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- new Text:InGame_TD[51];
- InGame_TD[0] = TextDrawCreate(-4.699889, 434.033996, "box");
- TextDrawLetterSize(InGame_TD[0], 0.000000, 0.853685);
- TextDrawTextSize(InGame_TD[0], 674.000000, 0.000000);
- TextDrawAlignment(InGame_TD[0], 1);
- TextDrawColor(InGame_TD[0], -1);
- TextDrawUseBox(InGame_TD[0], 1);
- TextDrawBoxColor(InGame_TD[0], 320150015);
- TextDrawSetShadow(InGame_TD[0], 0);
- TextDrawBackgroundColor(InGame_TD[0], 255);
- TextDrawFont(InGame_TD[0], 1);
- TextDrawSetProportional(InGame_TD[0], 1);
- InGame_TD[1] = TextDrawCreate(-0.483125, 432.083374, "box");
- TextDrawLetterSize(InGame_TD[1], 0.000000, 0.254759);
- TextDrawTextSize(InGame_TD[1], 97.000000, 0.000000);
- TextDrawAlignment(InGame_TD[1], 1);
- TextDrawColor(InGame_TD[1], -1);
- TextDrawUseBox(InGame_TD[1], 1);
- TextDrawBoxColor(InGame_TD[1], -1662963457);
- TextDrawSetShadow(InGame_TD[1], 0);
- TextDrawBackgroundColor(InGame_TD[1], 255);
- TextDrawFont(InGame_TD[1], 1);
- TextDrawSetProportional(InGame_TD[1], 1);
- InGame_TD[2] = TextDrawCreate(31.717020, 428.432952, "VERZIJA_MODA");
- TextDrawLetterSize(InGame_TD[2], 0.141844, 0.899999);
- TextDrawAlignment(InGame_TD[2], 1);
- TextDrawColor(InGame_TD[2], 255);
- TextDrawSetShadow(InGame_TD[2], 0);
- TextDrawBackgroundColor(InGame_TD[2], 255);
- TextDrawFont(InGame_TD[2], 2);
- TextDrawSetProportional(InGame_TD[2], 1);
- InGame_TD[3] = TextDrawCreate(42.894927, 436.483459, "v1.8");
- TextDrawLetterSize(InGame_TD[3], 0.222898, 0.894165);
- TextDrawAlignment(InGame_TD[3], 1);
- TextDrawColor(InGame_TD[3], -1);
- TextDrawSetShadow(InGame_TD[3], 0);
- TextDrawBackgroundColor(InGame_TD[3], 255);
- TextDrawFont(InGame_TD[3], 1);
- TextDrawSetProportional(InGame_TD[3], 1);
- InGame_TD[4] = TextDrawCreate(129.297256, 425.083343, "HAPPY_HOURS_:_<_3_LVL");
- TextDrawLetterSize(InGame_TD[4], 0.153089, 1.092499);
- TextDrawAlignment(InGame_TD[4], 1);
- TextDrawColor(InGame_TD[4], -1);
- TextDrawSetShadow(InGame_TD[4], 0);
- TextDrawSetOutline(InGame_TD[4], 1);
- TextDrawBackgroundColor(InGame_TD[4], 255);
- TextDrawFont(InGame_TD[4], 1);
- TextDrawSetProportional(InGame_TD[4], 1);
- InGame_TD[5] = TextDrawCreate(239.070922, 432.849975, "PRI_KUPOVINI,_PRODAJI_ILI_ZAMENI_POZOVITE_HELPERA_RADI_SIGURNOSTI");
- TextDrawLetterSize(InGame_TD[5], 0.177919, 1.063333);
- TextDrawAlignment(InGame_TD[5], 1);
- TextDrawColor(InGame_TD[5], -1);
- TextDrawSetShadow(InGame_TD[5], 0);
- TextDrawBackgroundColor(InGame_TD[5], 255);
- TextDrawFont(InGame_TD[5], 1);
- TextDrawSetProportional(InGame_TD[5], 1);
- InGame_TD[6] = TextDrawCreate(545.386474, 431.183471, "box");
- TextDrawLetterSize(InGame_TD[6], 0.000000, 0.254759);
- TextDrawTextSize(InGame_TD[6], 646.001464, 0.000000);
- TextDrawAlignment(InGame_TD[6], 1);
- TextDrawColor(InGame_TD[6], -1);
- TextDrawUseBox(InGame_TD[6], 1);
- TextDrawBoxColor(InGame_TD[6], -1662963457);
- TextDrawSetShadow(InGame_TD[6], 0);
- TextDrawBackgroundColor(InGame_TD[6], 255);
