>
- <Spanish>45 segundos</Spanish>
- <Mexican>45 segundos</Mexican>
- <Italian>45 secondi</Italian>
- <Korean>45초</Korean>
- <ChineseTrad>45 秒</ChineseTrad>
- <Portuguese>45 segundos</Portuguese>
- </String>
- <String name="String17">
- <English>Flag Return Points</English>
- <Japanese>フラッグ リターン ポイント</Japanese>
- <German>Flaggen-Rückholpunkte</German>
- <French>Points rapatriement drapeau</French>
- <Spanish>Puntos por regreso de bandera</Spanish>
- <Mexican>Puntos por regreso de bandera</Mexican>
- <Italian>Punti ripristino bandiera</Italian>
- <Korean>깃발 복귀</Korean>
- <ChineseTrad>歸還旗幟分數</ChineseTrad>
- <Portuguese>Pontos de Retorno da Bandeira</Portuguese>
- </String>
- <String name="String18">
- <English>Point value of returning your flag.</English>
- <Japanese>フラッグを自陣に持ち帰った場合のポイント</Japanese>
- <German>Punktwert für das Zurückbringen der Flagge.</German>
- <French>Valeur en points d'un rapatriement du drapeau.</French>
- <Spanish>Valor de puntos por hacer regresar la bandera.</Spanish>
- <Mexican>Valor de puntos por hacer regresar la bandera.</Mexican>
- <Italian>Valore punti per aver riportato la bandiera.</Italian>
- <Korean>깃발을 복귀시켰을 때 획득하는 점수입니다.</Korean>
- <ChineseTrad>歸還您的旗幟所獲得的分數。</ChineseTrad>
- <Portuguese>Valor de pontos quando retorna a sua bandeira.</Portuguese>
- </String>
- <String name="String19">
- <English>no points</English>
- <Japanese>0 ポイント</Japanese>
- <German>keine Punkte</German>
- <French>aucun point</French>
- <Spanish>ningún punto</Spanish>
- <Mexican>ningún punto</Mexican>
- <Italian>nessun punto</Italian>
- <Korean>0점</Korean>
- <ChineseTrad>無分數</ChineseTrad>
- <Portuguese>nenhum ponto</Portuguese>
- </String>
- <String name="String20">
- <English>1 point</English>
- <Japanese>1 ポイント</Japanese>
- <German>1 Punkt</German>
- <French>1 point</French>
- <Spanish>1 punto</Spanish>
- <Mexican>1 punto</Mexican>
- <Italian>1 punto</Italian>
- <Korean>1점</Korean>
- <ChineseTrad>1 分</ChineseTrad>
- <Portuguese>1 ponto</Portuguese>
- </String>
- <String name="String21">
- <English>2 points</English>
- <Japanese>2 ポイント</Japanese>
- <German>2 Punkte</German>
- <French>2 points</French>
- <Spanish>2 puntos</Spanish>
- <Mexican>2 puntos</Mexican>
- <Italian>2 punti</Italian>
- <Korean>2점</Korean>
- <ChineseTrad>2 分</ChineseTrad>
- <Portuguese>2 pontos</Portuguese>
- </String>
- <String name="String22">
- <English>3 points</English>
- <Japanese>3 ポイント</Japanese>
- <German>3 Punkte</German>
- <French>3 points</French>
- <Spanish>3 puntos</Spanish>
- <Mexican>3 puntos</Mexican>
- <Italian>3 punti</Italian>
- <Korean>3점</Korean>
- <ChineseTrad>3 分</ChineseTrad>
- <Portuguese>3 pontos</Portuguese>
- </String>
- <String name="String23">
- <English>4 points</English>
- <Japanese>4 ポイント</Japanese>
- <German>4 Punkte</German>
- <French>4 points</French>
- <Spanish>4 puntos</Spanish>
- <Mexican>4 puntos</Mexican>
- <Italian>4 punti</Italian>
- <Korean>4점</Korean>
- <ChineseTrad>4 分</ChineseTrad>
- <Portuguese>4 pontos</Portuguese>
- </String>
- <String name="String24">
- <English>5 points</English>
- <Japanese>5 ポイント</Japanese>
- <German>5 Punkte</German>
- <French>5 points</French>
- <Spanish>5 puntos</Spanish>
- <Mexican>5 puntos</Mexican>
- <Italian>5 punti</Italian>
- <Korean>5점</Korean>
- <ChineseTrad>5 分</ChineseTrad>
- <Portuguese>5 pontos</Portuguese>
- </String>
- <String name="String25">
- <English>Flag reset time</English>
- <Japanese>フラッグのリセット時間</Japanese>
- <German>Flaggen-Rücksetzzeit</German>
- <French>Tps de réinitialisation drapeau</French>
- <Spanish>Tiempo recolocación bandera</Spanish>
- <Mexican>Tiempo recolocación bandera</Mexican>
- <Italian>Tempo ripristino bandiera</Italian>
- <Korean>깃발 재설정 시간</Korean>
- <ChineseTrad>旗幟重置時間</ChineseTrad>
- <Portuguese>Tempo de restab. da bandeira</Portuguese>
- </String>
- <String name="String26">
- <English>Determines how long a loose flag may exist before it is reset to its starting position.</English>
- <Japanese>フラッグが元の位置にリセットされるまでの時間</Japanese>
- <German>Bestimmt, wie lange eine fallen gelassene Flagge braucht, um zu ihrem Anfangspunkt zurückgesetzt zu werden.</German>
- <French>Détermine la durée de vie d'un drapeau lâché avant sa réinitialisation au point de départ.</French>
- <Spanish>Determina cuánto tiempo puede existir una bandera suelta hasta que vuelve a su posición inicial.</Spanish>
- <Mexican>Determina cuánto tiempo puede existir una bandera suelta hasta que vuelve a su posición inicial.</Mexican>
- <Italian>Determina per quanto tempo una bandiera non reclamata può perdurare prima di tornare alla posizione.</Italian>
- <Korean>깃발이 시작 지점에서 재설정될 때까지 걸리는 시간입니다.</Korean>
- <ChineseTrad>決定掉落的旗幟在放回起始位置前,可存在的時間。</ChineseTrad>
- <Portuguese>Determina quanto tempo uma bandeira solta pode sair antes que se restabeleça à posição inicial.</Portuguese>
- </String>
- <String name="String27">
- <English>1 minute</English>
- <Japanese>1 分</Japanese>
- <German>1 Minute</German>
- <French>1 minute</French>
- <Spanish>1 minuto</Spanish>
- <Mexican>1 minuto</Mexican>
- <Italian>1 minuto</Italian>
- <Korean>1분</Korean>
- <ChineseTrad>1 分鐘</ChineseTrad>
- <Portuguese>1 minuto</Portuguese>
- </String>
- <String name="String28">
- <English>Sides</English>
- <Japanese>サイド</Japanese>
- <German>Seiten</German>
- <French>Camps</French>
- <Spanish>Bandos</Spanish>
- <Mexican>Bandos</Mexican>
- <Italian>Fazioni</Italian>
- <Korean>팀</Korean>
- <ChineseTrad>旗面</ChineseTrad>
- <Portuguese>Lados</Portuguese>
- </String>
- <String name="String29">
- <English>Determines the style of CTF game.</English>
- <Japanese>CTF の種類</Japanese>
- <German>Bestimmt den Stil des KudF-Spiels.</German>
- <French>Détermine le style de partie CDD.</French>
- <Spanish>Determina el estilo de la partida CLB.</Spanish>
- <Mexican>Determina el estilo de la partida CLB.</Mexican>
- <Italian>Determina lo stile di una partita CLB.</Italian>
- <Korean>CTF 게임의 형식을 결정합니다.</Korean>
- <ChineseTrad>決定搶旗之王遊戲的風格。</ChineseTrad>
- <Portuguese>Determina o estilo do jogo CAB.</Portuguese>
- </String>
- <String name="String30">
- <English>Multi</English>
- <Japanese>マルチ</Japanese>
- <German>Mehrfach</German>
- <French>Multi</French>
- <Spanish>Múltiples</Spanish>
- <Mexican>Múltiples</Mexican>
- <Italian>Multi</Italian>
- <Korean>여럿</Korean>
- <ChineseTrad>多重</ChineseTrad>
- <Portuguese>Multi</Portuguese>
- </String>
- <String name="String31">
- <English>Each team has a flag and must defend it from other teams.</English>
- <Japanese>各チームが自陣にフラッグを持ち、他のチームから守る</Japanese>
- <German>Jedes Team hat eine Flagge und muss sie vor anderen Teams schützen.</German>
- <French>Chaque équipe a un drapeau et doit le protéger contre les autres équipes.</French>
- <Spanish>Cada equipo tiene una bandera y debe defenderla de otros equipos.</Spanish>
- <Mexican>Cada equipo tiene una bandera y debe defenderla de otros equipos.</Mexican>
- <Italian>Ogni squadra dispone di una bandiera da proteggere dalle altre squadre.</Italian>
- <Korean>각 팀은 다른 팀으로부터 깃발을 지켜야 합니다.</Korean>
- <ChineseTrad>每隊都有一個旗幟,並且必須守好旗幟不讓其他隊奪走。</ChineseTrad>
