Advertisement
Bellybum

NT Maid

Jun 10th, 2019
122
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.87 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "",
  15. ["Passes"] = 1,
  16. ["Name"] = "",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["IsDisturbing"] = false,
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = 0,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "3465946451",
  26. ["Translucent"] = false,
  27. ["LodOverride"] = -1,
  28. ["BlurSpacing"] = 0,
  29. ["Alpha"] = 1,
  30. ["Material"] = "",
  31. ["UseWeaponColor"] = false,
  32. ["UsePlayerColor"] = false,
  33. ["UseLegacyScale"] = false,
  34. ["Bone"] = "spine",
  35. ["Color"] = Vector(255, 255, 255),
  36. ["Brightness"] = 99999,
  37. ["BoneMerge"] = false,
  38. ["BlurLength"] = 0,
  39. ["Position"] = Vector(0.0076904296875, 1.890625, -2.23046875),
  40. ["AngleOffset"] = Angle(0, 0, 0),
  41. ["AlternativeScaling"] = false,
  42. ["Hide"] = false,
  43. ["OwnerEntity"] = false,
  44. ["Scale"] = Vector(1, 0.69999998807907, 1),
  45. ["ClassName"] = "model",
  46. ["EditorExpand"] = false,
  47. ["Size"] = 1,
  48. ["ModelFallback"] = "",
  49. ["Angles"] = Angle(-90, -90, -90),
  50. ["TextureFilter"] = 3,
  51. ["Model"] = "models/pac/jiggle/clothing/base_trench_1.mdl",
  52. ["BlendMode"] = "",
  53. },
  54. },
  55. [2] = {
  56. ["children"] = {
  57. },
  58. ["self"] = {
  59. ["Jiggle"] = false,
  60. ["DrawOrder"] = 0,
  61. ["AlternativeBones"] = false,
  62. ["FollowPartName"] = "",
  63. ["Angles"] = Angle(0, 0, 0),
  64. ["OwnerName"] = "self",
  65. ["AimPartName"] = "",
  66. ["FollowPartUID"] = "",
  67. ["Bone"] = "spine 1",
  68. ["InvertHideMesh"] = false,
  69. ["ScaleChildren"] = false,
  70. ["ClassName"] = "bone",
  71. ["FollowAnglesOnly"] = false,
  72. ["Position"] = Vector(0, 0, 0),
  73. ["AimPartUID"] = "",
  74. ["UniqueID"] = "420043621",
  75. ["Hide"] = false,
  76. ["Name"] = "",
  77. ["Scale"] = Vector(1, 1, 0.10000000149012),
  78. ["MoveChildrenToOrigin"] = false,
  79. ["EditorExpand"] = false,
  80. ["Size"] = 0.025000000372529,
  81. ["PositionOffset"] = Vector(0, 0, 0),
  82. ["IsDisturbing"] = false,
  83. ["AngleOffset"] = Angle(0, 0, 0),
  84. ["EyeAngles"] = false,
  85. ["HideMesh"] = false,
  86. },
  87. },
  88. [3] = {
  89. ["children"] = {
  90. },
  91. ["self"] = {
  92. ["Skin"] = 0,
  93. ["Invert"] = false,
  94. ["LightBlend"] = 1,
  95. ["CellShade"] = 0,
  96. ["OwnerName"] = "self",
  97. ["AimPartName"] = "",
  98. ["IgnoreZ"] = false,
  99. ["AimPartUID"] = "",
  100. ["Passes"] = 1,
  101. ["Name"] = "",
  102. ["NoTextureFiltering"] = false,
  103. ["DoubleFace"] = false,
  104. ["PositionOffset"] = Vector(0, 0, 0),
  105. ["IsDisturbing"] = false,
  106. ["Fullbright"] = false,
  107. ["EyeAngles"] = false,
  108. ["DrawOrder"] = 0,
  109. ["TintColor"] = Vector(0, 0, 0),
  110. ["UniqueID"] = "3502008510",
  111. ["Translucent"] = false,
  112. ["LodOverride"] = -1,
  113. ["BlurSpacing"] = 0,
  114. ["Alpha"] = 1,
  115. ["Material"] = "",
  116. ["UseWeaponColor"] = false,
