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May 7th, 2012
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  1. int curBomb = 1;
  2.  
  3. if(keys[DIK_SPACE] & 0x80)
  4. {
  5. bombs[curBomb].visable = TRUE;
  6. bombs[curBomb].posX = FPosX;
  7. bombs[curBomb].posY = FPosY;
  8. curBomb++;
  9. }
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