- <Portuguese>Cada equipe tem uma bandeira e deve defendê-la das outras equipes.</Portuguese>
- </String>
- <String name="String32">
- <English>One-Sided</English>
- <Japanese>ワン サイド</Japanese>
- <German>Einseitig</German>
- <French>Unilatéral</French>
- <Spanish>Desigual</Spanish>
- <Mexican>Desigual</Mexican>
- <Italian>Fazione singola</Italian>
- <Korean>공수 지정</Korean>
- <ChineseTrad>單方</ChineseTrad>
- <Portuguese>Unilateral</Portuguese>
- </String>
- <String name="String33">
- <English>One team has a flag and must defend it from the attacking team.</English>
- <Japanese>1 チームのみが自陣にフラッグを持ち、オフェンス チームから守る</Japanese>
- <German>Ein Team hat eine Flagge und muss sie vor dem angreifenden Team schützen.</German>
- <French>Une équipe a un drapeau et doit le protéger contre l'équipe en attaque.</French>
- <Spanish>Un equipo tiene una bandera y debe defenderla del equipo atacante.</Spanish>
- <Mexican>Un equipo tiene una bandera y debe defenderla del equipo atacante.</Mexican>
- <Italian>Una squadra dispone di una bandiera e deve difenderla dalla squadra attaccante.</Italian>
- <Korean>한 팀은 공격하고 한 팀은 깃발을 지킵니다.</Korean>
- <ChineseTrad>只有一隊有旗幟,並且必須守好旗幟不讓進攻隊奪走。</ChineseTrad>
- <Portuguese>Uma equipe tem uma bandeira e deve defendê-la da equipe atacante.</Portuguese>
- </String>
- <String name="String34">
- <English>Neutral</English>
- <Japanese>ニュートラル</Japanese>
- <German>Neutral</German>
- <French>Neutre</French>
- <Spanish>Neutral</Spanish>
- <Mexican>Neutral</Mexican>
- <Italian>Neutrale</Italian>
- <Korean>중립</Korean>
- <ChineseTrad>中立</ChineseTrad>
- <Portuguese>Neutro</Portuguese>
- </String>
- <String name="String35">
- <English>One neutral flag exists for all teams to attempt to capture.</English>
- <Japanese>全チームが 1 つのフラッグを奪い合う</Japanese>
- <German>Es gibt eine neutrale Flagge, die von einem der Teams erobert werden muss.</German>
- <French>Toutes les équipes doivent tenter de capturer le drapeau neutre.</French>
- <Spanish>Hay una bandera neutral que todos los equipos deben intentar capturar.</Spanish>
- <Mexican>Hay una bandera neutral que todos los equipos deben intentar capturar.</Mexican>
- <Italian>È presente una bandiera neutrale e tutte le squadre devono tentare di conquistarla.</Italian>
- <Korean>모든 팀이 가질 수 있는 중립 깃발이 존재합니다.</Korean>
- <ChineseTrad>只有一個中立旗幟,所有隊伍必須想辦法搶下。</ChineseTrad>
- <Portuguese>Existe uma bandeira neutra para todas as equipes tentarem capturá-la.</Portuguese>
- </String>
- <String name="String36">
- <English>3-Flag</English>
- <Japanese>3 フラッグ</Japanese>
- <German>Flagge</German>
- <French>3 drapeaux</French>
- <Spanish>3 banderas</Spanish>
- <Mexican>3 banderas</Mexican>
- <Italian>3-bandiere</Italian>
- <Korean>3-Flag</Korean>
- <ChineseTrad>3 個旗幟 </ChineseTrad>
- <Portuguese>3-Bandeira</Portuguese>
- </String>
- <String name="String37">
- <English>One neutral flag exists for all teams and each team has a flag they must defend.</English>
- <Japanese>全チームがキープ可能なフラッグが 1 つと、各チームが守るべきフラッグを 1 つずつ持つ</Japanese>
- <German>Es gibt eine einzelne neutrale Flagge für alle Teams, dazu noch eine weitere Flagge für jedes Team, die von diesem verteidigt werden muss.</German>
- <French>Il existe un drapeau neutre pour chaque équipe et chaque équipe dispose d'un drapeau qu'elle doit défendre.</French>
- <Spanish>Hay una bandera neutral para todos los equipos y cada equipo tiene una bandera que debe defender.</Spanish>
- <Mexican>Hay una bandera neutral para todos los equipos y cada equipo tiene una bandera que debe defender.</Mexican>
- <Italian>Esiste una bandiera neutrale per tutte le squadre e ogni squadra ha una bandiera da difendere.</Italian>
- <Korean>모든 팀이 이용 가능한 1개의 중립 깃발이 존재합니다. 각 팀에는 반드시 지켜야 하는 깃발 1개가 주어집니다.</Korean>
- <ChineseTrad>有 1 個所有團隊都能收集的中立旗幟,同時每個團隊都擁有 1 個必須保護的旗幟。</ChineseTrad>
- <Portuguese>Uma bandeira neutra existe para todas as equipas e cada equipa tem uma bandeira que deve defender.</Portuguese>
- </String>
- <String name="String38">
- <English>Enemy Flag Points</English>
- <Japanese>敵フラッグ ポイント</Japanese>
- <German>Gegnerische Flaggen</German>
- <French>Points drapeau ennemi</French>
- <Spanish>Puntos de bandera enemiga</Spanish>
- <Mexican>Puntos de bandera enemiga</Mexican>
- <Italian>Punti bandiera nemico</Italian>
- <Korean>적 깃발</Korean>
- <ChineseTrad>敵軍旗幟分數</ChineseTrad>
- <Portuguese>Pontos de Bandeira Inimiga</Portuguese>
- </String>
- <String name="String39">
- <English>Point value of enemy flags.</English>
- <Japanese>敵フラッグのポイント</Japanese>
- <German>Punktwert der gegnerischen Flaggen.</German>
- <French>Valeur en points du drapeau ennemi.</French>
- <Spanish>Valor de puntos de las banderas enemigas.</Spanish>
- <Mexican>Valor de puntos de las banderas enemigas.</Mexican>
- <Italian>Valore in punti bandiere nemico.</Italian>
- <Korean>적 깃발의 점수입니다.</Korean>
- <ChineseTrad>敵軍旗幟所值的分數。</ChineseTrad>
- <Portuguese>Valor de pontos das bandeiras inimigas.</Portuguese>
- </String>
- <String name="String40">
- <English>10 points</English>
- <Japanese>10 ポイント</Japanese>
- <German>10 Punkte</German>
- <French>10 points</French>
- <Spanish>10 puntos</Spanish>
- <Mexican>10 puntos</Mexican>
- <Italian>10 punti</Italian>
- <Korean>10점</Korean>
- <ChineseTrad>10 分</ChineseTrad>
- <Portuguese>10 pontos</Portuguese>
- </String>
- <String name="String41">
- <English>15 points</English>
- <Japanese>15 ポイント</Japanese>
- <German>15 Punkte</German>
- <French>15 points</French>
- <Spanish>15 puntos</Spanish>
- <Mexican>15 puntos</Mexican>
- <Italian>15 punti</Italian>
- <Korean>15점</Korean>
- <ChineseTrad>15 分</ChineseTrad>
- <Portuguese>15 pontos</Portuguese>
- </String>
- <String name="String42">
- <English>20 points</English>
- <Japanese>20 ポイント</Japanese>
- <German>20 Punkte</German>
- <French>20 points</French>
- <Spanish>20 puntos</Spanish>
- <Mexican>20 puntos</Mexican>
- <Italian>20 punti</Italian>
- <Korean>20점</Korean>
- <ChineseTrad>20 分</ChineseTrad>
- <Portuguese>20 pontos</Portuguese>
- </String>
- <String name="String43">
- <English>25 points</English>
- <Japanese>25 ポイント</Japanese>
- <German>25 Punkte</German>
- <French>25 points</French>
- <Spanish>25 puntos</Spanish>
- <Mexican>25 puntos</Mexican>
- <Italian>25 punti</Italian>
- <Korean>25점</Korean>
- <ChineseTrad>25 分</ChineseTrad>
- <Portuguese>25 pontos</Portuguese>
- </String>
- <String name="String44">
- <English>50 points</English>
- <Japanese>50 ポイント</Japanese>
- <German>50 Punkte</German>
- <French>50 points</French>
- <Spanish>50 puntos</Spanish>
- <Mexican>50 puntos</Mexican>
- <Italian>50 punti</Italian>
- <Korean>50점</Korean>
- <ChineseTrad>50 分</ChineseTrad>
- <Portuguese>50 pontos</Portuguese>
- </String>
- <String name="String45">
- <English>Neutral Flag Points</English>
- <Japanese>ニュートラル フラッグ ポイント</Japanese>
- <German>Neutrale Flaggen</German>
- <French>Points drapeau neutre</French>
- <Spanish>Puntos de bandera neutral</Spanish>
- <Mexican>Puntos de bandera neutral</Mexican>
- <Italian>Punti bandiera neutrale</Italian>
- <Korean>중립 깃발</Korean>
- <ChineseTrad>中立旗幟分數</ChineseTrad>
- <Portuguese>Pontos de Bandeira Neutra</Portuguese>