- TextDrawFont(InGame_TD[6], 1);
- TextDrawSetProportional(InGame_TD[6], 1);
- InGame_TD[7] = TextDrawCreate(549.748535, 435.900146, "20:30");
- TextDrawLetterSize(InGame_TD[7], 0.222898, 0.894165);
- TextDrawAlignment(InGame_TD[7], 1);
- TextDrawColor(InGame_TD[7], -1);
- TextDrawSetShadow(InGame_TD[7], 0);
- TextDrawBackgroundColor(InGame_TD[7], 255);
- TextDrawFont(InGame_TD[7], 1);
- TextDrawSetProportional(InGame_TD[7], 1);
- InGame_TD[8] = TextDrawCreate(550.407226, 427.666564, "VREME");
- TextDrawLetterSize(InGame_TD[8], 0.141844, 0.899999);
- TextDrawAlignment(InGame_TD[8], 1);
- TextDrawColor(InGame_TD[8], 255);
- TextDrawSetShadow(InGame_TD[8], 0);
- TextDrawBackgroundColor(InGame_TD[8], 255);
- TextDrawFont(InGame_TD[8], 2);
- TextDrawSetProportional(InGame_TD[8], 1);
- InGame_TD[9] = TextDrawCreate(599.695190, 427.666564, "DATUM");
- TextDrawLetterSize(InGame_TD[9], 0.141844, 0.899999);
- TextDrawAlignment(InGame_TD[9], 1);
- TextDrawColor(InGame_TD[9], 255);
- TextDrawSetShadow(InGame_TD[9], 0);
- TextDrawBackgroundColor(InGame_TD[9], 255);
- TextDrawFont(InGame_TD[9], 2);
- TextDrawSetProportional(InGame_TD[9], 1);
- InGame_TD[10] = TextDrawCreate(588.739013, 435.900146, "28.11.2021");
- TextDrawLetterSize(InGame_TD[10], 0.222898, 0.894165);
- TextDrawAlignment(InGame_TD[10], 1);
- TextDrawColor(InGame_TD[10], -1);
- TextDrawSetShadow(InGame_TD[10], 0);
- TextDrawBackgroundColor(InGame_TD[10], 255);
- TextDrawFont(InGame_TD[10], 1);
- TextDrawSetProportional(InGame_TD[10], 1);
- InGame_TD[11] = TextDrawCreate(554.246093, 419.450653, "box");
- TextDrawLetterSize(InGame_TD[11], 0.000000, -1.629474);
- TextDrawTextSize(InGame_TD[11], 670.000000, 0.000000);
- TextDrawAlignment(InGame_TD[11], 1);
- TextDrawColor(InGame_TD[11], -1);
- TextDrawUseBox(InGame_TD[11], 1);
- TextDrawBoxColor(InGame_TD[11], 320150015);
- TextDrawSetShadow(InGame_TD[11], 0);
- TextDrawBackgroundColor(InGame_TD[11], 255);
- TextDrawFont(InGame_TD[11], 1);
- TextDrawSetProportional(InGame_TD[11], 1);
- InGame_TD[12] = TextDrawCreate(574.514038, 409.700012, "LS_INTERNATIONAL");
- TextDrawLetterSize(InGame_TD[12], 0.158242, 0.754166);
- TextDrawAlignment(InGame_TD[12], 1);
- TextDrawColor(InGame_TD[12], -1);
- TextDrawSetShadow(InGame_TD[12], 0);
- TextDrawBackgroundColor(InGame_TD[12], 255);
- TextDrawFont(InGame_TD[12], 1);
- TextDrawSetProportional(InGame_TD[12], 1);
- InGame_TD[13] = TextDrawCreate(558.283325, 403.981811, "box");
- TextDrawLetterSize(InGame_TD[13], 0.000000, 0.254759);
- TextDrawTextSize(InGame_TD[13], 658.898315, 0.000000);
- TextDrawAlignment(InGame_TD[13], 1);
- TextDrawColor(InGame_TD[13], -1);
- TextDrawUseBox(InGame_TD[13], 1);
- TextDrawBoxColor(InGame_TD[13], -1646120705);
- TextDrawSetShadow(InGame_TD[13], 0);
- TextDrawBackgroundColor(InGame_TD[13], 255);
- TextDrawFont(InGame_TD[13], 1);
- TextDrawSetProportional(InGame_TD[13], 1);
- InGame_TD[14] = TextDrawCreate(585.669738, 400.633117, "LOKACIJA");
- TextDrawLetterSize(InGame_TD[14], 0.141844, 0.899999);
