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- Game Boy Coding Notes
- PALETTE BINARY
- Black 11
- Gray 10
- L. Gray 01
- White 00
- Fade to black: 0xE4 -> 0xF9 -> 0xFE -> 0xFF
- Fade to white: 0xE4 -> 0xE0 -> 0xC0 -> 0x0
- 1110 0000 E0
- 1100 0000 C0
- 0000 0000 0
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