- </String>
- <String name="String46">
- <English>Point value of neutral flags.</English>
- <Japanese>ニュートラル フラッグのポイント</Japanese>
- <German>Punktwert der neutralen Flaggen.</German>
- <French>Valeur en points du drapeau neutre.</French>
- <Spanish>Valor de puntos de las banderas neutrales.</Spanish>
- <Mexican>Valor de puntos de las banderas neutrales.</Mexican>
- <Italian>Valore in punti bandiere neutrali.</Italian>
- <Korean>중립 깃발의 점수입니다.</Korean>
- <ChineseTrad>中立旗幟所值的分數。</ChineseTrad>
- <Portuguese>Valor de pontos de bandeiras neutras.</Portuguese>
- </String>
- <String name="String47">
- <English>Kill Points</English>
- <Japanese>キル ポイント</Japanese>
- <German>Volltreffer-Punkte</German>
- <French>Points de frag</French>
- <Spanish>Puntos por abatido</Spanish>
- <Mexican>Puntos por abatido</Mexican>
- <Italian>Punti uccisione</Italian>
- <Korean>사살</Korean>
- <ChineseTrad>殺敵分數</ChineseTrad>
- <Portuguese>Pontos de Mortes</Portuguese>
- </String>
- <String name="String48">
- <English>Point value of killing an enemy.</English>
- <Japanese>敵を倒した場合のポイント</Japanese>
- <German>Punkte für das Ausschalten eines Gegners.</German>
- <French>Valeur en points d'un frag sur un ennemi.</French>
- <Spanish>Valor de puntos por matar a un enemigo.</Spanish>
- <Mexican>Valor de puntos por matar a un enemigo.</Mexican>
- <Italian>Valore in punti uccisione nemico.</Italian>
- <Korean>적 한 명을 죽일 때 획득하는 점수입니다.</Korean>
- <ChineseTrad>擊殺敵人所獲得的分數。</ChineseTrad>
- <Portuguese>Valor de pontos quando mata um inimigo.</Portuguese>
- </String>
- <String name="String49">
- <English>Carrier Kill Bonus Points</English>
- <Japanese>キャリアキル ボーナスポイント</Japanese>
- <German>Träger-Volltreffer-Bonuspunkte</German>
- <French>Points bonus frag porteur</French>
- <Spanish>Puntos extra por matar portador</Spanish>
- <Mexican>Puntos extra por matar portador</Mexican>
- <Italian>Bonus punti uccisione portatore</Italian>
- <Korean>운반자 사살 보너스</Korean>
- <ChineseTrad>聖骸攜帶者獎勵分數</ChineseTrad>
- <Portuguese>Pontos Bonus: Carregadores Mortos</Portuguese>
- </String>
- <String name="String50">
- <English>Bonus point value of killing an enemy flag carrier.</English>
- <Japanese>敵のフラッグキャリアを倒した場合のボーナスポイント</Japanese>
- <German>Bonuspunkte für das Ausschalten des gegnerischen Flaggenträgers.</German>
- <French>Valeur en points bonus pour un frag sur le porte-drapeau ennemi.</French>
- <Spanish>Valor de puntos extra por matar a un portador de la bandera enemigo.</Spanish>
- <Mexican>Valor de puntos extra por matar a un portador de la bandera enemigo.</Mexican>
- <Italian>Valore punti bonus per l'uccisione del portatore della bandiera nemico.</Italian>
- <Korean>적 깃발 운반자를 죽일 때 획득하는 보너스 점수입니다.</Korean>
- <ChineseTrad>擊殺敵方聖骸攜帶者所獲得的獎勵分數。</ChineseTrad>
- <Portuguese>Valor de pontos bonus quando mata on carregadore de bandeira inimigo.</Portuguese>
- </String>
- <String name="String51">
- <English>Flag at home</English>
- <Japanese>自陣にフラッグ</Japanese>
- <German>Flagge in Basis</German>
- <French>Drapeau à la base</French>
- <Spanish>Bandera en casa</Spanish>
- <Mexican>Bandera en casa</Mexican>
- <Italian>Bandiera in base</Italian>
- <Korean>깃발 지키기</Korean>
- <ChineseTrad>保旗</ChineseTrad>
- <Portuguese>Bandeira na base</Portuguese>
- </String>
- <String name="String52">
- <English>Your team's flag must be safe at home to score.</English>
- <Japanese>自陣にフラッグがある場合にスコア獲得</Japanese>
- <German>Die Flagge Ihres Teams muss sicher in der Basis sein, damit Punkte erzielt werden.</German>
- <French>Le drapeau de votre équipe doit se trouver à la base pour marquer.</French>
- <Spanish>La bandera de tu equipo debe estar segura en casa para puntuar.</Spanish>
- <Mexican>La bandera de tu equipo debe estar segura en casa para puntuar.</Mexican>
- <Italian>Per segnare un punto, la bandiera della tua squadra deve essere alla base.</Italian>
- <Korean>아군 깃발이 아군 기지에 안전하게 있어야 득점합니다.</Korean>
- <ChineseTrad>你的團隊必須保旗成功方可得分。</ChineseTrad>
- <Portuguese>A bandeira da sua equipe tem que estar em segurança na base para pontuar.</Portuguese>
- </String>
- <String name="String53">
- <English>No</English>
- <Japanese>いいえ</Japanese>
- <German>Nein</German>
- <French>Non</French>
- <Spanish>No</Spanish>
- <Mexican>No</Mexican>
- <Italian>No</Italian>
- <Korean>아니요</Korean>
- <ChineseTrad>否</ChineseTrad>
- <Portuguese>Não</Portuguese>
- </String>
- <String name="String54">
- <English>Yes</English>
- <Japanese>はい</Japanese>
- <German>Ja</German>
- <French>Oui</French>
- <Spanish>Sí</Spanish>
- <Mexican>Sí</Mexican>
- <Italian>Sì</Italian>
- <Korean>예</Korean>
- <ChineseTrad>是</ChineseTrad>
- <Portuguese>Sim</Portuguese>
- </String>
- <String name="String55">
- <English>Flag Carrier Cooldown</English>
- <Japanese>クールダウン時間</Japanese>
- <German>Abkühlung für Flaggenträger</German>
- <French>Perte de drapeau du porteur</French>
- <Spanish>Enfriamiento del portador</Spanish>
- <Mexican>Enfriamiento del portador</Mexican>
- <Italian>Tempo di riattivazione del portatore della bandiera</Italian>
- <Korean>깃발 운반자 쿨다운</Korean>
- <ChineseTrad>攜旗者的冷卻時間</ChineseTrad>
- <Portuguese>Arrefecimento do carreg.</Portuguese>
- </String>
- <String name="String56">
- <English>Players maintain Flag Carrier Traits for this many seconds.</English>
- <Japanese>フラッグキャリア オプションの持続時間を設定</Japanese>
- <German>Spieler behalten für so viele Sekunden Flaggenträgereigenschaften.</German>
- <French>Les joueurs conservent les Caractéristiques Porteur de drapeau pendant ce nombre de secondes.</French>
- <Spanish>Los jugadores conservan los rasgos de portador de bandera esta cantidad de segundos.</Spanish>
- <Mexican>Los jugadores conservan los rasgos de portador de bandera esta cantidad de segundos.</Mexican>
- <Italian>I giocatori mantengono gli Elementi portatore bandiera per questo periodo di tempo.</Italian>
- <Korean>깃발 운반자 특성이 몇 초 동안 지속되는지 결정합니다.</Korean>
- <ChineseTrad>玩家可再次成為攜旗者的秒數。</ChineseTrad>
- <Portuguese>Jogadores mantêm os traços do Carregador de bandeira por esta quantidade de segundos.</Portuguese>
- </String>
- <String name="String57">
- <English>Disabled</English>
- <Japanese>オフ</Japanese>
- <German>Deaktiviert</German>
- <French>Désactivé</French>
- <Spanish>Desactivado</Spanish>
- <Mexican>Desactivado</Mexican>
- <Italian>No</Italian>
- <Korean>설정 해제됨</Korean>
- <ChineseTrad>停用</ChineseTrad>
- <Portuguese>Desabilitado</Portuguese>
- </String>
- <String name="String58">
- <English>1 second</English>
- <Japanese>1 秒</Japanese>
- <German>1 Sekunde</German>
- <French>1 seconde</French>
- <Spanish>1 segundo</Spanish>
- <Mexican>1 segundo</Mexican>
- <Italian>1 secondo</Italian>
- <Korean>1초</Korean>
- <ChineseTrad>1 秒</ChineseTrad>
- <Portuguese>1 segundo</Portuguese>
- </String>
- <String name="String59">
- <English>2 seconds</English>
- <Japanese>2 秒</Japanese>
- <German>2 Sekunden</German>
- <French>2 secondes</French>
- <Spanish>2 segundos</Spanish>
- <Mexican>2 segundos</Mexican>
- <Italian>2 secondi</Italian>
- <Korean>2초</Korean>
- <ChineseTrad>2 秒</ChineseTrad>
- <Portuguese>2 segundos</Portuguese>
- </String>