- TextDrawAlignment(InGame_TD[14], 1);
- TextDrawColor(InGame_TD[14], 255);
- TextDrawSetShadow(InGame_TD[14], 0);
- TextDrawBackgroundColor(InGame_TD[14], 255);
- TextDrawFont(InGame_TD[14], 2);
- TextDrawSetProportional(InGame_TD[14], 1);
- InGame_TD[15] = TextDrawCreate(496.315826, 102.700706, "box");
- TextDrawLetterSize(InGame_TD[15], 0.000000, 6.670926);
- TextDrawTextSize(InGame_TD[15], 610.000000, 0.000000);
- TextDrawAlignment(InGame_TD[15], 1);
- TextDrawColor(InGame_TD[15], -1);
- TextDrawUseBox(InGame_TD[15], 1);
- TextDrawBoxColor(InGame_TD[15], 320150015);
- TextDrawSetShadow(InGame_TD[15], 0);
- TextDrawBackgroundColor(InGame_TD[15], 255);
- TextDrawFont(InGame_TD[15], 1);
- TextDrawSetProportional(InGame_TD[15], 1);
- InGame_TD[16] = TextDrawCreate(498.947479, 106.300651, "box");
- TextDrawLetterSize(InGame_TD[16], 0.000000, 4.555004);
- TextDrawTextSize(InGame_TD[16], 524.600097, 0.000000);
- TextDrawAlignment(InGame_TD[16], 1);
- TextDrawColor(InGame_TD[16], -1);
- TextDrawUseBox(InGame_TD[16], 1);
- TextDrawBoxColor(InGame_TD[16], 269553663);
- TextDrawSetShadow(InGame_TD[16], 0);
- TextDrawBackgroundColor(InGame_TD[16], 255);
- TextDrawFont(InGame_TD[16], 1);
- TextDrawSetProportional(InGame_TD[16], 1);
- InGame_TD[17] = TextDrawCreate(498.478942, 153.550643, "box");
- TextDrawLetterSize(InGame_TD[17], 0.000000, 0.606015);
- TextDrawTextSize(InGame_TD[17], 607.800781, 0.000000);
- TextDrawAlignment(InGame_TD[17], 1);
- TextDrawColor(InGame_TD[17], -1);
- TextDrawUseBox(InGame_TD[17], 1);
- TextDrawBoxColor(InGame_TD[17], 269553663);
- TextDrawSetShadow(InGame_TD[17], 0);
- TextDrawBackgroundColor(InGame_TD[17], 255);
- TextDrawFont(InGame_TD[17], 1);
- TextDrawSetProportional(InGame_TD[17], 1);
- InGame_TD[18] = TextDrawCreate(507.594207, 152.700088, "ld_chat:badchat");
- TextDrawTextSize(InGame_TD[18], -7.000000, 7.000000);
- TextDrawAlignment(InGame_TD[18], 1);
- TextDrawColor(InGame_TD[18], -1);
- TextDrawSetShadow(InGame_TD[18], 0);
- TextDrawBackgroundColor(InGame_TD[18], 255);
- TextDrawFont(InGame_TD[18], 4);
- TextDrawSetProportional(InGame_TD[18], 0);
- InGame_TD[19] = TextDrawCreate(509.336669, 151.583328, "HAPPY_JOB:");
- TextDrawLetterSize(InGame_TD[19], 0.162928, 0.946666);
- TextDrawAlignment(InGame_TD[19], 1);
- TextDrawColor(InGame_TD[19], -1);
- TextDrawSetShadow(InGame_TD[19], 0);
- TextDrawBackgroundColor(InGame_TD[19], 255);
- TextDrawFont(InGame_TD[19], 1);
- TextDrawSetProportional(InGame_TD[19], 1);
- InGame_TD[20] = TextDrawCreate(543.250732, 152.400100, "ISKLJUCENO");
- TextDrawLetterSize(InGame_TD[20], 0.193849, 0.853332);
- TextDrawAlignment(InGame_TD[20], 1);
- TextDrawColor(InGame_TD[20], -16776961);
- TextDrawSetShadow(InGame_TD[20], 0);
- TextDrawBackgroundColor(InGame_TD[20], 255);
- TextDrawFont(InGame_TD[20], 1);
- TextDrawSetProportional(InGame_TD[20], 1);
- InGame_TD[21] = TextDrawCreate(504.803436, 101.331817, "box");
- TextDrawLetterSize(InGame_TD[21], 0.000000, 0.033759);
