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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.4201]
- Renderer: NVIDIA GeForce 9800 GTX/9800 GTX+
- Vendor: NVIDIA
- VRAM: 2278 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 3.564 seconds
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 2800x900 at -1440,-78
- <RI> Initialized touch support.
- UnloadTime: 14.119862 ms
- 2018-02-06T09:55:02 0.007 INF [Steamworks.NET] SteamAPI_Init() ok
- 2018-02-06T09:55:02 0.072 INF NET: InitCallbacks
- 2018-02-06T09:55:02 0.093 INF Texture quality is set to 2
- 2018-02-06T09:55:02 0.093 INF Precaching...
- 2018-02-06T09:55:03 0.140 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2018-02-06T09:55:03 0.491 INF [EAC] Not loading, not started from launcher
- 2018-02-06T09:55:10 7.153 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2018-02-06T09:55:10 7.188 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2018-02-06T09:55:10 7.891 INF Precaching file: Data/Bundles/TerrainTextures
- 2018-02-06T09:55:11 8.213 INF Precaching done
- 2018-02-06T09:55:11 8.214 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.069214 ms
- 2018-02-06T09:55:12 9.260 INF Awake
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-02-06T09:55:12 9.425 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2018-02-06T09:55:12 9.426 INF System information:
- 2018-02-06T09:55:12 9.426 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2018-02-06T09:55:12 9.426 INF CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (cores: 8)
- 2018-02-06T09:55:12 9.426 INF RAM: 10223 MB
- 2018-02-06T09:55:12 9.427 INF GPU: NVIDIA GeForce 9800 GTX/9800 GTX+ (2278 MB)
- 2018-02-06T09:55:12 9.427 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.4201] (shader level 3.0)
- 2018-02-06T09:55:12 9.427 INF Last played version: Alpha 16.4
- 2018-02-06T09:55:12 9.427 INF Local UTC offset: -5 hours
- 2018-02-06T09:55:12 9.429 INF Command line arguments: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2018-02-06__09-54-48.txt
- 2018-02-06T09:55:12 9.432 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-02-06T09:55:12 9.433 INF Starting PlayerInputManager...
- 2018-02-06T09:55:12 9.540 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Failed to load 'G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
- (Filename: Line: 108)
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libG:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libG:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libG:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- 2018-02-06T09:55:12 9.810 INF Starting UserProfileManager...
- 2018-02-06T09:55:12 9.828 INF Texture quality is set to 2
- 2018-02-06T09:55:12 9.908 INF [MODS] Start loading
- 2018-02-06T09:55:12 9.910 INF [MODS] Trying to load from SMX
- 2018-02-06T09:55:13 10.150 INF [MODS] Loaded Mod: SMX (15b104er08)
- 2018-02-06T09:55:13 10.151 INF [MODS] Trying to load from ValmodIcons
- 2018-02-06T09:55:13 10.180 INF [MODS] Loaded Mod: Valmod Icons (5)
- 2018-02-06T09:55:13 10.180 INF [MODS] Loading done
- 2018-02-06T09:55:13 10.255 INF Loading permissions file at 'C:\Users\Daniel Lagstrom\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-02-06T09:55:13 10.536 INF Loading permissions file done.
- 2018-02-06T09:55:13 10.577 INF Awake done
- 2018-02-06T09:55:13 10.747 INF Atlas reset took 104 ms
- 2018-02-06T09:55:13 10.748 INF Atlas load took 169 ms
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library G:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 14.492351 ms (FindLiveObjects: 0.804744 ms CreateObjectMapping: 0.281328 ms MarkObjects: 13.368546 ms DeleteObjects: 0.035317 ms)
- 2018-02-06T09:55:13 10.997 INF Reloading serveradmin.xml
- 2018-02-06T09:55:13 10.997 INF Loading permissions file at 'C:\Users\Daniel Lagstrom\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-02-06T09:55:13 10.998 INF Loading permissions file done.
- 2018-02-06T09:55:14 11.479 INF User joined: dlagstrom
- 2018-02-06T09:55:14 11.650 INF Texture quality is set to 2
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1d64 -> priority: 1
- Thread -> id: 1974 -> priority: 1
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- UMA Overlay loading took 14337 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2018-02-06T09:55:55 52.895 INF WorldStaticData.Init() needed 22.361s
- 2018-02-06T09:55:59 56.922 INF [Steamworks.NET] Login ok.
