g_heinz

Game Boy Coding Notes

Mar 20th, 2021 (edited)
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  1. Game Boy Coding Notes
  2.  
  3. PALETTE BINARY
  4. Black 11
  5. Gray 10
  6. L. Gray 01
  7. White 00
  8.  
  9. Fade to black: 0xE4 -> 0xF9 -> 0xFE -> 0xFF
  10. Fade to white: 0xE4 -> 0xE0 -> 0xC0 -> 0x0
  11.  
  12. 1110 0000 E0
  13. 1100 0000 C0
  14. 0000 0000 0
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