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- Mono path[0] = 'C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
- Mono config path = 'C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
- Plugins: Failed to load 'C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Plugins\x86_64/XGamingRuntimeThunks.dll' because one or more of its dependencies could not be loaded.
- Plugins: Failed to load 'C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Plugins\x86_64/Microsoft_Xbox_Services_141_GDK_C_Thunks.dll' because one or more of its dependencies could not be loaded.
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.114 seconds
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- UnloadTime: 20.168400 ms
- 2022-05-18T20:08:41 0.002 INF [GSM] Singleton Initialized...
- 2022-05-18T20:08:41 0.114 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit
- 2022-05-18T20:08:41 0.115 INF System information:
- 2022-05-18T20:08:41 0.116 INF OS: Windows 10 (10.0.19042) 64bit
- 2022-05-18T20:08:41 0.116 INF CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (cores: 4)
- 2022-05-18T20:08:41 0.117 INF RAM: 16280 MB
- 2022-05-18T20:08:41 0.117 INF GPU: Null Device (128 MB)
- 2022-05-18T20:08:41 0.121 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0)
- 2022-05-18T20:08:41 0.121 INF Last played version: Alpha 20.5
- 2022-05-18T20:08:41 0.121 INF Local UTC offset: -5 hours
- 2022-05-18T20:08:41 0.150 INF Command line arguments: 7DaysToDieServer -logfile C:\SteamCMD\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2022-05-18__20-08-40.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2022-05-18T20:08:41 0.178 INF Parsing server configfile: C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
- 2022-05-18T20:08:41 0.251 INF Parsing server configfile successfully completed
- 2022-05-18T20:08:41 0.253 INF Starting dedicated server level=Navezgane game name=My Game
- 2022-05-18T20:08:41 0.254 INF Maximum allowed players: 8
- 2022-05-18T20:08:41 0.254 INF Game mode: GameModeSurvival
- 2022-05-18T20:08:41 0.254 INF [Platform] Init
- 2022-05-18T20:08:41 0.291 INF [Platform] Using native platform: Steam
- 2022-05-18T20:08:41 0.293 INF [Platform] Using cross platform: EOS
- 2022-05-18T20:08:41 0.293 INF [Platform] Using server platform: Steam
- 2022-05-18T20:08:41 0.293 INF [Platform] Using server platform: XBL
- 2022-05-18T20:08:41 0.295 INF Starting PlayerInputManager...
- 2022-05-18T20:08:41 0.472 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2022-05-18T20:08:41 0.485 INF [Platform] Initializing Steam
- 2022-05-18T20:08:41 0.486 INF [Platform] Initializing EOS
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- 2022-05-18T20:08:41 0.521 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
- 2022-05-18T20:08:41 0.529 EXC EOSSDK-Win64-Shipping
- at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
- at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <273e44c1eaaf428195c48479baddc4e3>:0
- at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x00024] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Platform.EOS.Api:initPlatform(EosCreds, Boolean)
- Platform.EOS.Api:InitClientApis()
- Platform.EOS.Api:InitServerApis()
- Platform.AbsPlatform:Init()
- Platform.PlatformManager:Init()
- GameManager:Awake()
- 2022-05-18T20:08:41 0.530 INF [EOS] Initialize: NotFound
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- 2022-05-18T20:08:41 0.535 ERR [Platform] Error while initializing platform code, shutting down.
- 2022-05-18T20:08:41 0.535 EXC EOSSDK-Win64-Shipping
- at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel)
- at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <273e44c1eaaf428195c48479baddc4e3>:0
- at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008f] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- at Platform.EOS.Api.InitClientApis () [0x0001e] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- at Platform.EOS.Api.InitServerApis () [0x00000] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- at Platform.AbsPlatform.Init () [0x00175] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- at Platform.PlatformManager.Init () [0x0014c] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Platform.PlatformManager:Init()
- GameManager:Awake()
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
- Fallback handler could not load library C:/SteamCMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- 2022-05-18T20:08:41 0.591 INF Preparing quit
- 2022-05-18T20:08:41 0.592 INF Persistent GamePrefs saved
- 2022-05-18T20:08:41 0.592 INF Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Cleanup () [0x00059] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- at GameManager+<ApplicationQuitCo>d__154.MoveNext () [0x000c4] in <4da54c03fd4c484bb064ddea3d125f0a>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 568 -> priority: 1
- Thread -> id: dc4 -> priority: 1
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