- TextDrawTextSize(InGame_TD[21], 605.399902, 0.000000);
- TextDrawAlignment(InGame_TD[21], 1);
- TextDrawColor(InGame_TD[21], -1);
- TextDrawUseBox(InGame_TD[21], 1);
- TextDrawBoxColor(InGame_TD[21], -1646120705);
- TextDrawSetShadow(InGame_TD[21], 0);
- TextDrawBackgroundColor(InGame_TD[21], 255);
- TextDrawFont(InGame_TD[21], 1);
- TextDrawSetProportional(InGame_TD[21], 1);
- InGame_TD[22] = TextDrawCreate(537.533264, 98.016471, "MINI_USER_INFO");
- TextDrawLetterSize(InGame_TD[22], 0.124040, 0.748333);
- TextDrawAlignment(InGame_TD[22], 1);
- TextDrawColor(InGame_TD[22], 255);
- TextDrawSetShadow(InGame_TD[22], 0);
- TextDrawBackgroundColor(InGame_TD[22], 255);
- TextDrawFont(InGame_TD[22], 1);
- TextDrawSetProportional(InGame_TD[22], 1);
- InGame_TD[23] = TextDrawCreate(530.072143, 115.848518, "box");
- TextDrawLetterSize(InGame_TD[23], 0.000000, 0.348464);
- TextDrawTextSize(InGame_TD[23], 559.800048, 0.000000);
- TextDrawAlignment(InGame_TD[23], 1);
- TextDrawColor(InGame_TD[23], -1);
- TextDrawUseBox(InGame_TD[23], 1);
- TextDrawBoxColor(InGame_TD[23], -1646120705);
- TextDrawSetShadow(InGame_TD[23], 0);
- TextDrawBackgroundColor(InGame_TD[23], 255);
- TextDrawFont(InGame_TD[23], 1);
- TextDrawSetProportional(InGame_TD[23], 1);
- InGame_TD[24] = TextDrawCreate(533.215698, 112.916511, "BANKA");
- TextDrawLetterSize(InGame_TD[24], 0.153557, 0.905833);
- TextDrawAlignment(InGame_TD[24], 1);
- TextDrawColor(InGame_TD[24], 255);
- TextDrawSetShadow(InGame_TD[24], 0);
- TextDrawBackgroundColor(InGame_TD[24], 255);
- TextDrawFont(InGame_TD[24], 1);
- TextDrawSetProportional(InGame_TD[24], 1);
- InGame_TD[25] = TextDrawCreate(565.527709, 113.166641, "/");
- TextDrawLetterSize(InGame_TD[25], -0.524390, 0.748332);
- TextDrawAlignment(InGame_TD[25], 1);
- TextDrawColor(InGame_TD[25], -1646120705);
- TextDrawSetShadow(InGame_TD[25], 0);
- TextDrawSetOutline(InGame_TD[25], 1);
- TextDrawBackgroundColor(InGame_TD[25], -1646120705);
- TextDrawFont(InGame_TD[25], 1);
- TextDrawSetProportional(InGame_TD[25], 1);
- InGame_TD[26] = TextDrawCreate(558.733764, 121.448432, "box");
- TextDrawLetterSize(InGame_TD[26], 0.000000, -0.288908);
- TextDrawTextSize(InGame_TD[26], 607.840087, 0.000000);
- TextDrawAlignment(InGame_TD[26], 1);
- TextDrawColor(InGame_TD[26], -1);
- TextDrawUseBox(InGame_TD[26], 1);
- TextDrawBoxColor(InGame_TD[26], -1646120705);
- TextDrawSetShadow(InGame_TD[26], 0);
- TextDrawBackgroundColor(InGame_TD[26], 255);
- TextDrawFont(InGame_TD[26], 1);
- TextDrawSetProportional(InGame_TD[26], 1);
- InGame_TD[27] = TextDrawCreate(530.072143, 127.548339, "box");
- TextDrawLetterSize(InGame_TD[27], 0.000000, 0.348464);
- TextDrawTextSize(InGame_TD[27], 559.800048, 0.000000);
- TextDrawAlignment(InGame_TD[27], 1);
- TextDrawColor(InGame_TD[27], -1);
- TextDrawUseBox(InGame_TD[27], 1);
- TextDrawBoxColor(InGame_TD[27], -1646120705);
- TextDrawSetShadow(InGame_TD[27], 0);
- TextDrawBackgroundColor(InGame_TD[27], 255);
- TextDrawFont(InGame_TD[27], 1);
- TextDrawSetProportional(InGame_TD[27], 1);