  117. ["UsePlayerColor"] = false,
  118. ["UseLegacyScale"] = false,
  119. ["Bone"] = "head",
  120. ["Color"] = Vector(0, 0, 0),
  121. ["Brightness"] = 1,
  122. ["BoneMerge"] = false,
  123. ["BlurLength"] = 0,
  124. ["Position"] = Vector(0.001953125, 1.39697265625, 0.02783203125),
  125. ["AngleOffset"] = Angle(0, 0, 0),
  126. ["AlternativeScaling"] = false,
  127. ["Hide"] = false,
  128. ["OwnerEntity"] = false,
  129. ["Scale"] = Vector(1, 1, 1),
  130. ["ClassName"] = "model",
  131. ["EditorExpand"] = false,
  132. ["Size"] = 1,
  133. ["ModelFallback"] = "",
  134. ["Angles"] = Angle(0, -90, -90),
  135. ["TextureFilter"] = 3,
  136. ["Model"] = "models/player/items/engineer/hat_third_nr.mdl",
  137. ["BlendMode"] = "",
  138. },
  139. },
  140. [4] = {
  141. ["children"] = {
  142. },
  143. ["self"] = {
  144. ["HidePhysgunBeam"] = false,
  145. ["Skin"] = 0,
  146. ["Invert"] = false,
  147. ["HideBullets"] = false,
  148. ["FallApartOnDeath"] = false,
  149. ["DeathRagdollizeParent"] = false,
  150. ["SprintSpeed"] = 0,
  151. ["BlendMode"] = "",
  152. ["HideEntity"] = false,
  153. ["AimPartUID"] = "",
  154. ["DrawWeapon"] = true,
  155. ["EyeTargetUID"] = "",
  156. ["Name"] = "",
  157. ["LodOverride"] = -1,
  158. ["AllowOggWhenMuted"] = false,
  159. ["NoTextureFiltering"] = false,
  160. ["DoubleFace"] = false,
  161. ["WalkSpeed"] = 0,
  162. ["Color"] = Vector(255, 255, 255),
  163. ["Fullbright"] = false,
  164. ["EyeAngles"] = false,
  165. ["IgnoreZ"] = false,
  166. ["IsDisturbing"] = false,
  167. ["DrawOrder"] = 0,
  168. ["RunSpeed"] = 0,
  169. ["DrawPlayerOnDeath"] = false,
  170. ["HideRagdollOnDeath"] = false,
  171. ["ClassName"] = "entity",
  172. ["MuteSounds"] = false,
  173. ["DrawShadow"] = true,
  174. ["Alpha"] = 1,
  175. ["Material"] = "",
  176. ["InverseKinematics"] = false,
  177. ["SuppressFrames"] = false,
  178. ["AimPartName"] = "",
  179. ["Bone"] = "head",
  180. ["EyeTargetName"] = "",
  181. ["MuteFootsteps"] = false,
  182. ["CrouchSpeed"] = 0,
  183. ["Weapon"] = false,
  184. ["Position"] = Vector(0, 0, 0),
  185. ["UniqueID"] = "1451662043",
  186. ["OwnerName"] = "self",
  187. ["Hide"] = false,
  188. ["Brightness"] = 1,
  189. ["Scale"] = Vector(1, 1, 1),
  190. ["Translucent"] = false,
  191. ["EditorExpand"] = false,
  192. ["Size"] = 0.94999998807907,
  193. ["UseLegacyScale"] = false,
  194. ["Angles"] = Angle(0, 0, 0),
  195. ["AnimationRate"] = 1,
  196. ["Model"] = "",
  197. ["RelativeBones"] = true,
  198. },
  199. },
  200. [5] = {
  201. ["children"] = {
  202. },
  203. ["self"] = {
  204. ["Skin"] = 0,
  205. ["Invert"] = false,
  206. ["LightBlend"] = 1,
  207. ["CellShade"] = 0,
  208. ["OwnerName"] = "self",
  209. ["AimPartName"] = "",
  210. ["IgnoreZ"] = false,
  211. ["AimPartUID"] = "",
  212. ["Passes"] = 1,
  213. ["Name"] = "",
  214. ["NoTextureFiltering"] = false,
  215. ["DoubleFace"] = false,
  216. ["PositionOffset"] = Vector(0, 0, 0),
  217. ["IsDisturbing"] = false,
  218. ["Fullbright"] = false,
  219. ["EyeAngles"] = false,