- 2018-02-06T09:55:59 57.123 INF AchievementManager: Received stats and achievements from Steam
- 2018-02-06T09:56:44 101.649 INF NET: Starting server protocols
- 2018-02-06T09:56:44 101.679 INF NET: UNET server started
- 2018-02-06T09:56:44 101.709 INF NET: Unity NW server started
- 2018-02-06T09:56:44 101.709 INF [Steamworks.NET] NET: Server started
- 2018-02-06T09:56:44 101.710 INF StartGame
- 2018-02-06T09:56:44 102.002 INF Atlas reset took 190 ms
- 2018-02-06T09:56:47 105.123 INF Atlas resized to fit more icons. Old 1561 icons, 4096x4096, now 1889 icons, 8192x4096
- 2018-02-06T09:56:48 105.529 INF Adding 334 sprites to atlas took 3718 ms
- 2018-02-06T09:56:49 106.307 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = test 64 bit
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 12
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.7530303
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.1525253
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 20
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198008019780
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = dlagstrom
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel Lagstrom\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2018-02-06T09:56:49 106.346 INF StartAsServer
- 2018-02-06T09:56:49 106.568 INF createWorld: Navezgane, test 64 bit, GameModeSurvivalSP
- 2018-02-06T09:56:49 106.922 INF Started thread thread_Regenerating
- 2018-02-06T09:56:49 106.923 INF Started thread HQ
- 2018-02-06T09:56:49 107.087 INF World.Load: Navezgane
- 2018-02-06T09:56:49 107.088 WRN Loaded world file from different version: 'Alpha 14(b12)'
- 2018-02-06T09:56:49 107.106 INF Started thread thread_Pathfinder
- 2018-02-06T09:56:59 116.295 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2018-02-06T09:56:59 116.299 INF Started thread thread_GenerateChunks
- 2018-02-06T09:56:59 116.326 INF POI image size w= 4096, h = 4096
- 2018-02-06T09:56:59 116.380 INF Biomes image size w= 2048, h = 2048
- 2018-02-06T09:56:59 116.408 INF Biomes image size w= 2048, h = 2048
- 2018-02-06T09:57:00 117.913 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2018-02-06T09:57:10 127.138 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2018-02-06T09:57:11 128.217 INF createWorld() done
- 2018-02-06T09:57:11 128.218 INF Loading players.xml
- 2018-02-06T09:57:11 128.504 INF Loading player data
- 2018-02-06T09:57:11 128.768 INF Created player with id=171
- 2018-02-06T09:57:11 128.775 INF Spawning entity in world
- 2018-02-06T09:57:11 128.781 INF Creating chunk observer for player
- 2018-02-06T09:57:11 128.783 INF Setting ui data for local player
- 2018-02-06T09:57:11 128.785 INF Loaded player
- 2018-02-06T09:57:12 129.179 INF Loading vehicles
- 2018-02-06T09:57:12 129.547 INF Steam in online mode: Opening steam lobby
- 2018-02-06T09:57:12 129.583 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2018-02-06T09:57:12 129.583 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2018-02-06T09:57:12 129.584 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- 2018-02-06T09:57:12 129.584 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2018-02-06T09:57:12 129.584 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2018-02-06T09:57:12 129.585 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2018-02-06T09:57:12 129.609 INF Starting game
- Platform assembly: G:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
- 2018-02-06T09:57:12 129.993 INF OpenSpawnWindow
- 2018-02-06T09:57:12 129.998 INF StartGame done
- 2018-02-06T09:57:13 131.082 INF [Steamworks.NET] GameServer.Init successful
- 2018-02-06T09:57:15 132.414 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90113254641103874
- 2018-02-06T09:57:15 132.419 INF [Steamworks.NET] Trying to create Lobby
- 2018-02-06T09:57:15 132.682 INF [Steamworks.NET] Lobby creation succeeded
- 2018-02-06T09:57:15 132.686 INF [Steamworks.NET] Lobby entered: 109775244624642599
- 2018-02-06T09:57:17 134.662 INF PlayerSpawnedInWorld (reason: NewGame, position: -81, 61, -10): localplayer
- 2018-02-06T09:57:27 145.045 INF Triggered empty sleeper volume.
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