- InGame_TD[28] = TextDrawCreate(533.315673, 125.016326, "ZLATO");
- TextDrawLetterSize(InGame_TD[28], 0.153557, 0.905833);
- TextDrawAlignment(InGame_TD[28], 1);
- TextDrawColor(InGame_TD[28], 255);
- TextDrawSetShadow(InGame_TD[28], 0);
- TextDrawBackgroundColor(InGame_TD[28], 255);
- TextDrawFont(InGame_TD[28], 1);
- TextDrawSetProportional(InGame_TD[28], 1);
- InGame_TD[29] = TextDrawCreate(565.527709, 125.266456, "/");
- TextDrawLetterSize(InGame_TD[29], -0.524390, 0.748332);
- TextDrawAlignment(InGame_TD[29], 1);
- TextDrawColor(InGame_TD[29], -1646120705);
- TextDrawSetShadow(InGame_TD[29], 0);
- TextDrawSetOutline(InGame_TD[29], 1);
- TextDrawBackgroundColor(InGame_TD[29], -1646120705);
- TextDrawFont(InGame_TD[29], 1);
- TextDrawSetProportional(InGame_TD[29], 1);
- InGame_TD[30] = TextDrawCreate(558.733764, 133.348663, "box");
- TextDrawLetterSize(InGame_TD[30], 0.000000, -0.288908);
- TextDrawTextSize(InGame_TD[30], 607.840087, 0.000000);
- TextDrawAlignment(InGame_TD[30], 1);
- TextDrawColor(InGame_TD[30], -1);
- TextDrawUseBox(InGame_TD[30], 1);
- TextDrawBoxColor(InGame_TD[30], -1646120705);
- TextDrawSetShadow(InGame_TD[30], 0);
- TextDrawBackgroundColor(InGame_TD[30], 255);
- TextDrawFont(InGame_TD[30], 1);
- TextDrawSetProportional(InGame_TD[30], 1);
- InGame_TD[31] = TextDrawCreate(530.540649, 139.749053, "box");
- TextDrawLetterSize(InGame_TD[31], 0.000000, 0.348464);
- TextDrawTextSize(InGame_TD[31], 560.000000, 0.000000);
- TextDrawAlignment(InGame_TD[31], 1);
- TextDrawColor(InGame_TD[31], -1);
- TextDrawUseBox(InGame_TD[31], 1);
- TextDrawBoxColor(InGame_TD[31], -1646120705);
- TextDrawSetShadow(InGame_TD[31], 0);
- TextDrawBackgroundColor(InGame_TD[31], 255);
- TextDrawFont(InGame_TD[31], 1);
- TextDrawSetProportional(InGame_TD[31], 1);
- InGame_TD[32] = TextDrawCreate(533.315673, 136.616806, "PLATA");
- TextDrawLetterSize(InGame_TD[32], 0.153557, 0.905833);
- TextDrawAlignment(InGame_TD[32], 1);
- TextDrawColor(InGame_TD[32], 255);
- TextDrawSetShadow(InGame_TD[32], 0);
- TextDrawBackgroundColor(InGame_TD[32], 255);
- TextDrawFont(InGame_TD[32], 1);
- TextDrawSetProportional(InGame_TD[32], 1);
- InGame_TD[33] = TextDrawCreate(565.527709, 136.866958, "/");
- TextDrawLetterSize(InGame_TD[33], -0.524390, 0.748332);
- TextDrawAlignment(InGame_TD[33], 1);
- TextDrawColor(InGame_TD[33], -1646120705);
- TextDrawSetShadow(InGame_TD[33], 0);
- TextDrawSetOutline(InGame_TD[33], 1);
- TextDrawBackgroundColor(InGame_TD[33], -1646120705);
- TextDrawFont(InGame_TD[33], 1);
- TextDrawSetProportional(InGame_TD[33], 1);
- InGame_TD[34] = TextDrawCreate(558.733764, 144.949371, "box");
- TextDrawLetterSize(InGame_TD[34], 0.000000, -0.288908);
- TextDrawTextSize(InGame_TD[34], 607.840087, 0.000000);
- TextDrawAlignment(InGame_TD[34], 1);
- TextDrawColor(InGame_TD[34], -1);
- TextDrawUseBox(InGame_TD[34], 1);
- TextDrawBoxColor(InGame_TD[34], -1646120705);
- TextDrawSetShadow(InGame_TD[34], 0);
- TextDrawBackgroundColor(InGame_TD[34], 255);