  220. ["DrawOrder"] = 0,
  221. ["TintColor"] = Vector(0, 0, 0),
  222. ["UniqueID"] = "1251012050",
  223. ["Translucent"] = false,
  224. ["LodOverride"] = -1,
  225. ["BlurSpacing"] = 0,
  226. ["Alpha"] = 1,
  227. ["Material"] = "",
  228. ["UseWeaponColor"] = false,
  229. ["UsePlayerColor"] = false,
  230. ["UseLegacyScale"] = false,
  231. ["Bone"] = "spine 1",
  232. ["Color"] = Vector(0, 0, 0),
  233. ["Brightness"] = 1,
  234. ["BoneMerge"] = false,
  235. ["BlurLength"] = 0,
  236. ["Position"] = Vector(-7.8137817382813, 2.927734375, -0.11767578125),
  237. ["AngleOffset"] = Angle(0, 0, 0),
  238. ["AlternativeScaling"] = false,
  239. ["Hide"] = false,
  240. ["OwnerEntity"] = false,
  241. ["Scale"] = Vector(0.69999998807907, 0.69999998807907, 1),
  242. ["ClassName"] = "model",
  243. ["EditorExpand"] = false,
  244. ["Size"] = 0.17499999701977,
  245. ["ModelFallback"] = "",
  246. ["Angles"] = Angle(88.660064697266, -0.0089876474812627, -0.0090204523876309),
  247. ["TextureFilter"] = 3,
  248. ["Model"] = "models/props_phx/construct/metal_plate_curve360x2.mdl",
  249. ["BlendMode"] = "",
  250. },
  251. },
  252. [6] = {
  253. ["children"] = {
  254. },
  255. ["self"] = {
  256. ["Skin"] = 0,
  257. ["Invert"] = false,
  258. ["LightBlend"] = 1,
  259. ["CellShade"] = 0,
  260. ["OwnerName"] = "self",
  261. ["AimPartName"] = "",
  262. ["IgnoreZ"] = false,
  263. ["AimPartUID"] = "",
  264. ["Passes"] = 1,
  265. ["Name"] = "",
  266. ["NoTextureFiltering"] = false,
  267. ["DoubleFace"] = false,
  268. ["PositionOffset"] = Vector(0, 0, 0),
  269. ["IsDisturbing"] = false,
  270. ["Fullbright"] = false,
  271. ["EyeAngles"] = false,
  272. ["DrawOrder"] = 0,
  273. ["TintColor"] = Vector(0, 0, 0),
  274. ["UniqueID"] = "1850771443",
  275. ["Translucent"] = false,
  276. ["LodOverride"] = -1,
  277. ["BlurSpacing"] = 0,
  278. ["Alpha"] = 1,
  279. ["Material"] = "",
  280. ["UseWeaponColor"] = false,
  281. ["UsePlayerColor"] = false,
  282. ["UseLegacyScale"] = false,
  283. ["Bone"] = "spine",
  284. ["Color"] = Vector(255, 255, 255),
  285. ["Brightness"] = 999999,
  286. ["BoneMerge"] = false,
  287. ["BlurLength"] = 0,
  288. ["Position"] = Vector(0.00433349609375, 1.875, 1.86376953125),
  289. ["AngleOffset"] = Angle(0, 0, 0),
  290. ["AlternativeScaling"] = false,
  291. ["Hide"] = false,
  292. ["OwnerEntity"] = false,
  293. ["Scale"] = Vector(1, 0.60000002384186, 1),
  294. ["ClassName"] = "model",
  295. ["EditorExpand"] = false,
  296. ["Size"] = 1,
  297. ["ModelFallback"] = "",
  298. ["Angles"] = Angle(90, 90.000076293945, 90.000076293945),
  299. ["TextureFilter"] = 3,
  300. ["Model"] = "models/pac/jiggle/clothing/base_trench_1.mdl",
  301. ["BlendMode"] = "",
  302. },
  303. },
  304. [7] = {
  305. ["children"] = {
  306. },
  307. ["self"] = {
  308. ["Skin"] = 0,
  309. ["Invert"] = false,
  310. ["LightBlend"] = 1,
  311. ["CellShade"] = 0,
  312. ["OwnerName"] = "self",
  313. ["AimPartName"] = "",
  314. ["IgnoreZ"] = false,
  315. ["AimPartUID"] = "",
  316. ["Passes"] = 1,