- <String name="String60">
- <English>Super Shields</English>
- <Japanese>スーパー シールド</Japanese>
- <German>Super-Schilde</German>
- <French>Super boucliers</French>
- <Spanish>Superescudos</Spanish>
- <Mexican>Superescudos</Mexican>
- <Italian>Super scudi</Italian>
- <Korean>슈퍼 방어막</Korean>
- <ChineseTrad>超級護盾</ChineseTrad>
- <Portuguese>Super Escudo</Portuguese>
- </String>
- <String name="String61">
- <English>Players with overshields will have flaming feet</English>
- <Japanese>オーバーシールド状態のプレイヤーの足元が炎に包まれる</Japanese>
- <German>Spieler mit Super-Schilden haben flammende Füße</German>
- <French>Les joueurs munis d'armures auront les pieds enflammés.</French>
- <Spanish>Los jugadores con sobrescudos tendrán pies llameantes.</Spanish>
- <Mexican>Los jugadores con sobrescudos tendrán pies llameantes.</Mexican>
- <Italian>I giocatori con sovrascudi avranno i piedi fiammeggianti</Italian>
- <Korean>오버실드를 가진 플레이어들이 불타는 발을 갖게 됩니다.</Korean>
- <ChineseTrad>有超能護盾的玩家,會擁有冒出火焰的雙腳</ChineseTrad>
- <Portuguese>Jogadores com escudo em excesso vão ter pés ardentes</Portuguese>
- </String>
- <String name="String62">
- <English>Enabled</English>
- <Japanese>オン</Japanese>
- <German>Aktiviert</German>
- <French>Activé</French>
- <Spanish>Activado</Spanish>
- <Mexican>Activado</Mexican>
- <Italian>Sì</Italian>
- <Korean>설정됨</Korean>
- <ChineseTrad>啟用</ChineseTrad>
- <Portuguese>Habilitado</Portuguese>
- </String>
- <String name="String63">
- <English>Flag Carrier Traits</English>
- <Japanese>フラッグキャリア オプション</Japanese>
- <German>Flaggenträger-Eigenschaften</German>
- <French>Caractéristiques du porteur</French>
- <Spanish>Rasgos de portador de bandera</Spanish>
- <Mexican>Rasgos de portador de bandera</Mexican>
- <Italian>Elementi portatore bandiera</Italian>
- <Korean>깃발 운반자 특성</Korean>
- <ChineseTrad>帶旗者能力</ChineseTrad>
- <Portuguese>Traços do carregador de bandeira</Portuguese>
- </String>
- <String name="String64">
- <English>Applied when a player is carrying the flag.</English>
- <Japanese>フラッグのキャリアになると適用されるオプション</Japanese>
- <German>Kommen zum Einsatz, wenn ein Spieler die Flagge trägt.</German>
- <French>S'appliquent lorsqu'un joueur porte le drapeau.</French>
- <Spanish>Aplicados cuando un jugador lleva la bandera.</Spanish>
- <Mexican>Aplicados cuando un jugador lleva la bandera.</Mexican>
- <Italian>Attivi quando un giocatore sta portando la bandiera.</Italian>
- <Korean>깃발을 들면 특성이 적용됩니다.</Korean>
- <ChineseTrad>當玩家攜帶旗幟時就會有這個能力。</ChineseTrad>
- <Portuguese>Aplicado quando um jogador está carregando a bandeira.</Portuguese>
- </String>
- <String name="String65">
- <English>Cooldown Traits</English>
- <Japanese>クールダウン オプション</Japanese>
- <German>Abkühlungseigenschaften</German>
- <French>Caractéristiques Perte de drapeau</French>
- <Spanish>Rasgos de enfriamiento</Spanish>
- <Mexican>Rasgos de enfriamiento</Mexican>
- <Italian>Elementi riattivazione</Italian>
- <Korean>쿨다운 특성</Korean>
- <ChineseTrad>冷卻能力</ChineseTrad>
- <Portuguese>Traços de arrefecimento</Portuguese>
- </String>
- <String name="String66">
- <English>Applied when a player drops the flag.</English>
- <Japanese>フラッグを手放すと適用されるオプション</Japanese>
- <German>Kommen zum Einsatz, wenn ein Spieler die Flagge fallen lässt.</German>
- <French>S'appliquent lorsqu'un joueur lâche le drapeau.</French>
- <Spanish>Aplicados cuando un jugador suelta la bandera.</Spanish>
- <Mexican>Aplicados cuando un jugador suelta la bandera.</Mexican>
- <Italian>Attivo quando un giocatore abbandona la bandiera.</Italian>
- <Korean>플레이어가 깃발을 떨어트리면 적용되는 특성입니다.</Korean>
- <ChineseTrad>當玩家丟掉旗幟時能力就會開始冷卻。</ChineseTrad>
- <Portuguese>Aplicado quando um jogador derruba a bandeira.</Portuguese>
- </String>
- <String name="String67">
- <English>Flag Captures</English>
- <Japanese>獲得フラッグ</Japanese>
- <German>Flaggeneroberungen</German>
- <French>Captures de drapeau</French>
- <Spanish>Capturas de bandera</Spanish>
- <Mexican>Capturas de bandera</Mexican>
- <Italian>Bandiere conquistate</Italian>
- <Korean>획득한 깃발</Korean>
- <ChineseTrad>旗幟搶奪數</ChineseTrad>
- <Portuguese>Capturas de bandeira</Portuguese>
- </String>
- <String name="String68">
- <English>Flag Carry Time</English>
- <Japanese>フラッグ運搬</Japanese>
- <German>Flaggenträgerzeit</German>
- <French>Temps drapeau porté</French>
- <Spanish>Tiempo de transporte de bandera</Spanish>
- <Mexican>Tiempo de transporte de bandera</Mexican>
- <Italian>Tempo di trasporto della bandiera</Italian>
- <Korean>깃발 운반 시간</Korean>
- <ChineseTrad>帶旗時間</ChineseTrad>
- <Portuguese>Tempo de carregamento da bandeira</Portuguese>
- </String>
- <String name="String69">
- <English>Flag Returns</English>
- <Japanese>フラッグ奪還</Japanese>
- <German>Flaggenablieferungen</German>
- <French>Retour du drapeau</French>
- <Spanish>Devoluciones de bandera</Spanish>
- <Mexican>Devoluciones de bandera</Mexican>
- <Italian>Ripristino bandiera</Italian>
- <Korean>깃발 복귀</Korean>
- <ChineseTrad>旗幟交還數</ChineseTrad>
- <Portuguese>Devoluções de bandeira</Portuguese>
- </String>
- <String name="String70">
- <English>Capture the enemy flag.
- %n rounds.</English>
- <Japanese>敵のフラッグを奪う
- %n ラウンド</Japanese>
- <German>Erobern Sie die feindliche Flagge.
- %n Runden.</German>
- <French>Capturez le drapeau ennemi.
- %n manches.</French>
- <Spanish>Captura la bandera enemiga.
- %n rondas.</Spanish>
- <Mexican>Captura la bandera enemiga.
- %n rondas.</Mexican>
- <Italian>Conquista la bandiera nemica.
- %n turni.</Italian>
- <Korean>적 깃발을 획득하십시오.
- %n라운드입니다.</Korean>
- <ChineseTrad>搶到敵軍旗幟。
- %n 回合。</ChineseTrad>
- <Portuguese>Capture a bandeira do inimigo.
- %n rodadas.</Portuguese>
- </String>
- <String name="String71">
- <English>Offense</English>
- <Japanese>オフェンス</Japanese>
- <German>Angriff</German>
- <French>Attaque</French>
- <Spanish>Ataque</Spanish>
- <Mexican>Ataque</Mexican>
- <Italian>Attacco</Italian>
- <Korean>공격</Korean>
- <ChineseTrad>進攻者</ChineseTrad>
- <Portuguese>Ataque</Portuguese>
- </String>
- <String name="String72">
- <English>Defend your flag.
- %n rounds.</English>
- <Japanese>フラッグを守る
- %n ラウンド</Japanese>
- <German>Verteidigen Sie Ihre Flagge.
- %n Runden.</German>
- <French>Défendez votre drapeau.
- %n manches.</French>
- <Spanish>Defiende tu bandera.
- %n rondas.</Spanish>
- <Mexican>Defiende tu bandera.
- %n rondas.</Mexican>
- <Italian>Difendi la tua bandiera.
- %n turni.</Italian>
- <Korean>깃발을 방어하십시오.
- %n라운드입니다.</Korean>
- <ChineseTrad>保護旗幟。
- %n 回合。</ChineseTrad>
- <Portuguese>Defenda a bandeira.
- %n rodadas.</Portuguese>
- </String>
- <String name="String73">
- <English>Defense</English>
- <Japanese>ディフェンス</Japanese>
- <German>Verteidigung</German>
- <French>Défense</French>
- <Spanish>Defensa</Spanish>
- <Mexican>Defensa</Mexican>
- <Italian>Difesa</Italian>
- <Korean>방어</Korean>
- <ChineseTrad>防禦者</ChineseTrad>
- <Portuguese>Defesa</Portuguese>
- </String>
- <String name="String74">
- <English>Capture the flag.
- %n points to win.</English>
- <Japanese>フラッグを奪う
- %n ポイントで勝利</Japanese>
- <German>Erobern Sie die Flagge.
- %n Punkte zum Sieg.</German>
- <French>Capturez le drapeau.