- TextDrawFont(InGame_TD[34], 1);
- TextDrawSetProportional(InGame_TD[34], 1);
- InGame_TD[35] = TextDrawCreate(550.862487, -0.216659, "ld_beat:chit");
- TextDrawTextSize(InGame_TD[35], 48.000000, 51.000000);
- TextDrawAlignment(InGame_TD[35], 1);
- TextDrawColor(InGame_TD[35], -1646120705);
- TextDrawSetShadow(InGame_TD[35], 0);
- TextDrawBackgroundColor(InGame_TD[35], 255);
- TextDrawFont(InGame_TD[35], 4);
- TextDrawSetProportional(InGame_TD[35], 0);
- InGame_TD[36] = TextDrawCreate(553.561828, 2.083340, "ld_beat:chit");
- TextDrawTextSize(InGame_TD[36], 42.000000, 46.000000);
- TextDrawAlignment(InGame_TD[36], 1);
- TextDrawColor(InGame_TD[36], 774383871);
- TextDrawSetShadow(InGame_TD[36], 0);
- TextDrawBackgroundColor(InGame_TD[36], 255);
- TextDrawFont(InGame_TD[36], 4);
- TextDrawSetProportional(InGame_TD[36], 0);
- InGame_TD[37] = TextDrawCreate(558.360656, 8.783337, "ld_beat:chit");
- TextDrawTextSize(InGame_TD[37], 32.000000, 32.000000);
- TextDrawAlignment(InGame_TD[37], 1);
- TextDrawColor(InGame_TD[37], -1646120705);
- TextDrawSetShadow(InGame_TD[37], 0);
- TextDrawBackgroundColor(InGame_TD[37], 255);
- TextDrawFont(InGame_TD[37], 4);
- TextDrawSetProportional(InGame_TD[37], 0);
- InGame_TD[38] = TextDrawCreate(558.860534, 7.283335, "ld_beat:chit");
- TextDrawTextSize(InGame_TD[38], 31.000000, 33.000000);
- TextDrawAlignment(InGame_TD[38], 1);
- TextDrawColor(InGame_TD[38], 774383871);
- TextDrawSetShadow(InGame_TD[38], 0);
- TextDrawBackgroundColor(InGame_TD[38], 255);
- TextDrawFont(InGame_TD[38], 4);
- TextDrawSetProportional(InGame_TD[38], 0);
- InGame_TD[39] = TextDrawCreate(556.715881, 23.533346, "[]");
- TextDrawLetterSize(InGame_TD[39], 0.121229, 0.456666);
- TextDrawTextSize(InGame_TD[39], -87.000000, 0.000000);
- TextDrawAlignment(InGame_TD[39], 1);
- TextDrawColor(InGame_TD[39], -1);
- TextDrawSetShadow(InGame_TD[39], 0);
- TextDrawBackgroundColor(InGame_TD[39], 255);
- TextDrawFont(InGame_TD[39], 2);
- TextDrawSetProportional(InGame_TD[39], 1);
- InGame_TD[40] = TextDrawCreate(557.015808, 18.933328, "[]");
- TextDrawLetterSize(InGame_TD[40], 0.121229, 0.456666);
- TextDrawTextSize(InGame_TD[40], -87.000000, 0.000000);
- TextDrawAlignment(InGame_TD[40], 1);
- TextDrawColor(InGame_TD[40], -1);
- TextDrawSetShadow(InGame_TD[40], 0);
- TextDrawBackgroundColor(InGame_TD[40], 255);
- TextDrawFont(InGame_TD[40], 2);
- TextDrawSetProportional(InGame_TD[40], 1);
- InGame_TD[41] = TextDrawCreate(557.615661, 27.833362, "[]");
- TextDrawLetterSize(InGame_TD[41], 0.121229, 0.456666);
- TextDrawTextSize(InGame_TD[41], -87.000000, 0.000000);
- TextDrawAlignment(InGame_TD[41], 1);
- TextDrawColor(InGame_TD[41], -1);
- TextDrawSetShadow(InGame_TD[41], 0);
- TextDrawBackgroundColor(InGame_TD[41], 255);
- TextDrawFont(InGame_TD[41], 2);
- TextDrawSetProportional(InGame_TD[41], 1);
- InGame_TD[42] = TextDrawCreate(580.210144, 27.933362, "[]");
- TextDrawLetterSize(InGame_TD[42], 0.121229, 0.456666);
- TextDrawTextSize(InGame_TD[42], -87.000000, 0.000000);