  317. ["Name"] = "",
  318. ["NoTextureFiltering"] = false,
  319. ["DoubleFace"] = false,
  320. ["PositionOffset"] = Vector(0, 0, 0),
  321. ["IsDisturbing"] = false,
  322. ["Fullbright"] = false,
  323. ["EyeAngles"] = false,
  324. ["DrawOrder"] = 0,
  325. ["TintColor"] = Vector(0, 0, 0),
  326. ["UniqueID"] = "1138218",
  327. ["Translucent"] = false,
  328. ["LodOverride"] = -1,
  329. ["BlurSpacing"] = 0,
  330. ["Alpha"] = 1,
  331. ["Material"] = "",
  332. ["UseWeaponColor"] = false,
  333. ["UsePlayerColor"] = false,
  334. ["UseLegacyScale"] = false,
  335. ["Bone"] = "spine",
  336. ["Color"] = Vector(255, 255, 255),
  337. ["Brightness"] = 99999,
  338. ["BoneMerge"] = false,
  339. ["BlurLength"] = 0,
  340. ["Position"] = Vector(0.0009765625, 1.12109375, 0.0849609375),
  341. ["AngleOffset"] = Angle(0, 0, 0),
  342. ["AlternativeScaling"] = false,
  343. ["Hide"] = false,
  344. ["OwnerEntity"] = false,
  345. ["Scale"] = Vector(1, 0.89999997615814, 1),
  346. ["ClassName"] = "model",
  347. ["EditorExpand"] = false,
  348. ["Size"] = 1,
  349. ["ModelFallback"] = "",
  350. ["Angles"] = Angle(0, 90, 90),
  351. ["TextureFilter"] = 3,
  352. ["Model"] = "models/pac/jiggle/clothing/base_trench_1.mdl",
  353. ["BlendMode"] = "",
  354. },
  355. },
  356. [8] = {
  357. ["children"] = {
  358. },
  359. ["self"] = {
  360. ["Jiggle"] = false,
  361. ["DrawOrder"] = 0,
  362. ["AlternativeBones"] = false,
  363. ["FollowPartName"] = "",
  364. ["Angles"] = Angle(0, 0, 0),
  365. ["OwnerName"] = "self",
  366. ["AimPartName"] = "",
  367. ["FollowPartUID"] = "",
  368. ["Bone"] = "pelvis",
  369. ["InvertHideMesh"] = false,
  370. ["ScaleChildren"] = false,
  371. ["ClassName"] = "bone",
  372. ["FollowAnglesOnly"] = false,
  373. ["Position"] = Vector(0, 0, 0),
  374. ["AimPartUID"] = "",
  375. ["UniqueID"] = "2558804551",
  376. ["Hide"] = false,
  377. ["Name"] = "",
  378. ["Scale"] = Vector(1, 1, 1),
  379. ["MoveChildrenToOrigin"] = false,
  380. ["EditorExpand"] = false,
  381. ["Size"] = 0,
  382. ["PositionOffset"] = Vector(0, 0, 0),
  383. ["IsDisturbing"] = false,
  384. ["AngleOffset"] = Angle(0, 0, 0),
  385. ["EyeAngles"] = false,
  386. ["HideMesh"] = false,
  387. },
  388. },
  389. [9] = {
  390. ["children"] = {
  391. },
  392. ["self"] = {
  393. ["Skin"] = 0,
  394. ["Invert"] = false,
  395. ["LightBlend"] = 1,
  396. ["CellShade"] = 0,
  397. ["OwnerName"] = "self",
  398. ["AimPartName"] = "",
  399. ["IgnoreZ"] = false,
  400. ["AimPartUID"] = "",
  401. ["Passes"] = 1,
  402. ["Name"] = "",
  403. ["NoTextureFiltering"] = false,
  404. ["DoubleFace"] = false,
  405. ["PositionOffset"] = Vector(0, 0, 0),
  406. ["IsDisturbing"] = false,
  407. ["Fullbright"] = false,
  408. ["EyeAngles"] = false,
  409. ["DrawOrder"] = 0,
  410. ["TintColor"] = Vector(0, 0, 0),
  411. ["UniqueID"] = "3507351561",
  412. ["Translucent"] = false,
  413. ["LodOverride"] = -1,
  414. ["BlurSpacing"] = 0,
  415. ["Alpha"] = 1,
  416. ["Material"] = "",
  417. ["UseWeaponColor"] = false,
  418. ["UsePlayerColor"] = false,