- %n points pour gagner.</French>
- <Spanish>Captura la bandera.
- %n puntos para ganar.</Spanish>
- <Mexican>Captura la bandera.
- %n puntos para ganar.</Mexican>
- <Italian>Conquista la bandiera.
- %n punti per vincere.</Italian>
- <Korean>깃발을 뺏으십시오.
- %n라운드입니다.</Korean>
- <ChineseTrad>搶旗之王。
- %n 分獲勝。</ChineseTrad>
- <Portuguese>Capture a bandeira.
- %n pontos para ganhar.</Portuguese>
- </String>
- <String name="String75">
- <English>Capture the flag.</English>
- <Japanese>Capture the flag.</Japanese>
- <German>Erobern Sie die Flagge.</German>
- <French>Capturez le drapeau.</French>
- <Spanish>Captura la bandera.</Spanish>
- <Mexican>Captura la bandera.</Mexican>
- <Italian>Conquista la bandiera.</Italian>
- <Korean>깃발을 뺏으십시오.</Korean>
- <ChineseTrad>搶旗之王。</ChineseTrad>
- <Portuguese>Capture a bandeira.</Portuguese>
- </String>
- <String name="String76">
- <English>Your flag must be at home to score!</English>
- <Japanese>自陣にフラッグがある場合にスコア獲得</Japanese>
- <German>Ihre Flagge muss zum Punkten in der Basis sein!</German>
- <French>Votre drapeau doit être dans votre camp pour marquer !</French>
- <Spanish>¡Tu bandera debe estar en casa para puntuar!</Spanish>
- <Mexican>¡Tu bandera debe estar en casa para puntuar!</Mexican>
- <Italian>Per segnare un punto, la tua bandiera deve trovarsi alla base!</Italian>
- <Korean>깃발을 기지로 가져와야 점수를 획득합니다!</Korean>
- <ChineseTrad>你必須保旗成功方可得分!</ChineseTrad>
- <Portuguese>Sua bandeira deve estar na base para marcar!</Portuguese>
- </String>
- <String name="String77">
- <English>Your flag is away</English>
- <Japanese>フラッグを失った</Japanese>
- <German>Ihre Flagge ist weg</German>
- <French>Votre drapeau est loin !</French>
- <Spanish>Tu bandera ha desaparecido.</Spanish>
- <Mexican>Tu bandera ha desaparecido.</Mexican>
- <Italian>La tua bandiera è scomparsa</Italian>
- <Korean>깃발 이탈</Korean>
- <ChineseTrad>你們的旗幟不見了</ChineseTrad>
- <Portuguese>Sua bandeira está ausente</Portuguese>
- </String>
- <String name="String78">
- <English>The enemy has your flag!</English>
- <Japanese>敵にフラッグを奪われた!</Japanese>
- <German>Der Feind hat Ihre Flagge!</German>
- <French>L'ennemi a votre drapeau !</French>
- <Spanish>¡El enemigo tiene tu bandera!</Spanish>
- <Mexican>¡El enemigo tiene tu bandera!</Mexican>
- <Italian>Il nemico ha la tua bandiera!</Italian>
- <Korean>적이 아군 깃발 획득!</Korean>
- <ChineseTrad>敵方已奪取你的旗幟!</ChineseTrad>
- <Portuguese>O inimigo tem a sua bandeira!</Portuguese>
- </String>
- </StringTable>
- <NameString>
- <String>
- <String>TU Capture the Flag</String>
- </String>
- </NameString>
- <DescString>
- <String>
- <String>Capture flags to score points</String>
- </String>
- </DescString>
- <CategoryString>
- <String>
- <English>Capture the Flag</English>
- <Japanese>Capture the Flag</Japanese>
- <German>Kampf um die Flagge</German>
- <French>Capture du drapeau</French>
- <Spanish>CLB</Spanish>
- <Mexican>CLB</Mexican>
- <Italian>CLB</Italian>
- <Korean>Capture the Flag</Korean>
- <ChineseTrad>搶旗之王</ChineseTrad>
- <Portuguese>Capturar a Bandeira</Portuguese>
- </String>
- </CategoryString>
- <PlayerTraits>
- <entry nameIndex="String63" descIndex="String64" name="Flag Carrier Traits">
- <Traits>
- <Movement>
- <Usage vehicles="2" />
- <Modifiers Speed="4" />
- </Movement>
- <Appearance waypoint="2" />
- </Traits>
- </entry>
- <entry nameIndex="String65" descIndex="String66" name="Cooldown Traits">
- <Traits>
- <Weapons pickupAllowed="1" />
- <Movement>
- <Modifiers Speed="4" />
- </Movement>
- </Traits>
- </entry>
- </PlayerTraits>
- <UserDefinedOptions>
- <entry nameIndex="String6" descIndex="String7" name="Flag return time" valueIndex="4">
- <Values defaultIndex="5">
- <entry nameIndex="String8" descIndex="String9" value="-1" />
- <entry nameIndex="String10" descIndex="String9" value="1" />
- <entry nameIndex="String11" descIndex="String9" value="3" />
- <entry nameIndex="String12" descIndex="String9" value="5" />
- <entry nameIndex="String13" descIndex="String9" value="10" />
- <entry nameIndex="String14" descIndex="String9" value="15" />
- <entry nameIndex="String15" descIndex="String9" value="30" />
- <entry nameIndex="String16" descIndex="String9" value="45" />
- </Values>
- </entry>
- <entry nameIndex="String17" descIndex="String18" name="Flag Return Points" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String19" descIndex="String9" value="0" />
- <entry nameIndex="String20" descIndex="String9" value="1" />
- <entry nameIndex="String21" descIndex="String9" value="2" />
- <entry nameIndex="String22" descIndex="String9" value="3" />
- <entry nameIndex="String23" descIndex="String9" value="4" />
- <entry nameIndex="String24" descIndex="String9" value="5" />
- </Values>
- </entry>
- <entry nameIndex="String25" descIndex="String26" name="Flag reset time" valueIndex="4">
- <Values defaultIndex="5">
- <entry nameIndex="String8" descIndex="String9" value="-1" />
- <entry nameIndex="String10" descIndex="String9" value="0" />
- <entry nameIndex="String11" descIndex="String9" value="3" />
- <entry nameIndex="String12" descIndex="String9" value="5" />
- <entry nameIndex="String14" descIndex="String9" value="15" />
- <entry nameIndex="String15" descIndex="String9" value="30" />
- <entry nameIndex="String16" descIndex="String9" value="45" />
- <entry nameIndex="String27" descIndex="String9" value="60" />
- </Values>
- </entry>
- <entry nameIndex="String28" descIndex="String29" name="Sides" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String30" descIndex="String31" value="0" />
- <entry nameIndex="String32" descIndex="String33" value="1" />
- <entry nameIndex="String34" descIndex="String35" value="2" />
- <entry nameIndex="String36" descIndex="String37" value="3" />
- </Values>
- </entry>
- <entry nameIndex="String38" descIndex="String39" name="Enemy Flag Points" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String20" descIndex="String9" value="1" />
- <entry nameIndex="String22" descIndex="String9" value="3" />
- <entry nameIndex="String24" descIndex="String9" value="5" />
- <entry nameIndex="String40" descIndex="String9" value="10" />
- <entry nameIndex="String41" descIndex="String9" value="15" />
- <entry nameIndex="String42" descIndex="String9" value="20" />
- <entry nameIndex="String43" descIndex="String9" value="25" />
- <entry nameIndex="String44" descIndex="String9" value="50" />
- </Values>
- </entry>
- <entry nameIndex="String45" descIndex="String46" name="Neutral Flag Points" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String20" descIndex="String9" value="1" />
- <entry nameIndex="String22" descIndex="String9" value="3" />
- <entry nameIndex="String24" descIndex="String9" value="5" />
- <entry nameIndex="String40" descIndex="String9" value="10" />
- <entry nameIndex="String41" descIndex="String9" value="15" />
- <entry nameIndex="String42" descIndex="String9" value="20" />
- <entry nameIndex="String43" descIndex="String9" value="25" />
- <entry nameIndex="String44" descIndex="String9" value="50" />
- </Values>
- </entry>
- <entry nameIndex="String47" descIndex="String48" name="Kill Points" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String19" descIndex="String9" value="0" />
- <entry nameIndex="String20" descIndex="String9" value="1" />
- <entry nameIndex="String21" descIndex="String9" value="2" />
- <entry nameIndex="String22" descIndex="String9" value="3" />
- <entry nameIndex="String23" descIndex="String9" value="4" />
- <entry nameIndex="String24" descIndex="String9" value="5" />
- </Values>
- </entry>
- <entry nameIndex="String49" descIndex="String50" name="Carrier Kill Bonus Points" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String19" descIndex="String9" value="0" />
- <entry nameIndex="String20" descIndex="String9" value="1" />
- <entry nameIndex="String21" descIndex="String9" value="2" />
- <entry nameIndex="String22" descIndex="String9" value="3" />
- <entry nameIndex="String23" descIndex="String9" value="4" />
- <entry nameIndex="String24" descIndex="String9" value="5" />
- </Values>
- </entry>
- <entry nameIndex="String51" descIndex="String52" name="Flag at home" valueIndex="0">
- <Values defaultIndex="1">
- <entry nameIndex="String53" descIndex="String9" value="0" />
- <entry nameIndex="String54" descIndex="String9" value="1" />
- </Values>
- </entry>
- <entry nameIndex="String55" descIndex="String56" name="Flag Carrier Cooldown" valueIndex="1">
- <Values defaultIndex="1">
- <entry nameIndex="String57" descIndex="String9" value="0" />
- <entry nameIndex="String58" descIndex="String9" value="1" />
- <entry nameIndex="String59" descIndex="String9" value="2" />
- <entry nameIndex="String11" descIndex="String9" value="3" />
- <entry nameIndex="String12" descIndex="String9" value="5" />
- <entry nameIndex="String13" descIndex="String9" value="10" />
- <entry nameIndex="String15" descIndex="String9" value="30" />
- </Values>
- </entry>
- <entry nameIndex="String60" descIndex="String61" name="Super Shields" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String57" descIndex="String9" value="0" />
- <entry nameIndex="String62" descIndex="String9" value="1" />
- </Values>
- </entry>
- <entry nameIndex="String9" descIndex="String9" isRangeValue="True" rangeValue="14" name="Option11" value="14">
- <Values>
- <Min value="0" />
- <Max value="500" />
- </Values>
- </entry>
- <entry nameIndex="String9" descIndex="String9" isRangeValue="True" rangeValue="20" name="Option12" value="20">
- <Values>
- <Min value="0" />
- <Max value="500" />
- </Values>
- </entry>
- </UserDefinedOptions>
- <PlayerRatingParams flag="False">
- <Param>1</Param>
- <Param>1</Param>
- <Param>1</Param>
- <Param>1</Param>
- <Param>0.33</Param>
- <Param>1</Param>
- <Param>1000</Param>
- <Param>1000</Param>
- <Param>0.96</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- </PlayerRatingParams>
- <EngineOptions>
- <Disabled>
- <Option>1</Option>
- </Disabled>
- </EngineOptions>
- <UserOptions>
- <Hidden>
- <Option>Option11</Option>
- <Option>Option12</Option>
- </Hidden>
- </UserOptions>
- <TU1 unkF7A8="1E" unkF7AC="4.23228359" unkF7B0="0.3031496" unkF7B4="0.397637784" unkF7B8="0.03543307" unkF7BC="0.06692913" unkF7C0="1.003937" unkF7C4="1.003937" />
- </Megalo>
- <MegaloScript version="0" dbVersion="0">
- <SerializeFlags>EmbedObjects, UseEnumNames, UseIndexNames, UseConditionTypeNames, UseActionTypeNames, EmbedObjectsWriteSansIds</SerializeFlags>
- <IDs NextCondID="191" NextActionID="329" NextValueID="1266" NextTrigID="104" />
- <ObjectTypeReferences>
- <Ref>flag</Ref>
- <Ref>area</Ref>
- <Ref>jet_pack_equipment</Ref>
- <Ref>armor_lock_equipment</Ref>
- <Ref>invisible_cube_of_derek</Ref>
- </ObjectTypeReferences>
- <Statistics>
- <Stat nameIndex="String67" format="Numeric" sortOrder="2" grouping="0" name="Flag Captures" />
- <Stat nameIndex="String68" format="Time" sortOrder="1" grouping="0" name="Flag Carry Time" />
- <Stat nameIndex="String69" format="Numeric" sortOrder="1" grouping="0" name="Flag Returns" />
- </Statistics>
- <HudWidgets>
- <Widget position="7" name="Widget0" />
- <Widget position="10" name="Widget1" />
- <Widget position="10" name="Widget2" />
- </HudWidgets>
- <ObjectFilters>
- <Filter name="ObjectFilter_jet_pack_equipment" params="ObjectType">
- <ObjectType>jet_pack_equipment</ObjectType>
- </Filter>
- <Filter name="ObjectFilter_armor_lock_equipment" params="ObjectType">
- <ObjectType>armor_lock_equipment</ObjectType>
- </Filter>
- <Filter labelIndex="ctf" name="ctf" />
- <Filter labelIndex="ctf_flag_return" name="ctf_flag_return" min="1" />
- <Filter labelIndex="ctf_res_zone" name="ctf_res_zone" />
- <Filter labelIndex="ctf_res_zone_away" name="ctf_res_zone_away" />
- <Filter labelIndex="team_only" name="team_only" />
- <Filter name="ObjectFilter_flag" params="ObjectType">
- <ObjectType>flag</ObjectType>
- </Filter>
- <Filter name="ObjectFilter_invisible_cube_of_derek" params="ObjectType">
- <ObjectType>invisible_cube_of_derek</ObjectType>
- </Filter>
- </ObjectFilters>
- <GlobalVariables>
- <Numeric>
- <Var name="GlobalNumeric0" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric1" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric2" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="GlobalNumeric3" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric4" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric5" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric6" varRefType="Int16">0</Var>
- </Numeric>
- <Teams>
- <Var name="GlobalTeam0">NONE</Var>
- </Teams>
- <Players>
- <Var name="GlobalPlayer0" />
- </Players>
- <Objects>