- TextDrawAlignment(InGame_TD[42], 1);
- TextDrawColor(InGame_TD[42], -1);
- TextDrawSetShadow(InGame_TD[42], 0);
- TextDrawBackgroundColor(InGame_TD[42], 255);
- TextDrawFont(InGame_TD[42], 2);
- TextDrawSetProportional(InGame_TD[42], 1);
- InGame_TD[43] = TextDrawCreate(581.209899, 18.933328, "[]");
- TextDrawLetterSize(InGame_TD[43], 0.121229, 0.456666);
- TextDrawTextSize(InGame_TD[43], -87.000000, 0.000000);
- TextDrawAlignment(InGame_TD[43], 1);
- TextDrawColor(InGame_TD[43], -1);
- TextDrawSetShadow(InGame_TD[43], 0);
- TextDrawBackgroundColor(InGame_TD[43], 255);
- TextDrawFont(InGame_TD[43], 2);
- TextDrawSetProportional(InGame_TD[43], 1);
- InGame_TD[44] = TextDrawCreate(581.209899, 23.533346, "[]");
- TextDrawLetterSize(InGame_TD[44], 0.121229, 0.456666);
- TextDrawTextSize(InGame_TD[44], -87.000000, 0.000000);
- TextDrawAlignment(InGame_TD[44], 1);
- TextDrawColor(InGame_TD[44], -1);
- TextDrawSetShadow(InGame_TD[44], 0);
- TextDrawBackgroundColor(InGame_TD[44], 255);
- TextDrawFont(InGame_TD[44], 2);
- TextDrawSetProportional(InGame_TD[44], 1);
- InGame_TD[45] = TextDrawCreate(562.759582, 14.383358, "ld_beat:chit");
- TextDrawTextSize(InGame_TD[45], 23.000000, 25.000000);
- TextDrawAlignment(InGame_TD[45], 1);
- TextDrawColor(InGame_TD[45], -1646120705);
- TextDrawSetShadow(InGame_TD[45], 0);
- TextDrawBackgroundColor(InGame_TD[45], 255);
- TextDrawFont(InGame_TD[45], 4);
- TextDrawSetProportional(InGame_TD[45], 0);
- InGame_TD[46] = TextDrawCreate(513.436523, -46.466751, "");
- TextDrawTextSize(InGame_TD[46], 121.000000, 150.000000);
- TextDrawAlignment(InGame_TD[46], 1);
- TextDrawColor(InGame_TD[46], 774383871);
- TextDrawSetShadow(InGame_TD[46], 0);
- TextDrawFont(InGame_TD[46], 5);
- TextDrawSetProportional(InGame_TD[46], 0);
- TextDrawSetPreviewModel(InGame_TD[46], 19177);
- TextDrawSetPreviewRot(InGame_TD[46], 0.000000, 0.000000, 0.000000, 1.000000);
- InGame_TD[47] = TextDrawCreate(570.632446, 18.049983, "G");
- TextDrawLetterSize(InGame_TD[47], 0.243513, 1.302499);
- TextDrawAlignment(InGame_TD[47], 1);
- TextDrawColor(InGame_TD[47], -1);
- TextDrawSetShadow(InGame_TD[47], 0);
- TextDrawSetOutline(InGame_TD[47], 1);
- TextDrawBackgroundColor(InGame_TD[47], 255);
- TextDrawFont(InGame_TD[47], 2);
- TextDrawSetProportional(InGame_TD[47], 1);
- InGame_TD[48] = TextDrawCreate(566.846862, 29.733354, "GHETTO");
- TextDrawLetterSize(InGame_TD[48], 0.093118, 0.573333);
- TextDrawAlignment(InGame_TD[48], 1);
- TextDrawColor(InGame_TD[48], -1);
- TextDrawSetShadow(InGame_TD[48], 0);
- TextDrawBackgroundColor(InGame_TD[48], 255);
- TextDrawFont(InGame_TD[48], 2);
- TextDrawSetProportional(InGame_TD[48], 1);
- InGame_TD[49] = TextDrawCreate(567.046813, 33.333343, "ROLEPLAY");
- TextDrawLetterSize(InGame_TD[49], 0.071098, 0.573333);
- TextDrawAlignment(InGame_TD[49], 1);
- TextDrawColor(InGame_TD[49], -1646120705);
- TextDrawSetShadow(InGame_TD[49], 0);
- TextDrawBackgroundColor(InGame_TD[49], 255);
- TextDrawFont(InGame_TD[49], 2);