  419. ["UseLegacyScale"] = false,
  420. ["Bone"] = "spine",
  421. ["Color"] = Vector(255, 255, 255),
  422. ["Brightness"] = 9999,
  423. ["BoneMerge"] = false,
  424. ["BlurLength"] = 0,
  425. ["Position"] = Vector(0.0023193359375, 4.55810546875, 0.142578125),
  426. ["AngleOffset"] = Angle(0, 0, 0),
  427. ["AlternativeScaling"] = false,
  428. ["Hide"] = false,
  429. ["OwnerEntity"] = false,
  430. ["Scale"] = Vector(1, 0.89999997615814, 1),
  431. ["ClassName"] = "model",
  432. ["EditorExpand"] = false,
  433. ["Size"] = 1,
  434. ["ModelFallback"] = "",
  435. ["Angles"] = Angle(0, -90.000045776367, -90.000045776367),
  436. ["TextureFilter"] = 3,
  437. ["Model"] = "models/pac/jiggle/clothing/base_trench_1.mdl",
  438. ["BlendMode"] = "",
  439. },
  440. },
  441. [10] = {
  442. ["children"] = {
  443. },
  444. ["self"] = {
  445. ["Skin"] = 0,
  446. ["Invert"] = false,
  447. ["LightBlend"] = 1,
  448. ["CellShade"] = 0,
  449. ["OwnerName"] = "self",
  450. ["AimPartName"] = "",
  451. ["IgnoreZ"] = false,
  452. ["AimPartUID"] = "",
  453. ["Passes"] = 1,
  454. ["Name"] = "",
  455. ["NoTextureFiltering"] = false,
  456. ["DoubleFace"] = false,
  457. ["PositionOffset"] = Vector(0, 0, 0),
  458. ["IsDisturbing"] = false,
  459. ["Fullbright"] = false,
  460. ["EyeAngles"] = false,
  461. ["DrawOrder"] = 0,
  462. ["TintColor"] = Vector(0, 0, 0),
  463. ["UniqueID"] = "3815640784",
  464. ["Translucent"] = false,
  465. ["LodOverride"] = -1,
  466. ["BlurSpacing"] = 0,
  467. ["Alpha"] = 1,
  468. ["Material"] = "",
  469. ["UseWeaponColor"] = false,
  470. ["UsePlayerColor"] = false,
  471. ["UseLegacyScale"] = false,
  472. ["Bone"] = "right hand",
  473. ["Color"] = Vector(255, 255, 255),
  474. ["Brightness"] = 16.10000038147,
  475. ["BoneMerge"] = false,
  476. ["BlurLength"] = 0,
  477. ["Position"] = Vector(2.62255859375, 2.4306640625, -12.5341796875),
  478. ["AngleOffset"] = Angle(0, 0, 0),
  479. ["AlternativeScaling"] = false,
  480. ["Hide"] = false,
  481. ["OwnerEntity"] = false,
  482. ["Scale"] = Vector(1, 1, 1),
  483. ["ClassName"] = "model",
  484. ["EditorExpand"] = false,
  485. ["Size"] = 0.025000000372529,
  486. ["ModelFallback"] = "",
  487. ["Angles"] = Angle(-0.00011525943409652, -9.4768860435579e-05, 17.797031402588),
  488. ["TextureFilter"] = 3,
  489. ["Model"] = "models/props_c17/column02a.mdl",
  490. ["BlendMode"] = "",
  491. },
  492. },
  493. [11] = {
  494. ["children"] = {
  495. },
  496. ["self"] = {
  497. ["Skin"] = 0,
  498. ["Invert"] = false,
  499. ["LightBlend"] = 1,
  500. ["CellShade"] = 0,
  501. ["OwnerName"] = "self",
  502. ["AimPartName"] = "",
  503. ["IgnoreZ"] = false,
  504. ["AimPartUID"] = "",
  505. ["Passes"] = 1,
  506. ["Name"] = "",
  507. ["NoTextureFiltering"] = false,
  508. ["DoubleFace"] = false,
  509. ["PositionOffset"] = Vector(0, 0, 0),
  510. ["IsDisturbing"] = false,
  511. ["Fullbright"] = false,
  512. ["EyeAngles"] = false,
  513. ["DrawOrder"] = 0,
  514. ["TintColor"] = Vector(0, 0, 0),
  515. ["UniqueID"] = "2950354570",