- <Var name="GlobalObject0" />
- <Var name="GlobalObject1" />
- <Var name="GlobalObject2" />
- </Objects>
- </GlobalVariables>
- <PlayerVariables>
- <Numeric>
- <Var networkState="LowPriority" name="PlayerNumeric0" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="PlayerNumeric1" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="PlayerNumeric2" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="PlayerNumeric3" varRefType="Int16">0</Var>
- </Numeric>
- <Timers>
- <Var name="PlayerTimer0" varRefType="Int16">0</Var>
- <Var name="PlayerTimer1" varRefType="Int16">0</Var>
- <Var name="PlayerTimer2" varRefType="Int16">1</Var>
- <Var name="PlayerTimer3" varRefType="Int16">5</Var>
- </Timers>
- <Objects>
- <Var networkState="LowPriority" name="PlayerObject0" />
- </Objects>
- </PlayerVariables>
- <ObjectVariables>
- <Numeric>
- <Var networkState="LowPriority" name="ObjectNumeric0" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="ObjectNumeric1" varRefType="Int16">1</Var>
- <Var name="ObjectNumeric2" varRefType="Int16">0</Var>
- <Var name="ObjectNumeric3" varRefType="Int16">0</Var>
- </Numeric>
- <Timers>
- <Var name="ObjectTimerFlagresettime" varRefType="UserDefinedOption">Flag reset time</Var>
- <Var name="ObjectTimerFlagreturntime" varRefType="UserDefinedOption">Flag return time</Var>
- <Var name="ObjectTimer2" varRefType="Int16">1</Var>
- <Var name="ObjectTimer3" varRefType="Int16">3</Var>
- </Timers>
- <Players>
- <Var networkState="LowPriority" name="ObjectPlayer0" />
- </Players>
- <Objects>
- <Var networkState="LowPriority" name="ObjectObject0" />
- <Var networkState="LowPriority" name="ObjectObject1" />
- </Objects>
- </ObjectVariables>
- <TeamVariables>
- <Objects>
- <Var networkState="LowPriority" name="TeamObject0" />
- <Var networkState="LowPriority" name="TeamObject1" />
- </Objects>
- </TeamVariables>
- <Values />
- <Triggers>
- <Trigger name="Trigger0">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger1">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetDeathDamageModifier">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetArmorAbility">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Condition" name="ObjectMatchesFilter" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="ObjectFilterIndex">ObjectFilter_jet_pack_equipment</Param>
- </E>
- <E type="Condition" name="EquipmentIsInUse" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="CustomReference" varRefType="Int16">65</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger2">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetDeathDamageModifier">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">4</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="KillerTypeFlags">Suicide</Param>
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Int16">68</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger3">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Guardians, Suicide, Kill, Betrayal, Quit</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetDeathDamageModifier">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger3_Subroutine4">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">5</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="GlobalPlayer0">PlayerNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">5</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="GlobalPlayer0">PlayerNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="GlobalPlayer0">PlayerNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="CustomReference" varRefType="Int16">62</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger5">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetDeathDamageModifier">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetVehicle">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="GlobalPlayer0">PlayerNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="GlobalPlayer0">PlayerNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">4</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="CustomReference" varRefType="Int16">66</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger6">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetArmorAbility">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Condition" name="ObjectMatchesFilter" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="ObjectFilterIndex">ObjectFilter_armor_lock_equipment</Param>
- </E>
- <E type="Condition" name="EquipmentIsInUse" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Timer" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">4</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer0</Param>
- <Param type="UInt5">5</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger7">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2" invert="True">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer0</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetDeathDamageModifier">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="CustomReference" varRefType="Int16">60</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger trigType="Pregame" name="PregameTrigger">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Symmetry" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Symmetry" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger9">
- <Elements>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger9_Subroutine10">
- <Elements>
- <E type="Condition" name="PlayerIsElite" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- </E>
- <E type="Action" name="SetLoadoutPalette">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="LoadoutPaletteReference">2</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger9_Subroutine11">
- <Elements>
- <E type="Condition" name="PlayerIsElite" unionGroupID="-2" invert="True">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- </E>
- <E type="Action" name="SetLoadoutPalette">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="LoadoutPaletteReference">1</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger12">
- <Elements>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer3</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger12_Subroutine13">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="PlayerWithTokens2x">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Tokens2" stringIndex="String70" tokenCount="1">
- <Token0 type="Numeric" varRefType="RoundLimit" />
- </Param>
- </E>
- <E type="Action" name="PlayerSetObjective2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Tokens2" stringIndex="String71" />
- </E>
- <E type="Action" name="PlayerSetIconIndex">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="IconIndex7">30</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger12_Subroutine14">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="PlayerWithTokens2x">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Tokens2" stringIndex="String72" tokenCount="1">
- <Token0 type="Numeric" varRefType="RoundLimit" />
- </Param>
- </E>
- <E type="Action" name="PlayerSetObjective2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Tokens2" stringIndex="String73" />
- </E>
- <E type="Action" name="PlayerSetIconIndex">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="IconIndex7">31</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger12_Subroutine15">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="ScoreToWin" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="PlayerWithTokens2x">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Tokens2" stringIndex="String74" tokenCount="1">
- <Token0 type="Numeric" varRefType="ScoreToWin" />
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger12_Subroutine16">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="ScoreToWin" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="PlayerWithTokens2x">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Tokens2" stringIndex="String75" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger17">
- <Elements>
- <E type="Action" name="WidgetSetText">
- <Param type="Widget">Widget0</Param>
- <Param type="Tokens2" stringIndex="String76" />
- </E>
- <E type="Action" name="WidgetSetText">
- <Param type="Widget">Widget1</Param>
- <Param type="Tokens2" stringIndex="String77" />
- </E>
- <E type="Action" name="WidgetSetText">
- <Param type="Widget">Widget2</Param>
- <Param type="Tokens2" stringIndex="String78" />
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">False</Param>
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget1</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">False</Param>
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget2</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">False</Param>
- </E>
- <E type="Action" name="WidgetSetIcon">
- <Param type="Widget">Widget1</Param>
- <Param type="IconIndex6">0</Param>
- </E>
- <E type="Action" name="WidgetSetIcon">
- <Param type="Widget">Widget2</Param>
- <Param type="IconIndex6">0</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer3</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">ctf_game_start</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger17_Subroutine18">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">team_offense</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger17_Subroutine19">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">team_defense</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger20">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject0</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="Trigger20_Subroutine21" objectFilter="ctf_flag_return">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject0</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="Iterator.Object" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject0</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="EntityFilter" filterType="AllyTeams" />
- </E>
- <E type="Action" name="ObjectSetNavpointIcon">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="NavpointIconData" navpointIconIndex="4" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger22">
- <Elements>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="EntityFilter" filterType="Any" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="TeamHasPlayers" unionGroupID="-3">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject0</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine23">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="TeamHasPlayers" unionGroupID="-2">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine24">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Team1">TeamObject0</Param>
- <Param type="EntityFilter" filterType="Any" />
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Team0">TeamObject0</Param>
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine25">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine26">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine27">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachObject" name="Trigger22_Subroutine27_Subroutine28">
- <Elements>
- <E type="Condition" name="ObjectIsSameType" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="ObjectTypeIndex">flag</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine29">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachObject" name="Trigger22_Subroutine29_Subroutine30">
- <Elements>
- <E type="Condition" name="ObjectIsSameType" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="ObjectTypeIndex">flag</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine29_Subroutine30_Subroutine31">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ItemGetOwnerPlayer">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachTeam" name="Trigger22_Subroutine29_Subroutine30_Subroutine32">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine33">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="CreateObject">
- <Param type="ObjectTypeIndex">flag</Param>
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject0</Param>
- <Param type="ObjectFilterIndex">NONE</Param>
- <Param type="CreateObjectFlags">NeverGarbage</Param>
- <Param type="UInt24">3</Param>
- <Param type="NameIndex">NONE</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger22_Subroutine34">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ObjectSetInteractionFilter">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="EntityFilter" filterType="EnemyTeams" />
- </E>
- <E type="Action" name="WeaponPickupPriority">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="PickupPriority">HoldAction</Param>
- </E>
- <E type="Action" name="ObjectSetNavpointIcon">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="NavpointIconData" navpointIconIndex="6" />
- </E>
- <E type="Action" name="ObjectSetPriority">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="NetworkPriority">High</Param>
- </E>
- <E type="Action" name="ObjectSetBoundary">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="Shape" shapeType="Cylinder">
- <Radius varRefType="Int16">7</Radius>
- <Top varRefType="Int16">6</Top>
- <Bottom varRefType="Int16">3</Bottom>
- </Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetInteractionFilter">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="EntityFilter" filterType="Any" />
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger35">
- <Elements>
- <E type="Action" name="ObjectSetNavpointIcon">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="NavpointIconData" />
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger36">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ItemGetOwnerPlayer">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine37">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ApplyPlayerTraits">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="PlayerTraitsReference">Flag Carrier Traits</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="GlobalPlayer0">PlayerTimer2</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="GlobalPlayer0">PlayerTimer2</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="PlayerStatistic" dataType="GlobalPlayer0">Flag Carry Time</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Action" name="ResetTimer">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="GlobalPlayer0">PlayerTimer2</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine38">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger36_Subroutine38_Subroutine39">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="DistanceBetweenObjects">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">15</Param>
- <Param type="ComparisonType">LessThan</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine40">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="Object.ObjectVar" dataType="GlobalObject0">ObjectObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Action" name="ObjectSetNavpointIcon">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="GlobalPlayer0" />
- <Param type="NavpointIconData" navpointIconIndex="6" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Timer" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimerFlagresettime</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Flag reset time</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Timer" varRefType="Object.TimerVar" dataType="GlobalObject1">ObjectTimerFlagreturntime</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Flag return time</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ObjectSetProgressBar">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="GlobalObject0">ObjectObject1</Param>
- <Param type="EntityFilter" filterType="None" />
- <Param type="Object.Timer">ObjectTimerFlagresettime</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Timer" varRefType="Player.TimerVar" dataType="GlobalPlayer0">PlayerTimer1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Flag Carrier Cooldown</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="GlobalTeam0" />
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="GlobalPlayer0" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="ObjectIsInBoundary" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="GlobalPlayer0" />
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="GlobalTeam0">TeamObject0</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="Bool">False</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine40_Subroutine41">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Flag at home</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject2" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="GlobalTeam0">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject2">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine40_Subroutine42">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Neutral Flag Points</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine40_Subroutine43">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Enemy Flag Points</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine40_Subroutine44">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="PlayerStatistic" dataType="GlobalPlayer0">Flag Captures</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Action" name="DeleteObject">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_scored</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="None" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine45">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger36_Subroutine45_Subroutine46">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Flag return time</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="ObjectSetProgressBar">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="GlobalObject0">ObjectObject1</Param>
- <Param type="EntityFilter" filterType="AllyTeams" />
- <Param type="Object.Timer">ObjectTimerFlagreturntime</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ObjectSetNavpointIcon">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="NavpointIconData" navpointIconIndex="6" />
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="EntityFilter" filterType="Any" />
- </E>
- <E type="Action" name="ObjectSetPriority">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="NetworkPriority">High</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger47">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger47_Subroutine48">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="Player.ObjectVar" dataType="Iterator.Player">PlayerObject0</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger47_Subroutine49">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Kill Points</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger50">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="Object.ObjectVar" dataType="GlobalObject0">ObjectObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimerFlagresettime</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject1">ObjectTimerFlagreturntime</Param>
- <Param type="UInt5">18</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger50_Subroutine51">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="ObjectIsInBoundary" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="GlobalObject0">ObjectObject1</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject1">ObjectTimerFlagreturntime</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine51_Subroutine52">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Flag return time</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject1">ObjectTimerFlagreturntime</Param>
- <Param type="UInt5">13</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ObjectSetPriority">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="NetworkPriority">Type3</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="Trigger50_Subroutine53" objectFilter="ObjectFilter_flag">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Timer" varRefType="Object.TimerVar" dataType="Iterator.Object">ObjectTimerFlagresettime</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">6</Param>
- <Param type="ComparisonType">LessThan</Param>
- </E>
- <E type="Action" name="ObjectSetPriority">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="NetworkPriority">Type3</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine54">
- <Elements>
- <E type="Condition" name="ObjectIsOutOfBounds" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-3">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimerFlagresettime</Param>
- </E>
- <E type="Action" name="DeleteObject">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine54_Subroutine55">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_reset_neutral</Param>
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine54_Subroutine56">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_reset</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine54_Subroutine57">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_reset_neutral</Param>
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine54_Subroutine58">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_reset</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger50_Subroutine59">
- <Elements>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject1">ObjectTimerFlagreturntime</Param>
- </E>
- <E type="Action" name="DeleteObject">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_recovered</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger50_Subroutine59_Subroutine60">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="PlayerStatistic" dataType="Iterator.Player">Flag Returns</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Flag Return Points</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="PlayerStatistic" dataType="Iterator.Player">Flag Returns</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">dlc_achieve_1</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger61">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="Object.PlayerVar.SlaveObject" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimer3</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimer3</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine62">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine62_Subroutine63">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_dropped_neutral</Param>
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine62_Subroutine64">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_dropped</Param>
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine62_Subroutine65">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_dropped_neutral</Param>
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine62_Subroutine66">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_dropped</Param>
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ResetTimer">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimer3</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine67">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine67_Subroutine68">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_grabbed_neutral</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine67_Subroutine69">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_grabbed</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine67_Subroutine70">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_grabbed_neutral</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine67_Subroutine71">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">3</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flag_grabbed</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ResetTimer">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimer3</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine72">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger61_Subroutine73">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger74">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetWeapon">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">True</Param>
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- </E>
- <E type="Condition" name="ObjectIsSameType" unionGroupID="-2" invert="True">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="ObjectTypeIndex">flag</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Timer" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer1</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2" invert="True">
- <Param type="TimerReference" varRefType="Player.TimerVar" dataType="Iterator.Player">PlayerTimer1</Param>
- </E>
- <E type="Action" name="ApplyPlayerTraits">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerTraitsReference">Cooldown Traits</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger75">
- <Elements>
- <E type="Condition" name="TeamHasPlayers" unionGroupID="-2">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger75_Subroutine76">
- <Elements>
- <E type="Condition" name="CheckPlayerKillerType" unionGroupID="-2">
- <Param type="PlayerReference" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">flagcarrier_kill</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Carrier Kill Bonus Points</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="PlayerGetDeathDamageModifier">