- TextDrawSetProportional(InGame_TD[49], 1);
- InGame_TD[50] = TextDrawCreate(555.353820, -13.983316, "");
- TextDrawTextSize(InGame_TD[50], 58.000000, 51.000000);
- TextDrawAlignment(InGame_TD[50], 1);
- TextDrawColor(InGame_TD[50], -1);
- TextDrawSetShadow(InGame_TD[50], 0);
- TextDrawFont(InGame_TD[50], 5);
- TextDrawSetProportional(InGame_TD[50], 0);
- TextDrawSetPreviewModel(InGame_TD[50], 19064);
- TextDrawSetPreviewRot(InGame_TD[50], 0.000000, 0.000000, 0.000000, 1.000000);
- //Player TextDraws:
- new PlayerText:InGame_PTD[MAX_PLAYERS][4];
- InGame_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 485.925720, 103.416603, "");
- PlayerTextDrawTextSize(playerid, InGame_PTD[playerid][0], 50.000000, 44.000000);
- PlayerTextDrawAlignment(playerid, InGame_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, InGame_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, InGame_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, InGame_PTD[playerid][0], 268435456);
- PlayerTextDrawFont(playerid, InGame_PTD[playerid][0], 5);
- PlayerTextDrawSetProportional(playerid, InGame_PTD[playerid][0], 0);
- PlayerTextDrawSetPreviewModel(playerid, InGame_PTD[playerid][0], 23);
- PlayerTextDrawSetPreviewRot(playerid, InGame_PTD[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
- InGame_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 602.691833, 111.033302, "0$");
- PlayerTextDrawLetterSize(playerid, InGame_PTD[playerid][1], 0.113733, 0.841666);
- PlayerTextDrawAlignment(playerid, InGame_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, InGame_PTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, InGame_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, InGame_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, InGame_PTD[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, InGame_PTD[playerid][1], 1);
- InGame_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 602.691833, 123.433113, "0G");
- PlayerTextDrawLetterSize(playerid, InGame_PTD[playerid][2], 0.113733, 0.841666);
- PlayerTextDrawAlignment(playerid, InGame_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, InGame_PTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, InGame_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, InGame_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, InGame_PTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, InGame_PTD[playerid][2], 1);
- InGame_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 600.692321, 134.933471, "900");
- PlayerTextDrawLetterSize(playerid, InGame_PTD[playerid][3], 0.113733, 0.841666);
- PlayerTextDrawAlignment(playerid, InGame_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, InGame_PTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, InGame_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, InGame_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, InGame_PTD[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, InGame_PTD[playerid][3], 1);
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