  516. ["Translucent"] = false,
  517. ["LodOverride"] = -1,
  518. ["BlurSpacing"] = 0,
  519. ["Alpha"] = 1,
  520. ["Material"] = "",
  521. ["UseWeaponColor"] = false,
  522. ["UsePlayerColor"] = false,
  523. ["UseLegacyScale"] = false,
  524. ["Bone"] = "head",
  525. ["Color"] = Vector(255, 255, 255),
  526. ["Brightness"] = 100,
  527. ["BoneMerge"] = false,
  528. ["BlurLength"] = 0,
  529. ["Position"] = Vector(5.0834045410156, -2.28759765625, 3.7822265625),
  530. ["AngleOffset"] = Angle(0, 0, 0),
  531. ["AlternativeScaling"] = false,
  532. ["Hide"] = false,
  533. ["OwnerEntity"] = false,
  534. ["Scale"] = Vector(1, 1, 1),
  535. ["ClassName"] = "model",
  536. ["EditorExpand"] = false,
  537. ["Size"] = 0.025000000372529,
  538. ["ModelFallback"] = "",
  539. ["Angles"] = Angle(3.9060145354597e-05, 147.28283691406, 90.000152587891),
  540. ["TextureFilter"] = 3,
  541. ["Model"] = "models/props_medieval/pendant_flag/pendant_flag.mdl",
  542. ["BlendMode"] = "",
  543. },
  544. },
  545. [12] = {
  546. ["children"] = {
  547. },
  548. ["self"] = {
  549. ["Skin"] = 0,
  550. ["Invert"] = false,
  551. ["LightBlend"] = 1,
  552. ["CellShade"] = 0,
  553. ["OwnerName"] = "self",
  554. ["AimPartName"] = "",
  555. ["IgnoreZ"] = false,
  556. ["AimPartUID"] = "",
  557. ["Passes"] = 1,
  558. ["Name"] = "",
  559. ["NoTextureFiltering"] = false,
  560. ["DoubleFace"] = false,
  561. ["PositionOffset"] = Vector(0, 0, 0),
  562. ["IsDisturbing"] = false,
  563. ["Fullbright"] = false,
  564. ["EyeAngles"] = false,
  565. ["DrawOrder"] = 0,
  566. ["TintColor"] = Vector(0, 0, 0),
  567. ["UniqueID"] = "3337343178",
  568. ["Translucent"] = false,
  569. ["LodOverride"] = -1,
  570. ["BlurSpacing"] = 0,
  571. ["Alpha"] = 1,
  572. ["Material"] = "",
  573. ["UseWeaponColor"] = false,
  574. ["UsePlayerColor"] = false,
  575. ["UseLegacyScale"] = false,
  576. ["Bone"] = "chest",
  577. ["Color"] = Vector(0, 0, 0),
  578. ["Brightness"] = 1,
  579. ["BoneMerge"] = false,
  580. ["BlurLength"] = 0,
  581. ["Position"] = Vector(2.16259765625, 2.1953125, -0.002410888671875),
  582. ["AngleOffset"] = Angle(0, 0, 0),
  583. ["AlternativeScaling"] = false,
  584. ["Hide"] = false,
  585. ["OwnerEntity"] = false,
  586. ["Scale"] = Vector(1, 1, 1),
  587. ["ClassName"] = "model",
  588. ["EditorExpand"] = false,
  589. ["Size"] = 0.52499997615814,
  590. ["ModelFallback"] = "",
  591. ["Angles"] = Angle(0, 0, 0),
  592. ["TextureFilter"] = 3,
  593. ["Model"] = "models/pac/default.mdl",
  594. ["BlendMode"] = "",
  595. },
  596. },
  597. [13] = {
  598. ["children"] = {
  599. },
  600. ["self"] = {
  601. ["Skin"] = 0,
  602. ["Invert"] = false,
  603. ["LightBlend"] = 1,
  604. ["CellShade"] = 0,
  605. ["OwnerName"] = "self",
  606. ["AimPartName"] = "",
  607. ["IgnoreZ"] = false,
  608. ["AimPartUID"] = "",
  609. ["Passes"] = 1,
  610. ["Name"] = "",
  611. ["NoTextureFiltering"] = false,
  612. ["DoubleFace"] = false,
  613. ["PositionOffset"] = Vector(0, 0, 0),
  614. ["IsDisturbing"] = false,
  615. ["Fullbright"] = false,