- <Param type="PlayerReference" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger75_Subroutine76_Subroutine77">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">4</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="CustomReference" varRefType="Int16">64</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger78" objectFilter="ObjectFilter_flag">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject0</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="CreateObject">
- <Param type="ObjectTypeIndex">area</Param>
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject0</Param>
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="ObjectFilterIndex">NONE</Param>
- <Param type="CreateObjectFlags">NeverGarbage, Bit1</Param>
- <Param type="UInt24">0</Param>
- <Param type="NameIndex">NONE</Param>
- </E>
- <E type="Action" name="ObjectSetBoundary">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject0</Param>
- <Param type="Shape" shapeType="Cylinder">
- <Radius varRefType="UserDefinedOption">Option12</Radius>
- <Top varRefType="Int16">10</Top>
- <Bottom varRefType="Int16">10</Bottom>
- </Param>
- </E>
- <E type="Action" name="ObjectSetUnknownFilter">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject0</Param>
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Action" name="AttachObject">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject0</Param>
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="UInt24">0</Param>
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger79" objectFilter="ObjectFilter_flag">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="CreateObject">
- <Param type="ObjectTypeIndex">area</Param>
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject1</Param>
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="ObjectFilterIndex">NONE</Param>
- <Param type="CreateObjectFlags">NeverGarbage, Bit1</Param>
- <Param type="UInt24">0</Param>
- <Param type="NameIndex">NONE</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ObjectSetBoundary">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject1</Param>
- <Param type="Shape" shapeType="Cylinder">
- <Radius varRefType="UserDefinedOption">Option11</Radius>
- <Top varRefType="Int16">10</Top>
- <Bottom varRefType="Int16">10</Bottom>
- </Param>
- </E>
- <E type="Action" name="ObjectSetUnknownFilter">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject1</Param>
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Action" name="AttachObject">
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="Iterator.Object">ObjectObject1</Param>
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="UInt24">0</Param>
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger80" objectFilter="ObjectFilter_flag">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger80_Subroutine81">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="ObjectIsInBoundary" unionGroupID="-2">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="ObjectReference" varRefType="Object.ObjectVar" dataType="GlobalObject0">ObjectObject0</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric3</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="GlobalObject0">ObjectTimerFlagresettime</Param>
- <Param type="UInt5">0</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger82" objectFilter="ObjectFilter_flag">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger82_Subroutine83">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ItemGetOwnerPlayer">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="Object.PlayerVar" dataType="GlobalObject0">ObjectPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger84">
- <Elements>
- <E type="Condition" name="TeamHasPlayers" unionGroupID="-2">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="Trigger84_Subroutine85" objectFilter="ctf_res_zone">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="Iterator.Object" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SpawnZoneSetEnabled">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="CustomReference" varRefType="Int16">0</Param>
- </E>
- <E type="Action" name="ObjectSetUnknownFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Action" name="ObjectSetActive">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="CustomReference" varRefType="Int16">1</Param>
- </E>
- <E type="Action" name="ObjectSetInteractionFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SpawnZoneSetEnabled">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="CustomReference" varRefType="Int16">1</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="Trigger84_Subroutine86" objectFilter="ctf_res_zone_away">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="Iterator.Object" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SpawnZoneSetEnabled">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="CustomReference" varRefType="Int16">0</Param>
- </E>
- <E type="Action" name="ObjectSetUnknownFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Action" name="ObjectSetActive">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="CustomReference" varRefType="Int16">1</Param>
- </E>
- <E type="Action" name="ObjectSetInteractionFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="EntityFilter" filterType="None" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2" invert="True">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SpawnZoneSetEnabled">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="CustomReference" varRefType="Int16">1</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger87">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Condition" name="TeamHasPlayers" unionGroupID="-2" invert="True">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject0">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="DeleteObject">
- <Param type="ObjectReference" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger88">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="GlobalTeam0" />
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject1" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="GlobalTeam0">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">NotEqual</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger88_Subroutine89">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject1">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget2</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger88_Subroutine90">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Object.NumericVar" dataType="GlobalObject1">ObjectNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget1</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger91">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Super Shields</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ObjectGetShields">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">100</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="RandomNumeric">
- <Param type="CustomReference" varRefType="Int16">10</Param>
- <Param type="CustomReference" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="ComparisonType">LessThanEqual</Param>
- </E>
- <E type="Action" name="CreateObject">
- <Param type="ObjectTypeIndex">invisible_cube_of_derek</Param>
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="ObjectFilterIndex">NONE</Param>
- <Param type="CreateObjectFlags">NeverGarbage</Param>
- <Param type="UInt24">0</Param>
- <Param type="NameIndex">NONE</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger92" objectFilter="ObjectFilter_invisible_cube_of_derek">
- <Elements>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="Iterator.Object">ObjectTimer2</Param>
- <Param type="UInt5">5</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="Object.TimerVar" dataType="Iterator.Object">ObjectTimer2</Param>
- </E>
- <E type="Action" name="DeleteObject">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger93">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Sides</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="TeamHasPlayers" unionGroupID="-2">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="Team.ObjectVar" dataType="Iterator.Team">TeamObject1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="RoundLimit" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Subtract</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="CurrentRound" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="RoundTimeLimit" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="RoundTime" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger93_Subroutine94">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="PlayerStatistic" dataType="Iterator.Player">Flag Carry Time</Param>
- <Param type="OperationType">Add</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric5</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger93_Subroutine95">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric5</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="PlayerStatistic" dataType="Iterator.Player">Flag Carry Time</Param>
- <Param type="OperationType">Add</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric6</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="CurrentRound" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric6</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">2</Param>
- <Param type="OperationType">Modulus</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger93_Subroutine96">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric5</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Int16">59</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger93_Subroutine97">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric6</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Team1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncidentWithValue">
- <Param type="IncidentId">dlc_achieve_2</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="CustomReference" varRefType="Int16">59</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger name="Trigger98">
- <Elements>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2" invert="True">
- <Param type="TimerReference" varRefType="RoundTime" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Timer" varRefType="GracePeriodTime" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger name="Trigger99">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="RoundTimeLimit" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger99_Subroutine100">
- <Elements>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2" invert="True">
- <Param type="TimerReference" varRefType="RoundTime" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="RoundTime" />
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger99_Subroutine101">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="SuddenDeathTime" />
- <Param type="UInt5">5</Param>
- </E>
- <E type="Action" name="ResetTimer">
- <Param type="TimerReference" varRefType="GracePeriodTime" />
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger99_Subroutine101_Subroutine102">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">sudden_death</Param>
- <Param type="TargetVar" targetType="None" />
- <Param type="TargetVar" targetType="None" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="SuddenDeathTimeLimit" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Timer" varRefType="GracePeriodTime" />
- <Param type="VarReference" varRefKind="Timer" varRefType="SuddenDeathTime" />
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Timer" varRefType="GracePeriodTime" />
- <Param type="VarReference" varRefKind="Timer" varRefType="SuddenDeathTime" />
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" name="Trigger99_Subroutine103">
- <Elements>
- <E type="Condition" name="Comparison" unionGroupID="-2">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="TimerTick">
- <Param type="TimerReference" varRefType="GracePeriodTime" />
- <Param type="UInt5">5</Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="GracePeriodTime" />
- </E>
- <E type="Action" name="EndRoundWithWinner" />
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="TimerIsZero" unionGroupID="-2">
- <Param type="TimerReference" varRefType="SuddenDeathTime" />
- </E>
- <E type="Action" name="EndRoundWithWinner" />
- </Elements>
- </Trigger>
- </Triggers>
- <EntryPoints>
- <Pregame>PregameTrigger</Pregame>
- </EntryPoints>
- </MegaloScript>
- </GameVariant>
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