  616. ["EyeAngles"] = false,
  617. ["DrawOrder"] = 0,
  618. ["TintColor"] = Vector(0, 0, 0),
  619. ["UniqueID"] = "4168023730",
  620. ["Translucent"] = false,
  621. ["LodOverride"] = -1,
  622. ["BlurSpacing"] = 0,
  623. ["Alpha"] = 1,
  624. ["Material"] = "",
  625. ["UseWeaponColor"] = false,
  626. ["UsePlayerColor"] = false,
  627. ["UseLegacyScale"] = false,
  628. ["Bone"] = "chest",
  629. ["Color"] = Vector(0, 0, 0),
  630. ["Brightness"] = 1,
  631. ["BoneMerge"] = false,
  632. ["BlurLength"] = 0,
  633. ["Position"] = Vector(2.14697265625, -2.0859375, -0.0022430419921875),
  634. ["AngleOffset"] = Angle(0, 0, 0),
  635. ["AlternativeScaling"] = false,
  636. ["Hide"] = false,
  637. ["OwnerEntity"] = false,
  638. ["Scale"] = Vector(1, 1, 1),
  639. ["ClassName"] = "model",
  640. ["EditorExpand"] = false,
  641. ["Size"] = 0.52499997615814,
  642. ["ModelFallback"] = "",
  643. ["Angles"] = Angle(0, 0, 0),
  644. ["TextureFilter"] = 3,
  645. ["Model"] = "models/pac/default.mdl",
  646. ["BlendMode"] = "",
  647. },
  648. },
  649. [14] = {
  650. ["children"] = {
  651. },
  652. ["self"] = {
  653. ["Skin"] = 0,
  654. ["Invert"] = false,
  655. ["LightBlend"] = 1,
  656. ["CellShade"] = 0,
  657. ["OwnerName"] = "self",
  658. ["AimPartName"] = "",
  659. ["IgnoreZ"] = false,
  660. ["AimPartUID"] = "",
  661. ["Passes"] = 1,
  662. ["Name"] = "",
  663. ["NoTextureFiltering"] = false,
  664. ["DoubleFace"] = false,
  665. ["PositionOffset"] = Vector(0, 0, 0),
  666. ["IsDisturbing"] = false,
  667. ["Fullbright"] = false,
  668. ["EyeAngles"] = false,
  669. ["DrawOrder"] = 0,
  670. ["TintColor"] = Vector(0, 0, 0),
  671. ["UniqueID"] = "1439164714",
  672. ["Translucent"] = false,
  673. ["LodOverride"] = -1,
  674. ["BlurSpacing"] = 0,
  675. ["Alpha"] = 1,
  676. ["Material"] = "",
  677. ["UseWeaponColor"] = false,
  678. ["UsePlayerColor"] = false,
  679. ["UseLegacyScale"] = false,
  680. ["Bone"] = "spine 1",
  681. ["Color"] = Vector(255, 255, 255),
  682. ["Brightness"] = 9999,
  683. ["BoneMerge"] = false,
  684. ["BlurLength"] = 0,
  685. ["Position"] = Vector(-4.6044921875, 9.166015625, -0.0400390625),
  686. ["AngleOffset"] = Angle(0, 0, 0),
  687. ["AlternativeScaling"] = false,
  688. ["Hide"] = false,
  689. ["OwnerEntity"] = false,
  690. ["Scale"] = Vector(1, 1, 1),
  691. ["ClassName"] = "model",
  692. ["EditorExpand"] = false,
  693. ["Size"] = 0.1,
  694. ["ModelFallback"] = "",
  695. ["Angles"] = Angle(-44.005832672119, 4.2505774497986, 83.893577575684),
  696. ["TextureFilter"] = 3,
  697. ["Model"] = "models/props_phx/construct/metal_plate1_tri.mdl",
  698. ["BlendMode"] = "",
  699. },
  700. },
  701. },
  702. ["self"] = {
  703. ["DrawOrder"] = 0,
  704. ["UniqueID"] = "322896599",
  705. ["AimPartUID"] = "",
  706. ["Hide"] = false,
  707. ["Duplicate"] = false,
  708. ["ClassName"] = "group",
  709. ["OwnerName"] = "self",
  710. ["IsDisturbing"] = false,
  711. ["Name"] = "my outfit",
  712. ["EditorExpand"] = true,
  713. },
  714. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement